*BATTLESTAR NEWSFLASH*BATTLESTAR NEWSFLASH*BATTLESTAR NEWSFLASH* Battlestar Daily uncovers heinous sabotage scheme ! Leaked mission radio protocols show losing grip on reality. In what flabbergasted experts describe as a 'highly efficient, covert thingie'-scheme, members of our forces involved in highly classified operations suffered a dramatic loss of vital sensorical capabilities, leading to desastrous results. From leaked radio recordings and its own sources involved in mission preparation and conduct, BD learned shocking details of failed missions. While sources insist, that missions parameters were in normal range at all times, the recordings reveal disoriented operatives, sobbingly crawling floors looking for gear like laser pistols, or panicking over loss of visuals after battles in space. 'Odd.', one expert is quoted saying after reviewing detailed mission protocols, clearly admitting to this being a deliberate act of sabotage. 'They need to adapt to this new threat.', says Vidad Gleirg, Battlestar senior consultant with Anagram & Partners, 'Quickly.'. BD has notified officials of the situation, and is awaiting responses. Fix: battlestar lets setbit in sys/param.h override its own, different implementation, leading to all sorts of odd behaviour. I've renamed battlestars setbit to bsetbit in this patch. Also, won space fights do no longer end in darkness, as this patch sets buffering back to linemode afterwards. I've tested the attached, patched port on i386 and amd64, and it works for me. Patch attached with submission follows: How-To-Repeat: Start battlestar, go right, go left. There should be a laser pistol, but it's missing. Start battlestar, launch from the battlestar, pick a space fight, win it, and be left in total darkness.
Responsible Changed From-To: freebsd-ports-bugs->uqs Over to maintainer (via the GNATS Auto Assign Tool)
uqs 2012-05-25 10:50:07 UTC FreeBSD ports repository Modified files: games/bsdgames Makefile Added files: games/bsdgames/files patch-battlestar Log: Fix battlestar(6), there was treachery afoot, see the newsflash. *BATTLESTAR NEWSFLASH*BATTLESTAR NEWSFLASH*BATTLESTAR NEWSFLASH* Battlestar Daily uncovers heinous sabotage scheme! Leaked mission radio protocols show losing grip on reality. In what flabbergasted experts describe as a 'highly efficient, covert thingie'-scheme, members of our forces involved in highly classified operations suffered a dramatic loss of vital sensorical capabilities, leading to desastrous results. From leaked radio recordings and its own sources involved in mission preparation and conduct, BD learned shocking details of failed missions. While sources insist, that missions parameters were in normal range at all times, the recordings reveal disoriented operatives, sobbingly crawling floors looking for gear like laser pistols, or panicking over loss of visuals after battles in space. 'Odd.', one expert is quoted saying after reviewing detailed mission protocols, clearly admitting to this being a deliberate act of sabotage. 'They need to adapt to this new threat.', says Vidad Gleirg, Battlestar senior consultant with Anagram & Partners, 'Quickly.'. BD has notified officials of the situation, and is awaiting responses. PR: ports/166319 Submitted by: Marco Steinbach <coco@executive-computing.de> Approved by: beat (mentor) Revision Changes Path 1.30 +1 -1 ports/games/bsdgames/Makefile 1.1 +34 -0 ports/games/bsdgames/files/patch-battlestar (new) _______________________________________________ cvs-all@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/cvs-all To unsubscribe, send any mail to "cvs-all-unsubscribe@freebsd.org"
State Changed From-To: open->closed Committed, with minor changes. Thanks!