The following is an overview of what's new in 0.4.0: * Curse of Monkey Island (comi) support (experimental) * Added support for the EGA versions of Loom, Monkey Island and Indy3 * Improved music support in Indy3 and the floppy versions of Monkey Island * Many Simon the Sorcerer 1 & 2 improvements and fixes * Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything (in fact it is disabled in the 0.4.0 release, but you can get it by compiling ScummVM yourself). * Even more pre-alpha support for enhanced versions of V2 SCUMM games (Maniac Mansion and Zak) * Preliminary support for early Humongous Entertainment titles (very experimental) * New debug console and several GUI/Launcher enhancements * New Save/Load code (easier to expand while retaining compatibility) * Dreamcast port now works with new games added for 0.3.0b * New official PalmOS port * Various minor and not so minor SCUMM game fixes * Large memory leak fixed for The Dig/COMI * SMUSH code optimised, frame dropping added for slower machines * Code cleanups
State Changed From-To: open->closed Committed, thanks!