glaxium segfaults at start up. It looks like the game has been unplayable since the beginning. Fix: patch is attached Patch attached with submission follows: How-To-Repeat: > glaxium Depth buffer depth : 24 Stencil buffer will be used for shadows. Found textures in /usr/local/share/glaxium Number of texture units : 2 Number of general combiners available : 2 Nvidia NV1x video card found (geforce 256/2) Glaxium will use anisotropy texture : 2.000000 Opened audio at 22050 Hz 16 bit stereo, 1024 bytes audio buffer Number of mixing channels : 22 YES !!! I found a joystick... Segmentation fault
miwi 2007-07-25 09:31:31 UTC FreeBSD ports repository Modified files: games/glaxium Makefile Added files: games/glaxium/files patch-scene.cpp patch-variables.cpp Log: - Fix segfaults at start up PR: 114795 Submitted by: Max Brazhnikov <makc@issp.ac.ru> (maintainer) Revision Changes Path 1.7 +3 -1 ports/games/glaxium/Makefile 1.1 +11 -0 ports/games/glaxium/files/patch-scene.cpp (new) 1.1 +10 -0 ports/games/glaxium/files/patch-variables.cpp (new) _______________________________________________ cvs-all@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/cvs-all To unsubscribe, send any mail to "cvs-all-unsubscribe@freebsd.org"
State Changed From-To: open->closed Committed. Thanks!