games/egl (a Quake II engine) is marked broken: it does not compile because of libpng related problems: * jpeg_mem_src already defined in <libpng.h> * in new <png.h>, png_set_gray_1_2_4_to_8(png_ptr) function is obsolete and renamed png_set_expand_gray_1_2_4_to_8(png_ptr). Fix: Replace the ports/games/egl/files/patch-renderer__rf_image.c with mine and remove the BROKEN mark. Patch attached with submission follows:
Responsible Changed From-To: freebsd-ports-bugs->alepulver Fix synopsis and assign.
alepulver 2010-10-10 17:05:40 UTC FreeBSD ports repository Modified files: games/egl Makefile games/egl/files patch-renderer__rf_image.c Log: - Fix compilation, and remove BROKEN. PR: ports/148455 Submitted by: Dee-Nice <hostmaster@dee-nice.org> Revision Changes Path 1.9 +0 -2 ports/games/egl/Makefile 1.2 +36 -2 ports/games/egl/files/patch-renderer__rf_image.c _______________________________________________ cvs-all@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/cvs-all To unsubscribe, send any mail to "cvs-all-unsubscribe@freebsd.org"
State Changed From-To: open->closed Committed. Thanks!