- update to version 0.10.3 - one small portlint warning fix - set java stack size limit to 512M With 256M stack limit game is slow as molasses on fairly recent computer - 4 cores, 4Gb of RAM. This is advised in game user manual, citation: 2.1 System Requirements FreeCol is written in Java. In order to run, it requires a Java Virtual Machine. In theory, FreeCol should run on any platform on which a Java Virtual Machine compatible with Sun Java 5 or higher is available. In practice, however, things are less clear cut. FreeCol is known to work with Suns Java 5 and 6. FreeCol also works with OpenJDK, although some minor problems and graphics glitches may remain. FreeCol is known to run on recent versions of Windows, Linux, and Mac OS X. If you are using Linux, using Java 6 is recommended, as its font rendering is much better. If you are using FreeCol on a different platform, we would like to hear about it. FreeCol requires at least 256 MB memory, although some systems slow down badly and require 512MB. Fix: Patch attached with submission follows:
Responsible Changed From-To: freebsd-ports-bugs->ale Over to maintainer (via the GNATS Auto Assign Tool)
fixed patch -- pozdrawiam / with regards Pawe³ Pêkala
State Changed From-To: open->closed Updated, thanks!
ale 2011-10-19 08:09:17 UTC FreeBSD ports repository Modified files: games/freecol Makefile distinfo games/freecol/files patch-freecol Log: Update to 0.10.3 release. PR: ports/161787 Submitted by: pawel Revision Changes Path 1.25 +2 -2 ports/games/freecol/Makefile 1.19 +2 -2 ports/games/freecol/distinfo 1.4 +1 -1 ports/games/freecol/files/patch-freecol _______________________________________________ cvs-all@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/cvs-all To unsubscribe, send any mail to "cvs-all-unsubscribe@freebsd.org"