I found a problem with renpy when i try to make a binary of a project i have done. Here are the steps to reproduce the problem: * Open renpy * in the project panel in the renpy launcher, click on "The Question" and launch the project; * if the project "the Question" works, in the renpy launcher, go on "Build Distributions"; * click on "Build"; * a few seconds later, a nag screen with this informations should appear: Full traceback: File "launcher/game/distribute.rpyc", line 1014, in script File "/usr/local/share/renpy/renpy/ast.py", line 785, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/usr/local/share/renpy/renpy/python.py", line 1448, in py_exec_bytecode exec bytecode in globals, locals File "distribute.rpy", line 1021, in <module> File "distribute.rpy", line 400, in __init__ File "distribute.rpy", line 655, in add_python File "distribute.rpy", line 522, in add_file Exception: /usr/local/share/renpy/lib/linux-i686/pythonw does not exist. While running game code: File "distribute.rpy", line 1021, in <module> File "distribute.rpy", line 400, in __init__ File "distribute.rpy", line 655, in add_python File "distribute.rpy", line 522, in add_file Exception: /usr/local/share/renpy/lib/linux-i686/pythonw does not exist. About my system: freebsd-version -ku 10.1-RELEASE-p9 10.1-RELEASE-p9 renpy version: renpy --version Ren'Py 6.99.4.467 python --version Python 2.7.9
A commit references this bug: Author: jbeich Date: Fri Jul 24 00:06:13 UTC 2015 New revision: 392762 URL: https://svnweb.freebsd.org/changeset/ports/392762 Log: devel/py-game_sdl2, devel/renpy: update to 6.99.5 and switch to -sdk - Install runtimes necessary to build game distributions for non-FreeBSD [1] - Use vendor bytecode to avoid an issue with saves and workaround build now failing without X11 connection Changes: http://www.renpy.org/doc/html/changelog.html#ren-py-6-99-5 PR: 201322 [1] Changes: head/devel/py-game_sdl2/Makefile head/devel/py-game_sdl2/distinfo head/devel/renpy/Makefile head/devel/renpy/distinfo
Build Distributions should work now. I've only tested output for Windows (under Wine) and Linux though.
A commit references this bug: Author: jbeich Date: Fri Jul 24 00:50:40 UTC 2015 New revision: 392765 URL: https://svnweb.freebsd.org/changeset/ports/392765 Log: devel/renpy: unbreak bundled python in distributions Don't remove *.pyo that ends up in game packages to fix $ tar xf foo-game-linux.tar.bz2 $ cd foo-game-linux $ /compat/linux/bin/bash -x foo-game.sh + SCRIPT=foo-game.sh + '[' -L foo-game.sh ']' ++ dirname foo-game.sh + ROOT=. ++ cd . ++ pwd + ROOT=/path/to/foo-game-dists/foo-game-linux ++ basename foo-game.sh .sh + BASEFILE=foo-game + '[' -z '' ']' + case "$(uname -s)-$(uname -m)" in ++ uname -s ++ uname -m + RENPY_PLATFORM=linux-i686 + ROOT1=/path/to/foo-game-dists/foo-game-linux + ROOT2=/path/to/foo-game-dists/foo-game-linux + for BASE in '"$ROOT"' '"$ROOT1"' '"$ROOT2"' + LIB=/path/to/foo-game-dists/foo-game-linux/lib/linux-i686 + test -d /path/to/foo-game-dists/foo-game-linux/lib/linux-i686 + break + exec /path/to/foo-game-dists/foo-game-linux/lib/linux-i686/foo-game -EO /path/to/foo-game-dists/foo-game-linux/foo-game.py Could not find platform independent libraries <prefix> Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>] ImportError: No module named site PR: 201322 Changes: head/devel/renpy/Makefile
Note, building a project requires write access to its directory as stuff under /usr/local is usually read-only for regular user. To build The Question you'd probably need to copy it somewhere (e.g. under $HOME) and rename references in *.rpy files.