Hello, can someone make the libnvtt.a ? There's no present libnvtt.a for static linking. Thanks. Also this adress https://code.google.com/archive/p/nvidia-texture-tools/ not work anymore. Update it to https://github.com/castano/nvidia-texture-tools And if someone can make the libnvtt.a i need it very fast. Thanks.
Uppppp, please. xD
nvidia-texture-tools does not support building static and shared libraries at the same time, and switching to static libraries will break dependent ports. MASTER_SITES and WWW update committed, thank you.
Can you please just make a patch for ports and post it here? So i can compile myself with ports. Or maybe a option in ports make static
(In reply to fcsk.aim from comment #3) I'd be fine with the option as long as it were compatible with other ports. Patch is doable though, follows.
Created attachment 169524 [details] Patch to make graphics/nvidia-texture-tools install static libraries cd /usr/ports/graphics/nvidia-texture-tools && patch < nvidia-texture-tools-static.patch
(In reply to Dmitry Marakasov from comment #5) Allright, thanks. :D One more request, and i'm done. Can't you compile static nvtt.a and add it intro package repository ? I mean when packages are installed with pkg they are downloaded from a repository with precompiled libs and builds. Can't you make libnvtt.a for packages ? This will not break the ports. I never used ports, always used pkg.
I tried to make static lib, i was waiting for 3 hours and packages install and install thing and never stop. THX
uppppppppp
Someone, please... :( Just compile and upload intro pkg repository.
Today I tried, but I waited 4 hours. Uppp
Upp
Please stop this, ports is no place to requests tweaks for your custom needs. Static libs in nvidia-texture-tools is not comaptible with other ports, so there's no way for it to end up in the official package repository, period.