Created attachment 193387 [details] shar Tested on Poudriere with 10.4-RELEASE and on CURRENT (also played some time on CURRENT). To run it, you need to rename all the game files to lower-case. You also need to run avp from the game directory (the directory from which you can see avp_huds and avp_rifs subdirs).
Instead of having the end-user rename all the files to lower-case, it should be done inside the Makefile, so it'd be ready for everyone to play outright
Ports should provide software as close to 'ready to use' at post installation as possible, if at least with/in a default configuration.
It can't be done in the Makefile. The assets are proprietary and you need to have the original game. This port doesn't include those and is similar to e.g. OpenMW or OpenRCT2.
A commit references this bug: Author: pkubaj Date: Mon May 20 17:12:24 UTC 2019 New revision: 502127 URL: https://svnweb.freebsd.org/changeset/ports/502127 Log: games/avp: open source Alien vs Predator engine reimplementation You need a copy of the game to play this. PR: 228246 Approved by: mat (mentor) Differential Revision: https://reviews.freebsd.org/D19950 Changes: head/games/Makefile head/games/avp/ head/games/avp/Makefile head/games/avp/distinfo head/games/avp/files/ head/games/avp/files/patch-CMakeLists.txt head/games/avp/pkg-descr