The offical ffmpeg lacks some codec needed to play video CGs in PSP games, which causes videos to be broken in PPSSPP. Instead PPSSPP uses its slimmed-down build of ffmpeg. https://github.com/hrydgard/ppsspp/issues/11173 I'm new to FreeBSD's port so I don't know if it is more proper to leave a seperate port to that version of ffmpeg or directly include into emulators/ppsspp. Thanks in advance.
A commit references this bug: Author: jbeich Date: Wed Jun 13 12:33:14 UTC 2018 New revision: 472312 URL: https://svnweb.freebsd.org/changeset/ports/472312 Log: emulators/ppsspp: unbreak in-game movies PR: 228972 Changes: head/emulators/ppsspp/Makefile head/emulators/ppsspp/distinfo head/emulators/ppsspp/files/pkg-message.in
A commit references this bug: Author: jbeich Date: Wed Jun 13 13:26:09 UTC 2018 New revision: 472320 URL: https://svnweb.freebsd.org/changeset/ports/472320 Log: MFH: r472312 r472319 emulators/ppsspp: unbreak in-game movies PR: 228972 Approved by: ports-secteam blanket Changes: _U branches/2018Q2/ branches/2018Q2/emulators/ppsspp/Makefile branches/2018Q2/emulators/ppsspp/distinfo branches/2018Q2/emulators/ppsspp/files/pkg-message.in branches/2018Q2/emulators/ppsspp-qt5/Makefile
Adding support for bundled ffmpeg requires a lot of QA: - FreeBSD port supports 10.4, 11.1, 11.2, 12.0; amd64, i386, aarch64, armv6, armv7 - DragonFly port uses FreeBSD port as a base (currently no modifications) https://github.com/DragonFlyBSD/DeltaPorts/tree/master/ports/emulators/ppsspp/ - linking against pre-built binaries undermines trust and hinders debugging - https://www.freebsd.org/doc/en/books/porters-handbook/bundled-libs.html Anyway, closing this one unless you can still reproduce. If so report which games are affected.