Created attachment 225869 [details] patch pcre2 currently doesn't support JIT on riscv64. While it's possible to just disable that in godot, this will mean someone will need to remember to enable it when JIT is supported. This patch makes godot use the system pcre2.
Thanks!
A commit in branch main references this bug: URL: https://cgit.FreeBSD.org/ports/commit/?id=f49ea08b3e5972490fb4861c827a2880f306deea commit f49ea08b3e5972490fb4861c827a2880f306deea Author: Piotr Kubaj <pkubaj@FreeBSD.org> AuthorDate: 2021-06-17 10:28:02 +0000 Commit: Piotr Kubaj <pkubaj@FreeBSD.org> CommitDate: 2021-06-17 10:28:02 +0000 devel/godot: fix build on riscv64 pcre2 currently doesn't support JIT on riscv64. While it's possible to just disable that in godot, this will mean someone will need to remember to enable it when JIT is supported. PR: 256655 Approved by: FreeBSD@ShaneWare.Biz (maintainer) devel/godot/Makefile | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-)