Bug 284711 - games/gemrb: remove USE_GCC=yes
Summary: games/gemrb: remove USE_GCC=yes
Status: Closed FIXED
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: --- Affects Only Me
Assignee: Piotr Kubaj
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2025-02-10 15:16 UTC by Stefan Schlosser
Modified: 2025-02-26 13:09 UTC (History)
0 users

See Also:
bugzilla: maintainer-feedback? (pkubaj)


Attachments
remove USE_GCC=yes (1.01 KB, patch)
2025-02-10 15:16 UTC, Stefan Schlosser
no flags Details | Diff

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Description Stefan Schlosser 2025-02-10 15:16:00 UTC
Created attachment 257384 [details]
remove USE_GCC=yes

The current release contains a workaround for BSD targets which fixes the crash
on starting a game when building with Clang. So USE_GCC=yes isn't necessary
anymore.


Hi,

I tested it with Baldur's Gate The Original Saga and the GemRB demo and can confirm that the crash on game startup doesn't happen anymore when building with Clang.

Best regards,
Stefan
Comment 1 commit-hook freebsd_committer freebsd_triage 2025-02-22 18:19:43 UTC
A commit in branch main references this bug:

URL: https://cgit.FreeBSD.org/ports/commit/?id=c35270de16b570b0b96bb6a51dbcbbcf89522017

commit c35270de16b570b0b96bb6a51dbcbbcf89522017
Author:     Piotr Kubaj <pkubaj@FreeBSD.org>
AuthorDate: 2025-02-17 13:29:33 +0000
Commit:     Piotr Kubaj <pkubaj@FreeBSD.org>
CommitDate: 2025-02-22 18:17:33 +0000

    games/gemrb: remove USE_GCC=yes

    PR:     284711

 games/gemrb/Makefile | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
Comment 2 Piotr Kubaj freebsd_committer freebsd_triage 2025-02-26 13:09:50 UTC
Committed, thanks!