Bug 63618 - PATCH: fix segfault in games/heroes
Summary: PATCH: fix segfault in games/heroes
Status: Closed FIXED
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: Normal Affects Only Me
Assignee: freebsd-ports-bugs (Nobody)
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2004-03-01 22:10 UTC by Josh Elsasser
Modified: 2004-03-02 08:52 UTC (History)
0 users

See Also:


Attachments
file.diff (1.57 KB, patch)
2004-03-01 22:10 UTC, Josh Elsasser
no flags Details | Diff

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Description Josh Elsasser 2004-03-01 22:10:15 UTC
Heroes 0.21 contains an unterminated array which can cause segfaults.
The simple one-line fix is in CVS, and will be included if they ever
get around to releasing a new version.

Also pass --disable-ggi to the configure script, which prevents it
from using libggi instead of libsdl if libggi happens to be installed.

Make myself maintainer as it doesn't seem to have one.

Fix: Note that this patch creates the file patch-src::menus.c
Comment 1 Kirill Ponomarev freebsd_committer freebsd_triage 2004-03-02 08:52:09 UTC
State Changed
From-To: open->closed

Committed, thanks!