Bug 64320 - New port: games/tenebrae Quake 1 source port with advanced graphics
Summary: New port: games/tenebrae Quake 1 source port with advanced graphics
Status: Closed FIXED
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: Normal Affects Only Me
Assignee: freebsd-ports-bugs (Nobody)
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2004-03-16 03:50 UTC by Igor Pokrovsky
Modified: 2004-03-17 09:31 UTC (History)
0 users

See Also:


Attachments
tenebrae.shar (15.66 KB, text/plain)
2004-03-16 03:50 UTC, Igor Pokrovsky
no flags Details
tenebrae.diff (622 bytes, patch)
2004-03-17 04:12 UTC, Igor Pokrovsky
no flags Details | Diff

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Description Igor Pokrovsky 2004-03-16 03:50:09 UTC
Tenebrae is not quake1 anymore, it uses more advanced graphics algorithms so it
requires a much faster system to run.
These are the bare minimum reqs to run Tenebrae:

PIII 600
64 Mb RAM (More if you want to use some mods.)
Geforce1
Quake1 data (registered or shareware)
Water vissed maps

Recommended is a faster processor and a geforce4 / radeon 8500 class 3d card.
Tenebrae_Readme.txt contains full list of supported video cards.
Comment 1 Kirill Ponomarev freebsd_committer freebsd_triage 2004-03-16 08:55:04 UTC
State Changed
From-To: open->feedback

It doesn't build on 5-x: 
In file included from ../net_udp.c:26: 
/usr/include/netinet/in.h:105: error: conflicting types for `htonl' 
../net.h:244: error: previous declaration of `htonl' 
/usr/include/netinet/in.h:107: error: conflicting types for `ntohl' 
../net.h:250: error: previous declaration of `ntohl'
Comment 2 Kirill Ponomarev freebsd_committer freebsd_triage 2004-03-17 09:30:53 UTC
State Changed
From-To: feedback->closed

New port added, thanks!