--- stormbaancoureur/Makefile 2008-03-30 17:47:17.000000000 +0400 +++ stormbaancoureur/Makefile 2008-03-30 17:47:37.000000000 +0400 @@ -6,7 +6,7 @@ # PORTNAME= stormbaancoureur -PORTVERSION= 2.1.2 +PORTVERSION= 2.1.3 CATEGORIES= games MASTER_SITES= http://bram.creative4vision.nl/sturmbahnfahrer/download/ \ http://www.amdmi3.ru/distfiles/ @@ -15,8 +15,8 @@ COMMENT= Simulated obstacle course for automobiles LIB_DEPENDS= glut.4:${PORTSDIR}/graphics/libglut -BUILD_DEPENDS= ${X11BASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib \ - ${X11BASE}/lib/libode.a:${PORTSDIR}/devel/ode +BUILD_DEPENDS= ${LOCALBASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib \ + ${LOCALBASE}/lib/libode.a:${PORTSDIR}/devel/ode USE_GL= yes --- stormbaancoureur/distinfo 2008-03-30 17:47:17.000000000 +0400 +++ stormbaancoureur/distinfo 2008-03-30 17:55:53.000000000 +0400 @@ -1,3 +1,3 @@ -MD5 (stormbaancoureur-2.1.2.tar.gz) = 58293d0538be83e237589a32c43b7a37 -SHA256 (stormbaancoureur-2.1.2.tar.gz) = 98e5ed4a0f96cd0a75d9306b07b91de481544be0ad409fcdfb68bcf254651531 -SIZE (stormbaancoureur-2.1.2.tar.gz) = 4018466 +MD5 (stormbaancoureur-2.1.3.tar.gz) = 5475c64d85d0921f446cf9fbb3b73c35 +SHA256 (stormbaancoureur-2.1.3.tar.gz) = 55e6f47fd41387eb8f7b8ef66c1c6783ba7d9bf849dabbd94f9d7a93465e6376 +SIZE (stormbaancoureur-2.1.3.tar.gz) = 4015265 --- stormbaancoureur/files/patch-src-common-soundenginealsa.cxx 2008-03-30 17:47:17.000000000 +0400 +++ stormbaancoureur/files/patch-src-common-soundenginealsa.cxx 2008-03-30 17:58:37.000000000 +0400 @@ -1,5 +1,5 @@ ---- src-common/soundenginealsa.cxx.orig 2008-01-06 23:27:11.000000000 +0300 -+++ src-common/soundenginealsa.cxx 2008-02-09 00:54:41.000000000 +0300 +--- src-common/soundenginealsa.cxx.orig 2008-03-22 21:45:22.000000000 +0300 ++++ src-common/soundenginealsa.cxx 2008-03-30 17:58:09.000000000 +0400 @@ -38,219 +38,46 @@ complexfeed(0), enginefeed(0), @@ -186,9 +186,9 @@ - - float fractiondone = activefeed->FractionDone(delay); - -- if (delay < framelag) +- if (delay < (int) buffersz) - { -- int todo = framelag - delay; +- int todo = buffersz - delay; -#if 0 - int cnt = (todo + periodsz-1) / periodsz; // Use this with pulse audio (fedora) -#else