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(-)godot/Makefile (-2 / +2 lines)
Lines 2-8 Link Here
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# $FreeBSD$
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# $FreeBSD$
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PORTNAME=	godot
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PORTNAME=	godot
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PORTVERSION=	2.0
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PORTVERSION=	2.0.3
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DISTVERSIONSUFFIX=	-stable
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DISTVERSIONSUFFIX=	-stable
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CATEGORIES=	devel games
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CATEGORIES=	devel games
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Lines 15-21 Link Here
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		libasound.so:audio/alsa-lib
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		libasound.so:audio/alsa-lib
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USE_GITHUB=	yes
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USE_GITHUB=	yes
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GH_ACCOUNT=	okamstudio
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GH_ACCOUNT=	godotengine
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USES=		scons pkgconfig compiler
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USES=		scons pkgconfig compiler
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USE_XORG=	x11 xcursor xinerama
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USE_XORG=	x11 xcursor xinerama
(-)godot/distinfo (-2 / +3 lines)
Lines 1-2 Link Here
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SHA256 (okamstudio-godot-2.0-stable_GH0.tar.gz) = 5947331b210f046f7cbd0b88aba1cc4216a50347983662c46b1e91ae581e5a7c
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TIMESTAMP = 1463653508
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SIZE (okamstudio-godot-2.0-stable_GH0.tar.gz) = 54214296
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SHA256 (godotengine-godot-2.0.3-stable_GH0.tar.gz) = 8112742141fc5b3467e19206c677aa81738eded0681280d7c3817520afedc383
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SIZE (godotengine-godot-2.0.3-stable_GH0.tar.gz) = 32804039
(-)godot/files/patch-SConstruct (-9 lines)
Lines 1-14 Link Here
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--- SConstruct.orig	2016-02-29 11:52:09 UTC
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--- SConstruct.orig	2016-02-29 11:52:09 UTC
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+++ SConstruct
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+++ SConstruct
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@@ -63,7 +63,7 @@ elif (os.name=="nt"):
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 	if (os.getenv("VSINSTALLDIR")==None or platform_arg=="android"):
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 		custom_tools=['mingw']
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-env_base=Environment(tools=custom_tools,ENV = {'PATH' : os.environ['PATH']});
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+env_base=Environment(tools=custom_tools,ENV = os.environ);
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 #env_base=Environment(tools=custom_tools);
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 env_base.global_defaults=global_defaults
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@@ -223,15 +223,17 @@ if selected_platform in platform_list:
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@@ -223,15 +223,17 @@ if selected_platform in platform_list:
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 	if env["extra_suffix"] != '' :
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 	if env["extra_suffix"] != '' :
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 		env.extra_suffix += '.'+env["extra_suffix"]
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 		env.extra_suffix += '.'+env["extra_suffix"]
(-)godot/pkg-descr (-1 / +1 lines)
Lines 1-6 Link Here
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Godot is a multi-platform 2D and 3D game engine. It also provides a feature rich
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Godot is a multi-platform 2D and 3D game engine. It also provides a feature rich
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development environment.
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development environment.
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Easily deploy your game on IOS, android, OSX, Linux, Windows or PS3.
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Easily deploy your game on IOS, android, OSX, Linux, Steam, Windows or PS3.
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WWW: http://www.godotengine.org
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WWW: http://www.godotengine.org
(-)godot/pkg-plist (-87 / +84 lines)
Lines 5-18 Link Here
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/input.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/input.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/input.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/area_input/input.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/ball.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/ball.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/ball.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/ball.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/ball.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/ball.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/box.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/box.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/circle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/circle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/dynamic_colobjs.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/dynamic_colobjs.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/poly.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/dynamic_collision_shapes/poly.png
Lines 20-34 Link Here
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/floor.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/floor.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/fog.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/fog.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/fog.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/fog.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/fog.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/fog.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/fog.xml
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/tile_edit.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/tileset.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/tileset_edit.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/troll.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/troll.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/troll.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/troll.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/troll.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/fog_of_war/troll.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/beach_cave.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/beach_cave.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/beach_cave.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/beach_cave.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/ocean_beach.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hdr/ocean_beach.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/WWT-26.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/WWT-26.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/map.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/map.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/tiles.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/tileset.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/tileset.res
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/tileset_edit.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/troll.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/troll.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/troll.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/troll.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/troll.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/hexamap/troll.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/bastiles.res
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/dungeon.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/dungeon.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/isotiles.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/isotiles.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/tileset.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/tileset.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/tileset_edit.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/troll.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/troll.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/troll.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/troll.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/troll.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric/troll.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/character_shder.res
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/character_shader.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/column.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/column.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio/idle0001.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio/idle0001.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio/idle0002.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio/idle0002.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio/idle0003.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/cubio/idle0003.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/faceMask.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/faceMask.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/faceNormal.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/faceNormal.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/fire.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/fire.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/floor_shader.res
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/floor_shader.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/light2.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/light2.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/map.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/map.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/map.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/map.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shadow_blob.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shadow_blob.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shoot.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shoot.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shoot.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shoot.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shoot_halo.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/shoot_halo.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/tileset.res
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/tileset.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/tileset_scene.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/tileset_edit.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/torch.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/torch.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/torch_light.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/torch_light.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/torch_shader.res
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/torch_shader.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/wall_shader.res
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%%EXAMPLES%%%%DATADIR%%/demos/2d/isometric_light/wall_shader.tres
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/circle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/circle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/colworld.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/colworld.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/colworld.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/colworld.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/long_obstacle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/obstacle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/obstacle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/player.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/player.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/player.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/player.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/player.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/princess.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_char/princess.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_col/colworld.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_col/colworld.tscn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_col/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_col/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_col/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_col/obstacle.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/kinematic_col/player.gd
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%%EXAMPLES%%%%DATADIR%%/demos/2d/light_mask/burano.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/light_mask/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/light_mask/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/light_mask/lightmask.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/light_mask/splat.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lights_shadows/bg.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lights_shadows/caster.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lights_shadows/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lights_shadows/icon.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lights_shadows/light_shadows.scn
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lights_shadows/spot.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lookat/arrow.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/lookat/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/motion/car.png
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%%EXAMPLES%%%%DATADIR%%/demos/2d/motion/engine.cfg
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Lines 462-468 Link Here
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%%EXAMPLES%%%%DATADIR%%/demos/2d/splash/engine.cfg
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%%EXAMPLES%%%%DATADIR%%/demos/2d/splash/splash.xml
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Lines 475-496 Link Here
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Lines 607-612 Link Here
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%%EXAMPLES%%%%DATADIR%%/demos/LICENSE.md
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Lines 639-645 Link Here
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%%EXAMPLES%%%%DATADIR%%/demos/gui/translation/translations/text.en.xl
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%%EXAMPLES%%%%DATADIR%%/demos/gui/translation/translations/text.es.xl
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%%EXAMPLES%%%%DATADIR%%/demos/gui/translation/translations/text.es.xl

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