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(-)Makefile (-4 / +2 lines)
Lines 2-9 Link Here
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# $FreeBSD$
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# $FreeBSD$
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PORTNAME=	higan
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PORTNAME=	higan
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PORTVERSION=	102
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PORTVERSION=	103
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PORTREVISION=	1
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CATEGORIES=	emulators
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CATEGORIES=	emulators
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MASTER_SITES=	http://download.byuu.org/ \
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MASTER_SITES=	http://download.byuu.org/ \
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		http://www.cyberbotx.com/higan/
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		http://www.cyberbotx.com/higan/
Lines 20-26 Link Here
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USE_GCC=	yes
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USE_GCC=	yes
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MAKEFILE=	GNUmakefile
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MAKEFILE=	GNUmakefile
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ONLY_FOR_ARCHS=	i386 amd64
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ONLY_FOR_ARCHS=	amd64 i386
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MAKE_ENV+=	compiler="${CXX}"
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MAKE_ENV+=	compiler="${CXX}"
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OPTIONS_DEFINE=		DEBUG
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OPTIONS_DEFINE=		DEBUG
Lines 100-106 Link Here
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	${INSTALL_DATA} ${WRKSRC}/higan/data/higan.png ${STAGEDIR}${PREFIX}/share/pixmaps/
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	${INSTALL_DATA} ${WRKSRC}/higan/data/higan.png ${STAGEDIR}${PREFIX}/share/pixmaps/
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	${INSTALL_DATA} ${WRKSRC}/higan/data/higan.desktop ${STAGEDIR}${PREFIX}/share/applications/
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	${INSTALL_DATA} ${WRKSRC}/higan/data/higan.desktop ${STAGEDIR}${PREFIX}/share/applications/
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	(cd ${WRKSRC}/higan/systems && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/)
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	(cd ${WRKSRC}/higan/systems && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/)
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	${INSTALL_DATA} ${WRKSRC}/higan/data/cheats.bml ${STAGEDIR}${DATADIR}/
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	(cd ${WRKSRC}/icarus/Database && ${COPYTREE_SHARE} . ${STAGEDIR}${PREFIX}/share/icarus/Database/)
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	(cd ${WRKSRC}/icarus/Database && ${COPYTREE_SHARE} . ${STAGEDIR}${PREFIX}/share/icarus/Database/)
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.include <bsd.port.mk>
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.include <bsd.port.mk>
(-)distinfo (-3 / +3 lines)
Lines 1-3 Link Here
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TIMESTAMP = 1489861177
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TIMESTAMP = 1501216018
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SHA256 (higan_v102-source.7z) = 52dadcf2ec5cfab0952e2948cc8acb4883b3996458bce4ecb3995830bb1699f1
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SHA256 (higan_v103-source.7z) = e63a6ab6a4131f9a05382c0c8c67d226aeaec2ec51f139260c87fa1f5e994276
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SIZE (higan_v102-source.7z) = 1246258
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SIZE (higan_v103-source.7z) = 917959
(-)files/patch-icarus_core_core.cpp (-2 / +4 lines)
Lines 1-6 Link Here
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--- icarus/core/core.cpp.orig	2017-01-11 13:27:39 UTC
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--- icarus/core/core.cpp.orig	2017-01-23 13:51:10 UTC
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+++ icarus/core/core.cpp
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+++ icarus/core/core.cpp
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@@ -1,17 +1,17 @@
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@@ -1,18 +1,18 @@
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 Icarus::Icarus() {
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 Icarus::Icarus() {
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-  database.famicom = BML::unserialize(string::read(locate("Database/Famicom.bml")));
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-  database.famicom = BML::unserialize(string::read(locate("Database/Famicom.bml")));
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-  database.superFamicom = BML::unserialize(string::read(locate("Database/Super Famicom.bml")));
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-  database.superFamicom = BML::unserialize(string::read(locate("Database/Super Famicom.bml")));
Lines 7-12 Link Here
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-  database.masterSystem = BML::unserialize(string::read(locate("Database/Master System.bml")));
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-  database.masterSystem = BML::unserialize(string::read(locate("Database/Master System.bml")));
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-  database.megaDrive = BML::unserialize(string::read(locate("Database/Mega Drive.bml")));
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-  database.megaDrive = BML::unserialize(string::read(locate("Database/Mega Drive.bml")));
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-  database.pcEngine = BML::unserialize(string::read(locate("Database/PC Engine.bml")));
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-  database.pcEngine = BML::unserialize(string::read(locate("Database/PC Engine.bml")));
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-  database.superGrafx = BML::unserialize(string::read(locate("Database/SuperGrafx.bml")));
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-  database.gameBoy = BML::unserialize(string::read(locate("Database/Game Boy.bml")));
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-  database.gameBoy = BML::unserialize(string::read(locate("Database/Game Boy.bml")));
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-  database.gameBoyColor = BML::unserialize(string::read(locate("Database/Game Boy Color.bml")));
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-  database.gameBoyColor = BML::unserialize(string::read(locate("Database/Game Boy Color.bml")));
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-  database.gameBoyAdvance = BML::unserialize(string::read(locate("Database/Game Boy Advance.bml")));
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-  database.gameBoyAdvance = BML::unserialize(string::read(locate("Database/Game Boy Advance.bml")));
Lines 20-25 Link Here
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+  database.masterSystem = BML::unserialize(string::read(locateShared("Database/Master System.bml")));
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+  database.masterSystem = BML::unserialize(string::read(locateShared("Database/Master System.bml")));
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+  database.megaDrive = BML::unserialize(string::read(locateShared("Database/Mega Drive.bml")));
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+  database.megaDrive = BML::unserialize(string::read(locateShared("Database/Mega Drive.bml")));
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+  database.pcEngine = BML::unserialize(string::read(locateShared("Database/PC Engine.bml")));
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+  database.pcEngine = BML::unserialize(string::read(locateShared("Database/PC Engine.bml")));
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+  database.superGrafx = BML::unserialize(string::read(locateShared("Database/SuperGrafx.bml")));
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+  database.gameBoy = BML::unserialize(string::read(locateShared("Database/Game Boy.bml")));
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+  database.gameBoy = BML::unserialize(string::read(locateShared("Database/Game Boy.bml")));
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+  database.gameBoyColor = BML::unserialize(string::read(locateShared("Database/Game Boy Color.bml")));
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+  database.gameBoyColor = BML::unserialize(string::read(locateShared("Database/Game Boy Color.bml")));
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+  database.gameBoyAdvance = BML::unserialize(string::read(locateShared("Database/Game Boy Advance.bml")));
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+  database.gameBoyAdvance = BML::unserialize(string::read(locateShared("Database/Game Boy Advance.bml")));
(-)pkg-plist (-1 / +1 lines)
Lines 13-20 Link Here
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%%DATADIR%%/PC Engine.sys/manifest.bml
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%%DATADIR%%/PC Engine.sys/manifest.bml
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%%DATADIR%%/Super Famicom.sys/ipl.rom
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%%DATADIR%%/Super Famicom.sys/ipl.rom
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%%DATADIR%%/Super Famicom.sys/manifest.bml
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%%DATADIR%%/Super Famicom.sys/manifest.bml
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%%DATADIR%%/SuperGrafx.sys/manifest.bml
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%%DATADIR%%/WonderSwan Color.sys/manifest.bml
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%%DATADIR%%/WonderSwan Color.sys/manifest.bml
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%%DATADIR%%/WonderSwan.sys/manifest.bml
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%%DATADIR%%/WonderSwan.sys/manifest.bml
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%%DATADIR%%/cheats.bml
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share/icarus/Database/Super Famicom.bml
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share/icarus/Database/Super Famicom.bml
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share/pixmaps/higan.png
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share/pixmaps/higan.png

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