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(-)multimedia/kodi-addon-game.libretro.pcsx-rearmed-devel/Makefile (+47 lines)
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# Created by: Rozhuk Ivan <rozhuk.im@gmail.com>
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# $FreeBSD$
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PORTNAME=	game.libretro.pcsx-rearmed
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PORTVERSION=	22.0.0.9
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DISTVERSIONSUFFIX=	-Leia
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CATEGORIES=	games
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PKGNAMEPREFIX=	kodi-addon-
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PKGNAMESUFFIX=	-devel
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MAINTAINER=	rozhuk.im@gmail.com
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COMMENT=	Kodi game addon for Sony - PlayStation (PCSX ReARMed)
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LICENSE=	GPLv2+
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LICENSE_FILE=	${WRKSRC}/depends/common/pcsx-rearmed/COPYING
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BUILD_DEPENDS=	kodi-devel>=19.0.a20200318:multimedia/kodi-devel
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LIB_DEPENDS=	libtinyxml.so:textproc/tinyxml
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RUN_DEPENDS=	kodi-devel>=19.0.a20200318:multimedia/kodi-devel \
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		kodi-addon-game.libretro-devel>=0:multimedia/kodi-addon-game.libretro-devel
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USES=		cmake:noninja gmake
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USE_GITHUB=	yes
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GH_ACCOUNT=	kodi-game \
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		libretro:pcsx_rearmed
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GH_PROJECT=	pcsx_rearmed:pcsx_rearmed
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# Keep in sync with: depends/common/pcsx-rearmed/pcsx-rearmed.txt
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GH_TAGNAME=	3c4ac5bb44b41d23eec217369eaa34f4e155f733:pcsx_rearmed
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PLIST_SUB=	SOVERSION=${PORTVERSION}
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CMAKE_ARGS=	-DCMAKE_BUILD_TYPE=Release \
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		-DBUILD_SHARED_LIBS=1 \
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		-DADDONS_TO_BUILD=${PORTNAME} \
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		-DPCSX-REARMED_LIB=depends/common/pcsx-rearmed/pcsx_rearmed_libretro.so
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post-extract:
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	@${MV} ${WRKSRC_pcsx_rearmed}/* ${WRKSRC}/depends/common/pcsx-rearmed/
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post-patch:
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	@${REINPLACE_CMD} -e 's|find_library(PCSX-REARMED_LIB.*|add_subdirectory(depends/common/pcsx-rearmed)|g' \
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		${WRKSRC}/CMakeLists.txt
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post-install:
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	rm -rf ${STAGEDIR}${PREFIX}/lib/libretro
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.include <bsd.port.mk>
(-)multimedia/kodi-addon-game.libretro.pcsx-rearmed-devel/distinfo (+5 lines)
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TIMESTAMP = 1585785530
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SHA256 (kodi-game-game.libretro.pcsx-rearmed-22.0.0.9-Leia_GH0.tar.gz) = d19740346723a8900284006972d6c5fae6ef5aed177c3b6928558790ff949a95
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SIZE (kodi-game-game.libretro.pcsx-rearmed-22.0.0.9-Leia_GH0.tar.gz) = 73065
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SHA256 (libretro-pcsx_rearmed-3c4ac5bb44b41d23eec217369eaa34f4e155f733_GH0.tar.gz) = 9ab6a392266319b8897f2129dff88f025990218fb4a47354879649c2e9e4befe
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SIZE (libretro-pcsx_rearmed-3c4ac5bb44b41d23eec217369eaa34f4e155f733_GH0.tar.gz) = 2272882
(-)multimedia/kodi-addon-game.libretro.pcsx-rearmed-devel/pkg-descr (+17 lines)
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PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded
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project, which itself contains code from PCSX, PCSX-df and
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PCSX-Revolution.
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This version is ARM architecture oriented and features MIPS->ARM
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recompiler by Ari64, NEON GTE code and more performance improvements.
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It was created for Pandora handheld, but should be usable on other
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devices after some code adjustments (N900, GPH Wiz/Caanoo, PlayBook
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versions are also available).
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PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases
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produces pixel perfect graphics at very high performance. There is also
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Una-i's GPU plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
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This port is for multimedia/kodi-devel only.
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WWW: https://github.com/libretro/pcsx_rearmed
(-)multimedia/kodi-addon-game.libretro.pcsx-rearmed-devel/pkg-plist (+8 lines)
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lib/kodi/addons/game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed.so
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share/kodi/addons/game.libretro.pcsx-rearmed/addon.xml
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share/kodi/addons/game.libretro.pcsx-rearmed/changelog.txt
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share/kodi/addons/game.libretro.pcsx-rearmed/resources/buttonmap.xml
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share/kodi/addons/game.libretro.pcsx-rearmed/resources/icon.png
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share/kodi/addons/game.libretro.pcsx-rearmed/resources/language/resource.language.en_gb/strings.po
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share/kodi/addons/game.libretro.pcsx-rearmed/resources/settings.xml
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share/kodi/addons/game.libretro.pcsx-rearmed/resources/topology.xml

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