Lines 6-15
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# |
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# |
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PORTNAME= cal3d |
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PORTNAME= cal3d |
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PORTVERSION= 0.9.1 |
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PORTVERSION= 0.10.0 |
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CATEGORIES= graphics devel |
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CATEGORIES= graphics devel |
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE_EXTENDED} |
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE_EXTENDED} |
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MASTER_SITE_SUBDIR= ${PORTNAME} |
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MASTER_SITE_SUBDIR= ${PORTNAME} |
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DISTFILES= ${PORTNAME}-full-${PORTVERSION}${EXTRACT_SUFX} |
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MAINTAINER= sw@gegenunendlich.de |
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MAINTAINER= sw@gegenunendlich.de |
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COMMENT= Skeletal based 3d character animation library written in C++ |
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COMMENT= Skeletal based 3d character animation library written in C++ |
Lines 17-22
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USE_BZIP2= yes |
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USE_BZIP2= yes |
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USE_GNOME= pkgconfig |
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USE_GNOME= pkgconfig |
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USE_AUTOMAKE_VER= 19 |
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USE_AUTOMAKE_VER= 19 |
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AUTOMAKE_ARGS= "--add-missing" |
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USE_AUTOHEADER_VER= 259 |
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USE_AUTOHEADER_VER= 259 |
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USE_LIBTOOL_VER= 15 |
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USE_LIBTOOL_VER= 15 |
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INSTALLS_SHLIB= yes |
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INSTALLS_SHLIB= yes |
Lines 24-30
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.include <bsd.port.pre.mk> |
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.include <bsd.port.pre.mk> |
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pre-configure: |
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pre-configure: |
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cd ${WRKSRC} && ${ACLOCAL} |
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cd ${WRKSRC} && ${ACLOCAL} -I ${LOCALBASE}/share/aclocal |
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cd ${WRKSRC} && ${AUTOHEADER} |
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cd ${WRKSRC} && ${AUTOHEADER} |
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cd ${WRKSRC} && ${LIBTOOLIZE} --automake --force |
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.include <bsd.port.post.mk> |
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.include <bsd.port.post.mk> |