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(-)akode_artsplugin/akodePlayObject_impl.cpp (-4 / +5 lines)
Lines 82-87 Link Here
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akodePlayObject_impl::~akodePlayObject_impl()
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akodePlayObject_impl::~akodePlayObject_impl()
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{
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{
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    delete m_packetQueue;
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    unload();
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    unload();
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}
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}
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Lines 219-228 Link Here
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        delete bufferedDecoder;
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        delete bufferedDecoder;
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        bufferedDecoder = 0;
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        bufferedDecoder = 0;
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    }
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    }
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#else
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    delete frameDecoder
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    frameDecoder = 0;
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#endif
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#endif
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    delete frameDecoder;
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    frameDecoder = 0;
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    decoder = 0;
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    decoder = 0;
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    if (buffer != inBuffer)
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    if (buffer != inBuffer)
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        delete inBuffer;
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        delete inBuffer;
Lines 301-307 Link Here
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{
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{
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    arts_debug("akode: readFrame");
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    arts_debug("akode: readFrame");
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    if (!buffer || !decoder) return false;
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    if (!inBuffer || !decoder) return false;
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    if (m_bytebuffer) processQueue();
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    if (m_bytebuffer) processQueue();
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    if(!decoder->readFrame(inBuffer)) {
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    if(!decoder->readFrame(inBuffer)) {
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        if (decoder->eof()) {
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        if (decoder->eof()) {

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