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(-)sdlmame/Makefile (-2 / +2 lines)
Lines 6-14 Link Here
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#
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#
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PORTNAME=	sdlmame
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PORTNAME=	sdlmame
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PORTVERSION=	0.132
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PORTVERSION=	0.133
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CATEGORIES=	emulators
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CATEGORIES=	emulators
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MASTER_SITES=	ftp://ftp.arcadebsd.org/pub/FreeBSD/ports/distfiles/ \
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MASTER_SITES=	ftp://ftp.arcadebsd.org/pub/ArcadeBSD/ports/distfiles/ \
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		http://rbelmont.mameworld.info/
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		http://rbelmont.mameworld.info/
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DISTNAME=	${PORTNAME}${PORTVERSION:S/.//}
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DISTNAME=	${PORTNAME}${PORTVERSION:S/.//}
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(-)sdlmame/distinfo (-3 / +3 lines)
Lines 1-3 Link Here
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MD5 (sdlmame0132.zip) = 4e35695b31ec107850f8c501373f8fca
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MD5 (sdlmame0133.zip) = e049935d0c3a72ba9d3e22eb39aa882b
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SHA256 (sdlmame0132.zip) = 42e69855691e79e4f8ca3b482eac0d5203c45502a28f69a60cc9b33b280caa01
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SHA256 (sdlmame0133.zip) = ed13c178de6ccae5a7c958fa32504fdd5a55600fad81f76efa10e818ef416aa8
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SIZE (sdlmame0132.zip) = 17879263
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SIZE (sdlmame0133.zip) = 17983288
(-)sdlmame/files/mame.ini (+2 lines)
Lines 15-20 Link Here
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inipath                   $HOME/.mame;.;ini
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inipath                   $HOME/.mame;.;ini
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fontpath                  /usr/local/share/sdlmame/
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fontpath                  /usr/local/share/sdlmame/
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cheatpath                 $HOME/.mame/cheat
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cheatpath                 $HOME/.mame/cheat
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crosshairpath             crosshair
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#
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#
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# CORE OUTPUT DIRECTORY OPTIONS
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# CORE OUTPUT DIRECTORY OPTIONS
Lines 41-46 Link Here
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snapname                  %g/%i
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snapname                  %g/%i
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snapsize                  auto
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snapsize                  auto
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snapview                  internal
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snapview                  internal
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burnin                    0
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#
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#
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# CORE PERFORMANCE OPTIONS
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# CORE PERFORMANCE OPTIONS
(-)sdlmame/files/patch-makefile (-10 / +9 lines)
Lines 1-5 Link Here
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--- makefile.orig	2009-03-05 14:16:35.000000000 +0000
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--- makefile.orig	2009-06-11 06:38:13.000000000 +0200
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+++ makefile	2009-03-13 02:39:13.000000000 +0000
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+++ makefile	2009-07-23 02:44:01.000000000 +0200
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@@ -59,7 +59,7 @@
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@@ -59,7 +59,7 @@
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 ifeq ($(OSD),windows)
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 ifeq ($(OSD),windows)
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 TARGETOS = win32
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 TARGETOS = win32
Lines 16-22 Link Here
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-CC = @gcc
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-CC = @gcc
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-LD = @gcc
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-LD = @gcc
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+CC := @$(CC)
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+CC := @$(CC)
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+LD = @$(CC)
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+LD := @$(CC)
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 MD = -mkdir$(EXE)
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 MD = -mkdir$(EXE)
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 RM = @rm -f
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 RM = @rm -f
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Lines 29-53 Link Here
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 # add an EXE suffix to get the final emulator name
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 # add an EXE suffix to get the final emulator name
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 EMULATOR = $(FULLNAME)$(EXE)
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 EMULATOR = $(FULLNAME)$(EXE)
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@@ -337,7 +337,7 @@
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@@ -338,7 +338,7 @@
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 # and make all errors into warnings
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 ifneq ($(OPTIMIZE),0)
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 ifneq ($(OPTIMIZE),0)
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 ifneq ($(TARGETOS),os2)
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 ifneq ($(TARGETOS),os2)
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 ifndef IA64
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-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
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-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
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+CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
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+CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
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 else
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 else
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 CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
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 endif
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 endif
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@@ -379,7 +379,7 @@
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 else
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@@ -382,6 +382,7 @@
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 	-I$(SRC)/lib/util \
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 	-I$(SRC)/lib/util \
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 	-I$(SRC)/osd \
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 	-I$(SRC)/osd \
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 	-I$(SRC)/osd/$(OSD) \
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 	-I$(SRC)/osd/$(OSD) \
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-
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+	-I$(LOCALBASE)/include
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+	-I$(LOCALBASE)/include
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 #-------------------------------------------------
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@@ -392,7 +392,7 @@
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@@ -395,7 +396,7 @@
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 ifneq ($(TARGETOS),macosx)
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 ifneq ($(TARGETOS),macosx)
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 ifneq ($(TARGETOS),os2)
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 ifneq ($(TARGETOS),os2)
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 ifneq ($(TARGETOS),solaris)
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 ifneq ($(TARGETOS),solaris)

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