FreeBSD Bugzilla – Attachment 102345 Details for
Bug 142125
[new port]: haskell port x11-toolkits/hs-OpenGLRaw-ghc
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hs-OpenGLRaw-ghc.shar
hs-OpenGLRaw-ghc.shar (text/plain), 23.27 KB, created by
Jacula Modyun
on 2009-12-29 13:30:03 UTC
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Description:
hs-OpenGLRaw-ghc.shar
Filename:
MIME Type:
Creator:
Jacula Modyun
Created:
2009-12-29 13:30:03 UTC
Size:
23.27 KB
patch
obsolete
># This is a shell archive. Save it in a file, remove anything before ># this line, and then unpack it by entering "sh file". Note, it may ># create directories; files and directories will be owned by you and ># have default permissions. ># ># This archive contains: ># ># hs-OpenGLRaw-ghc ># hs-OpenGLRaw-ghc/Makefile ># hs-OpenGLRaw-ghc/distinfo ># hs-OpenGLRaw-ghc/pkg-descr ># hs-OpenGLRaw-ghc/pkg-plist ># >echo c - hs-OpenGLRaw-ghc >mkdir -p hs-OpenGLRaw-ghc > /dev/null 2>&1 >echo x - hs-OpenGLRaw-ghc/Makefile >sed 's/^X//' >hs-OpenGLRaw-ghc/Makefile << 'b0c2acb00886460c1af2c97300c57832' >X# New ports collection makefile for: hs-OpenGLRaw-ghc >X# Date created: December 20 2009 >X# Whom: Giuseppe Pilichi aka Jacula Modyun <jacula@gmail.com> >X# >X >XPORTNAME= OpenGLRaw >XPORTVERSION= 1.1.0.1 >XCATEGORIES= x11-toolkits haskell >XMASTER_SITES= http://hackage.haskell.org/packages/archive/${PORTNAME}/${PORTVERSION}/ >XPKGNAMEPREFIX= hs- >XPKGNAMESUFFIX= -ghc >X >XMAINTAINER= jacula@gmail.com >XCOMMENT= A raw binding for the OpenGL graphics system >X >XBUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc >XRUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc >X >XUSE_GL= gl >X >XGHC_VERSION= 6.10.4 >XHSOPENGLRAW_VERSION= ${PORTVERSION} >X >XGHC_CMD= ${LOCALBASE}/bin/ghc >XSETUP_CMD= ./setup >X >XDOCSDIR= ${PREFIX}/share/doc/${DISTNAME} >XHSOPENGLRAW_LIBDIR_REL= lib/${DISTNAME} >X >XPLIST_SUB= GHC_VERSION=${GHC_VERSION} \ >X HSOPENGLRAW_VERSION=${HSOPENGLRAW_VERSION} \ >X HSOPENGLRAW_LIBDIR_REL=${HSOPENGLRAW_LIBDIR_REL} >X >X.if defined(NOPORTDOCS) >XPLIST_SUB+= NOPORTDOCS="" >X.else >XPLIST_SUB+= NOPORTDOCS="@comment " >X.endif >X >X.if !defined(NOPORTDOCS) >X >XPORT_HADDOCK!= (cd ${.CURDIR}/../../lang/ghc && ${MAKE} -V PORT_HADDOCK) >X.if !empty(PORT_HADDOCK:M?0) >XBUILD_DEPENDS+= haddock:${PORTSDIR}/devel/hs-haddock >X.endif >XBUILD_DEPENDS+= HsColour:${PORTSDIR}/print/hs-hscolour >X >XHSCOLOUR_VERSION= 1.15 >XHSCOLOUR_DATADIR= ${PREFIX}/share/hscolour-${HSCOLOUR_VERSION} >X >XPORTDOCS= * >X.endif >X >X.SILENT: >X >Xdo-configure: >X cd ${WRKSRC} && ${GHC_CMD} --make Setup.hs -o setup -package Cabal \ >X && ${SETUP_CMD} configure --haddock-options=-w --prefix=${PREFIX} \ >X --extra-include-dirs=${LOCALBASE}/include \ >X --extra-lib-dirs=${LOCALBASE}/lib >X >Xdo-build: >X cd ${WRKSRC} && ${SETUP_CMD} build \ >X && ${SETUP_CMD} register --gen-script >X >X.if !defined(NOPORTDOCS) >X cd ${WRKSRC} && ${SETUP_CMD} haddock --hyperlink-source \ >X --hscolour-css=${HSCOLOUR_DATADIR}/hscolour.css >X.endif >X >Xdo-install: >X cd ${WRKSRC} && ${SETUP_CMD} install \ >X && ${INSTALL_SCRIPT} register.sh ${PREFIX}/${HSOPENGLRAW_LIBDIR_REL}/register.sh >X >Xpost-install: >X ${RM} -f ${PREFIX}/lib/ghc-${GHC_VERSION}/package.conf.old >X >X.include <bsd.port.mk> >b0c2acb00886460c1af2c97300c57832 >echo x - hs-OpenGLRaw-ghc/distinfo >sed 's/^X//' >hs-OpenGLRaw-ghc/distinfo << 'ba3cb5f9e51599e4a9103fe2d220840a' >XMD5 (OpenGLRaw-1.1.0.1.tar.gz) = efe968cf32e46ae61b7b19edc2711044 >XSHA256 (OpenGLRaw-1.1.0.1.tar.gz) = cee27bab424717bac8eed663bda76b295aa0a1815af27c467845cadd8967df6c >XSIZE (OpenGLRaw-1.1.0.1.tar.gz) = 73758 >ba3cb5f9e51599e4a9103fe2d220840a >echo x - hs-OpenGLRaw-ghc/pkg-descr >sed 's/^X//' >hs-OpenGLRaw-ghc/pkg-descr << 'efae1e00c2563031f9e1f3be02748c88' >XOpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and >Xlots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, >Xintended as a basis for a nicer interface. OpenGLRaw offers access to all >Xnecessary functions, tokens and types plus a general facility for loading >Xextension entries. The module hierarchy closely mirrors the naming structure >Xof the OpenGL extensions, making it easy to find the right module to import. >XAll API entries are loaded dynamically, so no special C header files are >Xneeded for building this package. If an API entry is not found at runtime, a >XuserError is thrown. >X >XWWW: http://www.haskell.org/HOpenGL/ >efae1e00c2563031f9e1f3be02748c88 >echo x - hs-OpenGLRaw-ghc/pkg-plist >sed 's/^X//' >hs-OpenGLRaw-ghc/pkg-plist << '3a93c24cf4a6e7ea98d74a9d658edb9e' >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Types.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core32.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Extensions.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/Fence.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hi >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.o >X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.a >X%%HSOPENGLRAW_LIBDIR_REL%%/register.sh >X%%NOPORTDOCS%%%%DOCSDIR%%/LICENSE >X%%NOPORTDOCS%%@dirrmtry %%DOCSDIR%% >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31 >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%% >X@dirrm %%HSOPENGLRAW_LIBDIR_REL%% >X@exec /bin/sh %D/%%HSOPENGLRAW_LIBDIR_REL%%/register.sh >X@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old >X@unexec %D/bin/ghc-pkg unregister OpenGLRaw >X@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old >3a93c24cf4a6e7ea98d74a9d658edb9e >exit
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bug 142125
: 102345