FreeBSD Bugzilla – Attachment 114825 Details for
Bug 156536
games/heretic: adding respawnaritfacts and configurable shortkeys
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[patch]
file.diff
file.diff (text/plain), 6.45 KB, created by
Kalten
on 2011-04-21 00:50:08 UTC
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Description:
file.diff
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Creator:
Kalten
Created:
2011-04-21 00:50:08 UTC
Size:
6.45 KB
patch
obsolete
>--- /dev/null 2011-04-21 01:13:21.000000000 +0200 >+++ files/patch-d_main.c 2011-04-21 01:10:18.000000000 +0200 >@@ -0,0 +1,25 @@ >+--- d_main.c.ori Sun Mar 11 16:31:49 2007 >++++ d_main.c Sun Mar 11 16:33:46 2007 >+@@ -690,6 +690,7 @@ >+ setbuf(stdout, NULL); >+ nomonsters = M_CheckParm("-nomonsters"); >+ respawnparm = M_CheckParm("-respawn"); >++ respawnartifacts = M_CheckParm("-respawnartifacts"); >+ ravpic = M_CheckParm("-ravpic"); >+ noartiskip = M_CheckParm("-noartiskip"); >+ debugmode = M_CheckParm("-debug"); >+@@ -778,7 +779,13 @@ >+ { >+ deathmatch = true; >+ } >+- >++ >++ if ( M_CheckParm("-respawnartifacts")!=0 ) >++ { >++ printf("Parameter: -respawnartifacts\n"); >++ respawnartifacts=1; >++ } >++ >+ p = M_CheckParm("-skill"); >+ if(p && p < myargc-1) >+ { >--- /dev/null 2011-04-21 01:13:21.000000000 +0200 >+++ files/patch-doomdef.h 2011-04-21 01:09:32.000000000 +0200 >@@ -0,0 +1,19 @@ >+--- doomdef.h.ori Sun Mar 4 15:43:44 2007 >++++ doomdef.h Sun Mar 4 15:57:04 2007 >+@@ -681,6 +681,7 @@ >+ short ticdup __PACKED__ ; /* 1 = no duplication, 2-5 = dup for slow nets */ >+ short extratics __PACKED__ ; /* 1 = send a backup tic in every packet */ >+ short deathmatch __PACKED__ ; /* 1 = deathmatch */ >++ short respawnartifacts __PACKED__ ; /* respawn the artifacts? 1=yes */ >+ short savegame __PACKED__ ; /* -1 = new game, 0-5 = load savegame */ >+ short episode __PACKED__ ; /* 1-3 */ >+ short map __PACKED__ ; /* 1-9 */ >+@@ -753,6 +754,8 @@ >+ extern boolean cdrom; /* true if cd-rom mode active ("-cdrom") */ >+ >+ extern boolean deathmatch; /* only if started as net death */ >++ >++extern boolean respawnartifacts; /* respawn the artifacts */ >+ >+ extern boolean netgame; /* only true if >1 player */ >+ >--- /dev/null 2011-04-21 01:13:21.000000000 +0200 >+++ files/patch-g_game.c 2011-04-21 01:11:49.000000000 +0200 >@@ -0,0 +1,56 @@ >+--- g_game.c.ori Sun Mar 4 15:44:07 2007 >++++ g_game.c Sun Mar 4 15:50:29 2007 >+@@ -91,6 +91,7 @@ >+ boolean viewactive; >+ >+ boolean deathmatch; /* only if started as net death */ >++boolean respawnartifacts; /* respawning Artifacts */ >+ boolean netgame; /* only true if packets are broadcast */ >+ boolean playeringame[MAXPLAYERS]; >+ player_t players[MAXPLAYERS]; >+@@ -122,6 +123,7 @@ >+ long key_right, key_left, key_up, key_down; >+ long key_strafeleft, key_straferight; >+ long key_fire, key_use, key_strafe, key_speed; >++long key_health, key_tomeofpower, key_egg, key_firebomb; >+ long key_flyup, key_flydown, key_flycenter; >+ long key_lookup, key_lookdown, key_lookcenter; >+ long key_invleft, key_invright, key_useartifact; >+@@ -361,13 +363,34 @@ >+ } >+ } >+ } >+- if(gamekeydown[127] && !cmd->arti >++ if(gamekeydown[key_tomeofpower] && !cmd->arti >+ && !players[consoleplayer].powers[pw_weaponlevel2]) >+ { >+- gamekeydown[127] = false; >++ gamekeydown[key_tomeofpower] = false; >+ cmd->arti = arti_tomeofpower; >+ } >+- >++ // Health by key: >++ if(gamekeydown[key_health] && !cmd->arti) >++ { >++ gamekeydown[key_health] = false; >++ cmd->arti = arti_health; >++ } >++ >++ // Egg by key: >++ if(gamekeydown[key_egg] && !cmd->arti) >++ { >++ gamekeydown[key_egg] = false; >++ cmd->arti = arti_egg; >++ } >++ >++ // Timebombe by key: >++ if(gamekeydown[key_firebomb] && !cmd->arti) >++ { >++ gamekeydown[key_firebomb] = false; >++ cmd->arti = arti_firebomb; >++ } >++ >++ >+ /* >+ * buttons >+ */ >--- /dev/null 2011-04-21 01:13:21.000000000 +0200 >+++ files/patch-m_misc.c 2011-04-21 01:12:09.000000000 +0200 >@@ -0,0 +1,21 @@ >+--- m_misc.c.ori Sun Mar 4 15:50:54 2007 >++++ m_misc.c Sun Mar 4 15:52:40 2007 >+@@ -365,6 +365,7 @@ >+ extern long key_right, key_left, key_up, key_down; >+ extern long key_strafeleft, key_straferight; >+ extern long key_fire, key_use, key_strafe, key_speed; >++extern long key_health, key_tomeofpower, key_egg, key_firebomb; >+ extern long key_flyup, key_flydown, key_flycenter; >+ extern long key_lookup, key_lookdown, key_lookcenter; >+ extern long key_invleft, key_invright, key_useartifact; >+@@ -447,6 +448,10 @@ >+ >+ { "key_fire", &key_fire, KEY_RCTRL, 1 }, >+ { "key_use", &key_use, ' ', 1 }, >++ { "key_health", &key_health, 'a' }, >++ { "key_tomeofpower", &key_tomeofpower, 127}, >++ { "key_egg", &key_egg, 'q'}, >++ { "key_firebomb", &key_firebomb, 'b'}, >+ { "key_strafe", &key_strafe, KEY_RALT, 1 }, >+ { "key_speed", &key_speed, KEY_RSHIFT, 1 }, >+ >--- /dev/null 2011-04-21 01:13:21.000000000 +0200 >+++ files/patch-p_inter.c 2011-04-21 01:12:32.000000000 +0200 >@@ -0,0 +1,15 @@ >+--- p_inter.c.ori Sun Mar 4 15:38:51 2007 >++++ p_inter.c Sun Mar 4 15:41:50 2007 >+@@ -477,8 +477,10 @@ >+ void P_SetDormantArtifact(mobj_t *arti) >+ { >+ arti->flags &= ~MF_SPECIAL; >+- if(deathmatch && (arti->type != MT_ARTIINVULNERABILITY) >+- && (arti->type != MT_ARTIINVISIBILITY)) >++ if( >++ (deathmatch && (arti->type != MT_ARTIINVULNERABILITY) >++ && (arti->type != MT_ARTIINVISIBILITY)) >++ || (respawnartifacts) ) >+ { >+ P_SetMobjState(arti, S_DORMANTARTI1); >+ } >--- /dev/null 2011-04-21 01:33:53.000000000 +0200 >+++ files/patch-doc_Gamekeys.txt 2011-04-21 01:31:44.000000000 +0200 >@@ -0,0 +1,13 @@ >+--- doc/Gamekeys.txt.orig 1999-04-06 14:58:18.000000000 +0200 >++++ doc/Gamekeys.txt 2011-04-21 01:30:38.000000000 +0200 >+@@ -9,6 +9,10 @@ >+ >+ key_fire: Control-key >+ key_use: Space-key >++key_health: 'a' >++key_tomeofpower: Backspace-key >++key_egg: 'q' >++key_firebomb: 'b' >+ key_strafe: Alt/Meta-key >+ key_speed: Shift-key >+ >--- /dev/null 2011-04-21 01:33:53.000000000 +0200 >+++ files/patch-doc_README.opengl 2011-04-21 01:37:13.000000000 +0200 >@@ -0,0 +1,12 @@ >+--- doc/README.opengl.orig 2000-05-15 22:46:24.000000000 +0200 >++++ doc/README.opengl 2011-04-21 01:36:33.000000000 +0200 >+@@ -71,6 +71,9 @@ >+ 7. -mlook >+ With this switch you enable free mouse look in the game. Normaly it makes sense to use this switch together with the -grabmouse switch. Mouselook is enabled by default, but it can be switched inside the game. >+ >++8. -respawnartifacts >++With this switch you enable respawning of artifacts even in version 1.3 as it >++was in version 1.0 of heretic. >+ >+ -You can also edit the generated glheretic.cfg file in the $HOME/.heretic >+ directory after you have started the game once.
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bug 156536
: 114825