FreeBSD Bugzilla – Attachment 234130 Details for
Bug 252362
emulators/mame: upgrade to 0.249
Home
|
New
|
Browse
|
Search
|
[?]
|
Reports
|
Help
|
New Account
|
Log In
Remember
[x]
|
Forgot Password
Login:
[x]
[patch]
mame-0.243.patch
mame-0.243.patch (text/plain), 129.61 KB, created by
Alastair Hogge
on 2022-05-23 02:36:00 UTC
(
hide
)
Description:
mame-0.243.patch
Filename:
MIME Type:
Creator:
Alastair Hogge
Created:
2022-05-23 02:36:00 UTC
Size:
129.61 KB
patch
obsolete
>diff --git a/emulators/mame/Makefile b/emulators/mame/Makefile >index 75365e831242..23b367a25224 100644 >--- a/emulators/mame/Makefile >+++ b/emulators/mame/Makefile >@@ -1,14 +1,15 @@ > # Created by: alepulver > > PORTNAME?= mame >-PORTVERSION= 0.226 >-PORTREVISION= 2 >-CATEGORIES= emulators >+PORTVERSION= 0.243 >+CATEGORIES= emulators games > > MAINTAINER= manu@FreeBSD.org >-COMMENT= Multi Arcade Machine Emulator >+COMMENT= MAME: a multi-purpose emulation framework > >-LICENSE= GPLv2 >+LICENSE= BSD3CLAUSE GPLv2 >+LICENSE_COMB= multi >+LICENSE_FILE= ${WRKSRC}/docs/LICENSE > > ONLY_FOR_ARCHS= amd64 armv7 i386 powerpc powerpc64 powerpc64le > ONLY_FOR_ARCHS_REASON= not yet ported to any architecture other than armv7, x86, and powerpc* >@@ -21,7 +22,7 @@ LIB_DEPENDS= libFLAC.so:audio/flac \ > RUN_DEPENDS= liberation-fonts-ttf>=0:x11-fonts/liberation-fonts-ttf > > USES= compiler:c++14-lang gl gmake jpeg localbase pkgconfig \ >- python:3.7,build qt:5 sdl shebangfix sqlite:3 xorg >+ python:3.8,build qt:5 sdl shebangfix sqlite:3 xorg > > USE_GITHUB= yes > GH_ACCOUNT= mamedev >@@ -32,7 +33,9 @@ USE_QT= buildtools core gui qmake_build widgets > USE_SDL= sdl2 ttf2 > USE_XORG= x11 xext xi xinerama xrender > >-SHEBANG_FILES= src/devices/cpu/m6502/m6502make.py \ >+SHEBANG_FILES= src/devices/cpu/h8/h8make.py \ >+ src/devices/cpu/m6502/m6502make.py \ >+ src/devices/cpu/m68000/m68kmake.py \ > src/devices/cpu/m6809/m6809make.py \ > src/devices/cpu/mcs96/mcs96make.py \ > src/devices/cpu/tms57002/tmsmake.py >@@ -43,16 +46,15 @@ MAKE_ARGS= TARGETOS=freebsd VERBOSE=1 TOOLS=1 USE_SYSTEM_LIB_PUGIXML=1 \ > MAKE_ENV= NOWERROR=1 USE_NETWORK=1 \ > LD="${CXX}" PYTHON="${PYTHON_CMD}" \ > OPT_FLAGS="${CXXFLAGS}" GCC_LDFLAGS="${LDFLAGS}" \ >- TARGET="${MTARGET}" SUBTARGET="${MSUBTARGET}" FULLNAME="mame" SDL_NETWORK="pcap" >+ TARGET="${MTARGET}" SUBTARGET="${MSUBTARGET}" FULLNAME="mame" \ >+ SDL_NETWORK="pcap" > MAKE_JOBS_UNSAFE= yes > > SUB_FILES= pkg-message target.ini > SUB_LIST= MTARGET=${MTARGET} MSUBTARGET=${MSUBTARGET} > >-PORTDOCS= * >-PORTEXAMPLES= ${MSUBTARGET}.ini >- >-OPTIONS_DEFINE= DEBUG DOCS EXAMPLES >+DOCS_PORTDOCS= html/* legal/* LICENSE >+DOCS_PORTEXAMPLES= ${MSUBTARGET}.ini > > DEBUG_MAKE_ENV= DEBUG=1 > >@@ -60,14 +62,24 @@ GENIE= ${WRKSRC}/3rdparty/genie > MSUBTARGET?= mame > MTARGET?= mame > >+OPTIONS_DEFINE= DEBUG DOCS EXAMPLES >+DEBUG_DESC= Build with debug profiling and symbols >+DOCS_DESC= Manual pages and additional MAME documentaion >+EXAMPLES_DESC= Install example ${MSUBTARGET}.ini configuration >+ >+DOCS_BUILD_DEPENDS= ${PYTHON_PKGNAMEPREFIX}sphinxcontrib-svg2pdfconverter>0:textproc/py-sphinxcontrib-svg2pdfconverter@${PY_FLAVOR} >+ > .include <bsd.port.options.mk> > >+.if ${PORT_OPTIONS:MDEBUG} >+WITH_DEBUG= "YES" >+MAKE_ENV+= DEBUG="1" OPTIMIZE="0" PROFILER="1" SYMBOLS="1" >+.endif >+ > .if ${ARCH} == amd64 || ${ARCH:Mpowerpc64*} > MAKE_ARGS+= PTR64=1 >-EMULATOR= ${MSUBTARGET}64 >-.else >-EMULATOR= ${MSUBTARGET} > .endif >+EMULATOR= ${MSUBTARGET} > PLIST_SUB+= EMULATOR=${EMULATOR} > > post-patch: >@@ -93,8 +105,10 @@ post-patch: > ${GENIE}/src/host/scripts.c > # we can't fix two types of python shebangs, so do these manually > @${REINPLACE_CMD} -i "" -e "s|/usr/bin/env python|${PYTHON_CMD}|" \ >- ${WRKSRC}/scripts/build/png*.py >- @${REINPLACE_CMD} -e 's|"python"|"${PYTHON_CMD}"|' \ >+ ${WRKSRC}/scripts/build/*.py >+ @${REINPLACE_CMD} -i "" -e "s|/usr/bin/python|${PYTHON_CMD}|" \ >+ ${WRKSRC}/scripts/build/*.py >+ @${REINPLACE_CMD} -e 's|"python3"|"${PYTHON_CMD}"|' \ > ${WRKSRC}/scripts/genie.lua > @${GREP} -rl '"png.h"' ${WRKSRC}/src | ${XARGS} ${REINPLACE_CMD} \ > -e 's|"png.h"|"localpng.h"|' >@@ -102,27 +116,49 @@ post-patch: > ${WRKSRC}/src/frontend/mame/ui/icorender.cpp > @${MV} ${WRKSRC}/src/lib/util/png.h ${WRKSRC}/src/lib/util/localpng.h > >+do-build-DOCS-on: >+.if ${MSUBTARGET:Mmame} >+.for target in html man >+ cd ${WRKSRC}/docs && ${SETENV} ${MAKE_ENV} \ >+ ${MAKE_CMD} ${MAKE_ARGS} ${target} \ >+ SPHINXBUILD=sphinx-build-${PYTHON_VER} >+.endfor >+.endif >+ @${RM} ${WRKSRC}/docs/build/html/.buildinfo >+ > do-install: >- @${MKDIR} ${STAGEDIR}${DATADIR} \ >- ${STAGEDIR}${DOCSDIR} \ >- ${STAGEDIR}${EXAMPLESDIR} \ >- ${STAGEDIR}${PREFIX}/libexec/${MSUBTARGET} >- ${INSTALL_PROGRAM} ${WRKSRC}/${EMULATOR} ${STAGEDIR}${PREFIX}/bin > .if ${MSUBTARGET:Mmame} >- (cd ${WRKSRC} && \ >- ${INSTALL_PROGRAM} chdman jedutil ldresample ldverify \ >- romcmp unidasm \ >- ${STAGEDIR}${PREFIX}/libexec/mame) >+ (cd ${WRKSRC} && ${INSTALL_PROGRAM} castool chdman floptool imgtool \ >+ jedutil ldresample ldverify nltool nlwav pngcmp regrep romcmp \ >+ split srcclean testkeys unidasm \ >+ ${STAGEDIR}${PREFIX}/bin) > .endif >-.if ${MSUBTARGET:Mmess} >- (cd ${WRKSRC} && ${INSTALL_PROGRAM} castool chdman floptool imgtool jedutil \ >- ldresample ldverify nltool nlwav pngcmp regrep romcmp split \ >- srcclean unidasm \ >- ${STAGEDIR}${PREFIX}/libexec/mess) >+.for data in artwork bgfx ctrlr ini language hash plugins samples >+ (cd ${WRKSRC} && ${COPYTREE_SHARE} ${data} ${STAGEDIR}${DATADIR}) >+.endfor >+ >+do-install-DEBUG-on: >+ ${INSTALL_PROGRAM} ${WRKSRC}/${EMULATOR}d \ >+ ${STAGEDIR}${PREFIX}/bin/${EMULATOR} >+ >+do-install-DEBUG-off: >+ ${INSTALL_PROGRAM} ${WRKSRC}/${EMULATOR} \ >+ ${STAGEDIR}${PREFIX}/bin/${EMULATOR} >+ >+post-install-DOCS-on: >+ ${MKDIR} ${STAGEDIR}${DOCSDIR} >+.if ${MSUBTARGET:Mmame} >+ ${INSTALL_MAN} ${WRKSRC}/docs/man/*.1 ${STAGEDIR}${MANPREFIX}/man/man1 >+ ${INSTALL_MAN} ${WRKSRC}/docs/build/man/*.1 ${STAGEDIR}${MANPREFIX}/man/man1 >+ (cd ${WRKSRC}/docs/build && ${COPYTREE_SHARE} html ${STAGEDIR}${DOCSDIR}) >+ > .endif >- (cd ${WRKSRC} && ${COPYTREE_SHARE} artwork ${STAGEDIR}${DATADIR}) >- (cd ${WRKSRC} && ${COPYTREE_SHARE} hash ${STAGEDIR}${DATADIR}) >- (cd ${WRKSRC} && ${COPYTREE_SHARE} docs ${STAGEDIR}${DOCSDIR}) >+ ${INSTALL_MAN} ${WRKSRC}/docs/LICENSE ${STAGEDIR}${DOCSDIR} >+ (cd ${WRKSRC}/docs && ${COPYTREE_SHARE} legal ${STAGEDIR}${DOCSDIR}) >+ ${INSTALL_MAN} ${WRKSRC}/docs/man/${MSUBTARGET}.6 ${STAGEDIR}${MANPREFIX}/man/man6 >+ >+post-install-EXAMPLES-on: >+ ${MKDIR} ${STAGEDIR}${EXAMPLESDIR} > ${INSTALL_DATA} ${WRKDIR}/target.ini \ > ${STAGEDIR}${EXAMPLESDIR}/${MSUBTARGET}.ini > >diff --git a/emulators/mame/distinfo b/emulators/mame/distinfo >index 24c58db83691..dbeb371c1630 100644 >--- a/emulators/mame/distinfo >+++ b/emulators/mame/distinfo >@@ -1,3 +1,3 @@ >-TIMESTAMP = 1608936229 >-SHA256 (mamedev-mame-0.226-mame0226_GH0.tar.gz) = 7c4c9ec232ba988e65fd29665c9b8e40b5ac3aa9f561eeb107cebbf08ba94baf >-SIZE (mamedev-mame-0.226-mame0226_GH0.tar.gz) = 196379874 >+TIMESTAMP = 1651290926 >+SHA256 (mamedev-mame-0.243-mame0243_GH0.tar.gz) = 8cddb7d6cee5d736d1ce7ef2022e2d09b5c61bea02b5df7e369010a47a5d2133 >+SIZE (mamedev-mame-0.243-mame0243_GH0.tar.gz) = 185402979 >diff --git a/emulators/mame/files/patch-src_osd_eminline.h b/emulators/mame/files/patch-src_osd_eminline.h >index ca0f71526adf..db643c2cb67a 100644 >--- a/emulators/mame/files/patch-src_osd_eminline.h >+++ b/emulators/mame/files/patch-src_osd_eminline.h >@@ -1,4 +1,4 @@ >---- src/osd/eminline.h.orig 2018-02-27 15:59:06 UTC >+--- src/osd/eminline.h.orig 2022-04-29 05:37:26 UTC > +++ src/osd/eminline.h > @@ -21,7 +21,7 @@ > >diff --git a/emulators/mame/files/patch-src_osd_sdl_sdlprefix.h b/emulators/mame/files/patch-src_osd_sdl_sdlprefix.h >index 1dce6ab01d76..aef78617bc07 100644 >--- a/emulators/mame/files/patch-src_osd_sdl_sdlprefix.h >+++ b/emulators/mame/files/patch-src_osd_sdl_sdlprefix.h >@@ -1,7 +1,10 @@ >---- src/osd/sdl/sdlprefix.h.orig 2018-02-27 15:59:06 UTC >+--- src/osd/sdl/sdlprefix.h.orig 2022-04-29 05:37:26 UTC > +++ src/osd/sdl/sdlprefix.h >-@@ -48,6 +48,7 @@ >- #define NO_AFFINITY_NP 1 >+@@ -45,9 +45,9 @@ >+ >+ #elif defined(__FreeBSD__) >+ #define SDLMAME_FREEBSD 1 >+-#define NO_AFFINITY_NP 1 > #elif defined(__DragonFly__) > #define SDLMAME_DRAGONFLY 1 > +#define NO_AFFINITY_NP 1 >diff --git a/emulators/mame/files/pkg-message.in b/emulators/mame/files/pkg-message.in >index 3d2ee477ee42..3893efdb33bb 100644 >--- a/emulators/mame/files/pkg-message.in >+++ b/emulators/mame/files/pkg-message.in >@@ -2,9 +2,12 @@ > { type: install > message: <<EOM > An example configuration file has been installed in >-"%%EXAMPLESDIR%%/%%MTARGET%%.ini" >-Should you create a "~/.%%MTARGET%%" directory and place it here or >-launch "%%MTARGET%% -createconfig" and place the %%MTARGET%%.ini created instead. >+"%%EXAMPLESDIR%%/%%MTARGET%%.ini" This configuration can be copied to your >+"~/.%%MTARGET%%" directory; alternatively, run "%%MTARGET%% -createconfig" to >+create a clean copy of "%%MTARGET%%.ini", which can be copied to >+"~/.%%MTARGET%%", or eleswhere. >+Run "%%MTARGET%% -inipath path-to-%%MTARGET%%.ini" to launch MAME with a custom >+configuration path. > EOM > } > ] >diff --git a/emulators/mame/files/target.ini.in b/emulators/mame/files/target.ini.in >index df1a88fbd17d..52f4268565f3 100644 >--- a/emulators/mame/files/target.ini.in >+++ b/emulators/mame/files/target.ini.in >@@ -1,6 +1,4 @@ >-<UNADORNED0> >- >-# >+# > # CORE CONFIGURATION OPTIONS > # > readconfig 1 >@@ -9,41 +7,49 @@ writeconfig 0 > # > # CORE SEARCH PATH OPTIONS > # >-rompath $HOME/.%%MTARGET%%/roms >+rompath $HOME/.%%MTARGET%%/roms;/usr/local/share/%%MTARGET%%/roms/ > hashpath $HOME/.%%MTARGET%%/hash;/usr/local/share/%%MTARGET%%/hash/ >-samplepath $HOME/.%%MTARGET%%/samples >+samplepath $HOME/.%%MTARGET%%/samples;/usr/local/share/%%MTARGET%%/samples/ > artpath $HOME/.%%MTARGET%%/artwork;/usr/local/share/%%MTARGET%%/artwork/ >-ctrlrpath $HOME/.%%MTARGET%%/ctrlr >-inipath $HOME/.%%MTARGET%%;.;ini >-fontpath $HOME/.%%MTARGET%%/font;/usr/local/share/%%MTARGET%%/ >+ctrlrpath $HOME/.%%MTARGET%%/ctrlr;/usr/local/share/%%MTARGET%%/ctrlr/ >+inipath $HOME/.%%MTARGET%%;.;ini;/usr/local/share/%%MTARGET%%/ini/ >+fontpath $HOME/.%%MTARGET%%/font > cheatpath $HOME/.%%MTARGET%%/cheat > crosshairpath $HOME/.%%MTARGET%%/crosshair >+pluginspath $HOME/.%%MTARGET%%/plugins;/usr/local/share/%%MTARGET%%/plugins/ >+languagepath $HOME/.%%MTARGET%%/language;/usr/local/share/%%MTARGET%%/language/ >+swpath $HOME/.%%MTARGET%%/software > > # > # CORE OUTPUT DIRECTORY OPTIONS > # >-cfg_directory $HOME/.%%MTARGET%%/cfg >+cfg_directory $HOME/.%%MTARGET%%/cfg > nvram_directory $HOME/.%%MTARGET%%/nvram >-memcard_directory $HOME/.%%MTARGET%%/memcard > input_directory $HOME/.%%MTARGET%%/inp >-state_directory $HOME/.%%MTARGET%%/sta >-snapshot_directory $HOME/.%%MTARGET%%/snap >+state_directory $HOME/.%%MTARGET%%/state >+snapshot_directory $HOME/.%%MTARGET%%/snapshot > diff_directory $HOME/.%%MTARGET%%/diff > comment_directory $HOME/.%%MTARGET%%/comments >+share_directory $HOME/.%%MTARGET%%/share > > # > # CORE STATE/PLAYBACK OPTIONS > # > state > autosave 0 >+rewind 0 >+rewind_capacity 100 > playback > record >+exit_after_playback 0 > mngwrite > aviwrite > wavwrite > snapname %g/%i > snapsize auto >-snapview internal >+snapview auto >+snapbilinear 1 >+statename %g > burnin 0 > > # >@@ -56,6 +62,19 @@ throttle 1 > sleep 1 > speed 1.0 > refreshspeed 0 >+lowlatency 0 >+ >+# >+# CORE RENDER OPTIONS >+# >+keepaspect 1 >+unevenstretch 1 >+unevenstretchx 0 >+unevenstretchy 0 >+autostretchxy 0 >+intoverscan 0 >+intscalex 0 >+intscaley 0 > > # > # CORE ROTATION OPTIONS >@@ -72,11 +91,8 @@ flipy 0 > # CORE ARTWORK OPTIONS > # > artwork_crop 0 >-use_backdrops 1 >-use_overlays 1 >-use_bezels 1 >-use_cpanels 1 >-use_marquees 1 >+fallback_artwork >+override_artwork > > # > # CORE SCREEN OPTIONS >@@ -90,17 +106,20 @@ effect none > # > # CORE VECTOR OPTIONS > # >-antialias 1 >-beam 1.0 >+beam_width_min 1.0 >+beam_width_max 1.0 >+beam_dot_size 1.0 >+beam_intensity_weight 0 > flicker 0 > > # > # CORE SOUND OPTIONS > # >-sound 1 > samplerate 48000 > samples 1 > volume 0 >+compressor 1 >+speaker_report 0 > > # > # CORE INPUT OPTIONS >@@ -113,6 +132,7 @@ lightgun 0 > multikeyboard 0 > multimouse 0 > steadykey 0 >+ui_active 0 > offscreen_reload 0 > joystick_map auto > joystick_deadzone 0.3 >@@ -136,87 +156,110 @@ mouse_device mouse > # > # CORE DEBUGGING OPTIONS > # >-log 0 > verbose 0 >-update_in_pause 0 >+log 0 >+oslog 0 > debug 0 >+update_in_pause 0 > debugscript >-debug_internal 0 >+debuglog 0 >+ >+# >+# CORE COMM OPTIONS >+# >+comm_localhost 0.0.0.0 >+comm_localport 15112 >+comm_remotehost 127.0.0.1 >+comm_remoteport 15112 >+comm_framesync 0 > > # > # CORE MISC OPTIONS > # >+drc 1 >+drc_use_c 0 >+drc_log_uml 0 >+drc_log_native 0 > bios > cheat 0 > skip_gameinfo 0 > uifont default >+ui cabinet > ramsize > confirm_quit 0 >+ui_mouse 1 >+language >+nvram_save 1 > > # >-# DEBUGGING OPTIONS >+# SCRIPTING OPTIONS > # >-oslog 0 >+autoboot_command >+autoboot_delay 0 >+autoboot_script >+console 0 >+plugins 1 >+plugin >+noplugin >+ >+# >+# HTTP SERVER OPTIONS >+# >+http 0 >+http_port 8080 >+http_root web >+ >+# >+# OSD KEYBOARD MAPPING OPTIONS >+# >+uimodekey SCRLOCK >+ >+# >+# OSD FONT OPTIONS >+# >+uifontprovider auto >+ >+# >+# OSD OUTPUT OPTIONS >+# >+output auto >+ >+# >+# OSD INPUT OPTIONS >+# >+keyboardprovider auto >+mouseprovider auto >+lightgunprovider auto >+joystickprovider auto >+ >+# >+# OSD DEBUGGING OPTIONS >+# >+debugger auto >+debugger_port 23946 >+debugger_font auto >+debugger_font_size 0 > watchdog 0 > > # >-# PERFORMANCE OPTIONS >+# OSD PERFORMANCE OPTIONS > # >-multithreading 0 > numprocessors auto >-sdlvideofps 0 > bench 0 > > # >-# VIDEO OPTIONS >+# OSD VIDEO OPTIONS > # >-video soft >+video auto > numscreens 1 > window 0 > maximize 1 >-keepaspect 1 >-unevenstretch 1 >-centerh 1 >-centerv 1 > waitvsync 0 > syncrefresh 0 >-scalemode none >- >-# >-# OpenGL-SPECIFIC OPTIONS >-# >-filter 1 >-prescale 1 >-gl_forcepow2texture 0 >-gl_notexturerect 0 >-gl_vbo 1 >-gl_pbo 1 >-gl_glsl 0 >-gl_glsl_filter 1 >-glsl_shader.%%MTARGET%%0 none >-glsl_shader.%%MTARGET%%1 none >-glsl_shader.%%MTARGET%%2 none >-glsl_shader.%%MTARGET%%3 none >-glsl_shader.%%MTARGET%%4 none >-glsl_shader.%%MTARGET%%5 none >-glsl_shader.%%MTARGET%%6 none >-glsl_shader.%%MTARGET%%7 none >-glsl_shader.%%MTARGET%%8 none >-glsl_shader.%%MTARGET%%9 none >-glsl_shader_screen0 none >-glsl_shader_screen1 none >-glsl_shader_screen2 none >-glsl_shader_screen3 none >-glsl_shader_screen4 none >-glsl_shader_screen5 none >-glsl_shader_screen6 none >-glsl_shader_screen7 none >-glsl_shader_screen8 none >-glsl_shader_screen9 none >-gl_glsl_vid_attr 1 >+monitorprovider auto > > # >-# PER-WINDOW VIDEO OPTIONS >+# OSD PER-WINDOW VIDEO OPTIONS > # > screen auto > aspect auto >@@ -240,22 +283,86 @@ resolution3 auto > view3 auto > > # >-# FULL SCREEN OPTIONS >+# OSD FULL SCREEN OPTIONS > # > switchres 0 >-useallheads 0 > > # >-# SOUND OPTIONS >+# OSD ACCELERATED VIDEO OPTIONS >+# >+filter 1 >+prescale 1 >+ >+# >+# OpenGL-SPECIFIC OPTIONS >+# >+gl_forcepow2texture 0 >+gl_notexturerect 0 >+gl_vbo 1 >+gl_pbo 1 >+gl_glsl 0 >+gl_glsl_filter 1 >+glsl_shader_mame0 none >+glsl_shader_mame1 none >+glsl_shader_mame2 none >+glsl_shader_mame3 none >+glsl_shader_mame4 none >+glsl_shader_mame5 none >+glsl_shader_mame6 none >+glsl_shader_mame7 none >+glsl_shader_mame8 none >+glsl_shader_mame9 none >+glsl_shader_screen0 none >+glsl_shader_screen1 none >+glsl_shader_screen2 none >+glsl_shader_screen3 none >+glsl_shader_screen4 none >+glsl_shader_screen5 none >+glsl_shader_screen6 none >+glsl_shader_screen7 none >+glsl_shader_screen8 none >+glsl_shader_screen9 none >+ >+# >+# OSD SOUND OPTIONS > # >-audio_latency 3 >+sound auto >+audio_latency 2 >+ >+# >+# BGFX POST-PROCESSING OPTIONS >+# >+bgfx_path bgfx >+bgfx_backend auto >+bgfx_debug 0 >+bgfx_screen_chains default >+bgfx_shadow_mask slot-mask.png >+bgfx_lut lut-default.png >+bgfx_avi_name auto >+ >+# >+# SDL PERFORMANCE OPTIONS >+# >+sdlvideofps 0 >+ >+# >+# SDL VIDEO OPTIONS >+# >+centerh 1 >+centerv 1 >+scalemode none >+ >+# >+# SDL FULL SCREEN OPTIONS >+# >+useallheads 0 >+attach_window > > # > # SDL KEYBOARD MAPPING > # > keymap 0 > keymap_file keymap.dat >-uimodekey auto > > # > # SDL JOYSTICK MAPPING >@@ -271,8 +378,50 @@ joy_idx8 auto > sixaxis 0 > > # >-# SDL LOWLEVEL DRIVER OPTIONS >+# SDL LIGHTGUN MAPPING >+# >+lightgun_index1 auto >+lightgun_index2 auto >+lightgun_index3 auto >+lightgun_index4 auto >+lightgun_index5 auto >+lightgun_index6 auto >+lightgun_index7 auto >+lightgun_index8 auto >+ >+# >+# SDL MOUSE MAPPING >+# >+mouse_index1 auto >+mouse_index2 auto >+mouse_index3 auto >+mouse_index4 auto >+mouse_index5 auto >+mouse_index6 auto >+mouse_index7 auto >+mouse_index8 auto >+ >+# >+# SDL KEYBOARD MAPPING >+# >+keyb_idx1 auto >+keyb_idx2 auto >+keyb_idx3 auto >+keyb_idx4 auto >+keyb_idx5 auto >+keyb_idx6 auto >+keyb_idx7 auto >+keyb_idx8 auto >+ >+# >+# SDL LOW-LEVEL DRIVER OPTIONS > # > videodriver auto >+renderdriver auto > audiodriver auto > gl_lib auto >+ >+# >+# FRONTEND COMMAND OPTIONS >+# >+dtd 1 >diff --git a/emulators/mame/pkg-descr b/emulators/mame/pkg-descr >index a8907f9e4cf7..d1ad329e7b42 100644 >--- a/emulators/mame/pkg-descr >+++ b/emulators/mame/pkg-descr >@@ -1,8 +1,7 @@ >-MAME stands for Multiple Arcade Machine Emulator. When used in >-conjunction with images of the original arcade game's ROM and disk >-data, MAME attempts to reproduce that game as faithfully as possible >-on a more modern general-purpose computer. MAME can currently emulate >-several thousand different classic arcade video games from the late >-1970s through the modern era. >+MAME is a multi-purpose emulation framework, with the aim of documenting and >+preserving vintage software and hardware from becoming lost. When used with >+vintage firmware (or BIOS), and duplicated Read Only Memory (ROMs), on modern >+hardware, users are able to play and explore systems and games from â1970 >+through to the modern era. > >-WWW: http://mamedev.org/ >+WWW: https://mamedev.org/ >diff --git a/emulators/mame/pkg-plist b/emulators/mame/pkg-plist >index f20f1a21480d..8af581e64733 100644 >--- a/emulators/mame/pkg-plist >+++ b/emulators/mame/pkg-plist >@@ -1,10 +1,33 @@ >+bin/castool >+bin/chdman >+bin/floptool >+bin/imgtool >+bin/jedutil >+bin/ldresample >+bin/ldverify > bin/%%EMULATOR%% >-libexec/mame/chdman >-libexec/mame/jedutil >-libexec/mame/ldresample >-libexec/mame/ldverify >-libexec/mame/romcmp >-libexec/mame/unidasm >+bin/nltool >+bin/nlwav >+bin/pngcmp >+bin/regrep >+bin/romcmp >+bin/split >+bin/srcclean >+bin/testkeys >+bin/unidasm >+man/man1/MAME.1.gz >+man/man1/castool.1.gz >+man/man1/chdman.1.gz >+man/man1/floptool.1.gz >+man/man1/imgtool.1.gz >+man/man1/jedutil.1.gz >+man/man1/ldplayer.1.gz >+man/man1/ldresample.1.gz >+man/man1/ldverify.1.gz >+man/man1/romcmp.1.gz >+man/man6/%%EMULATOR%%.6.gz >+%%DATADIR%%/artwork/LICENSE >+%%DATADIR%%/artwork/README.md > %%DATADIR%%/artwork/aperture-grille.png > %%DATADIR%%/artwork/aperture.png > %%DATADIR%%/artwork/aperture1x2rb.png >@@ -13,6 +36,7 @@ libexec/mame/unidasm > %%DATADIR%%/artwork/aperture2x4rb.png > %%DATADIR%%/artwork/aperture4x6.png > %%DATADIR%%/artwork/bgfx/border_blur/default.lay >+%%DATADIR%%/artwork/bgfx/chains/crt-geom/add_alpha.py > %%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_1_2_bgr.png > %%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_1_4_rgb.png > %%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_2_4_rgb.png >@@ -29,45 +53,1320 @@ libexec/mame/unidasm > %%DATADIR%%/artwork/bgfx/chains/hq2x.png > %%DATADIR%%/artwork/bgfx/chains/hq3x.png > %%DATADIR%%/artwork/bgfx/chains/hq4x.png >-%%DATADIR%%/artwork/chess/bb.png >-%%DATADIR%%/artwork/chess/bk.png >-%%DATADIR%%/artwork/chess/bn.png >-%%DATADIR%%/artwork/chess/bp.png >-%%DATADIR%%/artwork/chess/bq.png >-%%DATADIR%%/artwork/chess/br.png > %%DATADIR%%/artwork/chess/README.md >-%%DATADIR%%/artwork/chess/wb.png >-%%DATADIR%%/artwork/chess/wk.png >-%%DATADIR%%/artwork/chess/wn.png >-%%DATADIR%%/artwork/chess/wp.png >-%%DATADIR%%/artwork/chess/wq.png >-%%DATADIR%%/artwork/chess/wr.png >+%%DATADIR%%/artwork/chess/bb.svg >+%%DATADIR%%/artwork/chess/bk.svg >+%%DATADIR%%/artwork/chess/bn.svg >+%%DATADIR%%/artwork/chess/bp.svg >+%%DATADIR%%/artwork/chess/bq.svg >+%%DATADIR%%/artwork/chess/br.svg >+%%DATADIR%%/artwork/chess/wb.svg >+%%DATADIR%%/artwork/chess/wk.svg >+%%DATADIR%%/artwork/chess/wn.svg >+%%DATADIR%%/artwork/chess/wp.svg >+%%DATADIR%%/artwork/chess/wq.svg >+%%DATADIR%%/artwork/chess/wr.svg > %%DATADIR%%/artwork/dir.txt >-%%DATADIR%%/artwork/LICENSE >+%%DATADIR%%/artwork/lut-default.png > %%DATADIR%%/artwork/monochrome-chessboard.png > %%DATADIR%%/artwork/monochrome-matrix.png >-%%DATADIR%%/artwork/README.md > %%DATADIR%%/artwork/scanlines.png > %%DATADIR%%/artwork/shadow-mask.png > %%DATADIR%%/artwork/slot-mask-aligned.png > %%DATADIR%%/artwork/slot-mask.png > %%DATADIR%%/artwork/white.png >+%%DATADIR%%/bgfx/LICENSE >+%%DATADIR%%/bgfx/README.md >+%%DATADIR%%/bgfx/chains/Fighters.json >+%%DATADIR%%/bgfx/chains/LICENSE >+%%DATADIR%%/bgfx/chains/README.md >+%%DATADIR%%/bgfx/chains/crt-geom-deluxe.json >+%%DATADIR%%/bgfx/chains/crt-geom.json >+%%DATADIR%%/bgfx/chains/default.json >+%%DATADIR%%/bgfx/chains/eagle/super-eagle.json >+%%DATADIR%%/bgfx/chains/hlsl.json >+%%DATADIR%%/bgfx/chains/hqx/hq2x.json >+%%DATADIR%%/bgfx/chains/hqx/hq3x.json >+%%DATADIR%%/bgfx/chains/hqx/hq4x.json >+%%DATADIR%%/bgfx/chains/lcd-grid.json >+%%DATADIR%%/bgfx/chains/lut.json >+%%DATADIR%%/bgfx/chains/pillarbox_left_horizontal.json >+%%DATADIR%%/bgfx/chains/pillarbox_left_vertical.json >+%%DATADIR%%/bgfx/chains/pillarbox_right_horizontal.json >+%%DATADIR%%/bgfx/chains/pillarbox_right_vertical.json >+%%DATADIR%%/bgfx/chains/unfiltered.json >+%%DATADIR%%/bgfx/chains/xbr/super-2xbr-3d-2p.json >+%%DATADIR%%/bgfx/chains/xbr/super-2xbr-3d-3p-smoother.json >+%%DATADIR%%/bgfx/chains/xbr/super-4xbr-3d-4p.json >+%%DATADIR%%/bgfx/chains/xbr/super-4xbr-3d-6p-smoother.json >+%%DATADIR%%/bgfx/chains/xbr/super-xbr-2p.json >+%%DATADIR%%/bgfx/chains/xbr/super-xbr-3p-smoother.json >+%%DATADIR%%/bgfx/chains/xbr/super-xbr-6p.json >+%%DATADIR%%/bgfx/chains/xbr/super-xbr-deposterize.json >+%%DATADIR%%/bgfx/chains/xbr/super-xbr-fast-3p.json >+%%DATADIR%%/bgfx/chains/xbr/super-xbr-fast-6p.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-hybrid.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv1-noblend.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2-3d.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2-accuracy-multipass.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2-accuracy-smart-blur.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2-deposterize.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2-fast.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2-multipass.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2-noblend.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv2.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv3-multipass.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv3-noblend.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-lv3.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-mlv4-dilation.json >+%%DATADIR%%/bgfx/chains/xbr/xbr-mlv4-multipass.json >+%%DATADIR%%/bgfx/effects/LICENSE >+%%DATADIR%%/bgfx/effects/README.md >+%%DATADIR%%/bgfx/effects/blurs/smart-blur.json >+%%DATADIR%%/bgfx/effects/crt-geom/crt-geom-deluxe.json >+%%DATADIR%%/bgfx/effects/crt-geom/crt-geom.json >+%%DATADIR%%/bgfx/effects/crt-geom/gaussx.json >+%%DATADIR%%/bgfx/effects/crt-geom/gaussy.json >+%%DATADIR%%/bgfx/effects/crt-geom/lowpass.json >+%%DATADIR%%/bgfx/effects/crt-geom/mipmap8.json >+%%DATADIR%%/bgfx/effects/crt-geom/phosphor_apply.json >+%%DATADIR%%/bgfx/effects/crt-geom/phosphor_update.json >+%%DATADIR%%/bgfx/effects/default/LICENSE >+%%DATADIR%%/bgfx/effects/default/README.md >+%%DATADIR%%/bgfx/effects/default/blit.json >+%%DATADIR%%/bgfx/effects/eagle/supereagle.json >+%%DATADIR%%/bgfx/effects/gui_add.json >+%%DATADIR%%/bgfx/effects/gui_blend.json >+%%DATADIR%%/bgfx/effects/gui_multiply.json >+%%DATADIR%%/bgfx/effects/gui_opaque.json >+%%DATADIR%%/bgfx/effects/hlsl/LICENSE >+%%DATADIR%%/bgfx/effects/hlsl/README.md >+%%DATADIR%%/bgfx/effects/hlsl/blit.json >+%%DATADIR%%/bgfx/effects/hlsl/chroma.json >+%%DATADIR%%/bgfx/effects/hlsl/color.json >+%%DATADIR%%/bgfx/effects/hlsl/deconverge.json >+%%DATADIR%%/bgfx/effects/hlsl/defocus.json >+%%DATADIR%%/bgfx/effects/hlsl/distortion.json >+%%DATADIR%%/bgfx/effects/hlsl/ntsc_decode.json >+%%DATADIR%%/bgfx/effects/hlsl/ntsc_encode.json >+%%DATADIR%%/bgfx/effects/hlsl/phosphor.json >+%%DATADIR%%/bgfx/effects/hlsl/post.json >+%%DATADIR%%/bgfx/effects/hlsl/prescale.json >+%%DATADIR%%/bgfx/effects/hlsl/scanline.json >+%%DATADIR%%/bgfx/effects/hqx/hq2x.json >+%%DATADIR%%/bgfx/effects/hqx/hq3x.json >+%%DATADIR%%/bgfx/effects/hqx/hq4x.json >+%%DATADIR%%/bgfx/effects/lcd-grid/lcd-grid.json >+%%DATADIR%%/bgfx/effects/lcd-grid/persistence.json >+%%DATADIR%%/bgfx/effects/misc/bcg_adjust.json >+%%DATADIR%%/bgfx/effects/misc/blit.json >+%%DATADIR%%/bgfx/effects/misc/blit_palette16.json >+%%DATADIR%%/bgfx/effects/misc/deposterize-pass0.json >+%%DATADIR%%/bgfx/effects/misc/deposterize-pass1.json >+%%DATADIR%%/bgfx/effects/misc/lut.json >+%%DATADIR%%/bgfx/effects/misc/saturation.json >+%%DATADIR%%/bgfx/effects/misc/texconv_palette16.json >+%%DATADIR%%/bgfx/effects/misc/texconv_rgb32.json >+%%DATADIR%%/bgfx/effects/misc/texconv_yuy16.json >+%%DATADIR%%/bgfx/effects/pillarbox_left_horizontal/gaussian.json >+%%DATADIR%%/bgfx/effects/pillarbox_left_horizontal/offset_sat.json >+%%DATADIR%%/bgfx/effects/pillarbox_left_vertical/gaussian.json >+%%DATADIR%%/bgfx/effects/pillarbox_left_vertical/offset_sat.json >+%%DATADIR%%/bgfx/effects/pillarbox_right_horizontal/gaussian.json >+%%DATADIR%%/bgfx/effects/pillarbox_right_horizontal/offset_sat.json >+%%DATADIR%%/bgfx/effects/pillarbox_right_vertical/gaussian.json >+%%DATADIR%%/bgfx/effects/pillarbox_right_vertical/offset_sat.json >+%%DATADIR%%/bgfx/effects/screen_add.json >+%%DATADIR%%/bgfx/effects/screen_blend.json >+%%DATADIR%%/bgfx/effects/screen_multiply.json >+%%DATADIR%%/bgfx/effects/screen_opaque.json >+%%DATADIR%%/bgfx/effects/unfiltered/LICENSE >+%%DATADIR%%/bgfx/effects/unfiltered/README.md >+%%DATADIR%%/bgfx/effects/unfiltered/blit.json >+%%DATADIR%%/bgfx/effects/warp/dilation-horizontal-fast.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/custom-jinc2-sharper.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-2xbr-3d-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-2xbr-3d-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-2xbr-3d-pass2.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass2.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass3.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-xbr-fast-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-xbr-fast-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-xbr-fast-pass2.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-xbr-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-xbr-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/super-xbr/super-xbr-pass2.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-sharp.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v2-gamma.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v2.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v4-gamma.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v4.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v4b.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v5-gamma.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv1-noblend.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-3d.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-fast.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-a-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-accuracy-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-accuracy-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-b-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-c-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-d-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-noblend-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2-noblend.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv2.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv3-multipass/xbr-lv3-pass0.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv3-multipass/xbr-lv3-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv3-noblend.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-lv3.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass1.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass2.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass3.json >+%%DATADIR%%/bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass4.json >+%%DATADIR%%/bgfx/layouts/sample/horizontal/default.lay >+%%DATADIR%%/bgfx/layouts/sample/vertical/default.lay >+%%DATADIR%%/bgfx/shaders/dx11/chains/blurs/fs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/blurs/vs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_crt-geom-deluxe.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt/fs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/crt/vs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/default/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/default/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/eagle/fs_eagle.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/eagle/vs_eagle.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_chroma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_color.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_defocus.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_distortion.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_post.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_prescale.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_scanline.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_chroma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_color.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_defocus.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_distortion.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_post.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_prescale.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_scanline.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/fs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/fs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/fs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/vs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/vs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/vs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/fs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/fs_persistence.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/vs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/vs_persistence.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_bcg.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_palette16.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_rgb32.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_yuy16.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_lut.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_saturation.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_saturation.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/unfiltered/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/unfiltered/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/warp/fs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/warp/vs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/dx11/fs_gui.bin >+%%DATADIR%%/bgfx/shaders/dx11/fs_screen.bin >+%%DATADIR%%/bgfx/shaders/dx11/vs_gui.bin >+%%DATADIR%%/bgfx/shaders/dx11/vs_screen.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/blurs/fs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/blurs/vs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_crt-geom-deluxe.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt/fs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/crt/vs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/default/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/default/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/eagle/fs_eagle.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/eagle/vs_eagle.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_chroma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_color.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_defocus.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_distortion.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_post.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_prescale.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_scanline.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_chroma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_color.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_defocus.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_distortion.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_post.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_prescale.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_scanline.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/fs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/fs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/fs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/vs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/vs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/vs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/fs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/fs_persistence.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/vs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/vs_persistence.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_bcg.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_palette16.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_rgb32.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_yuy16.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_lut.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_saturation.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_saturation.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/unfiltered/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/unfiltered/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/warp/fs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/warp/vs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/dx9/fs_gui.bin >+%%DATADIR%%/bgfx/shaders/dx9/fs_screen.bin >+%%DATADIR%%/bgfx/shaders/dx9/vs_gui.bin >+%%DATADIR%%/bgfx/shaders/dx9/vs_screen.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/blurs/fs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/blurs/vs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_crt-geom-deluxe.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt/fs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/crt/vs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/default/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/default/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/eagle/fs_eagle.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/eagle/vs_eagle.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_chroma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_color.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_defocus.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_distortion.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_post.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_prescale.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_scanline.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_chroma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_color.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_defocus.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_distortion.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_post.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_prescale.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_scanline.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hqx/fs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hqx/fs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hqx/fs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hqx/vs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hqx/vs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/hqx/vs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/fs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/fs_persistence.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/vs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/vs_persistence.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_bcg.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_palette16.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_rgb32.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_yuy16.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_lut.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_saturation.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_saturation.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/unfiltered/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/unfiltered/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/warp/fs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/warp/vs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/essl/fs_gui.bin >+%%DATADIR%%/bgfx/shaders/essl/fs_screen.bin >+%%DATADIR%%/bgfx/shaders/essl/vs_gui.bin >+%%DATADIR%%/bgfx/shaders/essl/vs_screen.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/blurs/fs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/blurs/vs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_crt-geom-deluxe.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt/fs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/crt/vs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/default/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/default/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/eagle/fs_eagle.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/eagle/vs_eagle.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_chroma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_color.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_defocus.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_distortion.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_post.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_prescale.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_scanline.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_chroma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_color.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_defocus.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_distortion.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_post.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_prescale.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_scanline.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/fs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/fs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/fs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/vs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/vs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/vs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/fs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/fs_persistence.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/vs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/vs_persistence.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_bcg.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_palette16.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_rgb32.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_yuy16.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_lut.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_saturation.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_saturation.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/unfiltered/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/unfiltered/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/warp/fs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/warp/vs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/glsl/fs_gui.bin >+%%DATADIR%%/bgfx/shaders/glsl/fs_screen.bin >+%%DATADIR%%/bgfx/shaders/glsl/vs_gui.bin >+%%DATADIR%%/bgfx/shaders/glsl/vs_screen.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/blurs/fs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/blurs/vs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_crt-geom-deluxe.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt/fs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/crt/vs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/default/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/default/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/eagle/fs_eagle.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/eagle/vs_eagle.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_chroma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_color.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_defocus.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_distortion.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_post.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_prescale.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_scanline.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_chroma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_color.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_defocus.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_distortion.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_post.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_prescale.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_scanline.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hqx/fs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hqx/fs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hqx/fs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hqx/vs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hqx/vs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/hqx/vs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/fs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/fs_persistence.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/vs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/vs_persistence.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_bcg.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_palette16.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_rgb32.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_yuy16.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_lut.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_saturation.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_saturation.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/unfiltered/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/unfiltered/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/warp/fs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/warp/vs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/metal/fs_gui.bin >+%%DATADIR%%/bgfx/shaders/metal/fs_screen.bin >+%%DATADIR%%/bgfx/shaders/metal/vs_gui.bin >+%%DATADIR%%/bgfx/shaders/metal/vs_screen.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/blurs/fs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/blurs/vs_smart-blur.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_crt-geom-deluxe.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_crt-geom.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_gaussx.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_gaussy.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_lowpass.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_mipmap8.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_phosphor_apply.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_phosphor_update.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt/fs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/crt/vs_crt-caligari.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/default/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/default/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/eagle/fs_eagle.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/eagle/vs_eagle.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_chroma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_color.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_defocus.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_distortion.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_post.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_prescale.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_scanline.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_chroma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_color.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_deconverge.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_defocus.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_distortion.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_ntsc_decode.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_ntsc_encode.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_phosphor.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_post.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_prescale.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_scanline.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/fs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/fs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/fs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/vs_hq2x.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/vs_hq3x.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/vs_hq4x.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/fs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/fs_persistence.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/vs_lcd-grid.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/vs_persistence.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_bcg.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_palette16.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_rgb32.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_yuy16.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_lut.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_saturation.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_bob-and-ghost-deinterlace.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_deposterize-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_deposterize-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_saturation.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/fs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/fs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/vs_gaussian.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/vs_offset_sat.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/unfiltered/fs_blit.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/unfiltered/vs_blit.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/warp/fs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/warp/vs_dilation-horizontal-fast.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv1-noblend.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-3d.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-fast.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-noblend.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv3-noblend.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv3.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >+%%DATADIR%%/bgfx/shaders/spirv/fs_gui.bin >+%%DATADIR%%/bgfx/shaders/spirv/fs_screen.bin >+%%DATADIR%%/bgfx/shaders/spirv/vs_gui.bin >+%%DATADIR%%/bgfx/shaders/spirv/vs_screen.bin >+%%DATADIR%%/ctrlr/hotrod.cfg >+%%DATADIR%%/ctrlr/hotrodse.cfg >+%%DATADIR%%/ctrlr/scorpionxg.cfg >+%%DATADIR%%/ctrlr/slikstik.cfg >+%%DATADIR%%/ctrlr/xarcade.cfg > %%DATADIR%%/hash/32x.xml > %%DATADIR%%/hash/3do_m2.xml >-%%DATADIR%%/hash/a2600_cass.xml >+%%DATADIR%%/hash/README.md > %%DATADIR%%/hash/a2600.xml >+%%DATADIR%%/hash/a2600_cass.xml > %%DATADIR%%/hash/a5200.hsi > %%DATADIR%%/hash/a5200.xml > %%DATADIR%%/hash/a7800.xml >+%%DATADIR%%/hash/a800.xml > %%DATADIR%%/hash/a800_cass.xml > %%DATADIR%%/hash/a800_flop.xml >-%%DATADIR%%/hash/a800.xml >-%%DATADIR%%/hash/abc1600.xml >-%%DATADIR%%/hash/abc80_cass.xml >-%%DATADIR%%/hash/abc80_flop.xml >-%%DATADIR%%/hash/abc800_hdd.xml >+%%DATADIR%%/hash/abc1600_flop.xml > %%DATADIR%%/hash/abc800.xml >+%%DATADIR%%/hash/abc800_hdd.xml > %%DATADIR%%/hash/abc806.xml >+%%DATADIR%%/hash/abc80_cass.xml >+%%DATADIR%%/hash/abc80_flop.xml > %%DATADIR%%/hash/acrnsys_flop.xml > %%DATADIR%%/hash/acrnsys_rom.xml > %%DATADIR%%/hash/adam_cart.xml >@@ -79,6 +1378,7 @@ libexec/mame/unidasm > %%DATADIR%%/hash/aleste.xml > %%DATADIR%%/hash/alice32.xml > %%DATADIR%%/hash/alice90.xml >+%%DATADIR%%/hash/alphasmart_kapps.xml > %%DATADIR%%/hash/alphatro_cart.xml > %%DATADIR%%/hash/alphatro_flop.xml > %%DATADIR%%/hash/altos5.xml >@@ -86,14 +1386,17 @@ libexec/mame/unidasm > %%DATADIR%%/hash/amiga_a1000.xml > %%DATADIR%%/hash/amiga_a3000.xml > %%DATADIR%%/hash/amiga_apps.xml >+%%DATADIR%%/hash/amiga_demos.xml > %%DATADIR%%/hash/amiga_flop.xml > %%DATADIR%%/hash/amiga_hardware.xml >+%%DATADIR%%/hash/amiga_hdd.xml > %%DATADIR%%/hash/amiga_workbench.xml > %%DATADIR%%/hash/amigaaga_flop.xml > %%DATADIR%%/hash/amigaecs_flop.xml > %%DATADIR%%/hash/amigaocs_flop.xml > %%DATADIR%%/hash/ampro.xml > %%DATADIR%%/hash/apc.xml >+%%DATADIR%%/hash/apexc_cyl.xml > %%DATADIR%%/hash/apfimag_cass.xml > %%DATADIR%%/hash/apfm1000.xml > %%DATADIR%%/hash/apogee.xml >@@ -103,15 +1406,20 @@ libexec/mame/unidasm > %%DATADIR%%/hash/apple2_flop_clcracked.xml > %%DATADIR%%/hash/apple2_flop_misc.xml > %%DATADIR%%/hash/apple2_flop_orig.xml >-%%DATADIR%%/hash/apple2gs.xml >+%%DATADIR%%/hash/apple2gs_flop_clcracked.xml >+%%DATADIR%%/hash/apple2gs_flop_misc.xml >+%%DATADIR%%/hash/apple2gs_flop_orig.xml > %%DATADIR%%/hash/apple3.xml > %%DATADIR%%/hash/applix_flop.xml > %%DATADIR%%/hash/apricot_flop.xml >+%%DATADIR%%/hash/apxen_flop.xml > %%DATADIR%%/hash/aquarius_cart.xml > %%DATADIR%%/hash/aquarius_cass.xml > %%DATADIR%%/hash/arb.xml > %%DATADIR%%/hash/arcadia.xml > %%DATADIR%%/hash/archimedes.xml >+%%DATADIR%%/hash/archimedes_hdd.xml >+%%DATADIR%%/hash/archimedes_rom.xml > %%DATADIR%%/hash/astrocde.xml > %%DATADIR%%/hash/atom_cass.xml > %%DATADIR%%/hash/atom_flop.xml >@@ -119,6 +1427,7 @@ libexec/mame/unidasm > %%DATADIR%%/hash/attache.xml > %%DATADIR%%/hash/aussiebyte.xml > %%DATADIR%%/hash/b2m.xml >+%%DATADIR%%/hash/basf7100.xml > %%DATADIR%%/hash/bbc_cass.xml > %%DATADIR%%/hash/bbc_flop_32016.xml > %%DATADIR%%/hash/bbc_flop_6502.xml >@@ -130,9 +1439,9 @@ libexec/mame/unidasm > %%DATADIR%%/hash/bbc_flop_z80.xml > %%DATADIR%%/hash/bbc_hdd.xml > %%DATADIR%%/hash/bbc_rom.xml >+%%DATADIR%%/hash/bbcb_flop.xml > %%DATADIR%%/hash/bbcb_flop_orig.xml > %%DATADIR%%/hash/bbcb_flop_us.xml >-%%DATADIR%%/hash/bbcb_flop.xml > %%DATADIR%%/hash/bbcbc.xml > %%DATADIR%%/hash/bbcm_cart.xml > %%DATADIR%%/hash/bbcm_flop.xml >@@ -173,6 +1482,7 @@ libexec/mame/unidasm > %%DATADIR%%/hash/cgenie_flop_rom.xml > %%DATADIR%%/hash/channelf.xml > %%DATADIR%%/hash/chessmstdm.xml >+%%DATADIR%%/hash/chip8_quik.xml > %%DATADIR%%/hash/clickstart_cart.xml > %%DATADIR%%/hash/clipper_flop.xml > %%DATADIR%%/hash/coco_cart.xml >@@ -193,6 +1503,7 @@ libexec/mame/unidasm > %%DATADIR%%/hash/dc.xml > %%DATADIR%%/hash/dgnalpha_flop.xml > %%DATADIR%%/hash/dgnbeta_flop.xml >+%%DATADIR%%/hash/digilog320.xml > %%DATADIR%%/hash/dim68k.xml > %%DATADIR%%/hash/dmv.xml > %%DATADIR%%/hash/dps1.xml >@@ -202,8 +1513,10 @@ libexec/mame/unidasm > %%DATADIR%%/hash/dragon_flop.xml > %%DATADIR%%/hash/dragon_os9.xml > %%DATADIR%%/hash/e01_flop.xml >+%%DATADIR%%/hash/easy_karaoke_cart.xml > %%DATADIR%%/hash/ec1841.xml > %%DATADIR%%/hash/einstein.xml >+%%DATADIR%%/hash/ekara_japan.xml > %%DATADIR%%/hash/ekara_japan_a.xml > %%DATADIR%%/hash/ekara_japan_ac.xml > %%DATADIR%%/hash/ekara_japan_bh.xml >@@ -216,7 +1529,6 @@ libexec/mame/unidasm > %%DATADIR%%/hash/ekara_japan_s.xml > %%DATADIR%%/hash/ekara_japan_sp.xml > %%DATADIR%%/hash/ekara_japan_web.xml >-%%DATADIR%%/hash/ekara_japan.xml > %%DATADIR%%/hash/ekara_pal.xml > %%DATADIR%%/hash/ekara_us.xml > %%DATADIR%%/hash/electron_cart.xml >@@ -233,16 +1545,20 @@ libexec/mame/unidasm > %%DATADIR%%/hash/ews286_flop.xml > %%DATADIR%%/hash/excalibur64.xml > %%DATADIR%%/hash/exl100.xml >+%%DATADIR%%/hash/famibox.xml > %%DATADIR%%/hash/famicom_cass.xml > %%DATADIR%%/hash/famicom_flop.xml > %%DATADIR%%/hash/fidel_msc.xml > %%DATADIR%%/hash/fidel_sc6.xml > %%DATADIR%%/hash/fidel_scc.xml >+%%DATADIR%%/hash/fm77av.xml > %%DATADIR%%/hash/fm7_cass.xml > %%DATADIR%%/hash/fm7_disk.xml >-%%DATADIR%%/hash/fm77av.xml >+%%DATADIR%%/hash/fm8_cass.xml > %%DATADIR%%/hash/fmtowns_cd.xml >-%%DATADIR%%/hash/fmtowns_flop.xml >+%%DATADIR%%/hash/fmtowns_flop_cracked.xml >+%%DATADIR%%/hash/fmtowns_flop_misc.xml >+%%DATADIR%%/hash/fmtowns_flop_orig.xml > %%DATADIR%%/hash/galaxy.xml > %%DATADIR%%/hash/gamate.xml > %%DATADIR%%/hash/gameboy.xml >@@ -251,8 +1567,8 @@ libexec/mame/unidasm > %%DATADIR%%/hash/gameking.xml > %%DATADIR%%/hash/gameking3.xml > %%DATADIR%%/hash/gamepock.xml >-%%DATADIR%%/hash/gba_ereader.xml > %%DATADIR%%/hash/gba.xml >+%%DATADIR%%/hash/gba_ereader.xml > %%DATADIR%%/hash/gbcolor.xml > %%DATADIR%%/hash/gcslottv.xml > %%DATADIR%%/hash/ggm.xml >@@ -273,7 +1589,6 @@ libexec/mame/unidasm > %%DATADIR%%/hash/gx4000.xml > %%DATADIR%%/hash/h21.xml > %%DATADIR%%/hash/horizon.xml >-%%DATADIR%%/hash/hp_ipc.xml > %%DATADIR%%/hash/hp85_rom.xml > %%DATADIR%%/hash/hp86_rom.xml > %%DATADIR%%/hash/hp9825b_rom.xml >@@ -283,18 +1598,20 @@ libexec/mame/unidasm > %%DATADIR%%/hash/hp9k3xx_cdrom.xml > %%DATADIR%%/hash/hp9k3xx_flop.xml > %%DATADIR%%/hash/hp9k3xx_hdd.xml >+%%DATADIR%%/hash/hp_ipc.xml >+%%DATADIR%%/hash/hp_ipc_rom.xml > %%DATADIR%%/hash/ht68k.xml > %%DATADIR%%/hash/hx20_rom.xml >-%%DATADIR%%/hash/hyperscan_card.xml > %%DATADIR%%/hash/hyperscan.xml >+%%DATADIR%%/hash/hyperscan_card.xml > %%DATADIR%%/hash/i7000_card.xml > %%DATADIR%%/hash/ibm5140.xml >+%%DATADIR%%/hash/ibm5150.xml > %%DATADIR%%/hash/ibm5150_cass.xml > %%DATADIR%%/hash/ibm5150_hdd.xml >-%%DATADIR%%/hash/ibm5150.xml >+%%DATADIR%%/hash/ibm5170.xml > %%DATADIR%%/hash/ibm5170_cdrom.xml > %%DATADIR%%/hash/ibm5170_hdd.xml >-%%DATADIR%%/hash/ibm5170.xml > %%DATADIR%%/hash/ibm6580.xml > %%DATADIR%%/hash/ibmpcjr_cart.xml > %%DATADIR%%/hash/ibmpcjr_flop.xml >@@ -337,12 +1654,16 @@ libexec/mame/unidasm > %%DATADIR%%/hash/laser2001_cart.xml > %%DATADIR%%/hash/laser2001_flop.xml > %%DATADIR%%/hash/leapfrog_didj_cart.xml >+%%DATADIR%%/hash/leapfrog_iquest_cart.xml > %%DATADIR%%/hash/leapfrog_leappad_cart.xml > %%DATADIR%%/hash/leapfrog_ltleappad_cart.xml > %%DATADIR%%/hash/leapfrog_mfleappad_cart.xml >+%%DATADIR%%/hash/leapfrog_zippity_cart.xml > %%DATADIR%%/hash/leapster.xml >+%%DATADIR%%/hash/leapster_explorer_cart.xml > %%DATADIR%%/hash/lisa.xml > %%DATADIR%%/hash/lisa2.xml >+%%DATADIR%%/hash/lk3000.xml > %%DATADIR%%/hash/lviv.xml > %%DATADIR%%/hash/lynx.xml > %%DATADIR%%/hash/m20.xml >@@ -355,6 +1676,10 @@ libexec/mame/unidasm > %%DATADIR%%/hash/mac_hdflop.xml > %%DATADIR%%/hash/mbc200.xml > %%DATADIR%%/hash/mbc55x.xml >+%%DATADIR%%/hash/mbee_cart.xml >+%%DATADIR%%/hash/mbee_cass.xml >+%%DATADIR%%/hash/mbee_flop.xml >+%%DATADIR%%/hash/mbee_quik.xml > %%DATADIR%%/hash/mc10.xml > %%DATADIR%%/hash/mc1000_cass.xml > %%DATADIR%%/hash/mc1502_flop.xml >@@ -392,10 +1717,10 @@ libexec/mame/unidasm > %%DATADIR%%/hash/msx1_cart.xml > %%DATADIR%%/hash/msx1_cass.xml > %%DATADIR%%/hash/msx1_flop.xml >+%%DATADIR%%/hash/msx2.hsi > %%DATADIR%%/hash/msx2_cart.xml > %%DATADIR%%/hash/msx2_cass.xml > %%DATADIR%%/hash/msx2_flop.xml >-%%DATADIR%%/hash/msx2.hsi > %%DATADIR%%/hash/msx2p_flop.xml > %%DATADIR%%/hash/msxr_flop.xml > %%DATADIR%%/hash/mt65_cass.xml >@@ -419,13 +1744,15 @@ libexec/mame/unidasm > %%DATADIR%%/hash/nascom_socket.xml > %%DATADIR%%/hash/neocd.xml > %%DATADIR%%/hash/neogeo.xml >+%%DATADIR%%/hash/nes.hsi >+%%DATADIR%%/hash/nes.xml > %%DATADIR%%/hash/nes_ade.xml > %%DATADIR%%/hash/nes_datach.xml > %%DATADIR%%/hash/nes_kstudio.xml > %%DATADIR%%/hash/nes_ntbrom.xml >-%%DATADIR%%/hash/nes.hsi >-%%DATADIR%%/hash/nes.xml > %%DATADIR%%/hash/next.xml >+%%DATADIR%%/hash/next_cdrom.xml >+%%DATADIR%%/hash/next_hdd.xml > %%DATADIR%%/hash/ngp.xml > %%DATADIR%%/hash/ngpc.xml > %%DATADIR%%/hash/nimbus.xml >@@ -451,20 +1778,27 @@ libexec/mame/unidasm > %%DATADIR%%/hash/pc1512_hdd.xml > %%DATADIR%%/hash/pc1640_flop.xml > %%DATADIR%%/hash/pc1640_hdd.xml >+%%DATADIR%%/hash/pc200.xml >+%%DATADIR%%/hash/pc6001_cart.xml >+%%DATADIR%%/hash/pc8001_flop.xml >+%%DATADIR%%/hash/pc8001mk2_flop.xml >+%%DATADIR%%/hash/pc8001mk2sr_flop.xml > %%DATADIR%%/hash/pc8201.xml > %%DATADIR%%/hash/pc8801_cass.xml >+%%DATADIR%%/hash/pc8801_cdrom.xml > %%DATADIR%%/hash/pc8801_flop.xml > %%DATADIR%%/hash/pc88va.xml >-%%DATADIR%%/hash/pc98_cd.xml > %%DATADIR%%/hash/pc98.xml >+%%DATADIR%%/hash/pc98_cd.xml > %%DATADIR%%/hash/pcd_flop.xml >-%%DATADIR%%/hash/pce_tourvision.xml > %%DATADIR%%/hash/pce.xml >+%%DATADIR%%/hash/pce_tourvision.xml > %%DATADIR%%/hash/pcecd.xml > %%DATADIR%%/hash/pcfx.xml > %%DATADIR%%/hash/pcw.xml > %%DATADIR%%/hash/pcw16.xml > %%DATADIR%%/hash/pcx_flop.xml >+%%DATADIR%%/hash/pdp1_ptp.xml > %%DATADIR%%/hash/pecom_cass.xml > %%DATADIR%%/hash/pegasus_cart.xml > %%DATADIR%%/hash/pencil2.xml >@@ -479,8 +1813,9 @@ libexec/mame/unidasm > %%DATADIR%%/hash/pi_storyreader_v2_cart.xml > %%DATADIR%%/hash/picno.xml > %%DATADIR%%/hash/pico.xml >-%%DATADIR%%/hash/pippin_flop.xml > %%DATADIR%%/hash/pippin.xml >+%%DATADIR%%/hash/pippin_flop.xml >+%%DATADIR%%/hash/playmaker.xml > %%DATADIR%%/hash/plus4_cart.xml > %%DATADIR%%/hash/plus4_cass.xml > %%DATADIR%%/hash/plus4_flop.xml >@@ -513,13 +1848,16 @@ libexec/mame/unidasm > %%DATADIR%%/hash/ql_flop.xml > %%DATADIR%%/hash/quizwiz.xml > %%DATADIR%%/hash/qx10_flop.xml >+%%DATADIR%%/hash/r8_card.xml > %%DATADIR%%/hash/r9751.xml > %%DATADIR%%/hash/radio86_cart.xml > %%DATADIR%%/hash/radio86_cass.xml > %%DATADIR%%/hash/rainbow.xml >-%%DATADIR%%/hash/README.md >+%%DATADIR%%/hash/roland_tnsc1.xml > %%DATADIR%%/hash/rwtrntcs.xml >-%%DATADIR%%/hash/rx78.xml >+%%DATADIR%%/hash/rx78_cart.xml >+%%DATADIR%%/hash/rx78_cass.xml >+%%DATADIR%%/hash/sagafox.xml > %%DATADIR%%/hash/sage2.xml > %%DATADIR%%/hash/saitek_egr.xml > %%DATADIR%%/hash/saitek_kso.xml >@@ -539,17 +1877,18 @@ libexec/mame/unidasm > %%DATADIR%%/hash/segacd.xml > %%DATADIR%%/hash/sf7000.xml > %%DATADIR%%/hash/sg1000.xml >-%%DATADIR%%/hash/sgi_mips_hdd.xml > %%DATADIR%%/hash/sgi_mips.xml >+%%DATADIR%%/hash/sgi_mips_hdd.xml > %%DATADIR%%/hash/sgx.xml >+%%DATADIR%%/hash/singingstarkaraoke_cart.xml > %%DATADIR%%/hash/sitcom.xml > %%DATADIR%%/hash/smarttv_cart.xml > %%DATADIR%%/hash/smc777.xml > %%DATADIR%%/hash/sms.xml >+%%DATADIR%%/hash/snes.xml > %%DATADIR%%/hash/snes_bspack.xml > %%DATADIR%%/hash/snes_strom.xml > %%DATADIR%%/hash/snes_vkun.xml >-%%DATADIR%%/hash/snes.xml > %%DATADIR%%/hash/snotec.xml > %%DATADIR%%/hash/snread.xml > %%DATADIR%%/hash/snspell.xml >@@ -606,21 +1945,28 @@ libexec/mame/unidasm > %%DATADIR%%/hash/timex_cass.xml > %%DATADIR%%/hash/timex_dock.xml > %%DATADIR%%/hash/tntell.xml >-%%DATADIR%%/hash/to_flop.xml >+%%DATADIR%%/hash/to770_cart.xml >+%%DATADIR%%/hash/to770a_cart.xml > %%DATADIR%%/hash/to7_cart.xml > %%DATADIR%%/hash/to7_cass.xml > %%DATADIR%%/hash/to7_qd.xml >-%%DATADIR%%/hash/to770_cart.xml >-%%DATADIR%%/hash/to770a_cart.xml > %%DATADIR%%/hash/to8_cass.xml > %%DATADIR%%/hash/to8_qd.xml >+%%DATADIR%%/hash/to_flop.xml >+%%DATADIR%%/hash/trs80_cass.xml >+%%DATADIR%%/hash/trs80_flop.xml >+%%DATADIR%%/hash/trs80_quik.xml > %%DATADIR%%/hash/trs80m2.xml > %%DATADIR%%/hash/trsm100.xml >+%%DATADIR%%/hash/ttwist_brainquest_cart.xml >+%%DATADIR%%/hash/turboextreme_cart.xml > %%DATADIR%%/hash/tutor.xml > %%DATADIR%%/hash/tvc_cart.xml > %%DATADIR%%/hash/tvc_cass.xml > %%DATADIR%%/hash/tvc_flop.xml > %%DATADIR%%/hash/tvgogo.xml >+%%DATADIR%%/hash/tx0_ptp.xml >+%%DATADIR%%/hash/u110_card.xml > %%DATADIR%%/hash/unichamp.xml > %%DATADIR%%/hash/ut88.xml > %%DATADIR%%/hash/uzebox.xml >@@ -643,18 +1989,23 @@ libexec/mame/unidasm > %%DATADIR%%/hash/videopac.xml > %%DATADIR%%/hash/vii.xml > %%DATADIR%%/hash/vip.xml >+%%DATADIR%%/hash/vis.xml > %%DATADIR%%/hash/visicom.xml > %%DATADIR%%/hash/vixen.xml > %%DATADIR%%/hash/vsmile_cart.xml > %%DATADIR%%/hash/vsmile_cd.xml > %%DATADIR%%/hash/vsmileb_cart.xml > %%DATADIR%%/hash/vsmilem_cart.xml >+%%DATADIR%%/hash/vtech2_cass.xml >+%%DATADIR%%/hash/vtech_innotab_cart.xml >+%%DATADIR%%/hash/vtech_innotv_cart.xml > %%DATADIR%%/hash/vtech_storio_cart.xml > %%DATADIR%%/hash/vz_cass.xml > %%DATADIR%%/hash/vz_snap.xml > %%DATADIR%%/hash/wangpc.xml > %%DATADIR%%/hash/waveterm.xml > %%DATADIR%%/hash/wicat.xml >+%%DATADIR%%/hash/wizard_cart.xml > %%DATADIR%%/hash/wmbullet.xml > %%DATADIR%%/hash/wscolor.xml > %%DATADIR%%/hash/wswan.xml >@@ -666,9 +2017,223 @@ libexec/mame/unidasm > %%DATADIR%%/hash/xegs.xml > %%DATADIR%%/hash/xerox820.xml > %%DATADIR%%/hash/xerox820ii.xml >+%%DATADIR%%/hash/z80clock.xml > %%DATADIR%%/hash/z80ne_cass.xml > %%DATADIR%%/hash/z80ne_flop.xml > %%DATADIR%%/hash/z88_cart.xml > %%DATADIR%%/hash/zorba.xml > %%DATADIR%%/hash/zx80_cass.xml > %%DATADIR%%/hash/zx81_cass.xml >+%%DATADIR%%/ini/examples/bt601-525.ini >+%%DATADIR%%/ini/examples/bt601-625.ini >+%%DATADIR%%/ini/examples/bt709.ini >+%%DATADIR%%/ini/examples/ntscj.ini >+%%DATADIR%%/ini/examples/p1.ini >+%%DATADIR%%/ini/examples/p14.ini >+%%DATADIR%%/ini/examples/p2.ini >+%%DATADIR%%/ini/examples/p3.ini >+%%DATADIR%%/ini/examples/p35.ini >+%%DATADIR%%/ini/examples/p4.ini >+%%DATADIR%%/ini/examples/p55.ini >+%%DATADIR%%/ini/examples/p7.ini >+%%DATADIR%%/ini/presets/gameboy.ini >+%%DATADIR%%/ini/presets/gba.ini >+%%DATADIR%%/ini/presets/lcd-matrix.ini >+%%DATADIR%%/ini/presets/lcd.ini >+%%DATADIR%%/ini/presets/raster.ini >+%%DATADIR%%/ini/presets/vector-mono.ini >+%%DATADIR%%/ini/presets/vector.ini >+%%DATADIR%%/language/Afrikaans/strings.mo >+%%DATADIR%%/language/Afrikaans/strings.po >+%%DATADIR%%/language/Albanian/strings.mo >+%%DATADIR%%/language/Albanian/strings.po >+%%DATADIR%%/language/Arabic/strings.mo >+%%DATADIR%%/language/Arabic/strings.po >+%%DATADIR%%/language/Basque/strings.mo >+%%DATADIR%%/language/Basque/strings.po >+%%DATADIR%%/language/Belarusian/strings.mo >+%%DATADIR%%/language/Belarusian/strings.po >+%%DATADIR%%/language/Bosnian/strings.mo >+%%DATADIR%%/language/Bosnian/strings.po >+%%DATADIR%%/language/Bulgarian/strings.mo >+%%DATADIR%%/language/Bulgarian/strings.po >+%%DATADIR%%/language/Burmese/strings.mo >+%%DATADIR%%/language/Burmese/strings.po >+%%DATADIR%%/language/Catalan/strings.mo >+%%DATADIR%%/language/Catalan/strings.po >+%%DATADIR%%/language/Chinese_Simplified/strings.mo >+%%DATADIR%%/language/Chinese_Simplified/strings.po >+%%DATADIR%%/language/Chinese_Traditional/strings.mo >+%%DATADIR%%/language/Chinese_Traditional/strings.po >+%%DATADIR%%/language/Croatian/strings.mo >+%%DATADIR%%/language/Croatian/strings.po >+%%DATADIR%%/language/Czech/strings.mo >+%%DATADIR%%/language/Czech/strings.po >+%%DATADIR%%/language/Danish/strings.mo >+%%DATADIR%%/language/Danish/strings.po >+%%DATADIR%%/language/Dutch/strings.mo >+%%DATADIR%%/language/Dutch/strings.po >+%%DATADIR%%/language/English/strings.mo >+%%DATADIR%%/language/English/strings.po >+%%DATADIR%%/language/Estonian/strings.mo >+%%DATADIR%%/language/Estonian/strings.po >+%%DATADIR%%/language/Finnish/strings.mo >+%%DATADIR%%/language/Finnish/strings.po >+%%DATADIR%%/language/French/strings.mo >+%%DATADIR%%/language/French/strings.po >+%%DATADIR%%/language/French_Belgium/strings.mo >+%%DATADIR%%/language/French_Belgium/strings.po >+%%DATADIR%%/language/French_Canada/strings.mo >+%%DATADIR%%/language/French_Canada/strings.po >+%%DATADIR%%/language/Georgian/strings.mo >+%%DATADIR%%/language/Georgian/strings.po >+%%DATADIR%%/language/German/strings.mo >+%%DATADIR%%/language/German/strings.po >+%%DATADIR%%/language/Greek/strings.mo >+%%DATADIR%%/language/Greek/strings.po >+%%DATADIR%%/language/Hebrew/strings.mo >+%%DATADIR%%/language/Hebrew/strings.po >+%%DATADIR%%/language/Hindi/strings.mo >+%%DATADIR%%/language/Hindi/strings.po >+%%DATADIR%%/language/Hungarian/strings.mo >+%%DATADIR%%/language/Hungarian/strings.po >+%%DATADIR%%/language/Indonesian/strings.mo >+%%DATADIR%%/language/Indonesian/strings.po >+%%DATADIR%%/language/Italian/strings.mo >+%%DATADIR%%/language/Italian/strings.po >+%%DATADIR%%/language/Japanese/strings.mo >+%%DATADIR%%/language/Japanese/strings.po >+%%DATADIR%%/language/Korean/strings.mo >+%%DATADIR%%/language/Korean/strings.po >+%%DATADIR%%/language/LICENSE >+%%DATADIR%%/language/Latvian/strings.mo >+%%DATADIR%%/language/Latvian/strings.po >+%%DATADIR%%/language/Lithuanian/strings.mo >+%%DATADIR%%/language/Lithuanian/strings.po >+%%DATADIR%%/language/Macedonian/strings.mo >+%%DATADIR%%/language/Macedonian/strings.po >+%%DATADIR%%/language/Norwegian/strings.mo >+%%DATADIR%%/language/Norwegian/strings.po >+%%DATADIR%%/language/Persian/strings.mo >+%%DATADIR%%/language/Persian/strings.po >+%%DATADIR%%/language/Polish/strings.mo >+%%DATADIR%%/language/Polish/strings.po >+%%DATADIR%%/language/Portuguese/strings.mo >+%%DATADIR%%/language/Portuguese/strings.po >+%%DATADIR%%/language/Portuguese_Brazil/strings.mo >+%%DATADIR%%/language/Portuguese_Brazil/strings.po >+%%DATADIR%%/language/README.md >+%%DATADIR%%/language/Romanian/strings.mo >+%%DATADIR%%/language/Romanian/strings.po >+%%DATADIR%%/language/Russian/strings.mo >+%%DATADIR%%/language/Russian/strings.po >+%%DATADIR%%/language/Serbian/strings.mo >+%%DATADIR%%/language/Serbian/strings.po >+%%DATADIR%%/language/Serbian_Cyrillic/strings.mo >+%%DATADIR%%/language/Serbian_Cyrillic/strings.po >+%%DATADIR%%/language/Slovak/strings.mo >+%%DATADIR%%/language/Slovak/strings.po >+%%DATADIR%%/language/Slovenian/strings.mo >+%%DATADIR%%/language/Slovenian/strings.po >+%%DATADIR%%/language/Spanish/strings.mo >+%%DATADIR%%/language/Spanish/strings.po >+%%DATADIR%%/language/Spanish_Mexico/strings.mo >+%%DATADIR%%/language/Spanish_Mexico/strings.po >+%%DATADIR%%/language/Swedish/strings.mo >+%%DATADIR%%/language/Swedish/strings.po >+%%DATADIR%%/language/Thai/strings.mo >+%%DATADIR%%/language/Thai/strings.po >+%%DATADIR%%/language/Turkish/strings.mo >+%%DATADIR%%/language/Turkish/strings.po >+%%DATADIR%%/language/Ukrainian/strings.mo >+%%DATADIR%%/language/Ukrainian/strings.po >+%%DATADIR%%/language/Vietnamese/strings.mo >+%%DATADIR%%/language/Vietnamese/strings.po >+%%DATADIR%%/plugins/README.md >+%%DATADIR%%/plugins/autofire/autofire_menu.lua >+%%DATADIR%%/plugins/autofire/autofire_save.lua >+%%DATADIR%%/plugins/autofire/init.lua >+%%DATADIR%%/plugins/autofire/plugin.json >+%%DATADIR%%/plugins/boot.lua >+%%DATADIR%%/plugins/cheat/cheat_json.lua >+%%DATADIR%%/plugins/cheat/cheat_simple.lua >+%%DATADIR%%/plugins/cheat/cheat_xml.lua >+%%DATADIR%%/plugins/cheat/init.lua >+%%DATADIR%%/plugins/cheat/plugin.json >+%%DATADIR%%/plugins/cheat/xml_to_json.lua >+%%DATADIR%%/plugins/cheatfind/init.lua >+%%DATADIR%%/plugins/cheatfind/plugin.json >+%%DATADIR%%/plugins/commonui/init.lua >+%%DATADIR%%/plugins/commonui/plugin.json >+%%DATADIR%%/plugins/console/init.lua >+%%DATADIR%%/plugins/console/plugin.json >+%%DATADIR%%/plugins/data/button_char.lua >+%%DATADIR%%/plugins/data/data_command.lua >+%%DATADIR%%/plugins/data/data_gameinit.lua >+%%DATADIR%%/plugins/data/data_hiscore.lua >+%%DATADIR%%/plugins/data/data_history.lua >+%%DATADIR%%/plugins/data/data_%%EMULATOR%%info.lua >+%%DATADIR%%/plugins/data/data_marp.lua >+%%DATADIR%%/plugins/data/data_messinfo.lua >+%%DATADIR%%/plugins/data/data_story.lua >+%%DATADIR%%/plugins/data/data_sysinfo.lua >+%%DATADIR%%/plugins/data/database.lua >+%%DATADIR%%/plugins/data/init.lua >+%%DATADIR%%/plugins/data/load_dat.lua >+%%DATADIR%%/plugins/data/plugin.json >+%%DATADIR%%/plugins/discord/init.lua >+%%DATADIR%%/plugins/discord/plugin.json >+%%DATADIR%%/plugins/dummy/init.lua >+%%DATADIR%%/plugins/dummy/plugin.json >+%%DATADIR%%/plugins/gdbstub/init.lua >+%%DATADIR%%/plugins/gdbstub/plugin.json >+%%DATADIR%%/plugins/hiscore/hiscore.dat >+%%DATADIR%%/plugins/hiscore/init.lua >+%%DATADIR%%/plugins/hiscore/plugin.json >+%%DATADIR%%/plugins/hiscore/sort_hiscore.lua >+%%DATADIR%%/plugins/inputmacro/init.lua >+%%DATADIR%%/plugins/inputmacro/inputmacro_menu.lua >+%%DATADIR%%/plugins/inputmacro/inputmacro_persist.lua >+%%DATADIR%%/plugins/inputmacro/plugin.json >+%%DATADIR%%/plugins/json/LICENSE >+%%DATADIR%%/plugins/json/README.md >+%%DATADIR%%/plugins/json/init.lua >+%%DATADIR%%/plugins/json/plugin.json >+%%DATADIR%%/plugins/layout/init.lua >+%%DATADIR%%/plugins/layout/plugin.json >+%%DATADIR%%/plugins/plugin.schema >+%%DATADIR%%/plugins/portname/init.lua >+%%DATADIR%%/plugins/portname/plugin.json >+%%DATADIR%%/plugins/timecode/init.lua >+%%DATADIR%%/plugins/timecode/plugin.json >+%%DATADIR%%/plugins/timer/init.lua >+%%DATADIR%%/plugins/timer/plugin.json >+%%DATADIR%%/plugins/timer/timer_persist.lua >+%%DATADIR%%/plugins/xml/LICENSE.txt >+%%DATADIR%%/plugins/xml/init.lua >+%%DATADIR%%/plugins/xml/plugin.json >+%%DATADIR%%/samples/LICENSE >+%%DATADIR%%/samples/MM1_keyboard/beep.wav >+%%DATADIR%%/samples/MM1_keyboard/power_switch.wav >+%%DATADIR%%/samples/README.md >+%%DATADIR%%/samples/dir.txt >+%%DATADIR%%/samples/floppy/35_seek_12ms.wav >+%%DATADIR%%/samples/floppy/35_seek_20ms.wav >+%%DATADIR%%/samples/floppy/35_seek_2ms.wav >+%%DATADIR%%/samples/floppy/35_seek_6ms.wav >+%%DATADIR%%/samples/floppy/35_spin_empty.wav >+%%DATADIR%%/samples/floppy/35_spin_end.wav >+%%DATADIR%%/samples/floppy/35_spin_loaded.wav >+%%DATADIR%%/samples/floppy/35_spin_start_empty.wav >+%%DATADIR%%/samples/floppy/35_spin_start_loaded.wav >+%%DATADIR%%/samples/floppy/35_step_1_1.wav >+%%DATADIR%%/samples/floppy/525_seek_12ms.wav >+%%DATADIR%%/samples/floppy/525_seek_20ms.wav >+%%DATADIR%%/samples/floppy/525_seek_2ms.wav >+%%DATADIR%%/samples/floppy/525_seek_6ms.wav >+%%DATADIR%%/samples/floppy/525_spin_empty.wav >+%%DATADIR%%/samples/floppy/525_spin_end.wav >+%%DATADIR%%/samples/floppy/525_spin_loaded.wav >+%%DATADIR%%/samples/floppy/525_spin_start_empty.wav >+%%DATADIR%%/samples/floppy/525_spin_start_loaded.wav >+%%DATADIR%%/samples/floppy/525_step_1_1.wav
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Diff
View Attachment As Raw
Actions:
View
|
Diff
Attachments on
bug 252362
:
221216
|
221217
|
223956
|
223957
|
223958
|
223959
|
224632
|
224633
|
233653
|
233733
|
233766
|
233767
|
233768
|
233830
|
234114
|
234115
|
234119
|
234120
|
234130
|
234289
|
234290
|
235445
|
235455
|
235456
|
235499
|
235504
|
235523
|
235526
|
235644
|
235645
|
235646
|
236147
|
237653
|
237654
|
237699
|
237700
|
237720
|
237734
|
237739