FreeBSD Bugzilla – Attachment 242054 Details for
Bug 268691
emulators/{mame,mess}: Update to 0.254
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[patch]
Update MAME to 0.254 and remove MESS
mame-0.254.patch (text/plain), 133.97 KB, created by
Alastair Hogge
on 2023-05-08 09:46:10 UTC
(
hide
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Description:
Update MAME to 0.254 and remove MESS
Filename:
MIME Type:
Creator:
Alastair Hogge
Created:
2023-05-08 09:46:10 UTC
Size:
133.97 KB
patch
obsolete
>diff --git a/MOVED b/MOVED >index fb3e4d56b26e..c635d645cf59 100644 >--- a/MOVED >+++ b/MOVED >@@ -7534,3 +7534,4 @@ security/gpgme-qt5|security/gpgme-qt@qt5|2023-05-02|Flavorized to add Qt6 suppor > x11-wm/hyprland-devel|x11-wm/hyprland|2023-05-03|Out of date: use x11-wm/hyprland for now > emulators/qemu70|emulators/qemu7|2023-05-04|Use emulators/qemu or emulators/qemu-devel > www/resin3||2023-05-06|Deprecated version, unsupported by upstream for years >+www/mess||2023-05-08|Merged upstream into MAME >diff --git a/emulators/Makefile b/emulators/Makefile >index b7068f53a783..e92d780dab21 100644 >--- a/emulators/Makefile >+++ b/emulators/Makefile >@@ -74,7 +74,6 @@ > SUBDIR += mastergear > SUBDIR += mednafen > SUBDIR += mesen >- SUBDIR += mess > SUBDIR += mgba > SUBDIR += mtools > SUBDIR += mupen64plus >diff --git a/emulators/mame/Makefile b/emulators/mame/Makefile >index 26c2b886b6a9..aebdb69da8a3 100644 >--- a/emulators/mame/Makefile >+++ b/emulators/mame/Makefile >@@ -1,16 +1,21 @@ >-PORTNAME?= mame >-PORTVERSION= 0.250 >+PORTNAME= mame >+PORTVERSION= 0.254 > CATEGORIES= emulators games > > MAINTAINER= agh@riseup.net >-COMMENT?= MAME: a multi-purpose emulation framework >-WWW?= https://mamedev.org/ >+COMMENT= MAME: a multi-purpose emulation framework >+WWW= https://mamedev.org/ > >-LICENSE= BSD3CLAUSE GPLv2 >+LICENSE= BSD2CLAUSE BSD3CLAUSE CC0-1.0 GPLv2 LGPL21 MIT ZLIB > LICENSE_COMB= multi >-LICENSE_FILE= ${WRKSRC}/docs/LICENSE >+LICENSE_FILE_BSD2CLAUSE= ${WRKSRC}/docs/legal/BSD-2-Clause > LICENSE_FILE_BSD3CLAUSE= ${WRKSRC}/docs/legal/BSD-3-Clause >+LICENSE_FILE_CC0-1.0= ${WRKSRC}/docs/legal/CC0 > LICENSE_FILE_GPLv2= ${WRKSRC}/docs/legal/GPL-2.0 >+LICENSE_FILE_LGPL21= ${WRKSRC}/docs/legal/LGPL-2.1 >+LICENSE_FILE_MIT= ${WRKSRC}/docs/legal/MIT >+LICENSE_FILE_ZLIB= ${WRKSRC}/docs/legal/Zlib >+LICENSE_FILE= ${WRKSRC}/docs/LICENSE > > ONLY_FOR_ARCHS= amd64 armv7 i386 powerpc powerpc64 powerpc64le > ONLY_FOR_ARCHS_REASON= not yet ported to any architecture other than armv7, x86, and powerpc* >@@ -23,11 +28,9 @@ LIB_DEPENDS= libexpat.so:textproc/expat2 \ > libpugixml.so:textproc/pugixml > RUN_DEPENDS= liberation-fonts-ttf>=0:x11-fonts/liberation-fonts-ttf > >-USES= compiler:c++14-lang gl gmake jpeg localbase pkgconfig \ >+USES= compiler:c++14-lang gl gmake jpeg localbase lua:54 pkgconfig \ > python:3.9,build qt:5 sdl shebangfix sqlite:3 xorg > >-BINARY_ALIAS= python3=${PYTHON_CMD} python=${PYTHON_CMD} >- > USE_GITHUB= yes > GH_ACCOUNT= mamedev > GH_PROJECT= mame # explicit (master port) >@@ -54,6 +57,7 @@ MAKE_ENV= FULLNAME="mame" \ > TARGET="${MTARGET}" \ > USE_NETWORK=1 > >+BINARY_ALIAS= python3=${PYTHON_CMD} python=${PYTHON_CMD} > SUB_FILES= pkg-message target.ini > SUB_LIST= MSUBTARGET=${MSUBTARGET} \ > MTARGET=${MTARGET} >@@ -61,16 +65,16 @@ SUB_LIST= MSUBTARGET=${MSUBTARGET} \ > PORTDOCS= LICENSE html/* legal/* > PORTEXAMPLES= ${MSUBTARGET}.ini > >-DEBUG_MAKE_ENV= DEBUG=1 >- > OPTIONS_DEFINE= DEBUG DOCS EXAMPLES > DEBUG_DESC= Build with debug profiling and symbols > DOCS_DESC= Install additional MAME documentation > EXAMPLES_DESC= Install example ${EMULATOR}.ini configuration > >+DEBUG_MAKE_ENV= DEBUG=1 >+ > GENIE= ${WRKSRC}/3rdparty/genie >-MSUBTARGET?= mame >-MTARGET?= mame >+MSUBTARGET= mame >+MTARGET= mame > > .include <bsd.port.options.mk> > >@@ -96,63 +100,46 @@ do-build-DOCS-on: > @${RM} ${WRKSRC}/docs/build/html/.buildinfo > > do-install: >-.if ${MSUBTARGET:Mmame} >- (cd ${WRKSRC} && ${INSTALL_PROGRAM} castool chdman floptool imgtool \ >- jedutil ldresample ldverify nltool nlwav pngcmp regrep \ >- romcmp split srcclean testkeys unidasm \ >- ${STAGEDIR}${PREFIX}/bin) >-.endif >+.for PROGRAM in castool chdman floptool imgtool jedutil ldresample ldverify \ >+ nltool nlwav pngcmp regrep romcmp split srcclean testkeys unidasm >+ ${INSTALL_PROGRAM} ${WRKSRC}/${PROGRAM} \ >+ ${STAGEDIR}${PREFIX}/bin >+.endfor > >-.for data in artwork bgfx ctrlr ini language hash plugins samples >- (cd ${WRKSRC} && ${COPYTREE_SHARE} ${data} ${STAGEDIR}${DATADIR}) >+.for data in artwork bgfx ctrlr ini hash language plugins samples >+ (cd ${WRKSRC} && \ >+ ${COPYTREE_SHARE} ${data} ${STAGEDIR}${DATADIR}) > .endfor > > ${MKDIR} ${STAGEDIR}${DOCSDIR} >-.if ${MSUBTARGET:Mmess} >- ${INSTALL_MAN} ${WRKSRC}/docs/man/${MTARGET}.6 \ >- ${STAGEDIR}${MANPREFIX}/man/man6/${EMULATOR}.6 >-.else > ${INSTALL_MAN} ${WRKSRC}/docs/man/*.1 \ > ${STAGEDIR}${MANPREFIX}/man/man1 > ${INSTALL_MAN} ${WRKSRC}/docs/build/man/*.1 \ > ${STAGEDIR}${MANPREFIX}/man/man1 > ${INSTALL_MAN} ${WRKSRC}/docs/man/${EMULATOR}.6 \ > ${STAGEDIR}${MANPREFIX}/man/man6 >- ${INSTALL_MAN} ${WRKSRC}/docs/LICENSE ${STAGEDIR}${DOCSDIR} >- (cd ${WRKSRC}/docs && ${COPYTREE_SHARE} legal ${STAGEDIR}${DOCSDIR}) >-.endif >+ ${INSTALL_MAN} ${WRKSRC}/docs/LICENSE \ >+ ${STAGEDIR}${DOCSDIR} >+ (cd ${WRKSRC}/docs && \ >+ ${COPYTREE_SHARE} legal ${STAGEDIR}${DOCSDIR}) > > do-install-DEBUG-off: >-.if ${MSUBTARGET:Mmess} >- ${INSTALL_PROGRAM} ${WRKSRC}/${MTARGET}${MSUBTARGET} \ >- ${STAGEDIR}${PREFIX}/bin/${EMULATOR} >-.else > ${INSTALL_PROGRAM} ${WRKSRC}/${MSUBTARGET} \ > ${STAGEDIR}${PREFIX}/bin/${EMULATOR} >-.endif > > do-install-DEBUG-on: >-.if ${MSUBTARGET:Mmess} >- ${INSTALL_PROGRAM} ${WRKSRC}/${MTARGET}${MSUBTARGET}d \ >- ${STAGEDIR}${PREFIX}/bin/${EMULATOR} >-.else > ${INSTALL_PROGRAM} ${WRKSRC}/${MSUBTARGET}d \ > ${STAGEDIR}${PREFIX}/bin/${EMULATOR} >-.endif > > post-build: >-.if ${MSUBTARGET:Mmame} > cd ${WRKSRC}/docs && ${SETENV} ${MAKE_ENV} \ > ${MAKE_CMD} ${MAKE_ARGS} man \ > SPHINXBUILD=sphinx-build-${PYTHON_VER} >-.endif > > post-install-DOCS-on: >-.if ${MSUBTARGET:Mmame} > ${MKDIR} ${STAGEDIR}${DOCSDIR} >- (cd ${WRKSRC}/docs/build && ${COPYTREE_SHARE} html \ >- ${STAGEDIR}${DOCSDIR}) >-.endif >+ (cd ${WRKSRC}/docs/build && \ >+ ${COPYTREE_SHARE} html ${STAGEDIR}${DOCSDIR}) > > post-install-EXAMPLES-on: > ${MKDIR} ${STAGEDIR}${EXAMPLESDIR} >@@ -162,7 +149,8 @@ post-install-EXAMPLES-on: > post-patch: > @${RM} ${WRKSRC}/3rdparty/bx/include/compat/freebsd/dirent.h > @${RM} ${WRKSRC}/3rdparty/bx/include/compat/freebsd/signal.h >- @${MV} ${GENIE}/build/gmake.freebsd ${GENIE}/build/gmake.bsd >+ @${MV} ${GENIE}/build/gmake.freebsd \ >+ ${GENIE}/build/gmake.bsd > @${REINPLACE_CMD} -e \ > 's|^\(AR \)|#\1| ; \ > s|^\(CC \)|#\1| ; \ >@@ -179,10 +167,11 @@ post-patch: > @${REINPLACE_CMD} -e 's|= \"gcc|= \"cc|; s|= \"g++|= \"c++|' \ > -e "s|'CXX =|'#CXX =|; s|'CC =|'#CC =|; s| .(ARCH)| |g" \ > ${GENIE}/src/host/scripts.c >- @${GREP} -rl '"png.h"' ${WRKSRC}/src | ${XARGS} ${REINPLACE_CMD} \ >- -e 's|"png.h"|"localpng.h"|' >+ @${GREP} -rl '"png.h"' ${WRKSRC}/src | \ >+ ${XARGS} ${REINPLACE_CMD} -e 's|"png.h"|"localpng.h"|' > @${REINPLACE_CMD} -e 's|"util/png.h"|"util/localpng.h"|' \ > ${WRKSRC}/src/frontend/mame/ui/icorender.cpp >- @${MV} ${WRKSRC}/src/lib/util/png.h ${WRKSRC}/src/lib/util/localpng.h >+ @${MV} ${WRKSRC}/src/lib/util/png.h \ >+ ${WRKSRC}/src/lib/util/localpng.h > > .include <bsd.port.mk> >diff --git a/emulators/mame/distinfo b/emulators/mame/distinfo >index 6982c28a6197..b555b84609b2 100644 >--- a/emulators/mame/distinfo >+++ b/emulators/mame/distinfo >@@ -1,3 +1,3 @@ >-TIMESTAMP = 1669815674 >-SHA256 (mamedev-mame-0.250-mame0250_GH0.tar.gz) = 949ec937b1df50af519f594d690832ca56342983f519b62a4be9c2c0b595d3ad >-SIZE (mamedev-mame-0.250-mame0250_GH0.tar.gz) = 186094955 >+TIMESTAMP = 1683340512 >+SHA256 (mamedev-mame-0.254-mame0254_GH0.tar.gz) = 07a5e2541e75c3511fbad00ad50d7dbd50119a7b054e393d4c64df672d8211a6 >+SIZE (mamedev-mame-0.254-mame0254_GH0.tar.gz) = 203449561 >diff --git a/emulators/mame/files/patch-scripts_toolchain.lua b/emulators/mame/files/patch-scripts_toolchain.lua >new file mode 100644 >index 000000000000..014ee01b1f28 >--- /dev/null >+++ b/emulators/mame/files/patch-scripts_toolchain.lua >@@ -0,0 +1,12 @@ >+--- scripts/toolchain.lua.orig 2023-05-06 02:56:32 UTC >++++ scripts/toolchain.lua >+@@ -60,7 +60,8 @@ function androidToolchainRoot() >+ local hostTags = { >+ windows = "windows-x86_64", >+ linux = "linux-x86_64", >+- macosx = "darwin-x86_64" >++ macosx = "darwin-x86_64", >++ bsd = "freebsd-x86_64" >+ } >+ android.toolchainRoot = (os.getenv("ANDROID_NDK_HOME") or "") .. "/toolchains/llvm/prebuilt/" .. hostTags[os.get()] >+ end >diff --git a/emulators/mame/pkg-plist b/emulators/mame/pkg-plist >index a5a911e9d2f1..36f07ac1497c 100644 >--- a/emulators/mame/pkg-plist >+++ b/emulators/mame/pkg-plist >@@ -165,6 +165,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/bgfx/effects/misc/deposterize-pass1.json > %%DATADIR%%/bgfx/effects/misc/lut.json > %%DATADIR%%/bgfx/effects/misc/saturation.json >+%%DATADIR%%/bgfx/effects/misc/texconv_argb32.json > %%DATADIR%%/bgfx/effects/misc/texconv_palette16.json > %%DATADIR%%/bgfx/effects/misc/texconv_rgb32.json > %%DATADIR%%/bgfx/effects/misc/texconv_yuy16.json >@@ -297,6 +298,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_deposterize-pass0.bin > %%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_deposterize-pass1.bin > %%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_resize_blit.bin > %%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_saturation.bin > %%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.bin > %%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_offset_sat.bin >@@ -483,6 +485,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_deposterize-pass0.bin > %%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_deposterize-pass1.bin > %%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_resize_blit.bin > %%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_saturation.bin > %%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.bin > %%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_offset_sat.bin >@@ -669,6 +672,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_deposterize-pass0.bin > %%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_deposterize-pass1.bin > %%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_resize_blit.bin > %%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_saturation.bin > %%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_gaussian.bin > %%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_offset_sat.bin >@@ -855,6 +859,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_deposterize-pass0.bin > %%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_deposterize-pass1.bin > %%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_resize_blit.bin > %%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_saturation.bin > %%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.bin > %%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_offset_sat.bin >@@ -1041,6 +1046,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_deposterize-pass0.bin > %%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_deposterize-pass1.bin > %%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_resize_blit.bin > %%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_saturation.bin > %%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.bin > %%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_offset_sat.bin >@@ -1227,6 +1233,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_deposterize-pass0.bin > %%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_deposterize-pass1.bin > %%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_lut.bin >+%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_resize_blit.bin > %%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_saturation.bin > %%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_gaussian.bin > %%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_offset_sat.bin >@@ -1360,11 +1367,14 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/a800_cass.xml > %%DATADIR%%/hash/a800_flop.xml > %%DATADIR%%/hash/abc1600_flop.xml >-%%DATADIR%%/hash/abc800.xml > %%DATADIR%%/hash/abc800_hdd.xml >-%%DATADIR%%/hash/abc806.xml >+%%DATADIR%%/hash/abc806_flop.xml > %%DATADIR%%/hash/abc80_cass.xml > %%DATADIR%%/hash/abc80_flop.xml >+%%DATADIR%%/hash/abc80_rom.xml >+%%DATADIR%%/hash/abc830_flop.xml >+%%DATADIR%%/hash/abc832_flop.xml >+%%DATADIR%%/hash/abc838_flop.xml > %%DATADIR%%/hash/acrnsys_flop.xml > %%DATADIR%%/hash/acrnsys_rom.xml > %%DATADIR%%/hash/adam_cart.xml >@@ -1446,6 +1456,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/bbcmc_flop.xml > %%DATADIR%%/hash/bdesignm_design_cart.xml > %%DATADIR%%/hash/bdesignm_game_cart.xml >+%%DATADIR%%/hash/bingobear.xml > %%DATADIR%%/hash/bk0010.xml > %%DATADIR%%/hash/bkrankp_cart.xml > %%DATADIR%%/hash/bml3_flop.xml >@@ -1480,6 +1491,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/cgenie_cass.xml > %%DATADIR%%/hash/cgenie_flop_rom.xml > %%DATADIR%%/hash/channelf.xml >+%%DATADIR%%/hash/chessking_cart.xml > %%DATADIR%%/hash/chessmstdm.xml > %%DATADIR%%/hash/chip8_quik.xml > %%DATADIR%%/hash/clickstart_cart.xml >@@ -1490,8 +1502,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/compclr2_flop.xml > %%DATADIR%%/hash/compis.xml > %%DATADIR%%/hash/comx35_flop.xml >-%%DATADIR%%/hash/conchess_plymate.xml >-%%DATADIR%%/hash/conchess_standard.xml >+%%DATADIR%%/hash/conchess.xml > %%DATADIR%%/hash/copera.xml > %%DATADIR%%/hash/cpc_cass.xml > %%DATADIR%%/hash/cpc_flop.xml >@@ -1592,7 +1603,8 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/horizon.xml > %%DATADIR%%/hash/hp85_rom.xml > %%DATADIR%%/hash/hp86_rom.xml >-%%DATADIR%%/hash/hp9825b_rom.xml >+%%DATADIR%%/hash/hp9825_rom.xml >+%%DATADIR%%/hash/hp9831_rom.xml > %%DATADIR%%/hash/hp9835a_rom.xml > %%DATADIR%%/hash/hp9845a_rom.xml > %%DATADIR%%/hash/hp9845b_rom.xml >@@ -1705,6 +1717,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/mikrosha_cass.xml > %%DATADIR%%/hash/mindset_flop.xml > %%DATADIR%%/hash/misterx.xml >+%%DATADIR%%/hash/mk14_quik.xml > %%DATADIR%%/hash/mm1_flop.xml > %%DATADIR%%/hash/mo5_cart.xml > %%DATADIR%%/hash/mo5_cass.xml >@@ -1714,9 +1727,11 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/mo6_flop.xml > %%DATADIR%%/hash/mobigo_cart.xml > %%DATADIR%%/hash/monon_color.xml >+%%DATADIR%%/hash/mpf1_rom.xml > %%DATADIR%%/hash/mpu1000.xml > %%DATADIR%%/hash/mpz80.xml > %%DATADIR%%/hash/msx.hsi >+%%DATADIR%%/hash/msx1_bee_card.xml > %%DATADIR%%/hash/msx1_cart.xml > %%DATADIR%%/hash/msx1_cass.xml > %%DATADIR%%/hash/msx1_flop.xml >@@ -1726,6 +1741,8 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/msx2_cass.xml > %%DATADIR%%/hash/msx2_flop.xml > %%DATADIR%%/hash/msx2p_flop.xml >+%%DATADIR%%/hash/msx_softcard.xml >+%%DATADIR%%/hash/msx_yamaha_minicart.xml > %%DATADIR%%/hash/msxr_flop.xml > %%DATADIR%%/hash/mt65_cass.xml > %%DATADIR%%/hash/mt65_rom.xml >@@ -1768,6 +1785,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/octopus.xml > %%DATADIR%%/hash/ondra.xml > %%DATADIR%%/hash/orao.xml >+%%DATADIR%%/hash/oric1_cass.xml > %%DATADIR%%/hash/orion_cart.xml > %%DATADIR%%/hash/orion_cass.xml > %%DATADIR%%/hash/orion_flop.xml >@@ -1805,6 +1823,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/pcw.xml > %%DATADIR%%/hash/pcw16.xml > %%DATADIR%%/hash/pcx_flop.xml >+%%DATADIR%%/hash/pda600.xml > %%DATADIR%%/hash/pdp1_ptp.xml > %%DATADIR%%/hash/pecom_cass.xml > %%DATADIR%%/hash/pegasus_cart.xml >@@ -1843,6 +1862,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/psi98.xml > %%DATADIR%%/hash/psion1.xml > %%DATADIR%%/hash/psion2.xml >+%%DATADIR%%/hash/psion_ssd.xml > %%DATADIR%%/hash/psx.xml > %%DATADIR%%/hash/pt68k2.xml > %%DATADIR%%/hash/pv1000.xml >@@ -1919,6 +1939,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/spectrum_mgt_flop.xml > %%DATADIR%%/hash/spectrum_microdrive.xml > %%DATADIR%%/hash/spectrum_wafadrive.xml >+%%DATADIR%%/hash/sprachmg.xml > %%DATADIR%%/hash/squale_cart.xml > %%DATADIR%%/hash/ssem_quik.xml > %%DATADIR%%/hash/st_cart.xml >@@ -1961,6 +1982,7 @@ man/man6/%%EMULATOR%%.6.gz > %%DATADIR%%/hash/to8_cass.xml > %%DATADIR%%/hash/to8_qd.xml > %%DATADIR%%/hash/to_flop.xml >+%%DATADIR%%/hash/triton_rom.xml > %%DATADIR%%/hash/trs80_cass.xml > %%DATADIR%%/hash/trs80_flop.xml > %%DATADIR%%/hash/trs80_quik.xml >diff --git a/emulators/mess/Makefile b/emulators/mess/Makefile >deleted file mode 100644 >index 2e8f80cd583a..000000000000 >--- a/emulators/mess/Makefile >+++ /dev/null >@@ -1,13 +0,0 @@ >-PORTNAME= mess >-MTARGET= mame >-MSUBTARGET= mess >-COMMENT= Multiple Emulator Super System >-WWW= http://mess.redump.net/start >- >-MASTERDIR= ${.CURDIR}/../mame >-DESCR= ${.CURDIR}/pkg-descr >-PLIST= ${.CURDIR}/pkg-plist >- >-OPTIONS_EXCLUDE= DOCS >- >-.include "${MASTERDIR}/Makefile" >diff --git a/emulators/mess/pkg-descr b/emulators/mess/pkg-descr >deleted file mode 100644 >index c979d80981cb..000000000000 >--- a/emulators/mess/pkg-descr >+++ /dev/null >@@ -1,3 +0,0 @@ >-Multi Emulator Super System (MESS), was a project extending MAME beyond >-documenting and emulating arcade machines and games. As of 2015-05-27 Both >-the MAME and MESS projects merged into MAME. >diff --git a/emulators/mess/pkg-plist b/emulators/mess/pkg-plist >deleted file mode 100644 >index bce72aa2b821..000000000000 >--- a/emulators/mess/pkg-plist >+++ /dev/null >@@ -1,2224 +0,0 @@ >-bin/%%EMULATOR%% >-man/man6/%%EMULATOR%%.6.gz >-%%DATADIR%%/artwork/LICENSE >-%%DATADIR%%/artwork/README.md >-%%DATADIR%%/artwork/aperture-grille.png >-%%DATADIR%%/artwork/aperture.png >-%%DATADIR%%/artwork/aperture1x2rb.png >-%%DATADIR%%/artwork/aperture1x3rb.png >-%%DATADIR%%/artwork/aperture2x4bg.png >-%%DATADIR%%/artwork/aperture2x4rb.png >-%%DATADIR%%/artwork/aperture4x6.png >-%%DATADIR%%/artwork/bgfx/border_blur/default.lay >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/add_alpha.py >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_1_2_bgr.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_1_4_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_2_4_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_2_5_bgr.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/aperture_3_6_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/delta_1_2x1_bgr.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/delta_1_4x1_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/delta_2_4x1_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/delta_2_4x2_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/none.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/slot_2_4x4_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/slot_2_5x4_bgr.png >-%%DATADIR%%/artwork/bgfx/chains/crt-geom/slot_3_7x6_rgb.png >-%%DATADIR%%/artwork/bgfx/chains/hq2x.png >-%%DATADIR%%/artwork/bgfx/chains/hq3x.png >-%%DATADIR%%/artwork/bgfx/chains/hq4x.png >-%%DATADIR%%/artwork/chess/README.md >-%%DATADIR%%/artwork/chess/bb.svg >-%%DATADIR%%/artwork/chess/bk.svg >-%%DATADIR%%/artwork/chess/bn.svg >-%%DATADIR%%/artwork/chess/bp.svg >-%%DATADIR%%/artwork/chess/bq.svg >-%%DATADIR%%/artwork/chess/br.svg 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>-%%DATADIR%%/bgfx/effects/hlsl/distortion.json >-%%DATADIR%%/bgfx/effects/hlsl/ntsc_decode.json >-%%DATADIR%%/bgfx/effects/hlsl/ntsc_encode.json >-%%DATADIR%%/bgfx/effects/hlsl/phosphor.json >-%%DATADIR%%/bgfx/effects/hlsl/post.json >-%%DATADIR%%/bgfx/effects/hlsl/prescale.json >-%%DATADIR%%/bgfx/effects/hlsl/scanline.json >-%%DATADIR%%/bgfx/effects/hqx/hq2x.json >-%%DATADIR%%/bgfx/effects/hqx/hq3x.json >-%%DATADIR%%/bgfx/effects/hqx/hq4x.json >-%%DATADIR%%/bgfx/effects/lcd-grid/lcd-grid.json >-%%DATADIR%%/bgfx/effects/lcd-grid/persistence.json >-%%DATADIR%%/bgfx/effects/misc/bcg_adjust.json >-%%DATADIR%%/bgfx/effects/misc/blit.json >-%%DATADIR%%/bgfx/effects/misc/blit_palette16.json >-%%DATADIR%%/bgfx/effects/misc/deposterize-pass0.json >-%%DATADIR%%/bgfx/effects/misc/deposterize-pass1.json >-%%DATADIR%%/bgfx/effects/misc/lut.json >-%%DATADIR%%/bgfx/effects/misc/saturation.json >-%%DATADIR%%/bgfx/effects/misc/texconv_palette16.json >-%%DATADIR%%/bgfx/effects/misc/texconv_rgb32.json 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>-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_crt-geom-deluxe.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/fs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt-geom/vs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt/fs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/crt/vs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/default/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/default/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/eagle/fs_eagle.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/eagle/vs_eagle.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_chroma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_color.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_defocus.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_distortion.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_post.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_prescale.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/fs_scanline.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_chroma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_color.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_defocus.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_distortion.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_post.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_prescale.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hlsl/vs_scanline.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/fs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/fs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/fs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/vs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/vs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/hqx/vs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/fs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/fs_persistence.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/vs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/lcd-grid/vs_persistence.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_bcg.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_palette16.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_rgb32.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_blit_yuy16.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_lut.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/fs_saturation.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_lut.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/misc/vs_saturation.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/unfiltered/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/unfiltered/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/warp/fs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/warp/vs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/fs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/vs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/dx11/fs_gui.bin >-%%DATADIR%%/bgfx/shaders/dx11/fs_screen.bin >-%%DATADIR%%/bgfx/shaders/dx11/vs_gui.bin >-%%DATADIR%%/bgfx/shaders/dx11/vs_screen.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/blurs/fs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/blurs/vs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_crt-geom-deluxe.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/fs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt-geom/vs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt/fs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/crt/vs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/default/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/default/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/eagle/fs_eagle.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/eagle/vs_eagle.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_chroma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_color.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_defocus.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_distortion.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_post.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_prescale.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/fs_scanline.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_chroma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_color.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_defocus.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_distortion.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_post.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_prescale.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hlsl/vs_scanline.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/fs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/fs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/fs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/vs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/vs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/hqx/vs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/fs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/fs_persistence.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/vs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/lcd-grid/vs_persistence.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_bcg.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_palette16.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_rgb32.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_blit_yuy16.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_lut.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/fs_saturation.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_lut.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/misc/vs_saturation.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/unfiltered/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/unfiltered/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/warp/fs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/warp/vs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/fs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/vs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/dx9/fs_gui.bin >-%%DATADIR%%/bgfx/shaders/dx9/fs_screen.bin >-%%DATADIR%%/bgfx/shaders/dx9/vs_gui.bin >-%%DATADIR%%/bgfx/shaders/dx9/vs_screen.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/blurs/fs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/blurs/vs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_crt-geom-deluxe.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/fs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt-geom/vs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt/fs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/crt/vs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/default/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/default/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/eagle/fs_eagle.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/eagle/vs_eagle.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_chroma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_color.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_defocus.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_distortion.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_post.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_prescale.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/fs_scanline.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_chroma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_color.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_defocus.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_distortion.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_post.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_prescale.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hlsl/vs_scanline.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hqx/fs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hqx/fs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hqx/fs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hqx/vs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hqx/vs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/hqx/vs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/fs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/fs_persistence.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/vs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/lcd-grid/vs_persistence.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_bcg.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_palette16.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_rgb32.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_blit_yuy16.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_lut.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/fs_saturation.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_lut.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/misc/vs_saturation.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_left_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/pillarbox_right_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/unfiltered/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/unfiltered/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/warp/fs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/warp/vs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/fs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/vs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/essl/fs_gui.bin >-%%DATADIR%%/bgfx/shaders/essl/fs_screen.bin >-%%DATADIR%%/bgfx/shaders/essl/vs_gui.bin >-%%DATADIR%%/bgfx/shaders/essl/vs_screen.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/blurs/fs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/blurs/vs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_crt-geom-deluxe.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/fs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt-geom/vs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt/fs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/crt/vs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/default/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/default/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/eagle/fs_eagle.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/eagle/vs_eagle.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_chroma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_color.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_defocus.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_distortion.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_post.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_prescale.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/fs_scanline.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_chroma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_color.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_defocus.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_distortion.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_post.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_prescale.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hlsl/vs_scanline.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/fs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/fs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/fs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/vs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/vs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/hqx/vs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/fs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/fs_persistence.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/vs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/lcd-grid/vs_persistence.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_bcg.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_palette16.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_rgb32.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_blit_yuy16.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_lut.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/fs_saturation.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_lut.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/misc/vs_saturation.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/unfiltered/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/unfiltered/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/warp/fs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/warp/vs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/fs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/vs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/glsl/fs_gui.bin >-%%DATADIR%%/bgfx/shaders/glsl/fs_screen.bin >-%%DATADIR%%/bgfx/shaders/glsl/vs_gui.bin >-%%DATADIR%%/bgfx/shaders/glsl/vs_screen.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/blurs/fs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/blurs/vs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_crt-geom-deluxe.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/fs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt-geom/vs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt/fs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/crt/vs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/default/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/default/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/eagle/fs_eagle.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/eagle/vs_eagle.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_chroma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_color.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_defocus.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_distortion.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_post.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_prescale.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/fs_scanline.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_chroma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_color.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_defocus.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_distortion.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_post.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_prescale.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hlsl/vs_scanline.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hqx/fs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hqx/fs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hqx/fs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hqx/vs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hqx/vs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/hqx/vs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/fs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/fs_persistence.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/vs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/lcd-grid/vs_persistence.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_bcg.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_palette16.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_rgb32.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_blit_yuy16.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_lut.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/fs_saturation.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_lut.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/misc/vs_saturation.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/unfiltered/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/unfiltered/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/warp/fs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/warp/vs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/fs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/vs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin >-%%DATADIR%%/bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin >-%%DATADIR%%/bgfx/shaders/metal/fs_gui.bin >-%%DATADIR%%/bgfx/shaders/metal/fs_screen.bin >-%%DATADIR%%/bgfx/shaders/metal/vs_gui.bin >-%%DATADIR%%/bgfx/shaders/metal/vs_screen.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/blurs/fs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/blurs/vs_smart-blur.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_crt-geom-deluxe.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/fs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_crt-geom.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_gaussx.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_gaussy.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_lowpass.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_mipmap8.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_phosphor_apply.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt-geom/vs_phosphor_update.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt/fs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/crt/vs_crt-caligari.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/default/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/default/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/eagle/fs_eagle.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/eagle/vs_eagle.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_chroma.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_color.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_defocus.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_distortion.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_post.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_prescale.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/fs_scanline.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_chroma.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_color.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_deconverge.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_defocus.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_distortion.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_ntsc_decode.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_ntsc_encode.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_phosphor.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_post.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_prescale.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hlsl/vs_scanline.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/fs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/fs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/fs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/vs_hq2x.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/vs_hq3x.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/hqx/vs_hq4x.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/fs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/fs_persistence.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/vs_lcd-grid.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/lcd-grid/vs_persistence.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_bcg.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_palette16.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_rgb32.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_blit_yuy16.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_lut.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/fs_saturation.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_bob-and-ghost-deinterlace.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_deposterize-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_deposterize-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_lut.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/misc/vs_saturation.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_left_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_horizontal/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/fs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/fs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/vs_gaussian.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/pillarbox_right_vertical/vs_offset_sat.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/unfiltered/fs_blit.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/unfiltered/vs_blit.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/warp/fs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/warp/vs_dilation-horizontal-fast.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/fs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass0.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass1.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass3.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv1-noblend.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-3d.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-fast.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-noblend.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv3-noblend.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/vs_xbr-lv3.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin >-%%DATADIR%%/bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin 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>-%%DATADIR%%/language/Hindi/strings.mo >-%%DATADIR%%/language/Hindi/strings.po >-%%DATADIR%%/language/Hungarian/strings.mo >-%%DATADIR%%/language/Hungarian/strings.po >-%%DATADIR%%/language/Indonesian/strings.mo >-%%DATADIR%%/language/Indonesian/strings.po >-%%DATADIR%%/language/Italian/strings.mo >-%%DATADIR%%/language/Italian/strings.po >-%%DATADIR%%/language/Japanese/strings.mo >-%%DATADIR%%/language/Japanese/strings.po >-%%DATADIR%%/language/Korean/strings.mo >-%%DATADIR%%/language/Korean/strings.po >-%%DATADIR%%/language/LICENSE >-%%DATADIR%%/language/Latvian/strings.mo >-%%DATADIR%%/language/Latvian/strings.po >-%%DATADIR%%/language/Lithuanian/strings.mo >-%%DATADIR%%/language/Lithuanian/strings.po >-%%DATADIR%%/language/Macedonian/strings.mo >-%%DATADIR%%/language/Macedonian/strings.po >-%%DATADIR%%/language/Norwegian/strings.mo >-%%DATADIR%%/language/Norwegian/strings.po >-%%DATADIR%%/language/Persian/strings.mo >-%%DATADIR%%/language/Persian/strings.po >-%%DATADIR%%/language/Polish/strings.mo >-%%DATADIR%%/language/Polish/strings.po >-%%DATADIR%%/language/Portuguese/strings.mo >-%%DATADIR%%/language/Portuguese/strings.po >-%%DATADIR%%/language/Portuguese_Brazil/strings.mo >-%%DATADIR%%/language/Portuguese_Brazil/strings.po >-%%DATADIR%%/language/README.md >-%%DATADIR%%/language/Romanian/strings.mo >-%%DATADIR%%/language/Romanian/strings.po >-%%DATADIR%%/language/Russian/strings.mo >-%%DATADIR%%/language/Russian/strings.po >-%%DATADIR%%/language/Serbian/strings.mo >-%%DATADIR%%/language/Serbian/strings.po >-%%DATADIR%%/language/Serbian_Cyrillic/strings.mo >-%%DATADIR%%/language/Serbian_Cyrillic/strings.po >-%%DATADIR%%/language/Slovak/strings.mo >-%%DATADIR%%/language/Slovak/strings.po >-%%DATADIR%%/language/Slovenian/strings.mo >-%%DATADIR%%/language/Slovenian/strings.po >-%%DATADIR%%/language/Spanish/strings.mo >-%%DATADIR%%/language/Spanish/strings.po >-%%DATADIR%%/language/Spanish_Mexico/strings.mo >-%%DATADIR%%/language/Spanish_Mexico/strings.po >-%%DATADIR%%/language/Swedish/strings.mo >-%%DATADIR%%/language/Swedish/strings.po >-%%DATADIR%%/language/Thai/strings.mo >-%%DATADIR%%/language/Thai/strings.po >-%%DATADIR%%/language/Turkish/strings.mo >-%%DATADIR%%/language/Turkish/strings.po >-%%DATADIR%%/language/Ukrainian/strings.mo >-%%DATADIR%%/language/Ukrainian/strings.po >-%%DATADIR%%/language/Vietnamese/strings.mo >-%%DATADIR%%/language/Vietnamese/strings.po >-%%DATADIR%%/plugins/README.md >-%%DATADIR%%/plugins/autofire/autofire_menu.lua >-%%DATADIR%%/plugins/autofire/autofire_save.lua >-%%DATADIR%%/plugins/autofire/init.lua >-%%DATADIR%%/plugins/autofire/plugin.json >-%%DATADIR%%/plugins/boot.lua >-%%DATADIR%%/plugins/cheat/cheat_json.lua >-%%DATADIR%%/plugins/cheat/cheat_simple.lua >-%%DATADIR%%/plugins/cheat/cheat_xml.lua >-%%DATADIR%%/plugins/cheat/init.lua >-%%DATADIR%%/plugins/cheat/plugin.json >-%%DATADIR%%/plugins/cheat/xml_to_json.lua >-%%DATADIR%%/plugins/cheatfind/init.lua >-%%DATADIR%%/plugins/cheatfind/plugin.json >-%%DATADIR%%/plugins/commonui/init.lua >-%%DATADIR%%/plugins/commonui/plugin.json >-%%DATADIR%%/plugins/console/init.lua >-%%DATADIR%%/plugins/console/plugin.json >-%%DATADIR%%/plugins/data/button_char.lua >-%%DATADIR%%/plugins/data/data_command.lua >-%%DATADIR%%/plugins/data/data_gameinit.lua >-%%DATADIR%%/plugins/data/data_hiscore.lua >-%%DATADIR%%/plugins/data/data_history.lua >-%%DATADIR%%/plugins/data/data_mameinfo.lua >-%%DATADIR%%/plugins/data/data_marp.lua >-%%DATADIR%%/plugins/data/data_%%EMULATOR%%info.lua >-%%DATADIR%%/plugins/data/data_story.lua >-%%DATADIR%%/plugins/data/data_sysinfo.lua >-%%DATADIR%%/plugins/data/database.lua >-%%DATADIR%%/plugins/data/init.lua >-%%DATADIR%%/plugins/data/load_dat.lua >-%%DATADIR%%/plugins/data/plugin.json >-%%DATADIR%%/plugins/discord/init.lua >-%%DATADIR%%/plugins/discord/plugin.json >-%%DATADIR%%/plugins/dummy/init.lua >-%%DATADIR%%/plugins/dummy/plugin.json >-%%DATADIR%%/plugins/gdbstub/init.lua >-%%DATADIR%%/plugins/gdbstub/plugin.json >-%%DATADIR%%/plugins/hiscore/hiscore.dat >-%%DATADIR%%/plugins/hiscore/init.lua >-%%DATADIR%%/plugins/hiscore/plugin.json >-%%DATADIR%%/plugins/hiscore/sort_hiscore.lua >-%%DATADIR%%/plugins/inputmacro/init.lua >-%%DATADIR%%/plugins/inputmacro/inputmacro_menu.lua >-%%DATADIR%%/plugins/inputmacro/inputmacro_persist.lua >-%%DATADIR%%/plugins/inputmacro/plugin.json >-%%DATADIR%%/plugins/json/LICENSE >-%%DATADIR%%/plugins/json/README.md >-%%DATADIR%%/plugins/json/init.lua >-%%DATADIR%%/plugins/json/plugin.json >-%%DATADIR%%/plugins/layout/init.lua >-%%DATADIR%%/plugins/layout/plugin.json >-%%DATADIR%%/plugins/plugin.schema >-%%DATADIR%%/plugins/portname/init.lua >-%%DATADIR%%/plugins/portname/plugin.json >-%%DATADIR%%/plugins/timecode/init.lua >-%%DATADIR%%/plugins/timecode/plugin.json >-%%DATADIR%%/plugins/timer/init.lua >-%%DATADIR%%/plugins/timer/plugin.json >-%%DATADIR%%/plugins/timer/timer_persist.lua >-%%DATADIR%%/plugins/xml/LICENSE.txt >-%%DATADIR%%/plugins/xml/init.lua >-%%DATADIR%%/plugins/xml/plugin.json >-%%DATADIR%%/samples/LICENSE >-%%DATADIR%%/samples/MM1_keyboard/beep.wav >-%%DATADIR%%/samples/MM1_keyboard/power_switch.wav >-%%DATADIR%%/samples/README.md >-%%DATADIR%%/samples/dir.txt >-%%DATADIR%%/samples/floppy/35_seek_12ms.wav >-%%DATADIR%%/samples/floppy/35_seek_20ms.wav >-%%DATADIR%%/samples/floppy/35_seek_2ms.wav >-%%DATADIR%%/samples/floppy/35_seek_6ms.wav >-%%DATADIR%%/samples/floppy/35_spin_empty.wav >-%%DATADIR%%/samples/floppy/35_spin_end.wav >-%%DATADIR%%/samples/floppy/35_spin_loaded.wav >-%%DATADIR%%/samples/floppy/35_spin_start_empty.wav >-%%DATADIR%%/samples/floppy/35_spin_start_loaded.wav >-%%DATADIR%%/samples/floppy/35_step_1_1.wav >-%%DATADIR%%/samples/floppy/525_seek_12ms.wav >-%%DATADIR%%/samples/floppy/525_seek_20ms.wav >-%%DATADIR%%/samples/floppy/525_seek_2ms.wav >-%%DATADIR%%/samples/floppy/525_seek_6ms.wav >-%%DATADIR%%/samples/floppy/525_spin_empty.wav >-%%DATADIR%%/samples/floppy/525_spin_end.wav >-%%DATADIR%%/samples/floppy/525_spin_loaded.wav >-%%DATADIR%%/samples/floppy/525_spin_start_empty.wav >-%%DATADIR%%/samples/floppy/525_spin_start_loaded.wav >-%%DATADIR%%/samples/floppy/525_step_1_1.wav >-%%PORTDOCS%%@dir %%DOCSDIR%%
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bug 268691
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