FreeBSD Bugzilla – Attachment 245234 Details for
Bug 274091
Retire graphics/povray36
Home
|
New
|
Browse
|
Search
|
[?]
|
Reports
|
Help
|
New Account
|
Log In
Remember
[x]
|
Forgot Password
Login:
[x]
[patch]
Retire graphics/povray36
graphics-povray36.patch (text/plain), 87.35 KB, created by
Philipp Ost
on 2023-09-25 20:19:34 UTC
(
hide
)
Description:
Retire graphics/povray36
Filename:
MIME Type:
Creator:
Philipp Ost
Created:
2023-09-25 20:19:34 UTC
Size:
87.35 KB
patch
obsolete
>diff --git a/MOVED b/MOVED >index 97933f10f524..0a55b07d5198 100644 >--- a/MOVED >+++ b/MOVED >@@ -7856,3 +7856,4 @@ mail/cyrus-imapd23||2023-09-20|Has expired: No longer supported by upstream > mail/cyrus-imapd24||2023-09-20|Has expired: No longer supported by upstream > net/py-python-ceilometerclient||2023-09-22|Remove obsoleted port. This project is no longer maintained > sysutils/rundeck3|sysutils/rundeck|2023-09-23|Rename to avoid confusion >+graphics/povray36||2023-09-30|Has expired: No longer supported by upstream. Use graphics/povray37 or graphics/povray38 instead. >diff --git a/graphics/Makefile b/graphics/Makefile >index a3041100f86a..d4f82d7ba9e8 100644 >--- a/graphics/Makefile >+++ b/graphics/Makefile >@@ -827,7 +827,6 @@ > SUBDIR += poppler-utils > SUBDIR += potrace > SUBDIR += povray-meta >- SUBDIR += povray36 > SUBDIR += povray37 > SUBDIR += povray38 > SUBDIR += ppmcaption >diff --git a/graphics/povray-meta/Makefile b/graphics/povray-meta/Makefile >index e4397173e665..a0fdd535ad1d 100644 >--- a/graphics/povray-meta/Makefile >+++ b/graphics/povray-meta/Makefile >@@ -1,6 +1,6 @@ > PORTNAME= povray-meta > PORTVERSION= 0.1 >-PORTREVISION= 3 >+PORTREVISION= 4 > CATEGORIES= graphics > MASTER_SITES= # > DISTFILES= # >@@ -12,7 +12,7 @@ NO_BUILD= yes > NO_ARCH= yes > PLIST_FILES= bin/povray > >-POV_VERSIONS_ALL= 36 37 38 >+POV_VERSIONS_ALL= 37 38 > #By default only the following version will be installed and > #link bin/povray -> bin/povray${DEFAULT_VER} will be created. > DEFAULT_VER?= 37 >diff --git a/graphics/povray36/Makefile b/graphics/povray36/Makefile >deleted file mode 100644 >index e3b74dc4e499..000000000000 >--- a/graphics/povray36/Makefile >+++ /dev/null >@@ -1,55 +0,0 @@ >-PORTNAME= povray >-PORTVERSION= 3.6.1 >-PORTREVISION= 15 >-CATEGORIES= graphics >-MASTER_SITES= ftp://ftp.povray.org/pub/povray/%SUBDIR%/ \ >- ftp://ftp.mirrorservice.org/sites/ftp.povray.org/pub/povray/%SUBDIR%/ >-MASTER_SITE_SUBDIR= Old-Versions/Official-3.62/Unix >-PKGNAMESUFFIX= 36 >-DIST_SUBDIR= povray36 >- >-MAINTAINER= bsd@philippost.de >-COMMENT= Persistence of Vision Ray Tracer >-WWW= https://www.povray.org/ >- >-DEPRECATED= No longer supported upstream; use POV-Ray 3.7 instead >-EXPIRATION_DATE= 2023-09-30 >- >-LIB_DEPENDS= libpng.so:graphics/png \ >- libtiff.so:graphics/tiff >- >-USES= compiler:c11 gmake jpeg tar:bzip2 xorg >-USE_XORG= x11 >-GNU_CONFIGURE= yes >-USE_CXXSTD= gnu++98 >- >-OPTIONS_DEFINE= OPTIMIZED_CFLAGS DOCS >- >-DOCSDIR= ${PREFIX}/share/doc/${PORTNAME}-3.6 >-DATADIR= ${PREFIX}/share/${PORTNAME}-3.6 >- >-.include <bsd.port.options.mk> >-.include <bsd.port.pre.mk> >- >-.if (${ARCH} == "i386" || ${ARCH} == "amd64") >-LIB_DEPENDS+= libvgagl.so:graphics/svgalib >-.endif >- >-.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS} >-CFLAGS+= -O3 -ffast-math -finline-functions -fomit-frame-pointer -funroll-loops -fexpensive-optimizations >-CXXFLAGS+= -O3 -ffast-math -finline-functions -fomit-frame-pointer -funroll-loops -fexpensive-optimizations -Wno-multichar >-.if (${ARCH} == "i386" && !${ARCH} == "amd64" ) >-CFLAGS+= -mfancy-math-387 -mpreferred-stack-boundary=3 -malign-double >-CXXFLAGS+= -mfancy-math-387 -mpreferred-stack-boundary=3 -malign-double >-.endif # i386 >-CONFIGURE_ARGS= --disable-optimiz >-.endif >- >-CONFIGURE_ARGS+= --x-includes="${LOCALBASE}/include" --includedir=${LOCALBASE} \ >- CXXFLAGS="${CXXFLAGS} -L${LOCALBASE}/lib" \ >- CFLAGS="${CFLAGS} -L${LOCALBASE}/lib" \ >- LDFLAGS="-L${LOCALBASE}/lib" \ >- COMPILED_BY=${HOSTARCH}-portbld-${OPSYS:tl}-${OSREL:R} \ >- --program-transform-name='s/${PORTNAME}/${PORTNAME}${PKGNAMESUFFIX}/' >- >-.include <bsd.port.post.mk> >diff --git a/graphics/povray36/distinfo b/graphics/povray36/distinfo >deleted file mode 100644 >index aeb0b246b275..000000000000 >--- a/graphics/povray36/distinfo >+++ /dev/null >@@ -1,2 +0,0 @@ >-SHA256 (povray36/povray-3.6.1.tar.bz2) = 4e8a7fecd44807343b6867e1f2440aa0e09613d6d69a7385ac48f4e5e7737a73 >-SIZE (povray36/povray-3.6.1.tar.bz2) = 8200160 >diff --git a/graphics/povray36/files/patch-Makefile.in b/graphics/povray36/files/patch-Makefile.in >deleted file mode 100644 >index 461308193454..000000000000 >--- a/graphics/povray36/files/patch-Makefile.in >+++ /dev/null >@@ -1,31 +0,0 @@ >---- Makefile.in~ 2004-08-03 08:20:09.000000000 +0900 >-+++ Makefile.in 2013-03-05 11:42:15.000000000 +0900 >-@@ -813,17 +813,17 @@ >- for f in $$filelist ; do \ >- $(INSTALL_DATA) $(top_srcdir)/doc/$$f $(DESTDIR)$(povdocdir)/$$f ; \ >- done >-- @echo "Copying user configuration and INI files..."; \ >-- $(mkinstalldirs) $(povconfuser); \ >-- filelist='povray.conf povray.ini'; \ >-- for f in $$filelist ; do \ >-- if test -e $(povconfuser)/$$f; then \ >-- echo "Creating backup of $(povconfuser)/$$f"; \ >-- mv -f $(povconfuser)/$$f $(povconfuser)/$$f.bak; \ >-- fi; \ >-- done; \ >-- $(INSTALL_DATA) $(top_srcdir)/povray.conf $(povconfuser)/povray.conf ; \ >-- $(INSTALL_DATA) $(top_builddir)/povray.ini $(povconfuser)/povray.ini >-+# @echo "Copying user configuration and INI files..."; \ >-+# $(mkinstalldirs) $(povconfuser); \ >-+# filelist='povray.conf povray.ini'; \ >-+# for f in $$filelist ; do \ >-+# if test -e $(povconfuser)/$$f; then \ >-+# echo "Creating backup of $(povconfuser)/$$f"; \ >-+# mv -f $(povconfuser)/$$f $(povconfuser)/$$f.bak; \ >-+# fi; \ >-+# done; \ >-+# $(INSTALL_DATA) $(top_srcdir)/povray.conf $(povconfuser)/povray.conf ; \ >-+# $(INSTALL_DATA) $(top_builddir)/povray.ini $(povconfuser)/povray.ini >- >- # For 'make uninstall' we remove the whole POV-Ray data directory. >- # We have to use uninstall-local and not uninstall-data-local. >diff --git a/graphics/povray36/files/patch-libpng15 b/graphics/povray36/files/patch-libpng15 >deleted file mode 100644 >index f3299faccdd2..000000000000 >--- a/graphics/povray36/files/patch-libpng15 >+++ /dev/null >@@ -1,748 +0,0 @@ >-$NetBSD: patch-af,v 1.5 2011/07/31 20:42:17 dholland Exp $ >- >-- http://bugs.povray.org/task/144 >-- plus png 1.5 support >- >---- source/png_pov.cpp.orig 2004-08-02 23:11:37.000000000 +0000 >-+++ source/png_pov.cpp >-@@ -107,9 +107,6 @@ extern "C" >- void png_pov_write_data(png_structp, png_bytep, png_size_t); >- void png_pov_flush_data(png_structp); >- >-- // This is an internal function for libpng >-- void png_write_finish_row(png_structp); >-- >- >- /***************************************************************************** >- * >-@@ -167,7 +164,7 @@ extern "C" >- if (png_get_error_ptr(png_ptr)) >- PossibleError("libpng: %s",msg); >- >-- longjmp(png_ptr->jmpbuf,1); >-+ longjmp(png_jmpbuf(png_ptr),1); >- } >- >- >-@@ -387,7 +384,7 @@ PNG_Image::PNG_Image(char *name, int w, >- Error("Cannot allocate PNG data structures"); >- } >- >-- if (setjmp(o_png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(o_png_ptr))) >- { >- // If we get here, we had a problem reading the file >- png_destroy_read_struct(&o_png_ptr, &info_ptr, (png_infopp)NULL); >-@@ -406,7 +403,8 @@ PNG_Image::PNG_Image(char *name, int w, >- // Read in header info from the file >- png_read_info(o_png_ptr, info_ptr); >- >-- if (info_ptr->width != w || info_ptr->height != h) >-+ if (png_get_image_width(o_png_ptr, info_ptr) != w || >-+ png_get_image_height(o_png_ptr, info_ptr) != h) >- { >- png_destroy_read_struct(&o_png_ptr, &info_ptr, (png_infopp)NULL); >- delete tmp_fp; >-@@ -419,7 +417,7 @@ PNG_Image::PNG_Image(char *name, int w, >- Error("PNG file dimensions do not match render resolution."); >- } >- >-- if (info_ptr->color_type & ~(PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)) >-+ if (png_get_color_type(o_png_ptr, info_ptr) & ~(PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)) >- { >- return; >- } >-@@ -433,7 +431,7 @@ PNG_Image::PNG_Image(char *name, int w, >- Error("Cannot allocate PNG data structures"); >- } >- >-- if (setjmp(png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(png_ptr))) >- { >- // If we get here, we had a problem writing the file >- png_destroy_read_struct(&o_png_ptr, &info_ptr, (png_infopp)NULL); >-@@ -454,31 +452,33 @@ PNG_Image::PNG_Image(char *name, int w, >- png_set_write_fn(png_ptr, out_file, png_pov_write_data, png_pov_flush_data); >- >- // Fill in the relevant image information from the resumed file >-- width = info_ptr->width; >-- height = info_ptr->height; >-+ width = png_get_image_width(o_png_ptr, info_ptr); >-+ height = png_get_image_height(o_png_ptr, info_ptr); >- >- // Find out if file is a valid format, and if it had Alpha in it >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (png_get_color_type(o_png_ptr, info_ptr) & PNG_COLOR_MASK_ALPHA) >- { >- opts.Options |= OUTPUT_ALPHA; >- } >- >-- if ((info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ if ((png_get_color_type(o_png_ptr, info_ptr) & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- opts.Options |= HF_GRAY_16; >- opts.PaletteOption = GREY; // Force grayscale preview >- } >- >- #if defined(PNG_READ_sBIT_SUPPORTED) >-- if (info_ptr->valid & PNG_INFO_sBIT) >-+ png_color_8p read_sig_bit; >-+ >-+ if (png_get_sBIT(o_png_ptr, info_ptr, &read_sig_bit) & PNG_INFO_sBIT) >- { >-- if (info_ptr->color_type & PNG_COLOR_MASK_COLOR) >-+ if (png_get_color_type(o_png_ptr, info_ptr) & PNG_COLOR_MASK_COLOR) >- { >-- opts.OutputQuality = info_ptr->sig_bit.red; >-+ opts.OutputQuality = read_sig_bit->red; >- } >- else >- { >-- opts.OutputQuality = info_ptr->sig_bit.gray; >-+ opts.OutputQuality = read_sig_bit->gray; >- } >- } >- >-@@ -492,15 +492,15 @@ PNG_Image::PNG_Image(char *name, int w, >- #endif // !PNG_READ_sBIT_SUPPORTED >- >- #if defined(PNG_READ_oFFs_SUPPORTED) >-- opts.First_Column = info_ptr->x_offset; >-- opts.First_Line = info_ptr->y_offset; >-+ opts.First_Column = png_get_x_offset_pixels(o_png_ptr, info_ptr); >-+ opts.First_Line = png_get_y_offset_pixels(o_png_ptr, info_ptr); >- #endif // PNG_READ_oFFs_SUPPORTED >- >- png_write_info(png_ptr, info_ptr); >- >-- png_stride = info_ptr->color_type & PNG_COLOR_MASK_COLOR ? 3 : 1; >-+ png_stride = png_get_color_type(o_png_ptr, info_ptr) & PNG_COLOR_MASK_COLOR ? 3 : 1; >- >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (png_get_color_type(o_png_ptr, info_ptr) & PNG_COLOR_MASK_ALPHA) >- png_stride++; >- >- png_stride *= (opts.OutputQuality + 7) / 8; >-@@ -529,7 +529,7 @@ PNG_Image::PNG_Image(char *name, int w, >- Error("Cannot allocate PNG data structures"); >- } >- >-- if (setjmp(png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(png_ptr))) >- { >- // If we get here, we had a problem writing the file >- png_destroy_write_struct(&png_ptr, &info_ptr); >-@@ -547,71 +547,73 @@ PNG_Image::PNG_Image(char *name, int w, >- >- // Fill in the relevant image information >- >-- info_ptr->width = width = w; >-- info_ptr->height = height = h; >-+ png_byte bit_depth, color_type; >- >-- info_ptr->bit_depth = 8 * ((opts.OutputQuality + 7) / 8); >-+ width = w; >-+ height = h; >-+ bit_depth = 8 * ((opts.OutputQuality + 7) / 8); >- >- if (opts.Options & HF_GRAY_16) >- { >-- if ( info_ptr->bit_depth < 16 ) { >-- info_ptr->bit_depth = 16; >-+ if ( bit_depth < 16 ) { >-+ bit_depth = 16; >- opts.OutputQuality = 16; >- } >-- info_ptr->color_type = PNG_COLOR_TYPE_GRAY; >-+ color_type = PNG_COLOR_TYPE_GRAY; >- } >- else >- { >-- info_ptr->color_type = PNG_COLOR_TYPE_RGB; >-+ color_type = PNG_COLOR_TYPE_RGB; >- } >- >- if (opts.Options & OUTPUT_ALPHA) >- { >-- info_ptr->color_type |= PNG_COLOR_MASK_ALPHA; >-+ color_type |= PNG_COLOR_MASK_ALPHA; >- } >- >-+ png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, color_type, >-+ PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, >-+ PNG_FILTER_TYPE_BASE); >-+ >- #if defined(PNG_WRITE_sBIT_SUPPORTED) >-- if (info_ptr->color_type & PNG_COLOR_MASK_COLOR) >-+ png_color_8 sig_bit; >-+ >-+ if (color_type & PNG_COLOR_MASK_COLOR) >- { >-- info_ptr->sig_bit.red = >-- info_ptr->sig_bit.green = >-- info_ptr->sig_bit.blue = opts.OutputQuality; >-+ sig_bit.red = >-+ sig_bit.green = >-+ sig_bit.blue = opts.OutputQuality; >- } >- else >- { >-- info_ptr->sig_bit.gray = opts.OutputQuality; >-+ sig_bit.gray = opts.OutputQuality; >- } >- >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >-- info_ptr->sig_bit.alpha = opts.OutputQuality; >-+ sig_bit.alpha = opts.OutputQuality; >- } >- >-- info_ptr->valid |= PNG_INFO_sBIT; >-+ png_set_sBIT(png_ptr, info_ptr, &sig_bit); >- #endif // PNG_WRITE_sBIT_SUPPORTED >- >- #if defined(PNG_WRITE_gAMA_SUPPORTED) >- if (!opts.histogram_on) >- { >-- info_ptr->gamma = 1.0/opts.DisplayGamma; >-- info_ptr->valid |= PNG_INFO_gAMA; >-+ png_set_gAMA(png_ptr, info_ptr, 1.0/opts.DisplayGamma); >- } >- else >- { >-- info_ptr->gamma = 1.0; >-- info_ptr->valid |= PNG_INFO_gAMA; >-+ png_set_gAMA(png_ptr, info_ptr, 1.0); >- } >- #endif // PNG_WRITE_gAMA_SUPPORTED >- >- #if defined(PNG_WRITE_oFFs_SUPPORTED) >- if (opts.First_Column != 0 || opts.First_Line != 0) >- { >-- info_ptr->x_offset = opts.First_Column; >-- info_ptr->y_offset = opts.First_Line; >-- >-- info_ptr->offset_unit_type = PNG_OFFSET_PIXEL; >-- >-- info_ptr->valid |= PNG_INFO_oFFs; >-+ png_set_oFFs(png_ptr, info_ptr, >-+ opts.First_Column, opts.First_Line, >-+ PNG_OFFSET_PIXEL); >- } >- #endif // PNG_WRITE_oFFs_SUPPORTED >- >-@@ -626,9 +628,9 @@ PNG_Image::PNG_Image(char *name, int w, >- >- png_write_info(png_ptr, info_ptr); >- >-- png_stride = info_ptr->color_type & PNG_COLOR_MASK_COLOR ? 3 : 1; >-+ png_stride = color_type & PNG_COLOR_MASK_COLOR ? 3 : 1; >- >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- png_stride++; >- >- png_stride *= (opts.OutputQuality + 7) / 8; >-@@ -647,7 +649,7 @@ PNG_Image::PNG_Image(char *name, int w, >- case APPEND_MODE: >- >- #if defined(PNG_WRITE_FLUSH_SUPPORTED) >-- if (setjmp(png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(png_ptr))) >- { >- // If we get here, we had a problem writing the file >- >-@@ -756,7 +758,7 @@ PNG_Image::~PNG_Image() >- >- if (png_ptr != NULL) >- { >-- if (setjmp(png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(png_ptr))) >- { >- // If we get here, we had a problem writing the file >- >-@@ -777,13 +779,29 @@ PNG_Image::~PNG_Image() >- Error("Cannot write PNG file."); >- } >- >-+ /* >-+ * dholland 20110731: there is no longer any way to do this, and >-+ * it seems unlikely to me that it would have worked anyhow. If >-+ * something like this is needed to prevent libpng from crashing >-+ * on row data that hasn't been given to it, maybe the best >-+ * thing is to hand it some number of lines of phony row data. >-+ * However, given that the endorsed way to deal with a write >-+ * error partway through is to longjmp out and destroy >-+ * everything, rows that haven't been provided must be >-+ * initialized in some fashion. The fact that the logic below >-+ * here writes metadata regardless of whether there's been an >-+ * error may cause trouble I suppose, but the only right way to >-+ * fix that is to stop misusing C++ destructors and move all >-+ * that stuff out of this function. >-+ */ >-+#if 0 /* bad */ >- // have to check png_ptr again as it can be set to NULL by png_destroy_write_struct above. >- if (png_ptr->row_number < png_ptr->num_rows) >- { >- // finished prematurely - trick into thinking done >- png_ptr->num_rows = png_ptr->row_number; >-- png_write_finish_row(png_ptr); >- } >-+#endif >- >- #ifdef POV_COMMENTS // temporarily skip comment writing code >- if (info_ptr != NULL) >-@@ -988,7 +1006,9 @@ void PNG_Image::Write_Line(COLOUR *line_ >- register int col, j; >- int himask; >- int color; >-+ png_byte color_type; >- >-+ color_type = png_get_color_type(png_ptr, info_ptr); >- >- /* >- * We must copy all the values because PNG expects RGBRGB bytes, but >-@@ -1010,7 +1030,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- >- himask = 0xFF ^ ((1 << (8 - opts.OutputQuality)) - 1); >- >-- if ((info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ if ((color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- for (col = j = 0; col < width; col++, j += png_stride) >- { >-@@ -1023,7 +1043,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- /* Handle Alpha here if needed - must use exact bit replication >- * instead of truncation or 100... termination >- */ >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- color = 255 - (int)floor(line_data[col][pTRANSM] * 255.0); >- >-@@ -1052,7 +1072,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- row_ptr[j + 2] |= color >> opts.OutputQuality; >- >- // Handle Alpha here if needed >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- color = 255 - (int)floor(line_data[col][pTRANSM] * 255.0); >- >-@@ -1064,14 +1084,14 @@ void PNG_Image::Write_Line(COLOUR *line_ >- break; >- >- case 8: >-- if ((info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ if ((color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- for (col = j = 0; col < width; col++, j += png_stride) >- { >- row_ptr[j] = (png_byte)floor((GREY_SCALE( line_data[col] )) * 255.0); >- >- // Handle Alpha here if needed >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- row_ptr[j+1] = (png_byte)(255-floor(line_data[col][pTRANSM]*255.0)); >- } >-@@ -1086,7 +1106,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- row_ptr[j + 2] = (png_byte)floor(line_data[col][pBLUE] * 255.0); >- >- // Handle Alpha here if needed >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- row_ptr[j+3] = (png_byte)(255-floor(line_data[col][pTRANSM]*255.0)); >- } >-@@ -1095,7 +1115,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- break; >- >- case 16: >-- if ((info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ if ((color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- for (col = j = 0; col < width; col++, j += png_stride) >- { >-@@ -1105,7 +1125,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- row_ptr[j+1] = color & 0xff; >- >- // Handle Alpha here if needed >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- color = 65535 - (int)floor(line_data[col][pTRANSM] * 65535.0); >- >-@@ -1134,7 +1154,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- row_ptr[j + 5] = color & 0xFF; >- >- // Handle Alpha here if needed >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- color = 65535 - (int)floor(line_data[col][pTRANSM] * 65535.0); >- >-@@ -1149,7 +1169,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- // Handle shifting for arbitrary output bit depth >- himask = 0xFF ^ ((1 << (16 - opts.OutputQuality)) - 1); >- >-- if ((info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ if ((color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- for (col = j = 0; col < width; col++, j += png_stride) >- { >-@@ -1159,7 +1179,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- row_ptr[j + 1] = color & himask; >- row_ptr[j + 1] |= color >> opts.OutputQuality; >- >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- color = 65535 - (int)floor(line_data[col][pTRANSM] * 65535.0); >- >-@@ -1192,7 +1212,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- row_ptr[j + 5] |= color >> opts.OutputQuality; >- >- // Handle Alpha here if needed >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- color = 65535 - (int)floor(line_data[col][pTRANSM] * 65535.0); >- >-@@ -1204,7 +1224,7 @@ void PNG_Image::Write_Line(COLOUR *line_ >- } >- } >- >-- if (setjmp(png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(png_ptr))) >- { >- // If we get here, we had a problem writing the file >- delete out_file; >-@@ -1251,8 +1271,9 @@ int PNG_Image::Read_Line(COLOUR *line_da >- Error("Cannot access output image file."); >- >- register int col, j, step; >-+ png_byte bit_depth, color_type; >- >-- if (setjmp(o_png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(o_png_ptr))) >- { >- /* If we get here, we had a problem reading the file, which probably >- * means that we have read all the available data, rather than a real >-@@ -1261,7 +1282,7 @@ int PNG_Image::Read_Line(COLOUR *line_da >- return 0; >- } >- >-- if (setjmp(png_ptr->jmpbuf)) >-+ if (setjmp(png_jmpbuf(png_ptr))) >- { >- // If we get here, we had a problem writing the new file >- delete in_file; >-@@ -1291,10 +1312,13 @@ int PNG_Image::Read_Line(COLOUR *line_da >- * potential screen output. >- */ >- >-+ bit_depth = png_get_bit_depth(o_png_ptr, info_ptr); >-+ color_type = png_get_color_type(o_png_ptr, info_ptr); >-+ >- // How many bytes in a sample >-- step = (info_ptr->bit_depth <= 8) ? 1 : 2; >-+ step = (bit_depth <= 8) ? 1 : 2; >- >-- if ((info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ if ((color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- for (col = j = 0; col < width; col++, j += png_stride) >- { >-@@ -1302,7 +1326,7 @@ int PNG_Image::Read_Line(COLOUR *line_da >- line_data[col][pGREEN] = (DBL)row_ptr[j] / 255.0; >- line_data[col][pBLUE] = (DBL)row_ptr[j] / 255.0; >- >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- line_data[col][pTRANSM] = (DBL)(255 - row_ptr[j + step]) / 255.0; >- } >-@@ -1316,7 +1340,7 @@ int PNG_Image::Read_Line(COLOUR *line_da >- line_data[col][pGREEN] = (DBL)row_ptr[j + step] / 255.0; >- line_data[col][pBLUE] = (DBL)row_ptr[j + 2*step] / 255.0; >- >-- if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if (color_type & PNG_COLOR_MASK_ALPHA) >- { >- line_data[col][pTRANSM] = (DBL)(255 - row_ptr[j + 3*step]) / 255.0; >- } >-@@ -1325,9 +1349,9 @@ int PNG_Image::Read_Line(COLOUR *line_da >- >- // Note that line_number is that of the first blank (i.e. missing) row >- #if defined(PNG_READ_oFFs_SUPPORTED) >-- line_number = info_ptr->y_offset + png_ptr->row_number ; >-+ line_number = png_get_y_offset_pixels(png_ptr, info_ptr) + png_get_current_row_number(png_ptr); >- #else >-- line_number = png_ptr->row_number ; >-+ line_number = png_get_current_row_number(png_ptr); >- #endif >- >- return 1; >-@@ -1368,6 +1392,8 @@ void Read_Png_Image(IMAGE *Image, char * >- png_struct *r_png_ptr; >- png_info *r_info_ptr; >- png_byte **row_ptrs; >-+ png_byte bit_depth; >-+ png_byte color_type; >- >- // Start by trying to open the file >- if((filep = Locate_File(name,POV_File_Image_PNG,NULL,true)) == NULL) >-@@ -1377,7 +1403,7 @@ void Read_Png_Image(IMAGE *Image, char * >- ((r_info_ptr = png_create_info_struct(r_png_ptr)) == NULL)) >- Error("Cannot allocate PNG data structures"); >- >-- if(setjmp(r_png_ptr->jmpbuf)) >-+ if(setjmp(png_jmpbuf(r_png_ptr))) >- { >- // If we get here, we had a problem reading the file >- png_destroy_read_struct(&r_png_ptr, &r_info_ptr, (png_infopp)NULL); >-@@ -1390,8 +1416,10 @@ void Read_Png_Image(IMAGE *Image, char * >- // read the file information >- png_read_info(r_png_ptr, r_info_ptr); >- >-- width = r_info_ptr->width; >-- height = r_info_ptr->height; >-+ width = png_get_image_width(r_png_ptr, r_info_ptr); >-+ height = png_get_image_height(r_png_ptr, r_info_ptr); >-+ bit_depth = png_get_bit_depth(r_png_ptr, r_info_ptr); >-+ color_type = png_get_color_type(r_png_ptr, r_info_ptr); >- >- Image->iwidth = width; >- Image->iheight = height; >-@@ -1402,11 +1430,11 @@ void Read_Png_Image(IMAGE *Image, char * >- stride = 1; >- >- // color palette image >-- if(r_info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) >-+ if(color_type == PNG_COLOR_TYPE_PALETTE) >- { >- IMAGE_COLOUR *cmap; >- png_color *png_cmap; >-- int cmap_len = r_info_ptr->num_palette; >-+ int cmap_len; >- int index; >- >- Image->Colour_Map_Size = cmap_len; >-@@ -1414,7 +1442,7 @@ void Read_Png_Image(IMAGE *Image, char * >- cmap = (IMAGE_COLOUR *)POV_MALLOC(cmap_len*sizeof(IMAGE_COLOUR), "PNG image color map"); >- >- Image->Colour_Map = cmap; >-- png_cmap = r_info_ptr->palette; >-+ png_get_PLTE(r_png_ptr, r_info_ptr, &png_cmap, &cmap_len); >- >- for(index = 0; index < cmap_len; index++) >- { >-@@ -1425,10 +1453,12 @@ void Read_Png_Image(IMAGE *Image, char * >- cmap[index].Transmit = 0; >- } >- >-- if(r_info_ptr->valid & PNG_INFO_tRNS) >-+ png_byte *trans_alpha; >-+ int num_trans; >-+ if (png_get_tRNS(r_png_ptr, r_info_ptr, &trans_alpha, &num_trans, NULL)) >- { >-- for (index = 0; index < r_info_ptr->num_trans; index++) >-- cmap[index].Transmit = 255 - r_info_ptr->trans[index]; >-+ for (index = 0; index < num_trans; index++) >-+ cmap[index].Transmit = 255 - trans_alpha[index]; >- } >- >- Image->data.map_lines = (unsigned char **)POV_MALLOC(height * sizeof(unsigned char *), "PNG image"); >-@@ -1437,13 +1467,13 @@ void Read_Png_Image(IMAGE *Image, char * >- png_set_packing(r_png_ptr); >- } >- // grayscale palette image >-- else if((r_info_ptr->color_type == PNG_COLOR_TYPE_GRAY) && (r_info_ptr->bit_depth <= 8)) >-+ else if((color_type == PNG_COLOR_TYPE_GRAY) && (bit_depth <= 8)) >- { >- IMAGE_COLOUR *cmap; >- int cmap_len; >- int index; >- >-- Image->Colour_Map_Size = cmap_len = 1 << r_info_ptr->bit_depth; >-+ Image->Colour_Map_Size = cmap_len = 1 << bit_depth; >- >- cmap = (IMAGE_COLOUR *)POV_MALLOC(cmap_len*sizeof(IMAGE_COLOUR), "PNG image color map"); >- >-@@ -1458,10 +1488,12 @@ void Read_Png_Image(IMAGE *Image, char * >- cmap[index].Transmit = 0; >- } >- >-- if(r_info_ptr->valid & PNG_INFO_tRNS) >-+ png_byte *trans_alpha; >-+ int num_trans; >-+ if (png_get_tRNS(r_png_ptr, r_info_ptr, &trans_alpha, &num_trans, NULL)) >- { >-- for (index = 0; index < r_info_ptr->num_trans; index++) >-- cmap[index].Transmit = 255 - r_info_ptr->trans[index]; >-+ for (index = 0; index < num_trans; index++) >-+ cmap[index].Transmit = 255 - trans_alpha[index]; >- } >- >- Image->data.map_lines = (unsigned char **)POV_MALLOC(height * sizeof(unsigned char *), "PNG image"); >-@@ -1470,13 +1502,13 @@ void Read_Png_Image(IMAGE *Image, char * >- png_set_packing(r_png_ptr); >- } >- // grayscale image >-- else if((r_info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ else if((color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- Image->Colour_Map = NULL; >- >-- if(r_png_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if(color_type & PNG_COLOR_MASK_ALPHA) >- { >-- if(r_info_ptr->bit_depth <= 8) >-+ if(bit_depth <= 8) >- { >- Image->data.rgb8_lines = (IMAGE8_LINE *)POV_MALLOC(height * sizeof(IMAGE8_LINE), "PNG image"); >- stride = 2; >-@@ -1489,7 +1521,7 @@ void Read_Png_Image(IMAGE *Image, char * >- } >- else >- { >-- if(r_info_ptr->bit_depth <= 8) >-+ if(bit_depth <= 8) >- { >- Image->data.map_lines = (unsigned char **)POV_MALLOC(height * sizeof(unsigned char *), "PNG image"); >- stride = 1; >-@@ -1504,16 +1536,16 @@ void Read_Png_Image(IMAGE *Image, char * >- } >- } >- // color image >-- else if((r_info_ptr->color_type == PNG_COLOR_TYPE_RGB) || (r_info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)) >-+ else if((color_type == PNG_COLOR_TYPE_RGB) || (color_type == PNG_COLOR_TYPE_RGB_ALPHA)) >- { >- Image->Colour_Map = NULL; >- >-- if(r_info_ptr->bit_depth > 8) >-+ if(bit_depth > 8) >- { >- Image->Image_Type |= IS16BITIMAGE; >- Image->data.rgb16_lines = (IMAGE16_LINE *)POV_MALLOC(height * sizeof(IMAGE16_LINE), "PNG image"); >- >-- if(r_info_ptr->color_type == PNG_COLOR_TYPE_RGB) >-+ if(color_type == PNG_COLOR_TYPE_RGB) >- stride = 6; >- else // PNG_COLOR_TYPE_RGB_ALPHA >- stride = 8; >-@@ -1522,14 +1554,14 @@ void Read_Png_Image(IMAGE *Image, char * >- { >- Image->data.rgb8_lines = (IMAGE8_LINE *)POV_MALLOC(height * sizeof(IMAGE8_LINE), "PNG image"); >- >-- if(r_info_ptr->color_type == PNG_COLOR_TYPE_RGB) >-+ if(color_type == PNG_COLOR_TYPE_RGB) >- stride = 3; >- else // PNG_COLOR_TYPE_RGB_ALPHA >- stride = 4; >- } >- } >- else // Unknown PNG type >-- Error("Unsupported color type %d in PNG image.", r_info_ptr->color_type); >-+ Error("Unsupported color type %d in PNG image.", color_type); >- >- // tellg pnglib to handle the gamma conversion for you. Note that >- // GammaFactor * DisplayFactor = assumed_gamma, so we are converting >-@@ -1539,8 +1571,11 @@ void Read_Png_Image(IMAGE *Image, char * >- // we will only do input gamma conversion on those files which will be >- // used as image maps, and the other types will load the raw pixel values. >- #if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_READ_gAMA_SUPPORTED) >-- if (r_info_ptr->valid & PNG_INFO_gAMA && (Image->Image_Type & IMAGE_FTYPE)) >-- png_set_gamma(r_png_ptr, opts.GammaFactor*opts.DisplayGamma, r_info_ptr->gamma); >-+ if (png_get_valid(r_png_ptr, r_info_ptr, PNG_INFO_gAMA) && (Image->Image_Type & IMAGE_FTYPE)) { >-+ double gamma; >-+ png_get_gAMA(r_png_ptr, r_info_ptr, &gamma); >-+ png_set_gamma(r_png_ptr, opts.GammaFactor*opts.DisplayGamma, gamma); >-+ } >- #endif // PNG_READ_GAMMA_SUPPORTED and PNG_READ_gAMA_SUPPORTED >- >- png_set_interlace_handling(r_png_ptr); >-@@ -1550,7 +1585,7 @@ void Read_Png_Image(IMAGE *Image, char * >- row_ptrs = (png_byte **)POV_MALLOC(height*sizeof(png_byte *), "PNG image"); >- >- for(row = 0; row < height; row++) >-- row_ptrs[row] = (png_byte *)POV_MALLOC(r_info_ptr->rowbytes, "PNG image line"); >-+ row_ptrs[row] = (png_byte *)POV_MALLOC(png_get_rowbytes(r_png_ptr, r_info_ptr), "PNG image line"); >- >- // Read in the entire image >- png_read_image(r_png_ptr, row_ptrs); >-@@ -1562,12 +1597,12 @@ void Read_Png_Image(IMAGE *Image, char * >- for(row = 0; row < height; row++) >- { >- // grayscale image >-- if((r_info_ptr->color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >-+ if((color_type & PNG_COLOR_MASK_COLOR) == PNG_COLOR_TYPE_GRAY) >- { >- // with alpha channel >-- if(r_png_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if(color_type & PNG_COLOR_MASK_ALPHA) >- { >-- if(r_info_ptr->bit_depth <= 8) >-+ if(bit_depth <= 8) >- { >- IMAGE8_LINE *rgb8_lines = &Image->data.rgb8_lines[row]; >- >-@@ -1609,7 +1644,7 @@ void Read_Png_Image(IMAGE *Image, char * >- // without alpha channel >- else >- { >-- if(r_info_ptr->bit_depth <= 8) >-+ if(bit_depth <= 8) >- { >- Image->data.map_lines[row] = row_ptrs[row]; >- >-@@ -1629,9 +1664,9 @@ void Read_Png_Image(IMAGE *Image, char * >- } >- } >- // color image >-- else // r_info_ptr->color_type & PNG_COLOR_MASK_COLOR >-+ else // color_type & PNG_COLOR_MASK_COLOR >- { >-- if(r_info_ptr->bit_depth <= 8) >-+ if(bit_depth <= 8) >- { >- IMAGE8_LINE *rgb8_lines = &Image->data.rgb8_lines[row]; >- >-@@ -1639,7 +1674,7 @@ void Read_Png_Image(IMAGE *Image, char * >- rgb8_lines->green = (unsigned char *)POV_MALLOC(width, "PNG image line"); >- rgb8_lines->blue = (unsigned char *)POV_MALLOC(width, "PNG image line"); >- >-- if(r_png_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if(color_type & PNG_COLOR_MASK_ALPHA) >- rgb8_lines->transm = (unsigned char *)POV_MALLOC(width, "PNG image line"); >- else >- rgb8_lines->transm = NULL; >-@@ -1650,7 +1685,7 @@ void Read_Png_Image(IMAGE *Image, char * >- rgb8_lines->green[col] = row_ptrs[row][j + 1]; >- rgb8_lines->blue[col] = row_ptrs[row][j + 2]; >- >-- if(r_png_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if(color_type & PNG_COLOR_MASK_ALPHA) >- rgb8_lines->transm[col] = 255 - row_ptrs[row][j + 3]; >- } >- >-@@ -1664,7 +1699,7 @@ void Read_Png_Image(IMAGE *Image, char * >- rgb16_lines->green = (unsigned short *)POV_MALLOC(width * 2, "PNG image line"); >- rgb16_lines->blue = (unsigned short *)POV_MALLOC(width * 2, "PNG image line"); >- >-- if(r_png_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if(color_type & PNG_COLOR_MASK_ALPHA) >- rgb16_lines->transm = (unsigned short *)POV_MALLOC(width * 2, "PNG image line"); >- else >- rgb16_lines->transm = NULL; >-@@ -1675,7 +1710,7 @@ void Read_Png_Image(IMAGE *Image, char * >- rgb16_lines->green[col] = ((unsigned short)row_ptrs[row][j + 2] << 8) | row_ptrs[row][j + 3]; >- rgb16_lines->blue[col] = ((unsigned short)row_ptrs[row][j + 4] << 8) | row_ptrs[row][j + 5]; >- >-- if(r_png_ptr->color_type & PNG_COLOR_MASK_ALPHA) >-+ if(color_type & PNG_COLOR_MASK_ALPHA) >- rgb16_lines->transm[col] = 65535 - (((unsigned short)row_ptrs[row][j + 6] << 8) | row_ptrs[row][j + 7]); >- } >- >diff --git a/graphics/povray36/pkg-descr b/graphics/povray36/pkg-descr >deleted file mode 100644 >index 33bf9190a213..000000000000 >--- a/graphics/povray36/pkg-descr >+++ /dev/null >@@ -1,7 +0,0 @@ >-The Persistence of Vision(tm) Ray-Tracer creates three-dimensional, >-photo-realistic images using a rendering technique called ray-tracing. It >-reads in a text file containing information describing the objects and >-lighting in a scene and generates an image of that scene from the view point >-of a camera also described in the text file. Ray-tracing is not a fast >-process by any means, but it produces very high quality images with realistic >-reflections, shading, perspective and other effects. >diff --git a/graphics/povray36/pkg-plist b/graphics/povray36/pkg-plist >deleted file mode 100644 >index 7f09c66ae5d6..000000000000 >--- a/graphics/povray36/pkg-plist >+++ /dev/null >@@ -1,1122 +0,0 @@ >-bin/povray36 >-%%ETCDIR%%/3.6/povray.conf >-%%ETCDIR%%/3.6/povray.ini >-man/man1/povray36.1.gz >-%%PORTDOCS%%%%DOCSDIR%%/AUTHORS >-%%PORTDOCS%%%%DOCSDIR%%/ChangeLog >-%%PORTDOCS%%%%DOCSDIR%%/NEWS >-%%PORTDOCS%%%%DOCSDIR%%/README.unix >-%%PORTDOCS%%%%DOCSDIR%%/distribution-license.txt >-%%PORTDOCS%%%%DOCSDIR%%/html/frame.html >-%%PORTDOCS%%%%DOCSDIR%%/html/idx.html >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/area1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/area2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/areal.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/arealigh.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/blobdens.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/boxgeom.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/boxmap.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/clipobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/aquamarine.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/bakerschoc.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/black.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/blue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/blueviolet.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/brass.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/brightgold.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/bronze.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/bronze2.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/brown.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/cadetblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/clear.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/coolcopper.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/copper.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/coral.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/cornflowerblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/cyan.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkbrown.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkgreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkolivegreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkorchid.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkpurple.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkslateblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkslategray.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darktan.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkturquoise.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/darkwood.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/dimgray.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/dkgreencopper.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/dustyrose.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/feldspar.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/firebrick.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/flesh.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/forestgreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gold.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/goldenrod.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray05.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray10.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray15.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray20.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray25.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray30.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray35.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray40.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray45.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray50.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray55.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray60.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray65.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray70.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray75.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray80.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray85.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray90.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/gray95.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/green.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/greencopper.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/greenyellow.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/huntersgreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/indianred.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/khaki.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/light_purple.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/lightblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/lightgray.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/lightsteelblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/lightwood.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/limegreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/magenta.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mandarinorange.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/maroon.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/med_purple.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumaquamarine.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumforestgreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumgoldenrod.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumorchid.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumseagreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumslateblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumspringgreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumturquoise.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumvioletred.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mediumwood.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/mica.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/midnightblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/navy.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/navyblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/neonblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/neonpink.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/newmidnightblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/newtan.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/oldgold.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/orange.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/orangered.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/orchid.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/palegreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/pink.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/plum.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/quartz.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/red.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/richblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/salmon.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/scarlet.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/seagreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/semisweetchoc.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/sienna.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/silver.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/skyblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/slateblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/spicypink.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/springgreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/steelblue.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/summersky.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/tan.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/thistle.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/turquoise.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/very_light_purple.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/verydarkbrown.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/violet.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/violetred.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/vlightgray.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/wheat.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/white.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/yellow.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/colors/yellowgreen.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/conegeom.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/curvmath.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/cylgeom.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/diffobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/diftight.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/fixedrad.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/fixfallo.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/gamma.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/hexpat.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/hgscatt.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/isectobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/lattenua.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/lfadefx.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/medatten.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/mergeobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/miehaze.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/miemurky.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/mimxrtor.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/negradli.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/objoverl.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/perspcam.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/photons1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/photons2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/pixhfld.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/prod.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/quiltpt1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/quiltpt2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/quiltpt3.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/quiltpt4.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/raylscat.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/recsuper.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/segmpts.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/shootph.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/sormath.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/sphgeom.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/spotgeom.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/sqemath.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/sum.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/turbrand.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/unhfield.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/reference/unionobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/aerobics.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/arainbow.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/bezspline1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/bezspline2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/bezspline3.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/bgvisfog.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/blobhand.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/bpatch01.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/bpatch02.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/bpatch03.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/cloudsky.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/crainbow.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/cubprism.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/cuspline.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/filtfog.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/handed.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/hexprism.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/imprhand.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/imprswep.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_01.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_02.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_03.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_04.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_05.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_06.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_07.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_08.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_09.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_10.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_11.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_12.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_13.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_14.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_15.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_16.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_17.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_18.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_19.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_20.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_21.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_22.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/iso_23.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/latheobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/lowfog.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mediatut1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mediatut2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mediatut3.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mediatut4.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mediatut5.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mediatut6.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mediatut7.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mesh2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/multifog.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/mvspline.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/pic1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/pic2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/pic3.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polyfunc1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polyfunc2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polyfunc3.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polyfunc4.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polyfunc5.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polyfunc6.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polypic1.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polypic2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polypic3.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/polyword.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/ptcubobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/pvhfield.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/pyrsweep.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/quspline.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_01.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_03.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_03a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_04.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_05.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_06.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_06a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_07.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_07a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_08.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_08a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_09.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_09a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_10.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_10a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_11.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_11a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_12.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_12a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_13.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_13a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_14.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_14a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_15.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_16.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_17.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_18.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_19.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_19a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_20.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_20a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_21.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_22.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_23.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_23a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_24.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_25.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_26.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_27.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_28.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_29.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_30.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radA_31.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_01.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_02.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_03.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_04.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_05.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_06.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_07.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_08.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_09.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_10.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_11.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_12.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_13.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_14.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_15.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_15a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_16.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_17.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_17a.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_18.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_19.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_20.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_21.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_22.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_23.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_24.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_25.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_26.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_27.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_28.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radB_X.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radC_01.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radC_02.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/radC_03.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/raytracer.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/raytracing.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/redsun.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/rrainbow.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/shadowtest.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/shadowtest2.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/simpblob.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/skyspher.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/smplfog.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/sorobj.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/sphblob.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/spline.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/startifacts.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/subshape.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/superell.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/sweepinc.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/torchain.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/triangles.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/turbfog.png >-%%PORTDOCS%%%%DOCSDIR%%/html/images/tutorial/txtstone.png >-%%PORTDOCS%%%%DOCSDIR%%/html/index.html >-%%PORTDOCS%%%%DOCSDIR%%/html/logotexts.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/menu.html >-%%PORTDOCS%%%%DOCSDIR%%/html/next.png >-%%PORTDOCS%%%%DOCSDIR%%/html/povlegal.html >-%%PORTDOCS%%%%DOCSDIR%%/html/povlogotext.jpg >-%%PORTDOCS%%%%DOCSDIR%%/html/povray35.css >-%%PORTDOCS%%%%DOCSDIR%%/html/prev.png >-%%PORTDOCS%%%%DOCSDIR%%/html/s_1.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_10.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_100.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_101.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_102.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_103.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_104.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_105.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_106.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_107.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_108.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_109.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_11.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_110.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_111.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_112.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_113.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_114.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_115.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_116.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_117.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_118.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_119.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_12.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_120.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_121.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_122.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_123.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_124.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_125.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_126.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_127.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_128.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_129.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_13.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_130.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_131.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_132.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_133.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_134.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_135.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_136.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_137.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_138.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_139.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_14.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_140.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_141.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_142.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_143.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_144.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_145.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_146.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_147.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_148.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_149.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_15.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_150.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_151.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_152.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_153.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_154.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_155.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_156.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_157.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_158.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_159.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_16.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_160.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_161.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_162.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_163.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_164.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_165.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_17.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_18.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_19.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_2.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_20.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_21.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_22.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_23.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_24.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_25.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_26.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_27.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_28.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_29.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_3.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_30.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_31.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_32.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_33.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_34.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_35.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_36.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_37.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_38.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_39.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_4.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_40.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_41.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_42.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_43.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_44.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_45.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_46.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_47.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_48.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_49.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_5.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_50.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_51.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_52.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_53.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_54.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_55.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_56.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_57.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_58.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_59.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_6.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_60.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_61.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_62.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_63.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_64.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_65.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_66.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_67.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_68.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_69.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_7.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_70.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_71.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_72.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_73.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_74.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_75.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_76.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_77.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_78.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_79.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_8.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_80.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_81.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_82.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_83.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_84.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_85.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_86.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_87.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_88.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_89.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_9.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_90.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_91.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_92.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_93.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_94.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_95.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_96.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_97.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_98.html >-%%PORTDOCS%%%%DOCSDIR%%/html/s_99.html >-%%PORTDOCS%%%%DOCSDIR%%/html/toc.html >-%%PORTDOCS%%%%DOCSDIR%%/povlegal.doc >-%%PORTDOCS%%%%DOCSDIR%%/povwhere.txt >-%%PORTDOCS%%%%DOCSDIR%%/revision.txt >-%%PORTDOCS%%%%DOCSDIR%%/source-license.txt >-%%DATADIR%%/icons/file_inc_classic_16.png >-%%DATADIR%%/icons/file_inc_classic_32.png >-%%DATADIR%%/icons/file_inc_classic_48.png >-%%DATADIR%%/icons/file_inc_classic_64.png >-%%DATADIR%%/icons/file_inc_crystal_16.png >-%%DATADIR%%/icons/file_inc_crystal_32.png >-%%DATADIR%%/icons/file_inc_crystal_48.png >-%%DATADIR%%/icons/file_inc_crystal_64.png >-%%DATADIR%%/icons/file_inc_slick_16.png >-%%DATADIR%%/icons/file_inc_slick_32.png >-%%DATADIR%%/icons/file_inc_slick_48.png >-%%DATADIR%%/icons/file_inc_slick_64.png >-%%DATADIR%%/icons/file_pov_classic_16.png >-%%DATADIR%%/icons/file_pov_classic_32.png >-%%DATADIR%%/icons/file_pov_classic_48.png >-%%DATADIR%%/icons/file_pov_classic_64.png >-%%DATADIR%%/icons/file_pov_crystal_16.png >-%%DATADIR%%/icons/file_pov_crystal_32.png >-%%DATADIR%%/icons/file_pov_crystal_48.png >-%%DATADIR%%/icons/file_pov_crystal_64.png >-%%DATADIR%%/icons/file_pov_slick_16.png >-%%DATADIR%%/icons/file_pov_slick_32.png >-%%DATADIR%%/icons/file_pov_slick_48.png >-%%DATADIR%%/icons/file_pov_slick_64.png >-%%DATADIR%%/icons/povray_16.png >-%%DATADIR%%/icons/povray_32.png >-%%DATADIR%%/icons/povray_48.png >-%%DATADIR%%/icons/povray_64.png >-%%DATADIR%%/include/arrays.inc >-%%DATADIR%%/include/ash.map >-%%DATADIR%%/include/benediti.map >-%%DATADIR%%/include/bubinga.map >-%%DATADIR%%/include/bumpmap_.png >-%%DATADIR%%/include/cedar.map >-%%DATADIR%%/include/chars.inc >-%%DATADIR%%/include/colors.inc >-%%DATADIR%%/include/consts.inc >-%%DATADIR%%/include/crystal.ttf >-%%DATADIR%%/include/cyrvetic.ttf >-%%DATADIR%%/include/debug.inc >-%%DATADIR%%/include/finish.inc >-%%DATADIR%%/include/fract003.png >-%%DATADIR%%/include/functions.inc >-%%DATADIR%%/include/glass.inc >-%%DATADIR%%/include/glass_old.inc >-%%DATADIR%%/include/golds.inc >-%%DATADIR%%/include/logo.inc >-%%DATADIR%%/include/marbteal.map >-%%DATADIR%%/include/math.inc >-%%DATADIR%%/include/metals.inc >-%%DATADIR%%/include/mtmand.pot >-%%DATADIR%%/include/mtmandj.png >-%%DATADIR%%/include/orngwood.map >-%%DATADIR%%/include/pinkmarb.map >-%%DATADIR%%/include/plasma2.png >-%%DATADIR%%/include/plasma3.png >-%%DATADIR%%/include/povlogo.ttf >-%%DATADIR%%/include/povmap.png >-%%DATADIR%%/include/rad_def.inc >-%%DATADIR%%/include/rand.inc >-%%DATADIR%%/include/rdgranit.map >-%%DATADIR%%/include/screen.inc >-%%DATADIR%%/include/shapes.inc >-%%DATADIR%%/include/shapes2.inc >-%%DATADIR%%/include/shapes_old.inc >-%%DATADIR%%/include/shapesq.inc >-%%DATADIR%%/include/skies.inc >-%%DATADIR%%/include/spiral.df3 >-%%DATADIR%%/include/stage1.inc >-%%DATADIR%%/include/stars.inc >-%%DATADIR%%/include/stdcam.inc >-%%DATADIR%%/include/stdinc.inc >-%%DATADIR%%/include/stoneold.inc >-%%DATADIR%%/include/stones.inc >-%%DATADIR%%/include/stones1.inc >-%%DATADIR%%/include/stones2.inc >-%%DATADIR%%/include/strings.inc >-%%DATADIR%%/include/sunpos.inc >-%%DATADIR%%/include/teak.map >-%%DATADIR%%/include/test.png >-%%DATADIR%%/include/textures.inc >-%%DATADIR%%/include/timrom.ttf >-%%DATADIR%%/include/transforms.inc >-%%DATADIR%%/include/ttffonts.cat >-%%DATADIR%%/include/whiteash.map >-%%DATADIR%%/include/woodmaps.inc >-%%DATADIR%%/include/woods.inc >-%%DATADIR%%/ini/allanim.ini >-%%DATADIR%%/ini/allstill.ini >-%%DATADIR%%/ini/low.ini >-%%DATADIR%%/ini/pngflc.ini >-%%DATADIR%%/ini/pngfli.ini >-%%DATADIR%%/ini/povray.ini >-%%DATADIR%%/ini/quickres.ini >-%%DATADIR%%/ini/res120.ini >-%%DATADIR%%/ini/res1k.ini >-%%DATADIR%%/ini/res320.ini >-%%DATADIR%%/ini/res640.ini >-%%DATADIR%%/ini/res800.ini >-%%DATADIR%%/ini/slow.ini >-%%DATADIR%%/ini/tgaflc.ini >-%%DATADIR%%/ini/tgafli.ini >-%%DATADIR%%/ini/zipflc.ini >-%%DATADIR%%/ini/zipfli.ini >-%%DATADIR%%/scenes/advanced/abyss.pov >-%%DATADIR%%/scenes/advanced/balcony/balcony.pov >-%%DATADIR%%/scenes/advanced/balcony/bglass.inc >-%%DATADIR%%/scenes/advanced/balcony/building.inc >-%%DATADIR%%/scenes/advanced/balcony/chair.inc >-%%DATADIR%%/scenes/advanced/balcony/cloth.inc >-%%DATADIR%%/scenes/advanced/balcony/sky.inc >-%%DATADIR%%/scenes/advanced/balcony/table.inc >-%%DATADIR%%/scenes/advanced/balcony/table_cloth.inc >-%%DATADIR%%/scenes/advanced/balcony/table_stuff.inc >-%%DATADIR%%/scenes/advanced/balcony/terrain.inc >-%%DATADIR%%/scenes/advanced/balcony/water.inc >-%%DATADIR%%/scenes/advanced/benchmark.ini >-%%DATADIR%%/scenes/advanced/benchmark.pov >-%%DATADIR%%/scenes/advanced/biscuit.pov >-%%DATADIR%%/scenes/advanced/blocks/makestacks.inc >-%%DATADIR%%/scenes/advanced/blocks/stackerday.pov >-%%DATADIR%%/scenes/advanced/blocks/stackergold.pov >-%%DATADIR%%/scenes/advanced/blocks/stackernight.pov >-%%DATADIR%%/scenes/advanced/blocks/stackertransp.pov >-%%DATADIR%%/scenes/advanced/blocks/stacks.inc >-%%DATADIR%%/scenes/advanced/bwstripe.pov >-%%DATADIR%%/scenes/advanced/cats/cattex.inc >-%%DATADIR%%/scenes/advanced/cats/cattext.inc >-%%DATADIR%%/scenes/advanced/cats/coolcat.inc >-%%DATADIR%%/scenes/advanced/cats/povcatray.pov >-%%DATADIR%%/scenes/advanced/chess2.pov >-%%DATADIR%%/scenes/advanced/cliche/cliche.pov >-%%DATADIR%%/scenes/advanced/cliche/sign.pov >-%%DATADIR%%/scenes/advanced/desk.ini >-%%DATADIR%%/scenes/advanced/desk.pov >-%%DATADIR%%/scenes/advanced/diffract.pov >-%%DATADIR%%/scenes/advanced/drums2/drums.inc >-%%DATADIR%%/scenes/advanced/drums2/drums.pov >-%%DATADIR%%/scenes/advanced/drums2/rednewt.png >-%%DATADIR%%/scenes/advanced/fish13/finskin2.png >-%%DATADIR%%/scenes/advanced/fish13/fish.inc >-%%DATADIR%%/scenes/advanced/fish13/fish13.pov >-%%DATADIR%%/scenes/advanced/fish13/fisheye.png >-%%DATADIR%%/scenes/advanced/fish13/stem1.inc >-%%DATADIR%%/scenes/advanced/fish13/world12.inc >-%%DATADIR%%/scenes/advanced/float5.pov >-%%DATADIR%%/scenes/advanced/gaussianblob.pov >-%%DATADIR%%/scenes/advanced/glasschess/chesspiece1.inc >-%%DATADIR%%/scenes/advanced/glasschess/glasschess.pov >-%%DATADIR%%/scenes/advanced/grenadine.pov >-%%DATADIR%%/scenes/advanced/infinitybox.pov >-%%DATADIR%%/scenes/advanced/ionic5/b-snake.inc >-%%DATADIR%%/scenes/advanced/ionic5/congo4.png >-%%DATADIR%%/scenes/advanced/ionic5/ionic5.pov >-%%DATADIR%%/scenes/advanced/ionic5/lizard.inc >-%%DATADIR%%/scenes/advanced/ionic5/marble.inc >-%%DATADIR%%/scenes/advanced/ionic5/panther.inc >-%%DATADIR%%/scenes/advanced/ionic5/s-head3.inc >-%%DATADIR%%/scenes/advanced/ionic5/turn.inc >-%%DATADIR%%/scenes/advanced/isocacti.pov >-%%DATADIR%%/scenes/advanced/lamppost.pov >-%%DATADIR%%/scenes/advanced/landscape.pov >-%%DATADIR%%/scenes/advanced/lemon.inc >-%%DATADIR%%/scenes/advanced/mediasky.pov >-%%DATADIR%%/scenes/advanced/mist.pov >-%%DATADIR%%/scenes/advanced/mtmand.par >-%%DATADIR%%/scenes/advanced/mtmand.pov >-%%DATADIR%%/scenes/advanced/newdiffract.pov >-%%DATADIR%%/scenes/advanced/newltpot/teapot.txt >-%%DATADIR%%/scenes/advanced/newltpot/teapot2.pov >-%%DATADIR%%/scenes/advanced/newltpot/teapot3.pov >-%%DATADIR%%/scenes/advanced/newltpot/teapot4.pov >-%%DATADIR%%/scenes/advanced/newltpot/teapot_c1.inc >-%%DATADIR%%/scenes/advanced/newltpot/teapot_c2.inc >-%%DATADIR%%/scenes/advanced/newltpot/teapot_c3.inc >-%%DATADIR%%/scenes/advanced/newltpot/teapot_sph.inc >-%%DATADIR%%/scenes/advanced/newltpot/teapot_tri.inc >-%%DATADIR%%/scenes/advanced/ntreal/ntreal.inc >-%%DATADIR%%/scenes/advanced/ntreal/ntreal.pov >-%%DATADIR%%/scenes/advanced/object_pattern.pov >-%%DATADIR%%/scenes/advanced/optics.pov >-%%DATADIR%%/scenes/advanced/piece2/light.inc >-%%DATADIR%%/scenes/advanced/piece2/piece2.pov >-%%DATADIR%%/scenes/advanced/piece2/spural1.inc >-%%DATADIR%%/scenes/advanced/piece2/spural2.inc >-%%DATADIR%%/scenes/advanced/piece2/tori2.inc >-%%DATADIR%%/scenes/advanced/piece2/ttexture.inc >-%%DATADIR%%/scenes/advanced/piece3/curly-q.inc >-%%DATADIR%%/scenes/advanced/piece3/links.inc >-%%DATADIR%%/scenes/advanced/piece3/piece3.pov >-%%DATADIR%%/scenes/advanced/quilt1.pov >-%%DATADIR%%/scenes/advanced/skyvase.pov >-%%DATADIR%%/scenes/advanced/sombrero.pov >-%%DATADIR%%/scenes/advanced/sunsethf.pov >-%%DATADIR%%/scenes/advanced/swirlbox.pov >-%%DATADIR%%/scenes/advanced/teapot/teapot.inc >-%%DATADIR%%/scenes/advanced/teapot/teapot.pov >-%%DATADIR%%/scenes/advanced/wallstucco.pov >-%%DATADIR%%/scenes/advanced/whiltile.pov >-%%DATADIR%%/scenes/advanced/wineglass.pov >-%%DATADIR%%/scenes/advanced/woodbox.pov >-%%DATADIR%%/scenes/animations/ambient/ambient.ini >-%%DATADIR%%/scenes/animations/ambient/ambient.pov >-%%DATADIR%%/scenes/animations/boing/boing1.ini >-%%DATADIR%%/scenes/animations/boing/boing1.pov >-%%DATADIR%%/scenes/animations/boing/bounce.ini >-%%DATADIR%%/scenes/animations/boing/bounce.pov >-%%DATADIR%%/scenes/animations/boing/glsbng.ini >-%%DATADIR%%/scenes/animations/boing/glsbng.pov >-%%DATADIR%%/scenes/animations/camera2/camera2.ini >-%%DATADIR%%/scenes/animations/camera2/camera2.pov >-%%DATADIR%%/scenes/animations/clockd/clockd.pov >-%%DATADIR%%/scenes/animations/diffuse/diffuse.ini >-%%DATADIR%%/scenes/animations/diffuse/diffuse.pov >-%%DATADIR%%/scenes/animations/float1/float1.ini >-%%DATADIR%%/scenes/animations/float1/float1.pov >-%%DATADIR%%/scenes/animations/float2/float2.ini >-%%DATADIR%%/scenes/animations/float2/float2.pov >-%%DATADIR%%/scenes/animations/float3/float3.ini >-%%DATADIR%%/scenes/animations/float3/float3.pov >-%%DATADIR%%/scenes/animations/float4/float4.ini >-%%DATADIR%%/scenes/animations/float4/float4.pov >-%%DATADIR%%/scenes/animations/fractalzoom/fractalzoom.pov >-%%DATADIR%%/scenes/animations/l_o/l_o.ini >-%%DATADIR%%/scenes/animations/l_o/l_o.pov >-%%DATADIR%%/scenes/animations/life/blink4.inc >-%%DATADIR%%/scenes/animations/life/life.ini >-%%DATADIR%%/scenes/animations/life/life.pov >-%%DATADIR%%/scenes/animations/life/walker.inc >-%%DATADIR%%/scenes/animations/pentmap/pentmap.ini >-%%DATADIR%%/scenes/animations/pentmap/pentmap.pov >-%%DATADIR%%/scenes/animations/quilted/plotqlt.ini >-%%DATADIR%%/scenes/animations/quilted/plotqlt.pov >-%%DATADIR%%/scenes/animations/raddem/raddem.ini >-%%DATADIR%%/scenes/animations/raddem/raddem.pov >-%%DATADIR%%/scenes/animations/reflect/reflect.ini >-%%DATADIR%%/scenes/animations/reflect/reflect.pov >-%%DATADIR%%/scenes/animations/slinky/slnk.ini >-%%DATADIR%%/scenes/animations/slinky/slnk.pov >-%%DATADIR%%/scenes/animations/speclr/speclr.ini >-%%DATADIR%%/scenes/animations/speclr/speclr.pov >-%%DATADIR%%/scenes/animations/splinefollow/splinefollow.pov >-%%DATADIR%%/scenes/animations/vect1/vect1.ini >-%%DATADIR%%/scenes/animations/vect1/vect1.pov >-%%DATADIR%%/scenes/animations/vect2/vect2.ini >-%%DATADIR%%/scenes/animations/vect2/vect2.pov >-%%DATADIR%%/scenes/camera/camera-context.inc >-%%DATADIR%%/scenes/camera/cylinder1.pov >-%%DATADIR%%/scenes/camera/cylinder2.pov >-%%DATADIR%%/scenes/camera/cylinder3.pov >-%%DATADIR%%/scenes/camera/cylinder4.pov >-%%DATADIR%%/scenes/camera/fisheye.pov >-%%DATADIR%%/scenes/camera/focalblur.pov >-%%DATADIR%%/scenes/camera/normal.pov >-%%DATADIR%%/scenes/camera/omnimax.pov >-%%DATADIR%%/scenes/camera/orthographic.pov >-%%DATADIR%%/scenes/camera/panoramic.pov >-%%DATADIR%%/scenes/camera/perspective.pov >-%%DATADIR%%/scenes/camera/shear.pov >-%%DATADIR%%/scenes/camera/spherical.pov >-%%DATADIR%%/scenes/camera/ultra_wide_angle.pov >-%%DATADIR%%/scenes/incdemo/chars.pov >-%%DATADIR%%/scenes/incdemo/circletext.pov >-%%DATADIR%%/scenes/incdemo/colors.pov >-%%DATADIR%%/scenes/incdemo/debug.pov >-%%DATADIR%%/scenes/incdemo/finish.pov >-%%DATADIR%%/scenes/incdemo/func_gradient.pov >-%%DATADIR%%/scenes/incdemo/glasses/glass.pov >-%%DATADIR%%/scenes/incdemo/glasses/samp_demo.pov >-%%DATADIR%%/scenes/incdemo/glasses/sample.inc >-%%DATADIR%%/scenes/incdemo/i_internal.pov >-%%DATADIR%%/scenes/incdemo/logo.pov >-%%DATADIR%%/scenes/incdemo/math.pov >-%%DATADIR%%/scenes/incdemo/metals/brasses.pov >-%%DATADIR%%/scenes/incdemo/metals/chromes.pov >-%%DATADIR%%/scenes/incdemo/metals/coppers.pov >-%%DATADIR%%/scenes/incdemo/metals/golds.pov >-%%DATADIR%%/scenes/incdemo/metals/metals.doc >-%%DATADIR%%/scenes/incdemo/metals/silvers.pov >-%%DATADIR%%/scenes/incdemo/metals/stage_xy.inc >-%%DATADIR%%/scenes/incdemo/metals/stage_xz.inc >-%%DATADIR%%/scenes/incdemo/screen.pov >-%%DATADIR%%/scenes/incdemo/shapes.pov >-%%DATADIR%%/scenes/incdemo/shapes2.pov >-%%DATADIR%%/scenes/incdemo/shapes_old.pov >-%%DATADIR%%/scenes/incdemo/shotxtr.inc >-%%DATADIR%%/scenes/incdemo/sort.pov >-%%DATADIR%%/scenes/incdemo/stones/benediti.pov >-%%DATADIR%%/scenes/incdemo/stones/marbteal.pov >-%%DATADIR%%/scenes/incdemo/stones/pinkmarb.pov >-%%DATADIR%%/scenes/incdemo/stones/rdgranit.pov >-%%DATADIR%%/scenes/incdemo/stones/stones.doc >-%%DATADIR%%/scenes/incdemo/stones/stones1.pov >-%%DATADIR%%/scenes/incdemo/stones/stones2.pov >-%%DATADIR%%/scenes/incdemo/strings.pov >-%%DATADIR%%/scenes/incdemo/sundial.pov >-%%DATADIR%%/scenes/incdemo/texture1.pov >-%%DATADIR%%/scenes/incdemo/texture2.pov >-%%DATADIR%%/scenes/incdemo/texture3.pov >-%%DATADIR%%/scenes/incdemo/transforms.pov >-%%DATADIR%%/scenes/incdemo/woods/ash.pov >-%%DATADIR%%/scenes/incdemo/woods/bubinga.pov >-%%DATADIR%%/scenes/incdemo/woods/cedar.pov >-%%DATADIR%%/scenes/incdemo/woods/morewood.doc >-%%DATADIR%%/scenes/incdemo/woods/orngwood.pov >-%%DATADIR%%/scenes/incdemo/woods/teak.pov >-%%DATADIR%%/scenes/incdemo/woods/testcam.inc >-%%DATADIR%%/scenes/incdemo/woods/testobjs.inc >-%%DATADIR%%/scenes/incdemo/woods/whiteash.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_1.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_10.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_11.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_12.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_13.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_14.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_15.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_16.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_17.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_18.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_19.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_2.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_3.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_4.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_5.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_6.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_7.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_8.pov >-%%DATADIR%%/scenes/incdemo/woods/wood_9.pov >-%%DATADIR%%/scenes/incdemo/woods/woods.doc >-%%DATADIR%%/scenes/incdemo/woods/woods1.pov >-%%DATADIR%%/scenes/incdemo/woods/woods2.pov >-%%DATADIR%%/scenes/interior/atten1.pov >-%%DATADIR%%/scenes/interior/atten2.pov >-%%DATADIR%%/scenes/interior/ballbox1.pov >-%%DATADIR%%/scenes/interior/caustic2.pov >-%%DATADIR%%/scenes/interior/crystal.pov >-%%DATADIR%%/scenes/interior/fog_f.pov >-%%DATADIR%%/scenes/interior/fog_ft.pov >-%%DATADIR%%/scenes/interior/fog_std.pov >-%%DATADIR%%/scenes/interior/foglayr.pov >-%%DATADIR%%/scenes/interior/foglyr2.pov >-%%DATADIR%%/scenes/interior/iortest.pov >-%%DATADIR%%/scenes/interior/magglass.pov >-%%DATADIR%%/scenes/interior/media/galaxy.pov >-%%DATADIR%%/scenes/interior/media/hollow1.pov >-%%DATADIR%%/scenes/interior/media/hollow2.pov >-%%DATADIR%%/scenes/interior/media/hollow3.pov >-%%DATADIR%%/scenes/interior/media/media1.pov >-%%DATADIR%%/scenes/interior/media/media2.pov >-%%DATADIR%%/scenes/interior/media/media3.pov >-%%DATADIR%%/scenes/interior/media/media4.pov >-%%DATADIR%%/scenes/interior/media/media5.pov >-%%DATADIR%%/scenes/interior/media/micro.pov >-%%DATADIR%%/scenes/interior/nufog2.pov >-%%DATADIR%%/scenes/interior/rainbow1.pov >-%%DATADIR%%/scenes/interior/skysph1.pov >-%%DATADIR%%/scenes/interior/skysph2.pov >-%%DATADIR%%/scenes/language/arrays/array1.pov >-%%DATADIR%%/scenes/language/arrays/array2.pov >-%%DATADIR%%/scenes/language/arrays/array3.pov >-%%DATADIR%%/scenes/language/bounding.pov >-%%DATADIR%%/scenes/language/fileio/fileio.pov >-%%DATADIR%%/scenes/language/image_size.pov >-%%DATADIR%%/scenes/language/macros/local.inc >-%%DATADIR%%/scenes/language/macros/local.pov >-%%DATADIR%%/scenes/language/macros/macro1.pov >-%%DATADIR%%/scenes/language/macros/macro2.pov >-%%DATADIR%%/scenes/language/macros/macro3.pov >-%%DATADIR%%/scenes/language/macros/macro4.pov >-%%DATADIR%%/scenes/language/macros/pyramid.pov >-%%DATADIR%%/scenes/language/macros/pyramid2.pov >-%%DATADIR%%/scenes/language/splinefunction.pov >-%%DATADIR%%/scenes/language/trace-wicker.pov >-%%DATADIR%%/scenes/language/trace.pov >-%%DATADIR%%/scenes/language/trace2.pov >-%%DATADIR%%/scenes/language/tracevines.pov >-%%DATADIR%%/scenes/language/vturbulence.pov >-%%DATADIR%%/scenes/lights/arealit1.pov >-%%DATADIR%%/scenes/lights/arealit2.pov >-%%DATADIR%%/scenes/lights/arealit3.pov >-%%DATADIR%%/scenes/lights/circular.pov >-%%DATADIR%%/scenes/lights/fillite.pov >-%%DATADIR%%/scenes/lights/glassthing.pov >-%%DATADIR%%/scenes/lights/laser.pov >-%%DATADIR%%/scenes/lights/orient.pov >-%%DATADIR%%/scenes/lights/parallel_lights.pov >-%%DATADIR%%/scenes/lights/phot_met_glass.pov >-%%DATADIR%%/scenes/lights/projected_through.pov >-%%DATADIR%%/scenes/lights/shadows.pov >-%%DATADIR%%/scenes/lights/soft.pov >-%%DATADIR%%/scenes/lights/spotlite.pov >-%%DATADIR%%/scenes/objectmods/double_illuminate.pov >-%%DATADIR%%/scenes/objectmods/no_image.pov >-%%DATADIR%%/scenes/objectmods/no_reflection.pov >-%%DATADIR%%/scenes/objectmods/thingy.inc >-%%DATADIR%%/scenes/objects/bezier.pov >-%%DATADIR%%/scenes/objects/blob.pov >-%%DATADIR%%/scenes/objects/blob1a.pov >-%%DATADIR%%/scenes/objects/blob1b.pov >-%%DATADIR%%/scenes/objects/blob1c.pov >-%%DATADIR%%/scenes/objects/box.pov >-%%DATADIR%%/scenes/objects/chesmsh.pov >-%%DATADIR%%/scenes/objects/chess.inc >-%%DATADIR%%/scenes/objects/crater.pov >-%%DATADIR%%/scenes/objects/crater_dat.pov >-%%DATADIR%%/scenes/objects/csg/cliptst2.pov >-%%DATADIR%%/scenes/objects/csg/granite.pov >-%%DATADIR%%/scenes/objects/csg/hfclip.pov >-%%DATADIR%%/scenes/objects/csg/intee1.pov >-%%DATADIR%%/scenes/objects/fractal1.pov >-%%DATADIR%%/scenes/objects/fractal2.pov >-%%DATADIR%%/scenes/objects/fractal3.pov >-%%DATADIR%%/scenes/objects/fractal4.pov >-%%DATADIR%%/scenes/objects/isosurfaces.pov >-%%DATADIR%%/scenes/objects/lathe1a.pov >-%%DATADIR%%/scenes/objects/lathe1b.pov >-%%DATADIR%%/scenes/objects/lathe1c.pov >-%%DATADIR%%/scenes/objects/lathe2.pov >-%%DATADIR%%/scenes/objects/mesh2.pov >-%%DATADIR%%/scenes/objects/pawns.pov >-%%DATADIR%%/scenes/objects/polygon.pov >-%%DATADIR%%/scenes/objects/primitiv.pov >-%%DATADIR%%/scenes/objects/prism1.pov >-%%DATADIR%%/scenes/objects/prism2.pov >-%%DATADIR%%/scenes/objects/prism3.inc >-%%DATADIR%%/scenes/objects/prism3a.pov >-%%DATADIR%%/scenes/objects/prism3b.pov >-%%DATADIR%%/scenes/objects/prism3c.pov >-%%DATADIR%%/scenes/objects/quartic/axisbox.inc >-%%DATADIR%%/scenes/objects/quartic/bicube.pov >-%%DATADIR%%/scenes/objects/quartic/folium.pov >-%%DATADIR%%/scenes/objects/quartic/grafbic.pov >-%%DATADIR%%/scenes/objects/quartic/helix.pov >-%%DATADIR%%/scenes/objects/quartic/hyptorus.pov >-%%DATADIR%%/scenes/objects/quartic/lemnisc2.pov >-%%DATADIR%%/scenes/objects/quartic/lemnisca.pov >-%%DATADIR%%/scenes/objects/quartic/monkey.pov >-%%DATADIR%%/scenes/objects/quartic/partorus.pov >-%%DATADIR%%/scenes/objects/quartic/piriform.pov >-%%DATADIR%%/scenes/objects/quartic/quarcyl.pov >-%%DATADIR%%/scenes/objects/quartic/quarpara.pov >-%%DATADIR%%/scenes/objects/quartic/quartic.cat >-%%DATADIR%%/scenes/objects/quartic/steiner.pov >-%%DATADIR%%/scenes/objects/quartic/tcubic.pov >-%%DATADIR%%/scenes/objects/quartic/teardrop.pov >-%%DATADIR%%/scenes/objects/quartic/torus.pov >-%%DATADIR%%/scenes/objects/quartic/trough.pov >-%%DATADIR%%/scenes/objects/quartic/witch.pov >-%%DATADIR%%/scenes/objects/sor1.pov >-%%DATADIR%%/scenes/objects/superel1.pov >-%%DATADIR%%/scenes/objects/superel2.pov >-%%DATADIR%%/scenes/objects/superel3.pov >-%%DATADIR%%/scenes/objects/torus1.pov >-%%DATADIR%%/scenes/objects/ttf1.pov >-%%DATADIR%%/scenes/objects/wtorus.pov >-%%DATADIR%%/scenes/portfolio/__empty.ini >-%%DATADIR%%/scenes/portfolio/__empty.pov >-%%DATADIR%%/scenes/portfolio/allnormals.ini >-%%DATADIR%%/scenes/portfolio/allnormals.pov >-%%DATADIR%%/scenes/portfolio/allobjects.ini >-%%DATADIR%%/scenes/portfolio/allobjects.pov >-%%DATADIR%%/scenes/portfolio/allpat1iso.ini >-%%DATADIR%%/scenes/portfolio/allpat1iso.pov >-%%DATADIR%%/scenes/portfolio/allpat2iso.ini >-%%DATADIR%%/scenes/portfolio/allpat2iso.pov >-%%DATADIR%%/scenes/portfolio/allpatterns.ini >-%%DATADIR%%/scenes/portfolio/allpatterns.pov >-%%DATADIR%%/scenes/portfolio/c_colors.ini >-%%DATADIR%%/scenes/portfolio/c_colors.pov >-%%DATADIR%%/scenes/portfolio/f_finish.ini >-%%DATADIR%%/scenes/portfolio/f_finish.pov >-%%DATADIR%%/scenes/portfolio/html_gen.inc >-%%DATADIR%%/scenes/portfolio/index.html >-%%DATADIR%%/scenes/portfolio/m_textures.ini >-%%DATADIR%%/scenes/portfolio/m_textures.pov >-%%DATADIR%%/scenes/portfolio/o_2shapes.ini >-%%DATADIR%%/scenes/portfolio/o_2shapes.pov >-%%DATADIR%%/scenes/portfolio/o_shapes.ini >-%%DATADIR%%/scenes/portfolio/o_shapes.pov >-%%DATADIR%%/scenes/portfolio/o_shapes_old.ini >-%%DATADIR%%/scenes/portfolio/o_shapes_old.pov >-%%DATADIR%%/scenes/portfolio/o_shapesq.ini >-%%DATADIR%%/scenes/portfolio/o_shapesq.pov >-%%DATADIR%%/scenes/portfolio/p_skies.ini >-%%DATADIR%%/scenes/portfolio/p_skies.pov >-%%DATADIR%%/scenes/portfolio/p_textures.ini >-%%DATADIR%%/scenes/portfolio/p_textures.pov >-%%DATADIR%%/scenes/portfolio/p_woods.ini >-%%DATADIR%%/scenes/portfolio/p_woods.pov >-%%DATADIR%%/scenes/portfolio/readme.txt >-%%DATADIR%%/scenes/portfolio/t_1stones.ini >-%%DATADIR%%/scenes/portfolio/t_1stones.pov >-%%DATADIR%%/scenes/portfolio/t_2stones.ini >-%%DATADIR%%/scenes/portfolio/t_2stones.pov >-%%DATADIR%%/scenes/portfolio/t_metals.ini >-%%DATADIR%%/scenes/portfolio/t_metals.pov >-%%DATADIR%%/scenes/portfolio/t_stars.ini >-%%DATADIR%%/scenes/portfolio/t_stars.pov >-%%DATADIR%%/scenes/portfolio/t_textures.ini >-%%DATADIR%%/scenes/portfolio/t_textures.pov >-%%DATADIR%%/scenes/portfolio/t_woods.ini >-%%DATADIR%%/scenes/portfolio/t_woods.pov >-%%DATADIR%%/scenes/qtvr/qtvrpanorama.pov >-%%DATADIR%%/scenes/radiosity/cornell.pov >-%%DATADIR%%/scenes/radiosity/patio-radio.pov >-%%DATADIR%%/scenes/radiosity/rad_def_test.pov >-%%DATADIR%%/scenes/radiosity/radiosity.pov >-%%DATADIR%%/scenes/radiosity/radiosity2.pov >-%%DATADIR%%/scenes/radiosity/radiosity3.pov >-%%DATADIR%%/scenes/textures/finishes/arches.pov >-%%DATADIR%%/scenes/textures/finishes/cluster.pov >-%%DATADIR%%/scenes/textures/finishes/metallicreflection.pov >-%%DATADIR%%/scenes/textures/finishes/var_refl.pov >-%%DATADIR%%/scenes/textures/finishes/var_reflection.pov >-%%DATADIR%%/scenes/textures/interior_texture.pov >-%%DATADIR%%/scenes/textures/noise_generator.pov >-%%DATADIR%%/scenes/textures/normals/bumpmap.pov >-%%DATADIR%%/scenes/textures/normals/norm_acc.pov >-%%DATADIR%%/scenes/textures/normals/normal.pov >-%%DATADIR%%/scenes/textures/normals/normavg.pov >-%%DATADIR%%/scenes/textures/normals/normmap.pov >-%%DATADIR%%/scenes/textures/normals/slopemap.pov >-%%DATADIR%%/scenes/textures/patterns/agate.pov >-%%DATADIR%%/scenes/textures/patterns/bozo.pov >-%%DATADIR%%/scenes/textures/patterns/brick.pov >-%%DATADIR%%/scenes/textures/patterns/bumps.pov >-%%DATADIR%%/scenes/textures/patterns/crackle1.pov >-%%DATADIR%%/scenes/textures/patterns/crackle2.pov >-%%DATADIR%%/scenes/textures/patterns/crackle3.pov >-%%DATADIR%%/scenes/textures/patterns/crackle_form.pov >-%%DATADIR%%/scenes/textures/patterns/crackle_solid.pov >-%%DATADIR%%/scenes/textures/patterns/densfile.pov >-%%DATADIR%%/scenes/textures/patterns/dents.pov >-%%DATADIR%%/scenes/textures/patterns/fractals1.pov >-%%DATADIR%%/scenes/textures/patterns/fractals2.pov >-%%DATADIR%%/scenes/textures/patterns/fractals3.pov >-%%DATADIR%%/scenes/textures/patterns/gradient.pov >-%%DATADIR%%/scenes/textures/patterns/granite.pov >-%%DATADIR%%/scenes/textures/patterns/hexagon.pov >-%%DATADIR%%/scenes/textures/patterns/leopard.pov >-%%DATADIR%%/scenes/textures/patterns/mandel.pov >-%%DATADIR%%/scenes/textures/patterns/marble.pov >-%%DATADIR%%/scenes/textures/patterns/onion.pov >-%%DATADIR%%/scenes/textures/patterns/pigment_pattern.pov >-%%DATADIR%%/scenes/textures/patterns/pignorm.inc >-%%DATADIR%%/scenes/textures/patterns/quilt2.pov >-%%DATADIR%%/scenes/textures/patterns/quilted.pov >-%%DATADIR%%/scenes/textures/patterns/radial.pov >-%%DATADIR%%/scenes/textures/patterns/ripples.pov >-%%DATADIR%%/scenes/textures/patterns/slopemt.pov >-%%DATADIR%%/scenes/textures/patterns/slopemt_dat.pov >-%%DATADIR%%/scenes/textures/patterns/spiral1.pov >-%%DATADIR%%/scenes/textures/patterns/spiral2.pov >-%%DATADIR%%/scenes/textures/patterns/spotted.pov >-%%DATADIR%%/scenes/textures/patterns/waves.pov >-%%DATADIR%%/scenes/textures/patterns/wrinkles.pov >-%%DATADIR%%/scenes/textures/pigments/blkhole.pov >-%%DATADIR%%/scenes/textures/pigments/cantelop.pov >-%%DATADIR%%/scenes/textures/pigments/checker2.pov >-%%DATADIR%%/scenes/textures/pigments/crack1.pov >-%%DATADIR%%/scenes/textures/pigments/dodec2.pov >-%%DATADIR%%/scenes/textures/pigments/eight.pov >-%%DATADIR%%/scenes/textures/pigments/filtfun.pov >-%%DATADIR%%/scenes/textures/pigments/interp.pov >-%%DATADIR%%/scenes/textures/pigments/irid.pov >-%%DATADIR%%/scenes/textures/pigments/mapper.pov >-%%DATADIR%%/scenes/textures/pigments/mappr2.pov >-%%DATADIR%%/scenes/textures/pigments/matmap.pov >-%%DATADIR%%/scenes/textures/pigments/pigmap.pov >-%%DATADIR%%/scenes/textures/pigments/pigment.pov >-%%DATADIR%%/scenes/textures/pigments/planet.pov >-%%DATADIR%%/scenes/textures/pigments/skies/s_cloud1.pov >-%%DATADIR%%/scenes/textures/pigments/skies/s_cloud2.pov >-%%DATADIR%%/scenes/textures/pigments/skies/s_cloud3.pov >-%%DATADIR%%/scenes/textures/pigments/skies/s_cloud4.pov >-%%DATADIR%%/scenes/textures/pigments/skies/s_cloud5.pov >-%%DATADIR%%/scenes/textures/pigments/skies/skies.doc >-%%DATADIR%%/scenes/textures/pigments/skies/stars.pov >-%%DATADIR%%/scenes/textures/pigments/spiral1a.pov >-%%DATADIR%%/scenes/textures/pigments/transmitfx.pov >-%%DATADIR%%/scenes/textures/pigments/txtravg.pov >-%%DATADIR%%/scenes/textures/pigments/txtrmap.pov >-%%DATADIR%%/scenes/textures/pigments/warp1.pov >-%%DATADIR%%/scenes/textures/pigments/warp2.pov >-%%DATADIR%%/scripts/allanim.sh >-%%DATADIR%%/scripts/allscene.sh >-%%DATADIR%%/scripts/portfolio.sh >-%%DATADIR%%/scripts/render_anim.sh >-%%DATADIR%%/scripts/render_scene.sh >-%%DATADIR%%/scripts/rerunpov.sh >-%%DATADIR%%/scripts/runpov.sh
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Diff
View Attachment As Raw
Flags:
bsd
:
maintainer-approval+
Actions:
View
|
Diff
Attachments on
bug 274091
: 245234