FreeBSD Bugzilla – Attachment 54987 Details for
Bug 83169
New port: games/zephulor - Adventures on Planet Zephulor
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zephulor.shar
zephulor.shar (text/plain), 8.45 KB, created by
Alejandro Pulver
on 2005-07-09 00:10:14 UTC
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Description:
zephulor.shar
Filename:
MIME Type:
Creator:
Alejandro Pulver
Created:
2005-07-09 00:10:14 UTC
Size:
8.45 KB
patch
obsolete
># This is a shell archive. Save it in a file, remove anything before ># this line, and then unpack it by entering "sh file". Note, it may ># create directories; files and directories will be owned by you and ># have default permissions. ># ># This archive contains: ># ># zephulor ># zephulor/Makefile ># zephulor/pkg-descr ># zephulor/distinfo ># zephulor/pkg-plist ># >echo c - zephulor >mkdir -p zephulor > /dev/null 2>&1 >echo x - zephulor/Makefile >sed 's/^X//' >zephulor/Makefile << 'END-of-zephulor/Makefile' >X# New ports collection makefile for: games/zephulor >X# Date created: 8 Aug 2005 >X# Whom: Alejandro Pulver <alejandro@varnet.biz> >X# >X# $FreeBSD$ >X# >X >XPORTNAME= zephulor >XPORTVERSION= 1 >XCATEGORIES= games >XMASTER_SITES= http://www.hollowworks.com/downloads/adventuresonplanetzephulor/files/ >XDISTNAME= ${PORTNAME}-source >X >XMAINTAINER= alejandro@varnet.biz >XCOMMENT= Adventures on Planet Zephulor >X >XRUN_DEPENDS= ${PYTHON_SITELIBDIR}/pygame/__init__.py:${PORTSDIR}/devel/py-game \ >X ${PYTHON_SITELIBDIR}/_tkinter.so:${PORTSDIR}/x11-toolkits/py-tkinter >X >XUSE_PYTHON= yes >XUSE_REINPLACE= yes >XNO_BUILD= yes >X >Xpost-patch: >X# Fix path to python interpreter >X @${REINPLACE_CMD} -e 's|#!.*python|#!${PYTHON_CMD}|' \ >X ${WRKSRC}/*.py ${WRKSRC}/maptool/*.py >X >X# Make wrapper script >X @${ECHO_CMD} "#!/bin/sh" >> ${WRKSRC}/zephulor >X @${ECHO_CMD} '${PYTHON_CMD} ${DATADIR}/zephulor.py "$$@"' \ >X >> ${WRKSRC}/zephulor >X >Xdo-install: >X# Wrapper script >X @${INSTALL_SCRIPT} ${WRKSRC}/zephulor ${PREFIX}/bin >X >X# Data directory >X @${MKDIR} ${DATADIR} >X >X# Executable scripts >X.for f in chared maploadtool scnloadtool zephulor >X @${INSTALL_SCRIPT} ${WRKSRC}/${f}.py ${DATADIR} >X.endfor >X >X# Scripts >X.for f in game_config game_entities game_hud game_map game_menu \ >X game_projectiles game_sound myimg >X @${INSTALL_DATA} ${WRKSRC}/${f}.py ${DATADIR} >X.endfor >X >X# Documentation >X.if !defined(NOPORTDOCS) >X @${MKDIR} ${DOCSDIR} >X. for f in README manual readme-chared readme-maploadtool \ >X readme-scnloadtool >X @${INSTALL_DATA} ${WRKSRC}/${f}.txt ${DOCSDIR} >X. endfor >X.endif >X >X# Maptool >X @${MKDIR} ${DATADIR}/maptool >X >X# Executable scripts >X.for f in chared main >X @${INSTALL_SCRIPT} ${WRKSRC}/maptool/${f}.py ${DATADIR}/maptool >X.endfor >X >X# Scripts >X.for f in charmenu domenu game_entities game_map hud interface keymap myimg \ >X tilemenu >X @${INSTALL_DATA} ${WRKSRC}/maptool/${f}.py ${DATADIR}/maptool >X.endfor >X >X# Documentation >X.if !defined(NOPORTDOCS) >X @${MKDIR} ${DOCSDIR}/maptool >X @${INSTALL_DATA} ${WRKSRC}/maptool/manual.txt ${DOCSDIR}/maptool >X.endif >X >X# Data >X @${CP} -R ${WRKSRC}/data ${DATADIR} >X >X# Fix wrong permissions >X @${CHOWN} -R ${SHAREOWN}:${SHAREGRP} ${DATADIR} >X @${FIND} ${DATADIR}/data -type f -print0 | \ >X ${XARGS} -0 ${CHMOD} ${SHAREMODE} >X @${FIND} ${DATADIR}/data -type d -print0 | \ >X ${XARGS} -0 ${CHMOD} ${BINMODE} >X >X.include <bsd.port.mk> >END-of-zephulor/Makefile >echo x - zephulor/pkg-descr >sed 's/^X//' >zephulor/pkg-descr << 'END-of-zephulor/pkg-descr' >XThe bulk of the game play involves finding power-ups and hidden areas and >Xavoiding or squashing strange alien monsters bent on your destruction. >X >XThere are a few hidden areas, and in several locations, the player will >Xexperience different levels based upon which path is chosen. >X >XThere are no lives or continues in the game. If the player dies, he/she simply >Xrestarts at the beginning of the level. All creatures and power-ups are >Xpersistent in each level, in other words, if all but one enemy has been killed >Xon a level when the player dies, there will only be that remaining creature as >Xthe player restarts. >X >XWWW: http://games.hollowworks.com/ >X >X- Alejandro Pulver >Xalejandro@varnet.biz >END-of-zephulor/pkg-descr >echo x - zephulor/distinfo >sed 's/^X//' >zephulor/distinfo << 'END-of-zephulor/distinfo' >XMD5 (zephulor-source.tar.gz) = 7b58274a5884ce950938bf9fdffe8e42 >XSIZE (zephulor-source.tar.gz) = 3274306 >END-of-zephulor/distinfo >echo x - zephulor/pkg-plist >sed 's/^X//' >zephulor/pkg-plist << 'END-of-zephulor/pkg-plist' >Xbin/zephulor >X%%DATADIR%%/chared.py >X%%DATADIR%%/data/angry_eye-die.wav >X%%DATADIR%%/data/angry_eye-dmg.wav >X%%DATADIR%%/data/angry_eye-shoot.wav >X%%DATADIR%%/data/angry_eye.data >X%%DATADIR%%/data/angry_eye.png >X%%DATADIR%%/data/blob-die.wav >X%%DATADIR%%/data/blob-grubub.wav >X%%DATADIR%%/data/blob.bmp >X%%DATADIR%%/data/bullet1.bmp >X%%DATADIR%%/data/bullet2.bmp >X%%DATADIR%%/data/buzzbuzz-die.wav >X%%DATADIR%%/data/buzzbuzz-dmg.wav >X%%DATADIR%%/data/buzzbuzz.data >X%%DATADIR%%/data/buzzbuzz.png >X%%DATADIR%%/data/char-bang.wav >X%%DATADIR%%/data/char-die.wav >X%%DATADIR%%/data/char-ow.wav >X%%DATADIR%%/data/char1.data >X%%DATADIR%%/data/char2.data >X%%DATADIR%%/data/credits.scn >X%%DATADIR%%/data/default.charlist >X%%DATADIR%%/data/eheart.bmp >X%%DATADIR%%/data/end.scn >X%%DATADIR%%/data/entsndlist.data >X%%DATADIR%%/data/fire-powerup.bmp >X%%DATADIR%%/data/fire-powerup.data >X%%DATADIR%%/data/firstmap.data >X%%DATADIR%%/data/heart-powerup.bmp >X%%DATADIR%%/data/heart-powerup.data >X%%DATADIR%%/data/heart.bmp >X%%DATADIR%%/data/highlight.bmp >X%%DATADIR%%/data/hollowlogo-credits.png >X%%DATADIR%%/data/hollowlogo-save.png >X%%DATADIR%%/data/hollowlogo.png >X%%DATADIR%%/data/hud.bmp >X%%DATADIR%%/data/intro.scn >X%%DATADIR%%/data/invuln-powerup.bmp >X%%DATADIR%%/data/invuln-powerup.data >X%%DATADIR%%/data/jump-powerup.bmp >X%%DATADIR%%/data/jump-powerup.data >X%%DATADIR%%/data/load.scn >X%%DATADIR%%/data/logo.scn >X%%DATADIR%%/data/mushlump_lowlands-01.data >X%%DATADIR%%/data/mushlump_lowlands-02.data >X%%DATADIR%%/data/mushlump_lowlands-03.data >X%%DATADIR%%/data/mushlump_lowlands-04.data >X%%DATADIR%%/data/mushlump_lowlands-05.data >X%%DATADIR%%/data/mushlump_lowlands-06.data >X%%DATADIR%%/data/mushlump_lowlands-07.data >X%%DATADIR%%/data/mushlump_lowlands-bkg0.bmp >X%%DATADIR%%/data/mushlump_lowlands-bkg1.bmp >X%%DATADIR%%/data/mushlump_lowlands-bkg2.bmp >X%%DATADIR%%/data/mushlump_lowlands-tileset.bmp >X%%DATADIR%%/data/mushlump_lowlands.mp3 >X%%DATADIR%%/data/mychar.bmp >X%%DATADIR%%/data/pause.bmp >X%%DATADIR%%/data/paxapart_flats-01.data >X%%DATADIR%%/data/paxapart_flats-02.data >X%%DATADIR%%/data/paxapart_flats-03.data >X%%DATADIR%%/data/paxapart_flats-04.data >X%%DATADIR%%/data/paxapart_flats-05.data >X%%DATADIR%%/data/paxapart_flats-06.data >X%%DATADIR%%/data/paxapart_flats-07.data >X%%DATADIR%%/data/paxapart_flats-08.data >X%%DATADIR%%/data/paxapart_flats-bkg0.bmp >X%%DATADIR%%/data/paxapart_flats-bkg1.bmp >X%%DATADIR%%/data/paxapart_flats-bkg2.bmp >X%%DATADIR%%/data/paxapart_flats-tileset.bmp >X%%DATADIR%%/data/paxapart_flats.mp3 >X%%DATADIR%%/data/powerup.wav >X%%DATADIR%%/data/rock-die.wav >X%%DATADIR%%/data/rock-ow.wav >X%%DATADIR%%/data/rock_bang.wav >X%%DATADIR%%/data/rock_ow.wav >X%%DATADIR%%/data/rockmonster.bmp >X%%DATADIR%%/data/rockmonster.data >X%%DATADIR%%/data/save.scn >X%%DATADIR%%/data/scn_load.png >X%%DATADIR%%/data/scn_save.png >X%%DATADIR%%/data/sludge-stalker-die.wav >X%%DATADIR%%/data/sludge-stalker-dmg.wav >X%%DATADIR%%/data/sludge-stalker-shoot.wav >X%%DATADIR%%/data/sludge-stalker.bmp >X%%DATADIR%%/data/sludge-stalker.data >X%%DATADIR%%/data/spaceship.png >X%%DATADIR%%/data/startup.scn >X%%DATADIR%%/data/water-deep-left.bmp >X%%DATADIR%%/data/water-deep-left.data >X%%DATADIR%%/data/water-deep-right.bmp >X%%DATADIR%%/data/water-deep-right.data >X%%DATADIR%%/data/water-deep.bmp >X%%DATADIR%%/data/water-deep.data >X%%DATADIR%%/data/water.bmp >X%%DATADIR%%/data/water.data >X%%DATADIR%%/data/zephulor-any.png >X%%DATADIR%%/data/zephulor-credits.png >X%%DATADIR%%/data/zephulor-loading.png >X%%DATADIR%%/data/zephulor.png >X%%DATADIR%%/game_config.py >X%%DATADIR%%/game_entities.py >X%%DATADIR%%/game_hud.py >X%%DATADIR%%/game_map.py >X%%DATADIR%%/game_menu.py >X%%DATADIR%%/game_projectiles.py >X%%DATADIR%%/game_sound.py >X%%DATADIR%%/maploadtool.py >X%%DATADIR%%/maptool/chared.py >X%%DATADIR%%/maptool/charmenu.py >X%%DATADIR%%/maptool/domenu.py >X%%DATADIR%%/maptool/game_entities.py >X%%DATADIR%%/maptool/game_map.py >X%%DATADIR%%/maptool/hud.py >X%%DATADIR%%/maptool/interface.py >X%%DATADIR%%/maptool/keymap.py >X%%DATADIR%%/maptool/main.py >X%%DATADIR%%/maptool/myimg.py >X%%DATADIR%%/maptool/tilemenu.py >X%%DATADIR%%/myimg.py >X%%DATADIR%%/scnloadtool.py >X%%DATADIR%%/zephulor.py >X%%PORTDOCS%%%%DOCSDIR%%/README.txt >X%%PORTDOCS%%%%DOCSDIR%%/manual.txt >X%%PORTDOCS%%%%DOCSDIR%%/maptool/manual.txt >X%%PORTDOCS%%%%DOCSDIR%%/readme-chared.txt >X%%PORTDOCS%%%%DOCSDIR%%/readme-maploadtool.txt >X%%PORTDOCS%%%%DOCSDIR%%/readme-scnloadtool.txt >X@dirrm %%DATADIR%%/maptool >X@dirrm %%DATADIR%%/data >X@dirrm %%DATADIR%% >X%%PORTDOCS%%@dirrm %%DOCSDIR%%/maptool >X%%PORTDOCS%%@dirrm %%DOCSDIR%% >END-of-zephulor/pkg-plist >exit
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bug 83169
: 54987