FreeBSD Bugzilla – Attachment 81524 Details for
Bug 116746
[REPOCOPY] games/actioncube: project name changes from version 0.93
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[patch]
actioncube.diff
actioncube.diff (text/plain), 22.02 KB, created by
Alejandro Pulver
on 2007-09-29 18:00:07 UTC
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Description:
actioncube.diff
Filename:
MIME Type:
Creator:
Alejandro Pulver
Created:
2007-09-29 18:00:07 UTC
Size:
22.02 KB
patch
obsolete
>Index: actioncube/Makefile >=================================================================== >RCS file: /home/pcvs/ports/games/actioncube/Makefile,v >retrieving revision 1.2 >diff -u -r1.2 Makefile >--- actioncube/Makefile 19 May 2007 20:05:17 -0000 1.2 >+++ actioncube/Makefile 29 Sep 2007 16:52:59 -0000 >@@ -5,12 +5,11 @@ > # $FreeBSD: ports/games/actioncube/Makefile,v 1.2 2007/05/19 20:05:17 flz Exp $ > # > >-PORTNAME= actioncube >-PORTVERSION= 0.92 >-PORTREVISION= 1 >+PORTNAME= assaultcube >+PORTVERSION= 0.93 > CATEGORIES= games > MASTER_SITES= SF/actiongame >-DISTNAME= ActionCube_v${PORTVERSION} >+DISTNAME= AssaultCube_v${PORTVERSION} > > MAINTAINER= alepulver@FreeBSD.org > COMMENT= Total conversion of the FPS game called Cube >@@ -19,7 +18,7 @@ > USE_GMAKE= yes > GNU_CONFIGURE= yes > ALL_TARGET= libenet >-WRKSRC= ${WRKDIR}/ActionCube >+WRKSRC= ${WRKDIR}/${DISTNAME:C/_v.*//} > CONFIGURE_WRKSRC= ${WRKSRC}/source/enet > BUILD_WRKSRC= ${WRKSRC}/source/src > >@@ -56,14 +55,14 @@ > .endif > > .if defined(WITHOUT_OPTIMIZED_CFLAGS) >-MAKE_ENV+= CXXOPTFLAGS="" >+post-patch: >+ @${REINPLACE_CMD} -e 's|$$(CXXOPTFLAGS)||' ${WRKSRC}/source/src/Makefile > .endif > > do-install: > .for f in ${ACUBE_BIN} > ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}_${f} ${PREFIX}/bin > .endfor >- ${MKDIR} ${PREFIX}/libexec/${PORTNAME} > .for f in ${ACUBE_BIN} > ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/ac_${f} \ > ${PREFIX}/libexec/${PORTNAME}_${f} >Index: actioncube/distinfo >=================================================================== >RCS file: /home/pcvs/ports/games/actioncube/distinfo,v >retrieving revision 1.1 >diff -u -r1.1 distinfo >--- actioncube/distinfo 27 Feb 2007 02:46:33 -0000 1.1 >+++ actioncube/distinfo 29 Sep 2007 16:52:59 -0000 >@@ -1,3 +1,3 @@ >-MD5 (ActionCube_v0.92.tar.bz2) = f51ba3f4a11c136bdaf1cd4692e03c4e >-SHA256 (ActionCube_v0.92.tar.bz2) = cebef7a53949c3ca80c75549c9618dffe8dc120d44fef063d2bf67c495e4afe7 >-SIZE (ActionCube_v0.92.tar.bz2) = 18241399 >+MD5 (AssaultCube_v0.93.tar.bz2) = 1f428b834d0c0540bf87c75ce8a5e48a >+SHA256 (AssaultCube_v0.93.tar.bz2) = e9245bd4bf40410e967bff335fa010e949ad0b55fcf355e167c1a2d108754a07 >+SIZE (AssaultCube_v0.93.tar.bz2) = 18521434 >Index: actioncube/pkg-descr >=================================================================== >RCS file: /home/pcvs/ports/games/actioncube/pkg-descr,v >retrieving revision 1.1 >diff -u -r1.1 pkg-descr >--- actioncube/pkg-descr 27 Feb 2007 02:46:33 -0000 1.1 >+++ actioncube/pkg-descr 29 Sep 2007 16:52:59 -0000 >@@ -1,6 +1,6 @@ >-ActionCube is a total conversion of Wouter van Oortmerssen's FPS called Cube. >-Set in a realistic looking environment, as far as that's possible with this >-engine, while gameplay stays fast and arcade. This game is all about team >-oriented multiplayer fun. >+AssaultCube, formerly ActionCube, is a free first-person-shooter based on the >+game Cube. Set in a realistic looking environment, as far as that's possible >+with this engine, while gameplay stays fast and arcade. This game is all about >+team oriented multiplayer fun. > >-WWW: http://action.cubers.net/ >+WWW: http://assault.cubers.net/ >Index: actioncube/pkg-plist >=================================================================== >RCS file: /home/pcvs/ports/games/actioncube/pkg-plist,v >retrieving revision 1.1 >diff -u -r1.1 pkg-plist >--- actioncube/pkg-plist 27 Feb 2007 02:46:33 -0000 1.1 >+++ actioncube/pkg-plist 29 Sep 2007 16:52:59 -0000 >@@ -1,7 +1,7 @@ >-%%CLIENT%%bin/actioncube_client >-%%DEDICATED%%bin/actioncube_server >-%%CLIENT%%libexec/actioncube_client >-%%DEDICATED%%libexec/actioncube_server >+%%CLIENT%%bin/assaultcube_client >+%%DEDICATED%%bin/assaultcube_server >+%%CLIENT%%libexec/assaultcube_client >+%%DEDICATED%%libexec/assaultcube_server > %%DATADIR%%/bot/bot_names.txt > %%DATADIR%%/bot/bot_skill.cfg > %%DATADIR%%/bot/bot_teams.txt >@@ -10,13 +10,17 @@ > %%DATADIR%%/bot/waypoints/ac_desert.wpt > %%DATADIR%%/bot/waypoints/ac_desert2.wpt > %%DATADIR%%/bot/waypoints/ac_mines.wpt >+%%DATADIR%%/bot/waypoints/ac_snow.wpt > %%DATADIR%%/config/autoexec.cfg > %%DATADIR%%/config/default_map_settings.cfg > %%DATADIR%%/config/defaults.cfg >+%%DATADIR%%/config/docs.cfg >+%%DATADIR%%/config/font.cfg > %%DATADIR%%/config/keymap.cfg > %%DATADIR%%/config/maprot.cfg > %%DATADIR%%/config/menus.cfg > %%DATADIR%%/config/prefabs.cfg >+%%DATADIR%%/config/securemaps.cfg > %%DATADIR%%/config/sounds.cfg > %%DATADIR%%/packages/audio/songs/ac.ogg > %%DATADIR%%/packages/audio/songs/readme.txt >@@ -77,7 +81,10 @@ > %%DATADIR%%/packages/maps/ac_desert2.cgz > %%DATADIR%%/packages/maps/ac_mines.cfg > %%DATADIR%%/packages/maps/ac_mines.cgz >+%%DATADIR%%/packages/maps/ac_snow.cfg >+%%DATADIR%%/packages/maps/ac_snow.cgz > %%DATADIR%%/packages/misc/base.png >+%%DATADIR%%/packages/misc/chars.png > %%DATADIR%%/packages/misc/crosshairs/cube.png > %%DATADIR%%/packages/misc/crosshairs/default.png > %%DATADIR%%/packages/misc/crosshairs/dot.png >@@ -89,15 +96,17 @@ > %%DATADIR%%/packages/misc/crosshairs/star.png > %%DATADIR%%/packages/misc/crosshairs/wide.png > %%DATADIR%%/packages/misc/crosshairs/x-dot.png >+%%DATADIR%%/packages/misc/ctficons.png > %%DATADIR%%/packages/misc/explosion.jpg >-%%DATADIR%%/packages/misc/flag_icons.png >-%%DATADIR%%/packages/misc/full_logo.png > %%DATADIR%%/packages/misc/hole.png > %%DATADIR%%/packages/misc/items.png >-%%DATADIR%%/packages/misc/newchars.png >+%%DATADIR%%/packages/misc/radaricons.png >+%%DATADIR%%/packages/misc/radaroverlays.png > %%DATADIR%%/packages/misc/readme.txt > %%DATADIR%%/packages/misc/scope.png > %%DATADIR%%/packages/misc/smoke.png >+%%DATADIR%%/packages/misc/startscreen.png >+%%DATADIR%%/packages/misc/teamicons.png > %%DATADIR%%/packages/misc/teammate.png > %%DATADIR%%/packages/misc/teams.png > %%DATADIR%%/packages/models/mapmodels/aard/skin.jpg >@@ -228,18 +237,23 @@ > %%DATADIR%%/packages/models/misc/debris/skin.jpg > %%DATADIR%%/packages/models/misc/debris/tris.md2 > %%DATADIR%%/packages/models/misc/gib01/md2.cfg >+%%DATADIR%%/packages/models/misc/gib01/shadows.dat > %%DATADIR%%/packages/models/misc/gib01/skin.jpg > %%DATADIR%%/packages/models/misc/gib01/tris.md2 > %%DATADIR%%/packages/models/misc/gib02/md2.cfg >+%%DATADIR%%/packages/models/misc/gib02/shadows.dat > %%DATADIR%%/packages/models/misc/gib02/skin.jpg > %%DATADIR%%/packages/models/misc/gib02/tris.md2 > %%DATADIR%%/packages/models/misc/gib03/md2.cfg >+%%DATADIR%%/packages/models/misc/gib03/shadows.dat > %%DATADIR%%/packages/models/misc/gib03/skin.jpg > %%DATADIR%%/packages/models/misc/gib03/tris.md2 > %%DATADIR%%/packages/models/misc/license.txt > %%DATADIR%%/packages/models/misc/md2.cfg >+%%DATADIR%%/packages/models/pickups/akimbo/shadows.dat > %%DATADIR%%/packages/models/pickups/akimbo/skin.jpg > %%DATADIR%%/packages/models/pickups/akimbo/tris.md2 >+%%DATADIR%%/packages/models/pickups/ammobox/shadows.dat > %%DATADIR%%/packages/models/pickups/ammobox/skin.jpg > %%DATADIR%%/packages/models/pickups/ammobox/tris.md2 > %%DATADIR%%/packages/models/pickups/flags/CLA/md3.cfg >@@ -254,32 +268,34 @@ > %%DATADIR%%/packages/models/pickups/flags/small_RVSF/md2.cfg > %%DATADIR%%/packages/models/pickups/flags/small_RVSF/skin.jpg > %%DATADIR%%/packages/models/pickups/flags/small_RVSF/tris.md2 >+%%DATADIR%%/packages/models/pickups/health/shadows.dat > %%DATADIR%%/packages/models/pickups/health/skin.jpg > %%DATADIR%%/packages/models/pickups/health/tris.md2 >+%%DATADIR%%/packages/models/pickups/kevlar/shadows.dat > %%DATADIR%%/packages/models/pickups/kevlar/skin.jpg > %%DATADIR%%/packages/models/pickups/kevlar/tris.md2 > %%DATADIR%%/packages/models/pickups/license.txt >+%%DATADIR%%/packages/models/pickups/nades/shadows.dat > %%DATADIR%%/packages/models/pickups/nades/skin.jpg > %%DATADIR%%/packages/models/pickups/nades/tris.md2 >+%%DATADIR%%/packages/models/pickups/pistolclips/shadows.dat > %%DATADIR%%/packages/models/pickups/pistolclips/skin.jpg > %%DATADIR%%/packages/models/pickups/pistolclips/tris.md2 >-%%DATADIR%%/packages/models/playermodels/counterterrorist/01/skin.jpg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/02/skin.jpg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/03/skin.jpg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/04/skin.jpg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/05/skin.jpg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/06/skin.jpg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/md2.cfg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/skin.jpg >-%%DATADIR%%/packages/models/playermodels/counterterrorist/tris.md2 >+%%DATADIR%%/packages/models/playermodels/CLA/01.jpg >+%%DATADIR%%/packages/models/playermodels/CLA/02.jpg >+%%DATADIR%%/packages/models/playermodels/CLA/03.jpg >+%%DATADIR%%/packages/models/playermodels/CLA/04.jpg >+%%DATADIR%%/packages/models/playermodels/RVSF/01.jpg >+%%DATADIR%%/packages/models/playermodels/RVSF/02.jpg >+%%DATADIR%%/packages/models/playermodels/RVSF/03.jpg >+%%DATADIR%%/packages/models/playermodels/RVSF/04.jpg >+%%DATADIR%%/packages/models/playermodels/RVSF/05.jpg >+%%DATADIR%%/packages/models/playermodels/RVSF/06.jpg >+%%DATADIR%%/packages/models/playermodels/md2.cfg > %%DATADIR%%/packages/models/playermodels/readme.txt >-%%DATADIR%%/packages/models/playermodels/terrorist/01/skin.jpg >-%%DATADIR%%/packages/models/playermodels/terrorist/02/skin.jpg >-%%DATADIR%%/packages/models/playermodels/terrorist/03/skin.jpg >-%%DATADIR%%/packages/models/playermodels/terrorist/04/skin.jpg >-%%DATADIR%%/packages/models/playermodels/terrorist/md2.cfg >-%%DATADIR%%/packages/models/playermodels/terrorist/skin.jpg >-%%DATADIR%%/packages/models/playermodels/terrorist/tris.md2 >+%%DATADIR%%/packages/models/playermodels/shadows.dat >+%%DATADIR%%/packages/models/playermodels/skin.jpg >+%%DATADIR%%/packages/models/playermodels/tris.md2 > %%DATADIR%%/packages/models/weapons/assault/md3.cfg > %%DATADIR%%/packages/models/weapons/assault/menu/skin.jpg > %%DATADIR%%/packages/models/weapons/assault/menu/tris.md2 >@@ -287,16 +303,19 @@ > %%DATADIR%%/packages/models/weapons/assault/skin_weapon.jpg > %%DATADIR%%/packages/models/weapons/assault/tris_high.md3 > %%DATADIR%%/packages/models/weapons/assault/world/md2.cfg >+%%DATADIR%%/packages/models/weapons/assault/world/shadows.dat > %%DATADIR%%/packages/models/weapons/assault/world/skin.jpg > %%DATADIR%%/packages/models/weapons/assault/world/tris.md2 > %%DATADIR%%/packages/models/weapons/grenade/md3.cfg > %%DATADIR%%/packages/models/weapons/grenade/skin_hands.jpg > %%DATADIR%%/packages/models/weapons/grenade/skin_weapon.jpg > %%DATADIR%%/packages/models/weapons/grenade/static/md2.cfg >+%%DATADIR%%/packages/models/weapons/grenade/static/shadows.dat > %%DATADIR%%/packages/models/weapons/grenade/static/skin.jpg > %%DATADIR%%/packages/models/weapons/grenade/static/tris.md2 > %%DATADIR%%/packages/models/weapons/grenade/tris_high.md3 > %%DATADIR%%/packages/models/weapons/grenade/world/md2.cfg >+%%DATADIR%%/packages/models/weapons/grenade/world/shadows.dat > %%DATADIR%%/packages/models/weapons/grenade/world/skin.jpg > %%DATADIR%%/packages/models/weapons/grenade/world/tris.md2 > %%DATADIR%%/packages/models/weapons/knife/md3.cfg >@@ -304,6 +323,7 @@ > %%DATADIR%%/packages/models/weapons/knife/skin_weapon.jpg > %%DATADIR%%/packages/models/weapons/knife/tris_high.md3 > %%DATADIR%%/packages/models/weapons/knife/world/md2.cfg >+%%DATADIR%%/packages/models/weapons/knife/world/shadows.dat > %%DATADIR%%/packages/models/weapons/knife/world/skin.jpg > %%DATADIR%%/packages/models/weapons/knife/world/tris.md2 > %%DATADIR%%/packages/models/weapons/license.txt >@@ -312,6 +332,7 @@ > %%DATADIR%%/packages/models/weapons/pistol/skin_weapon.jpg > %%DATADIR%%/packages/models/weapons/pistol/tris_high.md3 > %%DATADIR%%/packages/models/weapons/pistol/world/md2.cfg >+%%DATADIR%%/packages/models/weapons/pistol/world/shadows.dat > %%DATADIR%%/packages/models/weapons/pistol/world/skin.jpg > %%DATADIR%%/packages/models/weapons/pistol/world/tris.md2 > %%DATADIR%%/packages/models/weapons/shotgun/md3.cfg >@@ -321,6 +342,7 @@ > %%DATADIR%%/packages/models/weapons/shotgun/skin_weapon.jpg > %%DATADIR%%/packages/models/weapons/shotgun/tris_high.md3 > %%DATADIR%%/packages/models/weapons/shotgun/world/md2.cfg >+%%DATADIR%%/packages/models/weapons/shotgun/world/shadows.dat > %%DATADIR%%/packages/models/weapons/shotgun/world/skin.jpg > %%DATADIR%%/packages/models/weapons/shotgun/world/tris.md2 > %%DATADIR%%/packages/models/weapons/sniper/md3.cfg >@@ -330,6 +352,7 @@ > %%DATADIR%%/packages/models/weapons/sniper/skin_weapon.jpg > %%DATADIR%%/packages/models/weapons/sniper/tris_high.md3 > %%DATADIR%%/packages/models/weapons/sniper/world/md2.cfg >+%%DATADIR%%/packages/models/weapons/sniper/world/shadows.dat > %%DATADIR%%/packages/models/weapons/sniper/world/skin.jpg > %%DATADIR%%/packages/models/weapons/sniper/world/tris.md2 > %%DATADIR%%/packages/models/weapons/subgun/md3.cfg >@@ -339,6 +362,7 @@ > %%DATADIR%%/packages/models/weapons/subgun/skin_weapon.jpg > %%DATADIR%%/packages/models/weapons/subgun/tris_high.md3 > %%DATADIR%%/packages/models/weapons/subgun/world/md2.cfg >+%%DATADIR%%/packages/models/weapons/subgun/world/shadows.dat > %%DATADIR%%/packages/models/weapons/subgun/world/skin.jpg > %%DATADIR%%/packages/models/weapons/subgun/world/tris.md2 > %%DATADIR%%/packages/textures/DigitalFlux/dirt_pebbles_01.jpg >@@ -414,6 +438,7 @@ > %%DATADIR%%/packages/textures/jcdpc/readme.txt > %%DATADIR%%/packages/textures/jcdpc/stone.jpg > %%DATADIR%%/packages/textures/kurt/klite1.jpg >+%%DATADIR%%/packages/textures/kurt/klite2.jpg > %%DATADIR%%/packages/textures/kurt/readme.txt > %%DATADIR%%/packages/textures/makke/01-CMU.jpg > %%DATADIR%%/packages/textures/makke/11-Brick.jpg >@@ -652,16 +677,16 @@ > %%DATADIR%%/packages/textures/zastrow/wood_crate_10.jpg > %%DATADIR%%/packages/textures/zastrow/wood_crate_12.jpg > %%PORTDOCS%%%%DOCSDIR%%/README.html >-%%PORTDOCS%%%%DOCSDIR%%/config.html >-%%PORTDOCS%%%%DOCSDIR%%/docs.css >-%%PORTDOCS%%%%DOCSDIR%%/editref.html >-%%PORTDOCS%%%%DOCSDIR%%/game.html >-%%PORTDOCS%%%%DOCSDIR%%/gamecommands.html >-%%PORTDOCS%%%%DOCSDIR%%/getstarted.html >-%%PORTDOCS%%%%DOCSDIR%%/history.html >-%%PORTDOCS%%%%DOCSDIR%%/known_issues.txt >+%%PORTDOCS%%%%DOCSDIR%%/README.xml >+%%PORTDOCS%%%%DOCSDIR%%/cube_bot-readme.txt >+%%PORTDOCS%%%%DOCSDIR%%/cubeengine.xml >+%%PORTDOCS%%%%DOCSDIR%%/cuberef.txt >+%%PORTDOCS%%%%DOCSDIR%%/cubescript.xml >+%%PORTDOCS%%%%DOCSDIR%%/game.xml >+%%PORTDOCS%%%%DOCSDIR%%/getstarted.xml >+%%PORTDOCS%%%%DOCSDIR%%/history.xml >+%%PORTDOCS%%%%DOCSDIR%%/knownissues.xml > %%PORTDOCS%%%%DOCSDIR%%/mappers_readme.txt >-%%PORTDOCS%%%%DOCSDIR%%/misc.html > %%PORTDOCS%%%%DOCSDIR%%/package_copyrights.txt > %%PORTDOCS%%%%DOCSDIR%%/pics/ctf-hud.jpg > %%PORTDOCS%%%%DOCSDIR%%/pics/flag_cla.jpg >@@ -679,7 +704,19 @@ > %%PORTDOCS%%%%DOCSDIR%%/pics/weapon_shotgun.jpg > %%PORTDOCS%%%%DOCSDIR%%/pics/weapon_sniper.jpg > %%PORTDOCS%%%%DOCSDIR%%/pics/weapon_subgun.jpg >-%%PORTDOCS%%%%DOCSDIR%%/server.html >+%%PORTDOCS%%%%DOCSDIR%%/reference.xml >+%%PORTDOCS%%%%DOCSDIR%%/schemas/cuberef.xsd >+%%PORTDOCS%%%%DOCSDIR%%/server.xml >+%%PORTDOCS%%%%DOCSDIR%%/startup.xml >+%%PORTDOCS%%%%DOCSDIR%%/styles/ac.css >+%%PORTDOCS%%%%DOCSDIR%%/styles/cubedoc.css >+%%PORTDOCS%%%%DOCSDIR%%/styles/cuberef.css >+%%PORTDOCS%%%%DOCSDIR%%/transformations/cubedoc2xhtml.xslt >+%%PORTDOCS%%%%DOCSDIR%%/transformations/cuberef2cubescript.xslt >+%%PORTDOCS%%%%DOCSDIR%%/transformations/cuberef2xhtml.xslt >+%%PORTDOCS%%@dirrm %%DOCSDIR%%/transformations >+%%PORTDOCS%%@dirrm %%DOCSDIR%%/styles >+%%PORTDOCS%%@dirrm %%DOCSDIR%%/schemas > %%PORTDOCS%%@dirrm %%DOCSDIR%%/pics > %%PORTDOCS%%@dirrm %%DOCSDIR%% > @dirrm %%DATADIR%%/packages/textures/zastrow >@@ -732,18 +769,8 @@ > @dirrm %%DATADIR%%/packages/models/weapons/assault/menu > @dirrm %%DATADIR%%/packages/models/weapons/assault > @dirrm %%DATADIR%%/packages/models/weapons >-@dirrm %%DATADIR%%/packages/models/playermodels/terrorist/04 >-@dirrm %%DATADIR%%/packages/models/playermodels/terrorist/03 >-@dirrm %%DATADIR%%/packages/models/playermodels/terrorist/02 >-@dirrm %%DATADIR%%/packages/models/playermodels/terrorist/01 >-@dirrm %%DATADIR%%/packages/models/playermodels/terrorist >-@dirrm %%DATADIR%%/packages/models/playermodels/counterterrorist/06 >-@dirrm %%DATADIR%%/packages/models/playermodels/counterterrorist/05 >-@dirrm %%DATADIR%%/packages/models/playermodels/counterterrorist/04 >-@dirrm %%DATADIR%%/packages/models/playermodels/counterterrorist/03 >-@dirrm %%DATADIR%%/packages/models/playermodels/counterterrorist/02 >-@dirrm %%DATADIR%%/packages/models/playermodels/counterterrorist/01 >-@dirrm %%DATADIR%%/packages/models/playermodels/counterterrorist >+@dirrm %%DATADIR%%/packages/models/playermodels/RVSF >+@dirrm %%DATADIR%%/packages/models/playermodels/CLA > @dirrm %%DATADIR%%/packages/models/playermodels > @dirrm %%DATADIR%%/packages/models/pickups/pistolclips > @dirrm %%DATADIR%%/packages/models/pickups/nades >@@ -841,4 +868,3 @@ > @dirrm %%DATADIR%%/bot/waypoints > @dirrm %%DATADIR%%/bot > @dirrm %%DATADIR%% >-@dirrm libexec/actioncube >Index: actioncube/files/actioncube_client.in >=================================================================== >RCS file: actioncube/files/actioncube_client.in >diff -N actioncube/files/actioncube_client.in >--- actioncube/files/actioncube_client.in 27 Feb 2007 02:46:33 -0000 1.1 >+++ /dev/null 1 Jan 1970 00:00:00 -0000 >@@ -1,24 +0,0 @@ >-#!/bin/sh >- >-# The executable needs to be run from its data directory, and needs to store >-# configuration in it. We therefore mirror the data directory hierarchy in >-# ~/.XXX, and create symlinks to the data files, but the configuration files >-# are copied, and write permission for the user is added to them. >- >-APPNAME="actioncube" >- >-if [ -d ~/.$APPNAME ] >-then >- echo "Using existing ~/.$APPNAME directory." >-else >- echo "Creating ~/.$APPNAME directory." >- cd %%DATADIR%% || exit 1 >- find * -type d -exec mkdir -p ~/.$APPNAME/{} \; >- find * -type f -name "*.cfg" \ >- -exec cp %%DATADIR%%/{} ~/.$APPNAME/{} \; \ >- -exec chmod u+w ~/.$APPNAME/{} \; 2>/dev/null >- find * -type f -exec ln -s %%DATADIR%%/{} ~/.$APPNAME/{} \; 2>/dev/null >-fi >- >-cd ~/.$APPNAME || exit 1 >-exec %%PREFIX%%/libexec/${APPNAME}_client "$@" >Index: actioncube/files/actioncube_server.in >=================================================================== >RCS file: actioncube/files/actioncube_server.in >diff -N actioncube/files/actioncube_server.in >--- actioncube/files/actioncube_server.in 27 Feb 2007 02:46:33 -0000 1.1 >+++ /dev/null 1 Jan 1970 00:00:00 -0000 >@@ -1,24 +0,0 @@ >-#!/bin/sh >- >-# The executable needs to be run from its data directory, and needs to store >-# configuration in it. We therefore mirror the data directory hierarchy in >-# ~/.XXX, and create symlinks to the data files, but the configuration files >-# are copied, and write permission for the user is added to them. >- >-APPNAME="actioncube" >- >-if [ -d ~/.$APPNAME ] >-then >- echo "Using existing ~/.$APPNAME directory." >-else >- echo "Creating ~/.$APPNAME directory." >- cd %%DATADIR%% || exit 1 >- find * -type d -exec mkdir -p ~/.$APPNAME/{} \; >- find * -type f -name "*.cfg" \ >- -exec cp %%DATADIR%%/{} ~/.$APPNAME/{} \; \ >- -exec chmod u+w ~/.$APPNAME/{} \; 2>/dev/null >- find * -type f -exec ln -s %%DATADIR%%/{} ~/.$APPNAME/{} \; 2>/dev/null >-fi >- >-cd ~/.$APPNAME || exit 1 >-exec %%PREFIX%%/libexec/${APPNAME}_server "$@" >Index: actioncube/files/assaultcube_client.in >=================================================================== >RCS file: actioncube/files/assaultcube_client.in >diff -N actioncube/files/assaultcube_client.in >--- /dev/null 1 Jan 1970 00:00:00 -0000 >+++ actioncube/files/assaultcube_client.in 29 Sep 2007 16:52:59 -0000 >@@ -0,0 +1,24 @@ >+#!/bin/sh >+ >+# The executable needs to be run from its data directory, and needs to store >+# configuration in it. We therefore mirror the data directory hierarchy in >+# ~/.XXX, and create symlinks to the data files, but the configuration files >+# are copied, and write permission for the user is added to them. >+ >+APPNAME="assaultcube" >+ >+if [ -d ~/.$APPNAME ] >+then >+ echo "Using existing ~/.$APPNAME directory." >+else >+ echo "Creating ~/.$APPNAME directory." >+ cd %%DATADIR%% || exit 1 >+ find * -type d -exec mkdir -p ~/.$APPNAME/{} \; >+ find * -type f -name "*.cfg" \ >+ -exec cp %%DATADIR%%/{} ~/.$APPNAME/{} \; \ >+ -exec chmod u+w ~/.$APPNAME/{} \; 2>/dev/null >+ find * -type f -exec ln -s %%DATADIR%%/{} ~/.$APPNAME/{} \; 2>/dev/null >+fi >+ >+cd ~/.$APPNAME || exit 1 >+exec %%PREFIX%%/libexec/${APPNAME}_client "$@" >Index: actioncube/files/assaultcube_server.in >=================================================================== >RCS file: actioncube/files/assaultcube_server.in >diff -N actioncube/files/assaultcube_server.in >--- /dev/null 1 Jan 1970 00:00:00 -0000 >+++ actioncube/files/assaultcube_server.in 29 Sep 2007 16:52:59 -0000 >@@ -0,0 +1,24 @@ >+#!/bin/sh >+ >+# The executable needs to be run from its data directory, and needs to store >+# configuration in it. We therefore mirror the data directory hierarchy in >+# ~/.XXX, and create symlinks to the data files, but the configuration files >+# are copied, and write permission for the user is added to them. >+ >+APPNAME="assaultcube" >+ >+if [ -d ~/.$APPNAME ] >+then >+ echo "Using existing ~/.$APPNAME directory." >+else >+ echo "Creating ~/.$APPNAME directory." >+ cd %%DATADIR%% || exit 1 >+ find * -type d -exec mkdir -p ~/.$APPNAME/{} \; >+ find * -type f -name "*.cfg" \ >+ -exec cp %%DATADIR%%/{} ~/.$APPNAME/{} \; \ >+ -exec chmod u+w ~/.$APPNAME/{} \; 2>/dev/null >+ find * -type f -exec ln -s %%DATADIR%%/{} ~/.$APPNAME/{} \; 2>/dev/null >+fi >+ >+cd ~/.$APPNAME || exit 1 >+exec %%PREFIX%%/libexec/${APPNAME}_server "$@" >Index: actioncube/files/patch-source__src__Makefile >=================================================================== >RCS file: actioncube/files/patch-source__src__Makefile >diff -N actioncube/files/patch-source__src__Makefile >--- actioncube/files/patch-source__src__Makefile 27 Feb 2007 02:46:33 -0000 1.1 >+++ /dev/null 1 Jan 1970 00:00:00 -0000 >@@ -1,16 +0,0 @@ >---- ./source/src/Makefile.orig Tue Nov 14 13:17:07 2006 >-+++ ./source/src/Makefile Sun Feb 25 22:57:28 2007 >-@@ -1,9 +1,9 @@ >--CXX=g++ >--CXXOPTFLAGS=-O3 -fomit-frame-pointer >--CXXFLAGS=$(CXXOPTFLAGS) -I../enet/include `sdl-config --cflags` -fsigned-char -Wall -Wno-deprecated >-+CXX?=g++ >-+CXXOPTFLAGS?=-O3 -fomit-frame-pointer >-+CXXFLAGS+=$(CXXOPTFLAGS) -I../enet/include `$(SDL_CONFIG) --cflags` -I$(X11BASE)/include -fsigned-char -Wall -Wno-deprecated >- PLATFORM_PREFIX=native >- >--CLIENT_LIBS=-L../enet -lenet `sdl-config --libs` -lSDL_image -lSDL_mixer -lz -lGL -lGLU >-+CLIENT_LIBS=-L../enet -lenet `$(SDL_CONFIG) --libs` -lSDL_image -lSDL_mixer -lz -L$(X11BASE)/lib -lGL -lGLU >- CLIENT_OBJS= \ >- client.o \ >- clientextras.o \
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bug 116746
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