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(-)games/wesnoth-devel/Makefile (-1 / +1 lines)
Lines 6-12 Link Here
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#
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#
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PORTNAME=	wesnoth
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PORTNAME=	wesnoth
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PORTVERSION=	1.7.5
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PORTVERSION=	1.7.6
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CATEGORIES=	games
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CATEGORIES=	games
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PKGNAMESUFFIX=	-devel
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PKGNAMESUFFIX=	-devel
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MASTER_SITES=	SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${PORTVERSION} \
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MASTER_SITES=	SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${PORTVERSION} \
(-)games/wesnoth-devel/distinfo (-3 / +3 lines)
Lines 1-3 Link Here
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MD5 (wesnoth-1.7.5.tar.bz2) = 447d52a4d93b700b4c86fe90115f6728
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MD5 (wesnoth-1.7.6.tar.bz2) = 9f459526affbbfbda94a9f4f8a73406a
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SHA256 (wesnoth-1.7.5.tar.bz2) = a7428ccc99b6af90f40199c7dca4955ca7d7b50b9a01189d53ebcd036274e1a3
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SHA256 (wesnoth-1.7.6.tar.bz2) = 47c7c70b72fe204b11b78adfb7e9ce24ffca70f2b800f4546a9d1e300f0e9df8
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SIZE (wesnoth-1.7.5.tar.bz2) = 261794863
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SIZE (wesnoth-1.7.6.tar.bz2) = 269198671
(-)games/wesnoth-devel/pkg-plist (+23 lines)
Lines 1094-1099 share/pixmaps/wesnoth-icon.png Link Here
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%%NLS%%share/locale/tr/LC_MESSAGES/wesnoth-units.mo
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%%NLS%%share/locale/tr/LC_MESSAGES/wesnoth-units.mo
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%%NLS%%share/locale/tr/LC_MESSAGES/wesnoth-utbs.mo
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%%NLS%%share/locale/tr/LC_MESSAGES/wesnoth-utbs.mo
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%%NLS%%share/locale/tr/LC_MESSAGES/wesnoth.mo
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%%NLS%%share/locale/tr/LC_MESSAGES/wesnoth.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-anl.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-aoi.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-did.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-dm.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-editor.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-ei.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-httt.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-l.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-lib.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-low.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-multiplayer.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-nr.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-sof.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-sotbe.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-tb.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-test.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-thot.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-trow.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-tsg.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-tutorial.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-units.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth-utbs.mo
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%%NLS%%share/locale/vi/LC_MESSAGES/wesnoth.mo
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%%NLS%%share/locale/zh_CN/LC_MESSAGES/wesnoth-anl.mo
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%%NLS%%share/locale/zh_CN/LC_MESSAGES/wesnoth-anl.mo
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%%NLS%%share/locale/zh_CN/LC_MESSAGES/wesnoth-aoi.mo
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%%NLS%%share/locale/zh_CN/LC_MESSAGES/wesnoth-aoi.mo
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%%NLS%%share/locale/zh_CN/LC_MESSAGES/wesnoth-did.mo
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%%NLS%%share/locale/zh_CN/LC_MESSAGES/wesnoth-did.mo
(-)games/wesnoth-devel/files/patch-multiplayer_connect.cpp (-11 lines)
Removed Link Here
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--- src/multiplayer_connect.cpp.orig	2008-09-07 18:16:37.000000000 -0700
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+++ src/multiplayer_connect.cpp	2008-09-07 18:17:40.000000000 -0700
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@@ -642,7 +642,7 @@
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 	res["current_player"] = id_.empty() ? current_player_ : id_;
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 	if (id_.empty()) {
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-		char const *description;
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+		char const *description = NULL;
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 		switch(controller_) {
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 		case CNTR_NETWORK:
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 			description = N_("(Vacant slot)");

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