FreeBSD Bugzilla – Attachment 145493 Details for
Bug 192419
[patch] games/ufoai : update, support stage and claim maintainership
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[patch]
ufoai patch
ufoai.patch (text/plain), 29.41 KB, created by
Guido Falsi
on 2014-08-07 23:54:14 UTC
(
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Description:
ufoai patch
Filename:
MIME Type:
Creator:
Guido Falsi
Created:
2014-08-07 23:54:14 UTC
Size:
29.41 KB
patch
obsolete
>Index: Makefile >=================================================================== >--- Makefile (revision 364220) >+++ Makefile (working copy) >@@ -2,14 +2,13 @@ > # $FreeBSD$ > > PORTNAME= ufoai >-PORTVERSION= 2.4 >-PORTREVISION= 3 >+PORTVERSION= 2.5 > CATEGORIES= games > MASTER_SITES= SF/${PORTNAME}/UFO_AI%202.x/${PORTVERSION} > DISTNAME= ${PORTNAME:S/$/-/}${PORTVERSION}-source > DIST_SUBDIR= ${PORTNAME} > >-MAINTAINER= ports@FreeBSD.org >+MAINTAINER= m.tsatsenko@gmail.com > COMMENT= Strategy game featuring tactical combat > > LIB_DEPENDS= libvorbis.so:${PORTSDIR}/audio/libvorbis \ >@@ -16,18 +15,19 @@ > libjpeg.so:${PORTSDIR}/graphics/jpeg \ > libpng15.so:${PORTSDIR}/graphics/png \ > libcurl.so:${PORTSDIR}/ftp/curl \ >- libexecinfo.so:${PORTSDIR}/devel/libexecinfo \ > libtheora.so:${PORTSDIR}/multimedia/libtheora \ > libxvidcore.so:${PORTSDIR}/multimedia/xvid \ > libmxml.so:${PORTSDIR}/textproc/mxml >-BUILD_DEPENDS= ${LOCALBASE}/include/mxml.h:${PORTSDIR}/textproc/mxml >+BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip > RUN_DEPENDS= ${LOCALBASE}/share/${PORTNAME}/base/default.cfg:${PORTSDIR}/games/ufoai-data > > USE_GL= yes > USE_SDL= sdl image mixer ttf >-USES= gettext gmake openal:soft pkgconfig tar:bzip2 >+USE_PYTHON_BUILD= yes >+USE_CXXSTD= c++11 >+USES= compiler:c++11-lang execinfo gettext gmake openal:soft pkgconfig tar:bzip2 > HAS_CONFIGURE= yes >-CONFIGURE_ARGS+= --enable-release >+CONFIGURE_ARGS+= --enable-release --target-os=freebsd > CPPFLAGS+= -I${LOCALBASE}/include ${PTHREAD_CFLAGS} > LDFLAGS+= -L${LOCALBASE}/lib ${PTHREAD_LIBS} -lexecinfo > CFLAGS+= -I${LOCALBASE}/include >@@ -45,10 +45,9 @@ > UFO2MAP_DESC= Install UFO tools > UFORADIANT_DESC= Install UFO map editor > >-NO_STAGE= yes >-.include <bsd.port.pre.mk> >+.include <bsd.port.options.mk> > >-.if $(PORT_OPTIONS:MSERVER) >+.if ${PORT_OPTIONS:MSERVER} > CONFIGURE_ARGS+= --enable-ufoded > UFO_FILES+= ufoded > PLIST_SUB+= UFOSERVER="" >@@ -57,7 +56,7 @@ > PLIST_SUB+= UFOSERVER="@comment " > .endif > >-.if $(PORT_OPTIONS:MUFO2MAP) >+.if ${PORT_OPTIONS:MUFO2MAP} > CONFIGURE_ARGS+= --enable-ufo2map > UFO_FILES+= ufo2map > PLIST_SUB+= UFO2MAP="" >@@ -66,11 +65,11 @@ > PLIST_SUB+= UFO2MAP="@comment " > .endif > >-.if $(PORT_OPTIONS:MUFORADIANT) >+.if ${PORT_OPTIONS:MUFORADIANT} > CONFIGURE_ARGS+=--enable-uforadiant > USE_GNOME+= gtk20 glib20 gtksourceview2 libxml2 > LIB_DEPENDS+= libgtkglext-x11-1.0.so:${PORTSDIR}/x11-toolkits/gtkglext >-RADIANT_FILE= uforadiant >+RADIANT_FILES= colours.xml game.xml input.xml mapdef.template menu.xml user.xml > RADIANT_DIRS= bitmaps i18n prefabs sourceviewer > PLIST_SUB+= UFORADIANT="" > .else >@@ -78,58 +77,67 @@ > PLIST_SUB+= UFORADIANT="@comment " > .endif > >+.include <bsd.port.pre.mk> >+ >+.if ${OSVERSION} < 900000 >+BROKEN= Fails to build on 8.x >+.endif >+ > post-extract: > @${MKDIR} ${WRKSRC}/base/maps ${WRKSRC}/base/models >+ ${REINPLACE_CMD} \ >+ -e 's|DEFAULT_COMPILER_CC=cc|DEFAULT_COMPILER_CC=${CC}|' \ >+ -e 's|DEFAULT_COMPILER_CXX=c++|DEFAULT_COMPILER_CXX=${CXX}|' \ >+ ${WRKSRC}/configure >+.if ${CHOSEN_COMPILER_TYPE} == "clang" >+ ${REINPLACE_CMD} \ >+ -e 's|-falign-loops=2 -falign-jumps=2 -falign-functions=2||' \ >+ ${WRKSRC}/build/modes/release.mk >+.endif > >-# Resolve name collision with jpeg-8 and API png >-post-patch: >- ${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \ >- -e 's|png_set_gray_1_2_4_to_8|png_set_expand_gray_1_2_4_to_8|' \ >- -e 's|png_check_sig(PngFileBuffer.buffer, 8)|!png_sig_cmp(PngFileBuffer.buffer, 0, 8)|' \ >- ${WRKSRC}/src/client/renderer/r_image.c >- > post-build: > @cd ${WRKSRC} && ${MAKE_CMD} lang >-. if defined(WITH_UFORADIANT) >- @cd ${WRKSRC} && ${MAKE_CMD} uforadiant >-. endif >+.if $(PORT_OPTIONS:MUFORADIANT) >+ @cd ${WRKSRC} && ${MAKE_CMD} uforadiant >+.endif > > do-install: >- @${MKDIR} ${UFO_DIR} >-. for FILE in ${UFO_FILES} >+ ${MKDIR} ${STAGEDIR}${UFO_DIR} >+.for FILE in ${UFO_FILES} > @${SED} \ > -e 's|@UFODIR@|${UFO_DIR}|' \ > -e 's|@APP@|${FILE}|' \ > ${FILESDIR}/run.sh.in > ${WRKDIR}/${FILE} >- ${INSTALL_PROGRAM} ${WRKSRC}/${FILE} ${UFO_DIR} >- ${INSTALL_SCRIPT} ${WRKDIR}/${FILE} ${PREFIX}/bin >-. endfor >+ ${INSTALL_PROGRAM} ${WRKSRC}/${FILE} ${STAGEDIR}${UFO_DIR} >+ ${INSTALL_SCRIPT} ${WRKDIR}/${FILE} ${STAGEDIR}${PREFIX}/bin >+.endfor >+ ${MKDIR} ${STAGEDIR}${PREFIX}/${DATADIR}/base >+ ${INSTALL_PROGRAM} ${WRKSRC}/base/game.so ${STAGEDIR}${PREFIX}/${DATADIR}/base > >- ${INSTALL_PROGRAM} ${WRKSRC}/base/game.so ${PREFIX}/${DATADIR}/base >- >-. if defined(WITH_UFORADIANT) >- @${MKDIR} ${UFO_DIR}/radiant >+.if ${PORT_OPTIONS:MUFORADIANT} >+ ${MKDIR} ${STAGEDIR}${UFO_DIR}/radiant > @${SED} \ > -e 's|@UFODIR@|${UFO_DIR}/radiant|' \ >- -e 's|@APP@|${RADIANT_FILE}|' \ >- ${FILESDIR}/run.sh.in > ${WRKDIR}/${RADIANT_FILE} >- ${INSTALL_PROGRAM} ${WRKSRC}/radiant/${RADIANT_FILE} ${UFO_DIR}/radiant >- ${INSTALL_SCRIPT} ${WRKDIR}/${RADIANT_FILE} ${PREFIX}/bin >+ -e 's|@APP@|uforadiant|' \ >+ ${FILESDIR}/run.sh.in > ${WRKDIR}/uforadiant >+ ${INSTALL_PROGRAM} ${WRKSRC}/radiant/uforadiant ${STAGEDIR}${UFO_DIR}/radiant >+ ${INSTALL_SCRIPT} ${WRKDIR}/uforadiant ${STAGEDIR}${PREFIX}/bin > >-. for DIRE in ${RADIANT_DIRS} >- @${MKDIR} ${UFO_DIR}/radiant/${DIRE} >- @cd ${WRKSRC}/radiant/${DIRE} && \ >- ${FIND} * -type d -exec ${MKDIR} "${UFO_DIR}/radiant/${DIRE}/{}" \; && \ >- ${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${UFO_DIR}/radiant/${DIRE}/{}" \; >-. endfor >-. endif >+.for FILE in ${RADIANT_FILES} >+ ${INSTALL_DATA} ${WRKSRC}/radiant/${FILE} ${STAGEDIR}${UFO_DIR}/radiant >+.endfor > >- @cd ${WRKSRC}/base/i18n && \ >- ${FIND} * -type d -exec ${MKDIR} "${PREFIX}/${DATADIR}/base/i18n/{}" \; && \ >- ${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${PREFIX}/${DATADIR}/base/i18n/{}" \; >- ${LN} -s ${PREFIX}/${DATADIR}/base ${UFO_DIR}/base >+.for DIRE in ${RADIANT_DIRS} >+ ${MKDIR} ${STAGEDIR}${UFO_DIR}/radiant/${DIRE} >+ cd ${WRKSRC}/radiant/${DIRE} && \ >+ ${FIND} * -type d -exec ${MKDIR} "${STAGEDIR}${UFO_DIR}/radiant/${DIRE}/{}" \; && \ >+ ${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${STAGEDIR}${UFO_DIR}/radiant/${DIRE}/{}" \; >+.endfor >+.endif > >-post-install: >- @${CAT} ${PKGMESSAGE} >+ cd ${WRKSRC}/base/i18n && \ >+ ${FIND} * -type d -exec ${MKDIR} "${STAGEDIR}${PREFIX}/${DATADIR}/base/i18n/{}" \; && \ >+ ${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${STAGEDIR}${PREFIX}/${DATADIR}/base/i18n/{}" \; >+ ${LN} -s ${PREFIX}/${DATADIR}/base ${STAGEDIR}${UFO_DIR}/base > > .include <bsd.port.post.mk> >Index: distinfo >=================================================================== >--- distinfo (revision 364220) >+++ distinfo (working copy) >@@ -1,2 +1,2 @@ >-SHA256 (ufoai/ufoai-2.4-source.tar.bz2) = 254a61b770f141374d57e5c2589048be9298d0a920e914c6e72c2b98255bb94f >-SIZE (ufoai/ufoai-2.4-source.tar.bz2) = 16875353 >+SHA256 (ufoai/ufoai-2.5-source.tar.bz2) = 0c7cc3bc9efeb276f71cbe6ee8ff7c76f98d183de79f1a069fa63059cf182a8f >+SIZE (ufoai/ufoai-2.5-source.tar.bz2) = 24239539 >Index: files/patch-src__client__battlescape__cl_particle.cpp >=================================================================== >--- files/patch-src__client__battlescape__cl_particle.cpp (revision 0) >+++ files/patch-src__client__battlescape__cl_particle.cpp (working copy) >@@ -0,0 +1,11 @@ >+--- ./src/client/battlescape/cl_particle.cpp.orig 2014-06-05 06:18:39.000000000 +0200 >++++ ./src/client/battlescape/cl_particle.cpp 2014-08-07 16:49:53.693302810 +0200 >+@@ -138,7 +138,7 @@ >+ CASSERT(lengthof(pc_strings) == PC_NUM_PTLCMDS); >+ >+ /** @brief particle commands parameter and types */ >+-static const int pc_types[PC_NUM_PTLCMDS] = { >++static const unsigned int pc_types[PC_NUM_PTLCMDS] = { >+ 0, >+ >+ V_UNTYPED, V_UNTYPED, V_UNTYPED, > >Property changes on: files/patch-src__client__battlescape__cl_particle.cpp >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src__client__renderer__r_state.cpp >=================================================================== >--- files/patch-src__client__renderer__r_state.cpp (revision 0) >+++ files/patch-src__client__renderer__r_state.cpp (working copy) >@@ -0,0 +1,22 @@ >+--- ./src/client/renderer/r_state.cpp.orig 2014-06-05 06:18:39.000000000 +0200 >++++ ./src/client/renderer/r_state.cpp 2014-08-07 16:49:53.695310143 +0200 >+@@ -147,7 +147,8 @@ >+ >+ void R_BindArray (GLenum target, GLenum type, const void* array) >+ { >+- switch (target) { >++ const int v = static_cast<int>(target); >++ switch (v) { >+ case GL_VERTEX_ARRAY: >+ glVertexPointer(COMPONENTS_VERTEX_ARRAY3D, type, 0, array); >+ break; >+@@ -180,7 +181,8 @@ >+ */ >+ void R_BindDefaultArray (GLenum target) >+ { >+- switch (target) { >++ const int v = static_cast<int>(target); >++ switch (v) { >+ case GL_VERTEX_ARRAY: >+ R_BindArray(target, GL_FLOAT, r_state.vertex_array_3d); >+ break; > >Property changes on: files/patch-src__client__renderer__r_state.cpp >___________________________________________________________________ >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Index: files/patch-src__game__g_ai.cpp >=================================================================== >--- files/patch-src__game__g_ai.cpp (revision 0) >+++ files/patch-src__game__g_ai.cpp (working copy) >@@ -0,0 +1,11 @@ >+--- ./src/game/g_ai.cpp.orig 2014-06-05 06:18:39.000000000 +0200 >++++ ./src/game/g_ai.cpp 2014-08-07 16:49:53.698302816 +0200 >+@@ -35,6 +35,8 @@ >+ #include "g_vis.h" >+ #include "g_reaction.h" >+ >++#include <cstdlib> >++ >+ typedef struct aiAction_s { >+ pos3_t to; /**< grid pos to walk to for performing the action */ >+ pos3_t stop; /**< grid pos to end turn at (e.g. hiding spots) */ > >Property changes on: files/patch-src__game__g_ai.cpp >___________________________________________________________________ >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Index: files/patch-src__libs__vorbis__config.h >=================================================================== >--- files/patch-src__libs__vorbis__config.h (revision 0) >+++ files/patch-src__libs__vorbis__config.h (working copy) >@@ -0,0 +1,11 @@ >+--- ./src/libs/vorbis/config.h.orig 2014-06-05 06:18:39.000000000 +0200 >++++ ./src/libs/vorbis/config.h 2014-08-07 16:49:53.700302995 +0200 >+@@ -14,7 +14,7 @@ >+ >+ /* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix). >+ */ >+-#define HAVE_ALLOCA_H 1 >++/* #define HAVE_ALLOCA_H 1 */ >+ >+ /* Define to 1 if you have the <dlfcn.h> header file. */ >+ #define HAVE_DLFCN_H 1 > >Property changes on: files/patch-src__libs__vorbis__config.h >___________________________________________________________________ >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Index: files/patch-src__tools__radiant__radiant__exec.cpp >=================================================================== >--- files/patch-src__tools__radiant__radiant__exec.cpp (revision 0) >+++ files/patch-src__tools__radiant__radiant__exec.cpp (working copy) >@@ -0,0 +1,11 @@ >+--- ./src/tools/radiant/radiant/exec.cpp.orig 2014-06-05 06:18:39.000000000 +0200 >++++ ./src/tools/radiant/radiant/exec.cpp 2014-08-07 16:49:53.703302732 +0200 >+@@ -28,6 +28,8 @@ >+ >+ #if defined (__FreeBSD__) || defined(__OpenBSD__) >+ # include <signal.h> >++# include <sys/types.h> >++# include <sys/wait.h> >+ #elif defined(__linux__) >+ # include <sys/wait.h> >+ #endif > >Property changes on: files/patch-src__tools__radiant__radiant__exec.cpp >___________________________________________________________________ >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Index: files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourScheme.h >=================================================================== >--- files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourScheme.h (revision 0) >+++ files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourScheme.h (working copy) >@@ -0,0 +1,11 @@ >+--- ./src/tools/radiant/radiant/ui/colourscheme/ColourScheme.h.orig 2014-06-05 06:18:39.000000000 +0200 >++++ ./src/tools/radiant/radiant/ui/colourscheme/ColourScheme.h 2014-08-07 16:51:10.093299939 +0200 >+@@ -52,8 +52,6 @@ >+ ColourItem _emptyColour; >+ >+ public: >+- // Constructors >+- ColourScheme() {}; >+ // Constructs a ColourScheme from a given xml::node >+ ColourScheme(xml::Node& schemeNode); >+ > >Property changes on: files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourScheme.h >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourSchemeManager.cpp >=================================================================== >--- files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourSchemeManager.cpp (revision 0) >+++ files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourSchemeManager.cpp (working copy) >@@ -0,0 +1,113 @@ >+--- ./src/tools/radiant/radiant/ui/colourscheme/ColourSchemeManager.cpp.orig 2014-06-05 06:18:39.000000000 +0200 >++++ ./src/tools/radiant/radiant/ui/colourscheme/ColourSchemeManager.cpp 2014-08-07 16:55:49.627279079 +0200 >+@@ -5,13 +5,15 @@ >+ #include "stream/stringstream.h" >+ #include "stream/textfilestream.h" >+ >++#include <stdexcept> >++ >+ namespace ui { >+ >+ /* returns true, if the scheme called <name> exists >+ */ >+ bool ColourSchemeManager::schemeExists(const std::string& name) { >+ ColourSchemeMap::iterator it = _colourSchemes.find(name); >+- return (it != _colourSchemes.end()); >++ return it != _colourSchemes.end(); >+ } >+ >+ ColourSchemeMap& ColourSchemeManager::getSchemeList() { >+@@ -19,11 +21,15 @@ >+ } >+ >+ ColourScheme& ColourSchemeManager::getActiveScheme() { >+- return _colourSchemes[_activeScheme]; >++ return getScheme(_activeScheme); >+ } >+ >+ ColourScheme& ColourSchemeManager::getScheme(const std::string& name) { >+- return _colourSchemes[name]; >++ ColourSchemeMap::iterator i = _colourSchemes.find(name); >++ if (i == _colourSchemes.end()) { >++ throw std::runtime_error("ColourSchemeManager: active scheme not found"); >++ } >++ return i->second; >+ } >+ >+ /* Returns true, if the scheme called <name> is currently active >+@@ -32,9 +38,7 @@ >+ if (schemeExists(name)) { >+ return (name == _activeScheme); >+ } >+- else { >+- return false; >+- } >++ return false; >+ } >+ >+ void ColourSchemeManager::setActive(const std::string& name) { >+@@ -53,7 +57,7 @@ >+ globalOutputStream() << "Dump: Schemename: " << it->first << "\n"; >+ >+ // Retrieve the list with all the ColourItems of this scheme >+- ColourItemMap& colourMap = _colourSchemes[it->first].getColourMap(); >++ ColourItemMap& colourMap = getScheme(it->first).getColourMap(); >+ >+ //globalOutputStream() << "Dump: Number of ColourItems: " << colourMap.size(); >+ globalOutputStream() << "\n"; >+@@ -95,7 +99,8 @@ >+ xml::Node schemeNode = GlobalRegistry().createKeyWithName(basePath, "colourscheme", name); >+ >+ // Set the readonly attribute if necessary >+- if (_colourSchemes[name].isReadOnly()) { >++ ColourScheme& scheme = getScheme(name); >++ if (scheme.isReadOnly()) { >+ schemeNode.setAttributeValue("readonly", "1"); >+ } >+ >+@@ -108,7 +113,7 @@ >+ std::string schemePath = basePath + "/colourscheme[@name='" + name + "']"; >+ >+ // Retrieve the list with all the ColourItems of this scheme >+- ColourItemMap& colourMap = _colourSchemes[name].getColourMap(); >++ ColourItemMap& colourMap = scheme.getColourMap(); >+ >+ // Cycle through all the ColourItems and save them into the registry >+ for (ColourItemMap::iterator it = colourMap.begin(); it != colourMap.end(); ++it) { >+@@ -157,7 +162,7 @@ >+ // If the scheme is already in the list, skip it >+ if (!schemeExists(schemeName)) { >+ // Construct the ColourScheme class from the xml::node >+- _colourSchemes[schemeName] = ColourScheme(schemeNodes[i]); >++ _colourSchemes.insert(std::pair<std::string,ColourScheme>(schemeName, ColourScheme(schemeNodes[i]))); >+ >+ // Check, if this is the currently active scheme >+ if (schemeNodes[i].getAttributeValue("active") == "1") { >+@@ -179,8 +184,11 @@ >+ void ColourSchemeManager::copyScheme(const std::string& fromName, const std::string& toName) { >+ if (schemeExists(fromName)) { >+ // Copy the actual entry >+- _colourSchemes[toName] = _colourSchemes[fromName]; >+- _colourSchemes[toName].setReadOnly(false); >++ ColourScheme& copy = getScheme(fromName); >++ std::pair<ColourSchemeMap::iterator, bool> i = _colourSchemes.insert(std::pair<std::string,ColourScheme>(toName, copy)); >++ if (i.second) { >++ i.first->second.setReadOnly(false); >++ } >+ } >+ else { >+ globalOutputStream() << "ColourSchemeManager: Scheme " << fromName << " does not exist!\n"; >+@@ -189,11 +197,11 @@ >+ >+ Vector3 ColourSchemeManager::getColourVector3(const std::string& colourName) { >+ // Cast the ColourItem object onto a Vector3 >+- return _colourSchemes[_activeScheme].getColour(colourName); >++ return getActiveScheme().getColour(colourName); >+ } >+ >+ ColourItem& ColourSchemeManager::getColour(const std::string& colourName) { >+- return _colourSchemes[_activeScheme].getColour(colourName); >++ return getActiveScheme().getColour(colourName); >+ } >+ >+ } // namespace ui > >Property changes on: files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourSchemeManager.cpp >___________________________________________________________________ >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Index: pkg-descr >=================================================================== >--- pkg-descr (revision 364220) >+++ pkg-descr (working copy) >@@ -5,4 +5,4 @@ > research team study the aliens and their technologies in order to learn as much > as possible about their technology, their goals and the aliens themselves. > >-WWW: http://ufoai.ninex.info/ >+WWW: http://ufoai.org/ >Index: pkg-plist >=================================================================== >--- pkg-plist (revision 364220) >+++ pkg-plist (working copy) >@@ -111,6 +111,7 @@ > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/pathfinding.png > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/redo.png > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/refresh_models.png >+%%UFORADIANT%%lib/ufoai/radiant/bitmaps/rotation_pivot_origin.png > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/select_mouseresize.png > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/select_mouserotate.png > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/select_mousescale.png >@@ -142,10 +143,15 @@ > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/view_forcelight.png > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/window_regular.png > %%UFORADIANT%%lib/ufoai/radiant/bitmaps/window_split.png >+%%UFORADIANT%%lib/ufoai/radiant/colours.xml >+%%UFORADIANT%%lib/ufoai/radiant/game.xml > %%UFORADIANT%%lib/ufoai/radiant/i18n/de/LC_MESSAGES/uforadiant.mo > %%UFORADIANT%%lib/ufoai/radiant/i18n/en/LC_MESSAGES/uforadiant.mo > %%UFORADIANT%%lib/ufoai/radiant/i18n/ru/LC_MESSAGES/uforadiant.mo > %%UFORADIANT%%lib/ufoai/radiant/i18n/zh_CN/LC_MESSAGES/uforadiant.mo >+%%UFORADIANT%%lib/ufoai/radiant/input.xml >+%%UFORADIANT%%lib/ufoai/radiant/mapdef.template >+%%UFORADIANT%%lib/ufoai/radiant/menu.xml > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/gas_tank_01.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/stand.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/katana.jpg >@@ -200,10 +206,14 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/puma.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/trailer.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/trailer.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/transport.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/transport.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van3.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van3.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/city/fountain01.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/city/fountain01.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/city/street_corner.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/city/sign01.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/city/powerline.map >@@ -252,6 +262,8 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles.txt >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_2.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_2.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_pod.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_pod.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_raptor.jpg >@@ -308,6 +320,10 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/kitchen/sink.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair2_small.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair2_small.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/bench2_small.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/bench2_small.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/couch.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/couch.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/couch2.jpg >@@ -380,6 +396,12 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/crate_sqb_1.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/barrel.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/crate_rec_1.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_battery1.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_battery1.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_seat1.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_seat1.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/box001.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/box001.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/houses/house1.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/houses/storage.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/houses/storage.mat >@@ -407,6 +429,8 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/generator.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/generator_big.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/generator_big.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/minicrane.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/minicrane.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/mixer.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/mixer.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/three_forklifts.jpg >@@ -415,6 +439,8 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/workbench.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/cons_lights.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/workbench.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel1.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel1.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel2.jpg >@@ -459,6 +485,8 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/carton4.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/carton5.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/carton5.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cartwheel.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cartwheel.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cash_point.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cash_point.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cliff.jpg >@@ -471,6 +499,10 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container2.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container2_open.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container2_open.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3_open.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3_open.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/crate1.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/crate1.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/crate2.jpg >@@ -529,6 +561,8 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/rack2.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/rack_newspaper.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/rack_newspaper.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/radar.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/radar.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/sawmill.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/sawmill.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/seesaw.jpg >@@ -595,6 +629,8 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/sunshade.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/swing.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/swing.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/switchboard.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/switchboard.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/tabletennistable.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/tabletennistable.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/telephone.jpg >@@ -676,12 +712,31 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/trucks/truck_red.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/trucks/water_truck.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/trucks/water_truck.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_bomber.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_bomber.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_corrupter.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_corrupter.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_fighter.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_fighter.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_gunboat.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_gunboat.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_gunboat.mat >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_01.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_01.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_03.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_03.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_bomber.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_bomber.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_bomber.mat > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_corrupter.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_corrupter.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_fighter.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_fighter.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_gunboat.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_gunboat.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_gunboat.mat > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_harvester.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_harvester.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_scout.jpg >@@ -688,6 +743,14 @@ > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_scout.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply.jpg > %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply_new.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply_new.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/fir2_medium.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/fir2_medium.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/palm_a.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/palm_a.map >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/pine.jpg >+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/pine.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/fern2.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/gumtree2.map > %%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/plant12.map >@@ -777,6 +840,7 @@ > %%UFORADIANT%%lib/ufoai/radiant/sourceviewer/ufo.lang > %%UFORADIANT%%lib/ufoai/radiant/sourceviewer/ump.lang > %%UFORADIANT%%lib/ufoai/radiant/uforadiant >+%%UFORADIANT%%lib/ufoai/radiant/user.xml > @dirrm %%DATADIR%%/base/i18n/zh_CN/LC_MESSAGES > @dirrm %%DATADIR%%/base/i18n/zh_CN > @dirrm %%DATADIR%%/base/i18n/uk/LC_MESSAGES >@@ -864,6 +928,7 @@ > %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/misc > %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/office > %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/trucks >+%%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/ufos/crashed_scout > %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/ufos > %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs > %%UFORADIANT%%@dirrm lib/ufoai/radiant/sourceviewer
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