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(-)files/patch-src__fontcache.cpp (+13 lines)
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--- src/fontcache.cpp.orig	2014-10-21 22:36:35.000000000 +0400
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+++ src/fontcache.cpp	2014-12-11 05:19:50.000000000 +0300
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@@ -527,8 +527,8 @@
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 	aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
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 	/* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
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-	int width  = max(1, slot->bitmap.width + (this->fs == FS_NORMAL));
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-	int height = max(1, slot->bitmap.rows  + (this->fs == FS_NORMAL));
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+	unsigned int width  = max(1U, slot->bitmap.width + (this->fs == FS_NORMAL));
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+	unsigned int height = max(1U, slot->bitmap.rows  + (this->fs == FS_NORMAL));
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 	/* Limit glyph size to prevent overflows later on. */
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 	if (width > 256 || height > 256) usererror("Font glyph is too large");

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