diff --git c/emulators/mgba/Makefile i/emulators/mgba/Makefile new file mode 100644 index 000000000000..15ef67950f06 --- /dev/null +++ i/emulators/mgba/Makefile @@ -0,0 +1,68 @@ +# $FreeBSD$ + +PORTNAME= mgba +DISTVERSION= 0.6.1 +CATEGORIES= emulators + +MAINTAINER= greg@unrelenting.technology +COMMENT= Game Boy Advance (GBA) emulator/debugger + +LICENSE= MPL20 BSD3CLAUSE LGPL21 +LICENSE_COMB= multi +LICENSE_FILE_BSD3CLAUSE=${WRKSRC}/src/third-party/inih/LICENSE.txt + +USE_GITHUB= yes +GH_ACCOUNT= mgba-emu + +USES= cmake:outsource compiler:c++11-lang pkgconfig sqlite:3 +USE_GL= gl glu +USE_SDL= sdl2 +CMAKE_ARGS+= -DUSE_MINIZIP:BOOL=OFF \ + -DUSE_LIBZIP:BOOL=OFF \ + -DUSE_ZLIB:BOOL=ON \ + -DUSE_LZMA:BOOL=ON \ + -DUSE_SQLITE3:BOOL=ON \ + -DBUILD_GL:BOOL=ON \ + -DBUILD_GLES2:BOOL=OFF +LDFLAGS+= -Wl,--as-needed # glu +LDFLAGS+= -L/usr/local/lib # sqlite3 + +LIB_DEPENDS= libepoxy.so:graphics/libepoxy \ + libpng16.so:graphics/png + +OPTIONS_DEFINE= DEBUGGERS FFMPEG MAGICK QT +OPTIONS_DEFAULT= DEBUGGERS FFMPEG MAGICK QT +OPTIONS_SUB=yes + +DEBUGGERS_DESC= Debugging infrastructure (CLI debugger, GDB remote stub) +DEBUGGERS_CMAKE_BOOL= USE_DEBUGGERS USE_EDITLINE USE_GDB_STUB + +FFMPEG_DESC= FFmpeg video recording support +FFMPEG_CMAKE_BOOL= USE_FFMPEG +FFMPEG_LIB_DEPENDS= libavcodec.so:multimedia/ffmpeg \ + libavformat.so:multimedia/ffmpeg \ + libavresample.so:multimedia/ffmpeg \ + libavutil.so:multimedia/ffmpeg \ + libswscale.so:multimedia/ffmpeg + +MAGICK_DESC= ImageMagick GIF recording support +MAGICK_CMAKE_BOOL= USE_MAGICK +MAGICK_LIB_DEPENDS= libMagickWand-6.so:graphics/ImageMagick \ + libMagickCore-6.so:graphics/ImageMagick + +QT_DESC= Qt frontend +QT_CMAKE_BOOL= BUILD_QT + +.include + +.if ${PORT_OPTIONS:MDEBUGGERS} +USES+= libedit +.endif + +.if ${PORT_OPTIONS:MQT} +USE_QT5= qmake_build buildtools_build core gui widgets network opengl multimedia +USES+= desktop-file-utils +INSTALLS_ICONS= yes +.endif + +.include diff --git c/emulators/mgba/distinfo i/emulators/mgba/distinfo new file mode 100644 index 000000000000..6a991847c9b1 --- /dev/null +++ i/emulators/mgba/distinfo @@ -0,0 +1,3 @@ +TIMESTAMP = 1507126883 +SHA256 (mgba-emu-mgba-0.6.1_GH0.tar.gz) = 7c78feb0aa12930b993ca1b220d282ed178e306621559e48bb168623030eb876 +SIZE (mgba-emu-mgba-0.6.1_GH0.tar.gz) = 7437240 diff --git c/emulators/mgba/pkg-descr i/emulators/mgba/pkg-descr new file mode 100644 index 000000000000..3e6c32532620 --- /dev/null +++ i/emulators/mgba/pkg-descr @@ -0,0 +1,4 @@ +An emulator for running Game Boy Advance games. Also supports Game Boy and +Game Boy Color games. + +WWW: https://mgba.io diff --git c/emulators/mgba/pkg-plist i/emulators/mgba/pkg-plist new file mode 100644 index 000000000000..f667cd9f2730 --- /dev/null +++ i/emulators/mgba/pkg-plist @@ -0,0 +1,50 @@ +bin/mgba +%%QT%%bin/mgba-qt +include/mgba/flags.h +lib/libmgba.so.0.6 +lib/libmgba.so.0.6.1 +%%QT%%man/man6/mgba-qt.6.gz +man/man6/mgba.6.gz +%%QT%%share/applications/mgba-qt.desktop +share/doc/mGBA/CHANGES +share/doc/mGBA/README.md +share/icons/hicolor/128x128/apps/mgba.png +share/icons/hicolor/16x16/apps/mgba.png +share/icons/hicolor/24x24/apps/mgba.png +share/icons/hicolor/256x256/apps/mgba.png +share/icons/hicolor/32x32/apps/mgba.png +share/icons/hicolor/48x48/apps/mgba.png +share/icons/hicolor/512x512/apps/mgba.png +share/icons/hicolor/64x64/apps/mgba.png +share/icons/hicolor/96x96/apps/mgba.png +%%QT%%%%DATADIR%%/nointro.dat +%%QT%%%%DATADIR%%/shaders/agb001.shader/agb001.fs +%%QT%%%%DATADIR%%/shaders/agb001.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/ags001.shader/ags001-light.fs +%%QT%%%%DATADIR%%/shaders/ags001.shader/ags001.fs +%%QT%%%%DATADIR%%/shaders/ags001.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/fish.shader/fish.fs +%%QT%%%%DATADIR%%/shaders/fish.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/gba-color.shader/gba-color.fs +%%QT%%%%DATADIR%%/shaders/gba-color.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/lcd.shader/lcd.fs +%%QT%%%%DATADIR%%/shaders/lcd.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/motion_blur.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/motion_blur.shader/motion_blur.fs +%%QT%%%%DATADIR%%/shaders/pixelate.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/scanlines.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/scanlines.shader/scanlines.fs +%%QT%%%%DATADIR%%/shaders/soften.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/soften.shader/soften.fs +%%QT%%%%DATADIR%%/shaders/vba_pixelate.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/vba_pixelate.shader/vba_pixelate.fs +%%QT%%%%DATADIR%%/shaders/vignette.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/vignette.shader/vignette.fs +%%QT%%%%DATADIR%%/shaders/wiiu.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/wiiu.shader/wiiu.fs +%%QT%%%%DATADIR%%/shaders/xbr-lv2.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/xbr-lv2.shader/xbr.fs +%%QT%%%%DATADIR%%/shaders/xbr-lv2.shader/xbr.vs +%%QT%%%%DATADIR%%/shaders/xbr-lv3.shader/manifest.ini +%%QT%%%%DATADIR%%/shaders/xbr-lv3.shader/xbr.fs +%%QT%%%%DATADIR%%/shaders/xbr-lv3.shader/xbr.vs