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(-)Makefile (-2 / +1 lines)
Lines 3-9 Link Here
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PORTNAME=	pioneer
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PORTNAME=	pioneer
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PORTVERSION=	0.0.${GH_TAGNAME}
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PORTVERSION=	0.0.${GH_TAGNAME}
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PORTREVISION=	1
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CATEGORIES=	games
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CATEGORIES=	games
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MAINTAINER=	lightside@gmx.com
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MAINTAINER=	lightside@gmx.com
Lines 38-44 Link Here
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USE_GITHUB=	yes
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USE_GITHUB=	yes
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GH_ACCOUNT=	pioneerspacesim
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GH_ACCOUNT=	pioneerspacesim
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GH_TAGNAME=	20171001
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GH_TAGNAME=	20180203
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USE_GL=		gl
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USE_GL=		gl
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USE_SDL=	image2 sdl2
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USE_SDL=	image2 sdl2
(-)distinfo (-3 / +3 lines)
Lines 1-3 Link Here
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TIMESTAMP = 1506816107
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TIMESTAMP = 1517474724
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SHA256 (pioneerspacesim-pioneer-0.0.20171001-20171001_GH0.tar.gz) = 154118bd3dac2f9b8ea43a837bcb967abcc8c3a8ee5ab61d35183bae85e8b0db
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SHA256 (pioneerspacesim-pioneer-0.0.20180203-20180203_GH0.tar.gz) = 19aa89e8ec0221b937b9279e0d4897b3016e0ce80858d03600d3e80cd7daa907
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SIZE (pioneerspacesim-pioneer-0.0.20171001-20171001_GH0.tar.gz) = 210900753
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SIZE (pioneerspacesim-pioneer-0.0.20180203-20180203_GH0.tar.gz) = 212872392
(-)files/patch-data_modules_SearchRescue_SearchRescue.lua (-83 lines)
Lines 1-83 Link Here
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Fix SAR selection of ship sizes for missions
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https://github.com/pioneerspacesim/pioneer/commit/008e30a857036a8cc40c42bf89ef68e65b47a41e
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--- data/modules/SearchRescue/SearchRescue.lua.orig	2017-10-01 00:01:47 UTC
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+++ data/modules/SearchRescue/SearchRescue.lua
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@@ -613,7 +613,20 @@ local createTargetShipParameters = funct
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 	---- loading drive, weapons etc.
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 	if flavour.id == 1 or flavour.id == 6 then
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 		for i,shipdef in pairs(shipdefs) do
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-			if shipdef.capacity / 10 < 1 then shipdefs[i] = nil end
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+
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+			-- get mass of hyperdrive if this ship has a default drive
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+			-- if no default drive assume lowest mass drive
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+			-- higher mass drives will only be fitted later at ship creation if capacity is huge
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+			local drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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+			if not drive then
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+				local drives = {}
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+				for i = 9, 1, -1 do
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+					table.insert(drives, Equipment.hyperspace['hyperdrive_'..tostring(i)])
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+				end
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+				table.sort(drives, function (a,b) return a.capabilities.mass < b.capabilities.mass end)
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+				drive = drives[1]
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+			end
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+			if (shipdef.capacity-drive.capabilities.mass) / 10 < 1 then shipdefs[i] = nil end
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 		end
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 	elseif flavour.pickup_pass > 0 then
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 		for i,shipdef in pairs(shipdefs) do
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@@ -661,7 +674,16 @@ local createTargetShipParameters = funct
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 	if flavour.id == 1 or flavour.id == 6 then
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 		local any_pass = rand:Integer(0,1)
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 		if any_pass > 0 then
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-			pickup_pass = rand:Integer(1, math.min((shipdef.capacity / 10)+1, max_pass))
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+			local drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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+			if not drive then
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+				local drives = {}
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+				for i = 9, 1, -1 do
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+					table.insert(drives, Equipment.hyperspace['hyperdrive_'..tostring(i)])
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+				end
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+				table.sort(drives, function (a,b) return a.capabilities.mass < b.capabilities.mass end)
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+				drive = drives[1]
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+			end
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+			pickup_pass = rand:Integer(1, math.min(((shipdef.capacity-drive.capabilities.mass) / 10)+1, max_pass))
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 		else
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 			pickup_pass = 0
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 		end
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@@ -709,22 +731,25 @@ local createTargetShip = function (missi
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 	ship:SetPattern(pattern)
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 	-- load a hyperdrive
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-	local default_drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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-	if default_drive then
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-		ship:AddEquip(default_drive)
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-	else
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-		local drive
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+	-- 1st try: default drive for this ship class
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+	-- 2nd try: largest drive possible that doesn't take more than a 10th of available room
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+	-- fallback: smallest drive
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+	local drives = {}
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+	local drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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+	if not drive then
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 		for i = 9, 1, -1 do
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-			drive = Equipment.hyperspace['hyperdrive_'..tostring(i)]
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-			if shipdef.capacity / 10 > drive.capabilities.mass then
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-				ship:AddEquip(drive)
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-				break
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-			end
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+			table.insert(drives, Equipment.hyperspace['hyperdrive_'..tostring(i)])
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 		end
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-		if not drive then
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-			ship:AddEquip(Equipment.hyperspace['hyperdrive_1'])
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+		table.sort(drives, function (a,b) return a.capabilities.mass < b.capabilities.mass end)
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+		for i = #drives, 1, -1 do
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+			local test_drive = drives[i]
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+			if shipdef.capacity / 10 > test_drive.capabilities.mass then
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+				drive = test_drive
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+			end
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 		end
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 	end
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+	if not drive then drive = drives[1] end
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+	ship:AddEquip(drive)
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 	-- add thruster fuel
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 	if mission.flavour.id == 2 or mission.flavour.id == 4 or mission.flavour.id == 5 then

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