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(-)emulators/emu64/Makefile (+1 lines)
Lines 3-8 Link Here
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PORTNAME=	emu64
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PORTNAME=	emu64
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PORTVERSION=	5.0.18
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PORTVERSION=	5.0.18
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PORTREVISION=	1
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CATEGORIES=	emulators
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CATEGORIES=	emulators
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MAINTAINER=	felix@palmen-it.de
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MAINTAINER=	felix@palmen-it.de
(-)emulators/emu64/files/patch-src_c64__class.cpp (-1 / +13 lines)
Lines 1-5 Link Here
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--- src/c64_class.cpp.orig	2020-04-03 11:33:28 UTC
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--- src/c64_class.cpp.orig	2020-04-11 10:05:13 UTC
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+++ src/c64_class.cpp
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+++ src/c64_class.cpp
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@@ -27,9 +27,9 @@ int SDLThreadWarp(void *userdat);
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 #define C64Takt 985248  // 50,124542Hz (Original C64 PAL)
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 #ifdef _WIN32
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-    #define AudioPufferSize (882)    // 882 bei 44.100 Khz
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+    #define AudioPufferSize (1024)    // 882 bei 44.100 Khz
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 #else
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-    #define AudioPufferSize (882)    // 882 bei 44.100 Khz
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+    #define AudioPufferSize (1024)    // 882 bei 44.100 Khz
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 #endif
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 #define RecPollingWaitStart 20
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@@ -1757,7 +1757,7 @@ void C64Class::SetFullscreenAspectRatio(bool enable)
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@@ -1757,7 +1757,7 @@ void C64Class::SetFullscreenAspectRatio(bool enable)
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 void C64Class::AnalyzeSDLEvent(SDL_Event *event)
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 void C64Class::AnalyzeSDLEvent(SDL_Event *event)
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 {
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 {

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