# This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # clunk-sdl2 # clunk-sdl2/pkg-plist # clunk-sdl2/Makefile # clunk-sdl2/distinfo # clunk-sdl2/pkg-descr # echo c - clunk-sdl2 mkdir -p clunk-sdl2 > /dev/null 2>&1 echo x - clunk-sdl2/pkg-plist sed 's/^X//' >clunk-sdl2/pkg-plist << '292ea79b43d1937037475ead5332ce68' Xinclude/clunk/buffer.h Xinclude/clunk/clunk.h Xinclude/clunk/clunk_assert.h Xinclude/clunk/clunk_c.h Xinclude/clunk/context.h Xinclude/clunk/distance_model.h Xinclude/clunk/export_clunk.h Xinclude/clunk/fft_context.h Xinclude/clunk/locker.h Xinclude/clunk/logger.h Xinclude/clunk/mdct_context.h Xinclude/clunk/object.h Xinclude/clunk/sample.h Xinclude/clunk/source.h Xinclude/clunk/sse_fft_context.h Xinclude/clunk/stream.h Xinclude/clunk/v3.h Xlib/libclunk.so 292ea79b43d1937037475ead5332ce68 echo x - clunk-sdl2/Makefile sed 's/^X//' >clunk-sdl2/Makefile << '6e16e54e5c4d7847fa0c0b44d85fa68d' X# Created by: Vasily Postnicov X# $FreeBSD$ X XPORTNAME= clunk-sdl2 XDISTVERSION= 1.0 XCATEGORIES= audio X XMAINTAINER= shamaz.mazum@gmail.com XCOMMENT= Real-time binaural sound generation library X XLICENSE= LGPL21 XLICENSE_FILE= ${WRKSRC}/LICENSE X XCONFLICTS_INSTALL= clunk X XUSES= cmake sdl XUSE_SDL= sdl2 X XUSE_GITHUB= yes XGH_ACCOUNT= stalkerg XGH_PROJECT= clunk X XOPTIONS_DEFINE= SSE XSSE_DESC= Use highly optimized SSE FFT/MDCT routines XSSE_CMAKE_BOOL_ON= WITH_SSE X X.include X.include 6e16e54e5c4d7847fa0c0b44d85fa68d echo x - clunk-sdl2/distinfo sed 's/^X//' >clunk-sdl2/distinfo << '21ed09c34db5c4990311d660c3bbb041' XTIMESTAMP = 1575311298 XSHA256 (stalkerg-clunk-1.0_GH0.tar.gz) = 4771d1b7fc1df8f66aabeb7a3047fcd8b27d57d446d9442b4da37c5956fdd51e XSIZE (stalkerg-clunk-1.0_GH0.tar.gz) = 2225207 21ed09c34db5c4990311d660c3bbb041 echo x - clunk-sdl2/pkg-descr sed 's/^X//' >clunk-sdl2/pkg-descr << '4593b06e80ebcc8bb17fb8837f3e5914' XThe CLUNK C++ library provides support for real-time 3D(binaural) Xsound generation. X XThis version uses by Vangers game. 4593b06e80ebcc8bb17fb8837f3e5914 exit