FreeBSD Bugzilla – Attachment 222678 Details for
Bug 253722
games/freeblocks: fix build on FreeBSD 13+
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[patch]
freeblocks.patch
freeblocks.patch (text/plain), 12.34 KB, created by
Christian Weisgerber
on 2021-02-20 15:20:43 UTC
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Description:
freeblocks.patch
Filename:
MIME Type:
Creator:
Christian Weisgerber
Created:
2021-02-20 15:20:43 UTC
Size:
12.34 KB
patch
obsolete
>Index: Makefile >=================================================================== >--- Makefile (revision 566162) >+++ Makefile (working copy) >@@ -12,9 +12,6 @@ > LICENSE= GPLv3 > LICENSE_FILE= ${WRKSRC}/COPYING > >-BROKEN_FreeBSD_13= ld: error: duplicate symbol: BLOCK_MOVE_SPEED >-BROKEN_FreeBSD_14= ld: error: duplicate symbol: BLOCK_MOVE_SPEED >- > USE_GITHUB= yes > GH_ACCOUNT= dorkster > >Index: files/patch-src_block.c >=================================================================== >--- files/patch-src_block.c (nonexistent) >+++ files/patch-src_block.c (working copy) >@@ -0,0 +1,32 @@ >+--- src/block.c.orig 2015-03-09 12:48:31 UTC >++++ src/block.c >+@@ -23,8 +23,28 @@ const int POINTS_PER_BLOCK = 10; >+ const int POINTS_PER_BUMP = 5; >+ const int POINTS_PER_COMBO_BLOCK = 15; >+ >+-int speed_init = 1; >++int ROWS; >++int COLS; >++int NUM_BLOCKS; >++int START_ROWS; >++int DISABLED_ROWS; >++int CURSOR_MAX_X; >++int CURSOR_MIN_Y; >++int CURSOR_MAX_Y; >++int BLOCK_MOVE_SPEED; >++int DRAW_OFFSET_X; >++int DRAW_OFFSET_Y; >++ >+ Block **blocks = NULL; >++int speed_init = 1; >++ >++bool animating; >++int bump_timer; >++int bump_pixels; >++int speed; >++int speed_timer; >++int game_over_timer; >++bool jewels_cursor_select; >+ >+ int blockRand(void) { >+ return rand() % NUM_BLOCKS; > >Property changes on: files/patch-src_block.c >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src_block.h >=================================================================== >--- files/patch-src_block.h (nonexistent) >+++ files/patch-src_block.h (working copy) >@@ -0,0 +1,63 @@ >+--- src/block.h.orig 2015-03-09 12:48:31 UTC >++++ src/block.h >+@@ -33,21 +33,21 @@ >+ #define SPEED_TIME 1800 / (60/FPS) >+ #define MAX_SPEED 25 >+ >+-const int POINTS_PER_BLOCK; >+-const int POINTS_PER_BUMP; >+-const int POINTS_PER_COMBO_BLOCK; >++extern const int POINTS_PER_BLOCK; >++extern const int POINTS_PER_BUMP; >++extern const int POINTS_PER_COMBO_BLOCK; >+ >+-int ROWS; >+-int COLS; >+-int NUM_BLOCKS; >+-int START_ROWS; >+-int DISABLED_ROWS; >+-int CURSOR_MAX_X; >+-int CURSOR_MIN_Y; >+-int CURSOR_MAX_Y; >+-int BLOCK_MOVE_SPEED; >+-int DRAW_OFFSET_X; >+-int DRAW_OFFSET_Y; >++extern int ROWS; >++extern int COLS; >++extern int NUM_BLOCKS; >++extern int START_ROWS; >++extern int DISABLED_ROWS; >++extern int CURSOR_MAX_X; >++extern int CURSOR_MIN_Y; >++extern int CURSOR_MAX_Y; >++extern int BLOCK_MOVE_SPEED; >++extern int DRAW_OFFSET_X; >++extern int DRAW_OFFSET_Y; >+ >+ typedef struct Block{ >+ int x,y; >+@@ -62,15 +62,15 @@ typedef struct Block{ >+ bool sound_after_move; >+ }Block; >+ >+-Block **blocks; >+-bool animating; >+-int bump_timer; >+-int bump_pixels; >+-int speed; >+-int speed_init; >+-int speed_timer; >+-int game_over_timer; >+-bool jewels_cursor_select; >++extern Block **blocks; >++extern bool animating; >++extern int bump_timer; >++extern int bump_pixels; >++extern int speed; >++extern int speed_init; >++extern int speed_timer; >++extern int game_over_timer; >++extern bool jewels_cursor_select; >+ >+ void blockSet(int i, int j, bool alive, int color); >+ void blockClear(int i, int j); > >Property changes on: files/patch-src_block.h >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src_game.c >=================================================================== >--- files/patch-src_game.c (nonexistent) >+++ files/patch-src_game.c (working copy) >@@ -0,0 +1,13 @@ >+--- src/game.c.orig 2015-03-09 12:48:31 UTC >++++ src/game.c >+@@ -23,6 +23,10 @@ >+ #include "menu.h" >+ #include "sys.h" >+ >++bool cursor_moving; >++int cursor_timer; >++int rebind_index; >++ >+ void gameTitle() { >+ title_screen = true; >+ high_scores_screen = false; > >Property changes on: files/patch-src_game.c >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src_game.h >=================================================================== >--- files/patch-src_game.h (nonexistent) >+++ files/patch-src_game.h (working copy) >@@ -0,0 +1,15 @@ >+--- src/game.h.orig 2015-03-09 12:48:31 UTC >++++ src/game.h >+@@ -21,9 +21,9 @@ >+ >+ #include "sys.h" >+ >+-bool cursor_moving; >+-int cursor_timer; >+-int rebind_index; >++extern bool cursor_moving; >++extern int cursor_timer; >++extern int rebind_index; >+ >+ void gameTitle(); >+ void gameHighScores(); > >Property changes on: files/patch-src_game.h >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src_menu.h >=================================================================== >--- files/patch-src_menu.h (nonexistent) >+++ files/patch-src_menu.h (working copy) >@@ -0,0 +1,15 @@ >+--- src/menu.h.orig 2015-03-09 12:48:31 UTC >++++ src/menu.h >+@@ -37,9 +37,9 @@ typedef struct { >+ bool has_action; >+ }MenuItem; >+ >+-MenuItem** menu_items; >+-int menu_option; >+-int menu_size; >++extern MenuItem** menu_items; >++extern int menu_option; >++extern int menu_size; >+ >+ void menuItemUpdate(int i); >+ char* menuItemGetText(int i); > >Property changes on: files/patch-src_menu.h >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src_sys.c >=================================================================== >--- files/patch-src_sys.c (nonexistent) >+++ files/patch-src_sys.c (working copy) >@@ -0,0 +1,63 @@ >+--- src/sys.c.orig 2015-03-09 12:48:31 UTC >++++ src/sys.c >+@@ -52,6 +52,7 @@ TTF_Font* font = NULL; >+ SDL_Surface* surface_blocks = NULL; >+ SDL_Surface* surface_clear = NULL; >+ SDL_Surface* surface_cursor = NULL; >++SDL_Surface* surface_cursor_highlight = NULL; >+ SDL_Surface* surface_cursor_single = NULL; >+ SDL_Surface* surface_bar = NULL; >+ SDL_Surface* surface_bar_inactive = NULL; >+@@ -68,6 +69,7 @@ Mix_Chunk* sound_drop = NULL; >+ SDL_Joystick* joy = NULL; >+ >+ int score = 0; >++int high_scores[10]; >+ bool title_screen = true; >+ bool high_scores_screen = false; >+ int options_screen = -1; >+@@ -77,15 +79,22 @@ bool quit = false; >+ >+ int game_mode = GAME_MODE_DEFAULT; >+ >++struct Cursor cursor; >++ >+ int action_cooldown = 0; >+ ActionMove action_move = ACTION_NONE; >+ ActionMove action_last_move = ACTION_NONE; >+-ActionMove action_switch = ACTION_NONE; >++bool action_switch = false; >+ bool action_bump = false; >+ bool action_accept = false; >+ bool action_pause = false; >+ bool action_exit = false; >+ >++Dork_String path_dir_config; >++Dork_String path_file_config; >++Dork_String path_file_highscores; >++Dork_String path_file_highscores_jewels; >++ >+ int option_joystick = -1; >+ int option_sound = 8; >+ int option_music = 8; >+@@ -96,8 +105,20 @@ int option_fullscreen = 1; >+ int option_fullscreen = 0; >+ #endif >+ >++SDLKey option_key[9]; >++int option_joy_button[5]; >++int option_joy_axis_x; >++int option_joy_axis_y; >++ >+ SDLKey last_key = SDLK_UNKNOWN; >+ int last_joy_button = -1; >++ >++SDL_Event event; >++ >++// Timers >++unsigned int startTimer; >++unsigned int endTimer; >++unsigned int deltaTimer; >+ >+ bool sysInit() { >+ if(SDL_Init(SDL_INIT_EVERYTHING) == -1) return false; > >Property changes on: files/patch-src_sys.c >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property >Index: files/patch-src_sys.h >=================================================================== >--- files/patch-src_sys.h (nonexistent) >+++ files/patch-src_sys.h (working copy) >@@ -0,0 +1,148 @@ >+--- src/sys.h.orig 2015-03-09 12:48:31 UTC >++++ src/sys.h >+@@ -99,62 +99,63 @@ enum KEYBINDS { >+ >+ extern const char* const key_desc[]; >+ >+-SDL_Surface* screen; >+-TTF_Font* font; >++extern SDL_Surface* screen; >++extern TTF_Font* font; >+ >+-int score; >+-int high_scores[10]; >+-bool title_screen; >+-bool high_scores_screen; >+-int options_screen; >+-bool game_over; >+-bool paused; >+-bool quit; >+-int game_mode; >++extern int score; >++extern int high_scores[10]; >++extern bool title_screen; >++extern bool high_scores_screen; >++extern int options_screen; >++extern bool game_over; >++extern bool paused; >++extern bool quit; >++extern int game_mode; >+ >+ struct Cursor { >+ int x1; >+ int y1; >+ int x2; >+ int y2; >+-}cursor; >++}; >++extern struct Cursor cursor; >+ >+-int action_cooldown; >++extern int action_cooldown; >+ typedef enum { >+ ACTION_NONE, ACTION_LEFT, ACTION_RIGHT, ACTION_UP, ACTION_DOWN >+ }ActionMove; >+-ActionMove action_move; >+-ActionMove action_last_move; >+-ActionMove action_switch; >+-bool action_bump; >+-bool action_accept; >+-bool action_pause; >+-bool action_exit; >++extern ActionMove action_move; >++extern ActionMove action_last_move; >++extern bool action_switch; >++extern bool action_bump; >++extern bool action_accept; >++extern bool action_pause; >++extern bool action_exit; >+ >+-Dork_String path_dir_config; >+-Dork_String path_file_config; >+-Dork_String path_file_highscores; >+-Dork_String path_file_highscores_jewels; >++extern Dork_String path_dir_config; >++extern Dork_String path_file_config; >++extern Dork_String path_file_highscores; >++extern Dork_String path_file_highscores_jewels; >+ >+-int option_joystick; >+-int option_sound; >+-int option_music; >+-int option_fullscreen; >++extern int option_joystick; >++extern int option_sound; >++extern int option_music; >++extern int option_fullscreen; >+ >+-SDLKey option_key[9]; >+-int option_joy_button[5]; >+-int option_joy_axis_x; >+-int option_joy_axis_y; >++extern SDLKey option_key[9]; >++extern int option_joy_button[5]; >++extern int option_joy_axis_x; >++extern int option_joy_axis_y; >+ >+-SDLKey last_key; >+-int last_joy_button; >++extern SDLKey last_key; >++extern int last_joy_button; >+ >+-SDL_Event event; >++extern SDL_Event event; >+ >+ // Timers >+-unsigned int startTimer; >+-unsigned int endTimer; >+-unsigned int deltaTimer; >++extern unsigned int startTimer; >++extern unsigned int endTimer; >++extern unsigned int deltaTimer; >+ >+ // Functions >+ bool sysInit(); >+@@ -176,26 +177,26 @@ void sysHighScoresSave(); >+ void sysHighScoresClear(); >+ >+ // Images >+-SDL_Surface* surface_blocks; >+-SDL_Surface* surface_clear; >+-SDL_Surface* surface_cursor; >+-SDL_Surface* surface_cursor_highlight; >+-SDL_Surface* surface_bar; >+-SDL_Surface* surface_bar_inactive; >+-SDL_Surface* surface_background; >+-SDL_Surface* surface_background_jewels; >+-SDL_Surface* surface_title; >+-SDL_Surface* surface_highscores; >++extern SDL_Surface* surface_blocks; >++extern SDL_Surface* surface_clear; >++extern SDL_Surface* surface_cursor; >++extern SDL_Surface* surface_cursor_highlight; >++extern SDL_Surface* surface_bar; >++extern SDL_Surface* surface_bar_inactive; >++extern SDL_Surface* surface_background; >++extern SDL_Surface* surface_background_jewels; >++extern SDL_Surface* surface_title; >++extern SDL_Surface* surface_highscores; >+ >+ // Music and Sounds >+-Mix_Music* music; >+-Mix_Music* music_jewels; >+-Mix_Chunk* sound_menu; >+-Mix_Chunk* sound_switch; >+-Mix_Chunk* sound_match; >+-Mix_Chunk* sound_drop; >++extern Mix_Music* music; >++extern Mix_Music* music_jewels; >++extern Mix_Chunk* sound_menu; >++extern Mix_Chunk* sound_switch; >++extern Mix_Chunk* sound_match; >++extern Mix_Chunk* sound_drop; >+ >+ // Joystick >+-SDL_Joystick* joy; >++extern SDL_Joystick* joy; >+ >+ #endif > >Property changes on: files/patch-src_sys.h >___________________________________________________________________ >Added: fbsd:nokeywords >## -0,0 +1 ## >+yes >\ No newline at end of property >Added: svn:eol-style >## -0,0 +1 ## >+native >\ No newline at end of property >Added: svn:mime-type >## -0,0 +1 ## >+text/plain >\ No newline at end of property
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bug 253722
: 222678