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(-)graphics/Makefile (+1 lines)
Lines 271-276 Link Here
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    SUBDIR += glosm
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    SUBDIR += glosm
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    SUBDIR += glpng
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    SUBDIR += glpng
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    SUBDIR += glslang
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    SUBDIR += glslang
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    SUBDIR += glslviewer
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    SUBDIR += gltt
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    SUBDIR += gltt
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    SUBDIR += glx-utils
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    SUBDIR += glx-utils
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    SUBDIR += gmic
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    SUBDIR += gmic
(-)graphics/glslviewer/Makefile (+36 lines)
Line 0 Link Here
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# $FreeBSD$
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PORTNAME=	glslviewer
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PORTVERSION=	1.6.8
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CATEGORIES=	graphics
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MAINTAINER=	tobias.rehbein@web.de
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COMMENT=	Console-based GLSL Sandbox for 2D/3D shaders
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LICENSE=	BSD3CLAUSE
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LICENSE_FILE=	${WRKSRC}/LICENSE
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LIB_DEPENDS=	libglfw.so:graphics/glfw
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USES=		compiler:c++11-lang desktop-file-utils gmake pkgconfig
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USE_GL=		gl glu
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USE_XORG=	x11 xcursor xdamage xext xfixes xi xinerama xrandr xrender xxf86vm
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USE_GITHUB=	yes
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GH_ACCOUNT=	patriciogonzalezvivo
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GH_PROJECT=	glslViewer
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GH_TAGNAME=	${PORTVERSION}
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OPTIONS_DEFINE=	EXAMPLES
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do-install:
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	${INSTALL_PROGRAM} ${WRKSRC}/bin/glslViewer ${STAGEDIR}${PREFIX}/bin
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	${MKDIR} ${STAGEDIR}${LOCALBASE}/share/applications
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	${INSTALL_DATA} ${WRKSRC}/glslViewer.desktop ${STAGEDIR}${LOCALBASE}/share/applications
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post-install-EXAMPLES-on:
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	${MKDIR} ${STAGEDIR}${EXAMPLESDIR}
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	(cd ${WRKSRC}/examples && ${COPYTREE_SHARE} . ${STAGEDIR}${EXAMPLESDIR})
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.include <bsd.port.mk>
(-)graphics/glslviewer/distinfo (+3 lines)
Line 0 Link Here
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TIMESTAMP = 1616715045
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SHA256 (patriciogonzalezvivo-glslViewer-1.6.8_GH0.tar.gz) = 3792984457c9487cd1f87374b7698f3b66f4480b3eeac7d940a2ecf9e74dee3e
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SIZE (patriciogonzalezvivo-glslViewer-1.6.8_GH0.tar.gz) = 29443106
(-)graphics/glslviewer/files/patch-Makefile (+27 lines)
Line 0 Link Here
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--- Makefile.orig	2021-03-26 21:00:36 UTC
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+++ Makefile
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@@ -1,6 +1,6 @@
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 EXE = ./bin/glslViewer
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-CXX = g++
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+CXX ?= g++
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 SOURCES := 	$(wildcard include/*/*.cc) $(wildcard src/*.cpp) $(wildcard src/*/*.cpp) \
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 			$(wildcard include/oscpack/osc/*.cpp) $(wildcard include/oscpack/ip/posix/*.cpp)
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 HEADERS := 	$(wildcard include/*/*.h) $(wildcard src/*.h) $(wildcard src/*.h) $(wildcard src/*/*.h) \
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@@ -32,7 +32,6 @@ endif
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 $(info ${PLATFORM} platform with $(DRIVER) drivers)
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 INCLUDES +=	-Isrc/ -Iinclude/
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-CFLAGS += -Wall -O3 -std=c++11 -fpermissive
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 ifeq ($(DRIVER),vc)
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 	CFLAGS += -DGLM_FORCE_CXX14 -DPLATFORM_RPI -DDRIVER_VC -Wno-psabi
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@@ -65,7 +64,7 @@ else ifeq ($(PLATFORM),RPI4)
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 CFLAGS += -DPLATFORM_RPI4 -DDRIVER_GLFW -Wno-psabi $(shell pkg-config --cflags glfw3 glu gl)
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 LDFLAGS += $(shell pkg-config --libs glfw3 glu gl x11 xrandr xi xxf86vm xcursor xinerama xrender xext xdamage) -lpthread -ldl
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-else ifeq ($(PLATFORM),Linux)
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+else ifeq ($(PLATFORM),$(filter $(PLATFORM),Linux FreeBSD))
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 CFLAGS += -DPLATFORM_LINUX -DDRIVER_GLFW $(shell pkg-config --cflags glfw3 glu gl)
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 LDFLAGS += $(shell pkg-config --libs glfw3 glu gl x11 xrandr xi xxf86vm xcursor xinerama xrender xext xdamage) -lpthread -ldl
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(-)graphics/glslviewer/pkg-descr (+7 lines)
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GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL
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shaders without the need of an UI.
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GlslViewer supports both 2D shaders and/or 3D shaders when a geometry (LST,
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PLY, OBJ or GLTF) is provided.
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WWW: https://github.com/patriciogonzalezvivo/glslViewer
(-)graphics/glslviewer/pkg-plist (+262 lines)
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bin/glslViewer
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share/applications/glslViewer.desktop
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/in.gif
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/in.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/in.psd
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/in.tga
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/test.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/test_defines.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/test_multibuffer.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/00_tests/test_platform.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_02/hello_world.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_03/space.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_03/time.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/cubicpulse.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/easing.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/expo.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/expstep.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/impulse.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/linear.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/parabola.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/pcurve.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/smoothstep.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_05/step.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_06/easing.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_06/gradient.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_06/hsb-colorwheel.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_06/hsb.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_06/mix.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/arrow.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/batman.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/circle-making.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/circle.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/line.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/polar.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/rect-df.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/rect-making.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/rect.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/shapes.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/triangle-making.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_07/triangle.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/cross-animated.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/cross-rotate.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/cross-scale.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/cross-translate.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/cross.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/matrices.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/matrix.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_08/yuv.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/bricks.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/checks.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/cross.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/deco.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/diamondtiles.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/dots.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/dots1.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/dots2.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/dots3.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/dots4.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/dots5.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/grid-making.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/grid-side.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/grid.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/iching-01.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/lines-wave.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/lines.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/marching_dots.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/mirrortiles.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/nuts.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/rotatedtiles.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/truchet.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_09/zigzag.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/1d-random.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/2d-random-dots.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/2d-random-mosaic.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/2d-random-truchet.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/2d-random.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/iching-02.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-00.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-01.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-02.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-03.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-04.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-digits.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-numered-grid.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/ikeda-simple-grid.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_10/matrix.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/1d-noise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/2d-gnoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/2d-noise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/2d-pnoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/2d-snoise-clear.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/2d-snoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/3d-noise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/3d-pnoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/3d-snoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/circleWave-noise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/iching-03.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/lava-lamp.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/simplex-grid.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/splatter.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_11/wood.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/2d-cnoise-2x2.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/2d-cnoise-2x2x2.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/2d-cnoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/2d-voronoi.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/2d-voronoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/3d-cnoise.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/cell.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/cellnoise-00.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/cellnoise-01.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/cellnoise-02.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/cracks.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/metaballs.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/stippling.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/tissue.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/vorono-00.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/01_thebookofshaders/chapter_12/vorono-01.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/000-void.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/001-justice.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/002-strength.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/003-death.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/004-the_wall.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/005-temperance.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/006-branch.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/007-thm.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/009-the_moon.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/011-the_hierophant.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/012-the_tower.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/013-the_merge.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/014-hope.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/015-the_temple.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/016-the_sumit.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/017-diamond.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/020-the_stone.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/021-mountains.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/031-Jugment.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/034-the_lovers.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/035-magician.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/037-holding_together.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/038-the_chariot.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/043-the_clan.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/2D/02_pixelspiritdeck/00_elements/048-enlightenment.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/3D/02_materials/sphere-cylcoords-4k.obj
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/3D/03_models/dragon.obj
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/3D/03_models/duck.glb
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/3D/04_vertex/head.mtl
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/3D/README.md
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/README.md

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