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--- src/main.cpp.orig 2022-07-08 20:07:06 UTC |
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+++ src/main.cpp |
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@@ -503,7 +503,7 @@ int main( int argc, const char * argv[] ) |
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if ( !consumed && Renderer::keyEventBuffer[ i ].character ) |
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{ |
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char utf8[ 5 ] = { 0,0,0,0,0 }; |
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- wchar_t utf16[ 2 ] = { Renderer::keyEventBuffer[ i ].character, 0 }; |
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+ wchar_t utf16[ 2 ] = { static_cast<wchar_t>(Renderer::keyEventBuffer[ i ].character), 0 }; |
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Scintilla::UTF8FromUTF16( utf16, 1, utf8, 4 * sizeof( char ) ); |
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mShaderEditor.AddCharUTF( utf8, (unsigned int) strlen( utf8 ) ); |
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} |