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(-)games/atc/atc.6 (-4 / +4 lines)
Lines 135-141 Link Here
135
It should be stressed that the terminal driver portion of the
135
It should be stressed that the terminal driver portion of the
136
game was designed to be reconfigurable, so the display format can vary
136
game was designed to be reconfigurable, so the display format can vary
137
depending the version you are playing.  The descriptions here are based 
137
depending the version you are playing.  The descriptions here are based 
138
on the ascii version
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on the ASCII version
139
of the game.  The game rules and input format, however,
139
of the game.  The game rules and input format, however,
140
should remain consistent.
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should remain consistent.
141
Control-L redraws the screen, should it become muddled.
141
Control-L redraws the screen, should it become muddled.
Lines 150-161 Link Here
150
the numerical altitude is a single digit, then it represents
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the numerical altitude is a single digit, then it represents
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thousands of feet.
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thousands of feet.
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Some distinction is made between the prop
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Some distinction is made between the prop
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planes and the jets.  On ascii terminals, prop planes are
153
planes and the jets.  On ASCII terminals, prop planes are
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represented by a upper case letter, jets by a lower case letter.
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represented by a upper case letter, jets by a lower case letter.
155
.IP
155
.IP
156
Airports are shown as a number and some indication of the direction
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Airports are shown as a number and some indication of the direction
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planes must be going to land at the airport.  
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planes must be going to land at the airport.  
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On ascii terminals, this is one of '^', '>', '<', and 'v', to indicate
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On ASCII terminals, this is one of '^', '>', '<', and 'v', to indicate
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north (0 degrees), east (90), west (270) and south (180), respectively.
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north (0 degrees), east (90), west (270) and south (180), respectively.
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The planes will also
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The planes will also
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take off in this direction.
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take off in this direction.
Lines 168-174 Link Here
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radar screen.  Planes will enter the arena from these points without
168
radar screen.  Planes will enter the arena from these points without
169
warning.  These points have a direction associated with them, and 
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warning.  These points have a direction associated with them, and 
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planes will always enter the arena from this direction.  On the
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planes will always enter the arena from this direction.  On the
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ascii version of
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ASCII version of
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.I atc,
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.I atc,
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this direction is not displayed.  It will become apparent
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this direction is not displayed.  It will become apparent
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what this direction is as the game progresses.
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what this direction is as the game progresses.
(-)usr.bin/ee/ee.1 (-1 / +1 lines)
Lines 210-216 Link Here
210
.It case
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.It case
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Make searches case sensitive.
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Make searches case sensitive.
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.It character
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.It character
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Display the ascii value of the character at the cursor.
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Display the ASCII value of the character at the cursor.
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.It exit
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.It exit
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Save the edited text, and leave the editor.
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Save the edited text, and leave the editor.
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.It expand
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.It expand
(-)usr.bin/file/file.1 (-1 / +1 lines)
Lines 103-109 Link Here
103
(such as 
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(such as 
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.Xr tar 1
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.Xr tar 1
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archives) and determine whether an unknown file should be
105
archives) and determine whether an unknown file should be
106
labelled as `ascii text' or `data'. 
106
labelled as `ASCII text' or `data'. 
107
.Sh OPTIONS
107
.Sh OPTIONS
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.Bl -tag -width indent
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.Bl -tag -width indent
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.It Fl v
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.It Fl v
(-)lib/libftpio/ftpio.3 (-1 / +1 lines)
Lines 140-146 Link Here
140
pointer for the file or NULL on failure.
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pointer for the file or NULL on failure.
141
.Pp
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.Pp
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.Fn ftpAscii
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.Fn ftpAscii
143
sets ascii mode for the current server connection named by
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sets ASCII mode for the current server connection named by
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.Fa stream .
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.Fa stream .
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.Pp
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.Pp
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.Fn ftpBinary
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.Fn ftpBinary
(-)libexec/getty/gettytab.5 (-1 / +1 lines)
Lines 394-400 Link Here
394
will wait for the first string, and if it finds it, will send the
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will wait for the first string, and if it finds it, will send the
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second, and so on.
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second, and so on.
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Strings specified are separated by one or more tabs or spaces.
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Strings specified are separated by one or more tabs or spaces.
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Strings may contain standard ascii characters and special 'escapes',
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Strings may contain standard ASCII characters and special 'escapes',
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which consist of a backslash character followed by one or more
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which consist of a backslash character followed by one or more
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characters which are interpreted as follows:
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characters which are interpreted as follows:
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.Pp
400
.Pp
(-)gnu/usr.bin/gzip/gzip.1 (-1 / +1 lines)
Lines 175-181 Link Here
175
.SH OPTIONS
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.SH OPTIONS
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.TP
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.TP
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.B \-a --ascii
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.B \-a --ascii
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Ascii text mode: convert end-of-lines using local conventions. This option
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ASCII text mode: convert end-of-lines using local conventions. This option
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is supported only on some non-Unix systems. For MSDOS, CR LF is converted
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is supported only on some non-Unix systems. For MSDOS, CR LF is converted
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to LF when compressing, and LF is converted to CR LF when decompressing.
180
to LF when compressing, and LF is converted to CR LF when decompressing.
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.TP
181
.TP
(-)usr.bin/hexdump/hexdump.1 (-1 / +1 lines)
Lines 37-43 Link Here
37
.Os
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.Os
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.Sh NAME
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.Sh NAME
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.Nm hexdump, hd
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.Nm hexdump, hd
40
.Nd ascii, decimal, hexadecimal, octal dump
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.Nd ASCII, decimal, hexadecimal, octal dump
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.Sh SYNOPSIS
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.Sh SYNOPSIS
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.Nm hexdump
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.Nm hexdump
43
.Op Fl bcCdovx
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.Op Fl bcCdovx
(-)share/man/man7/hier.7 (-2 / +2 lines)
Lines 365-371 Link Here
365
.It Li examples/
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.It Li examples/
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various examples for users and programmers
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various examples for users and programmers
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.It Li games/
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.It Li games/
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ascii text files used by various games
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ASCII text files used by various games
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.It Li groff_font/
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.It Li groff_font/
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device description file for device name
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device description file for device name
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.It Li info/
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.It Li info/
Lines 383-389 Link Here
383
.It Li me/
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.It Li me/
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macros for use with the me macro package
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macros for use with the me macro package
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.It Li misc/
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.It Li misc/
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misc system-wide ascii text files
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misc system-wide ASCII text files
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.Bl -tag -width Fl -compact
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.Bl -tag -width Fl -compact
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.It Li fonts/
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.It Li fonts/
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???
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???
(-)usr.sbin/kernbb/kernbb.8 (-1 / +1 lines)
Lines 49-55 Link Here
49
.Fl a
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.Fl a
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option.
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option.
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.Pp
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.Pp
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The output format is ascii, consisting of one line per record with the
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The output format is ASCII, consisting of one line per record with the
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following fields: filename, linenumber, procedure, address, count
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following fields: filename, linenumber, procedure, address, count
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of executions, length of the basic-block in bytes and the product of
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of executions, length of the basic-block in bytes and the product of
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the previous two fields.
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the previous two fields.
(-)lib/libutil/login_times.3 (-1 / +1 lines)
Lines 68-74 Link Here
68
.Pp
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.Pp
69
The
69
The
70
.Fn parse_lt
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.Fn parse_lt
71
function converts the ascii representation of a time period into
71
function converts the ASCII representation of a time period into
72
a structure of type
72
a structure of type
73
.Ft login_time_t .
73
.Ft login_time_t .
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This is defined as:
74
This is defined as:
(-)usr.sbin/lpr/lpd/lpd.8 (-1 / +1 lines)
Lines 182-188 Link Here
182
.Xr pr 1
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.Xr pr 1
183
and the text filters.
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and the text filters.
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.It I
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.It I
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Indent.  The number of characters to indent the output by (in ascii).
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Indent.  The number of characters to indent the output by (in ASCII).
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.It U
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.It U
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Unlink.  Name of file to remove upon completion of printing.
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Unlink.  Name of file to remove upon completion of printing.
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.It N
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.It N
(-)usr.bin/mklocale/mklocale.1 (-2 / +2 lines)
Lines 72-78 Link Here
72
may be any of the following:
72
may be any of the following:
73
.Bl -tag -width 0x[0-9a-z]*
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.Bl -tag -width 0x[0-9a-z]*
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.It Ar 'x'
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.It Ar 'x'
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The ascii character
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The ASCII character
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.Ar x .
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.Ar x .
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.It Ar '\ex'
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.It Ar '\ex'
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The ANSI C character
78
The ANSI C character
Lines 188-194 Link Here
188
.Dv RUNE2
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.Dv RUNE2
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is the integer value represented  by
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is the integer value represented  by
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.Dv RUNE1 .
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.Dv RUNE1 .
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For example, the ascii character
191
For example, the ASCII character
192
.Nm '0'
192
.Nm '0'
193
would map to the decimal value
193
would map to the decimal value
194
.Nm 0 .
194
.Nm 0 .
(-)usr.sbin/xntpd/doc/ntpq.8 (-1 / +1 lines)
Lines 161-167 Link Here
161
.It raw
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.It raw
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Cause all output from query commands is printed as received from the
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Cause all output from query commands is printed as received from the
163
remote server. The only formating/intepretation done on the data is to
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remote server. The only formating/intepretation done on the data is to
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transform nonascii data into a printable (but barely understandable)
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transform non-ASCII data into a printable (but barely understandable)
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form.
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form.
166
.It cooked
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.It cooked
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Cause output from query commands to be
167
Cause output from query commands to be
(-)usr.bin/hexdump/od.1 (-1 / +1 lines)
Lines 37-43 Link Here
37
.Dt OD 1
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.Dt OD 1
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.Sh NAME
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.Sh NAME
39
.Nm od
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.Nm od
40
.Nd octal, decimal, hex, ascii dump
40
.Nd octal, decimal, hex, ASCII dump
41
.Sh SYNOPSIS
41
.Sh SYNOPSIS
42
.Nm od
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.Nm od
43
.Op Fl aBbcDdeFfHhIiLlOovXx
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.Op Fl aBbcDdeFfHhIiLlOovXx
(-)usr.sbin/ppp/ppp.8 (-1 / +1 lines)
Lines 3390-3396 Link Here
3390
.Pp
3390
.Pp
3391
When configuring
3391
When configuring
3392
.Nm
3392
.Nm
3393
in this manner, it's expected that the host challenge is a series of ascii
3393
in this manner, it's expected that the host challenge is a series of ASCII
3394
digits or characters.  An encryption device or Secure ID card is usually
3394
digits or characters.  An encryption device or Secure ID card is usually
3395
required to calculate the secret appropriate for the given challenge.
3395
required to calculate the secret appropriate for the given challenge.
3396
.It set authname Ar id
3396
.It set authname Ar id
(-)lib/libutil/property.3 (-1 / +1 lines)
Lines 32-38 Link Here
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.Nm properties_read , 
32
.Nm properties_read , 
33
.Nm propery_find ,
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.Nm propery_find ,
34
.Nm properties_free
34
.Nm properties_free
35
.Nd functions to allow creating simple property lists from ascii file data.
35
.Nd functions to allow creating simple property lists from ASCII file data.
36
.Sh SYNOPSIS
36
.Sh SYNOPSIS
37
.Fd #include <sys/types.h>
37
.Fd #include <sys/types.h>
38
.Fd #include <libutil.h>
38
.Fd #include <libutil.h>
(-)lib/libutil/realhostname.3 (-1 / +1 lines)
Lines 65-71 Link Here
65
.Xr inet_ntoa 3
65
.Xr inet_ntoa 3
66
is used to convert
66
is used to convert
67
.Ar ip
67
.Ar ip
68
to an ascii form.
68
to an ASCII form.
69
.Pp
69
.Pp
70
If the string written to
70
If the string written to
71
.Ar host
71
.Ar host
(-)sbin/swapon/swapon.8 (-1 / +1 lines)
Lines 80-86 Link Here
80
.It Pa /dev/{wd,da}?s?b
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.It Pa /dev/{wd,da}?s?b
81
standard paging devices
81
standard paging devices
82
.It Pa /etc/fstab
82
.It Pa /etc/fstab
83
ascii filesystem description table
83
ASCII filesystem description table
84
.El
84
.El
85
.Sh BUGS
85
.Sh BUGS
86
There is no way to stop paging and swapping on a device.
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There is no way to stop paging and swapping on a device.
(-)lib/libc/gen/sysctl.3 (-1 / +1 lines)
Lines 77-83 Link Here
77
.Pp
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.Pp
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The
78
The
79
.Fn sysctlbyname
79
.Fn sysctlbyname
80
function accepts an ascii representation of the name and internally
80
function accepts an ASCII representation of the name and internally
81
looks up the integer name vector.  Apart from that, it behaves the same
81
looks up the integer name vector.  Apart from that, it behaves the same
82
as the standard
82
as the standard
83
.Fn sysctl
83
.Fn sysctl

Return to bug 13702