View | Details | Raw Unified | Return to bug 118764
Collapse All | Expand All

(-)kobodeluxe/Makefile (-3 / +6 lines)
Lines 6-13 Link Here
6
#
6
#
7
7
8
PORTNAME=	kobodeluxe
8
PORTNAME=	kobodeluxe
9
DISTVERSION=	0.4pre10
9
DISTVERSION=	0.4.1
10
PORTREVISION=	1
11
CATEGORIES=	games
10
CATEGORIES=	games
12
MASTER_SITES=	http://olofson.net/kobodl/download/ \
11
MASTER_SITES=	http://olofson.net/kobodl/download/ \
13
		http://www.amdmi3.ru/distfiles/
12
		http://www.amdmi3.ru/distfiles/
Lines 16-30 Link Here
16
MAINTAINER=	amdmi3@amdmi3.ru
15
MAINTAINER=	amdmi3@amdmi3.ru
17
COMMENT=	An SDL port of the scrolling game XKobo
16
COMMENT=	An SDL port of the scrolling game XKobo
18
17
18
USE_BZIP2=	yes
19
USE_SDL=	image sdl
19
USE_SDL=	image sdl
20
GNU_CONFIGURE=	yes
20
GNU_CONFIGURE=	yes
21
CONFIGURE_TARGET=	--build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
21
CONFIGURE_TARGET=	--build=${MACHINE_ARCH}-portbld-freebsd${OSREL} \
22
			--sharedstatedir=${SCOREDIR}
22
23
23
MAN6=		kobodl.6
24
MAN6=		kobodl.6
24
25
25
SCOREDIR=	/var/games/${PORTNAME}
26
SCOREDIR=	/var/games/${PORTNAME}
26
PLIST_SUB=	SCOREDIR="${SCOREDIR}"
27
PLIST_SUB=	SCOREDIR="${SCOREDIR}"
27
28
29
DATADIR=	${PREFIX}/share/kobo-deluxe
30
28
OPTIONS=	OPENGL "OpenGL rendering layer (experimental)" off
31
OPTIONS=	OPENGL "OpenGL rendering layer (experimental)" off
29
32
30
.include <bsd.port.pre.mk>
33
.include <bsd.port.pre.mk>
(-)kobodeluxe/distinfo (-3 / +3 lines)
Lines 1-3 Link Here
1
MD5 (KoboDeluxe-0.4pre10.tar.gz) = 6c075837ae680bf5490c1fc4279dcc8b
1
MD5 (KoboDeluxe-0.4.1.tar.bz2) = 49a36c1cef7ec1acee4ab67a2468fd85
2
SHA256 (KoboDeluxe-0.4pre10.tar.gz) = b68d5977e9ef447285002a1d4eac0b3319c9f7f6f261028d6a7dfd0bcebe513a
2
SHA256 (KoboDeluxe-0.4.1.tar.bz2) = ccb25febf6ab3ffbf93fb0bb3ff3f778735a97328d75420fb4c06cac544aaa57
3
SIZE (KoboDeluxe-0.4pre10.tar.gz) = 800650
3
SIZE (KoboDeluxe-0.4.1.tar.bz2) = 802115
(-)kobodeluxe/files/patch-gamestate.h (-11 lines)
Lines 1-11 Link Here
1
--- gamestate.h.orig	Sun Apr 28 05:48:59 2002
2
+++ gamestate.h	Sat Sep 30 23:58:17 2006
3
@@ -24,6 +24,8 @@
4
 
5
 #include "window.h"
6
 
7
+class gamestatemanager_t;
8
+
9
 class gamestate_t
10
 {
11
 	friend class gamestatemanager_t;
(-)kobodeluxe/pkg-plist (-21 / +22 lines)
Lines 1-55 Link Here
1
bin/kobodl
1
bin/kobodl
2
%%DATADIR%%/gfx/bigship.pcx
2
%%DATADIR%%/gfx/bigship.png
3
%%DATADIR%%/gfx/bolt.png
3
%%DATADIR%%/gfx/brushes.png
4
%%DATADIR%%/gfx/brushes.png
4
%%DATADIR%%/gfx/bullets.pcx
5
%%DATADIR%%/gfx/bullets.png
5
%%DATADIR%%/gfx/counter.png
6
%%DATADIR%%/gfx/counter.png
7
%%DATADIR%%/gfx/deluxe.png
8
%%DATADIR%%/gfx/explo1b.png
9
%%DATADIR%%/gfx/explo2b.png
10
%%DATADIR%%/gfx/focusfx.png
6
%%DATADIR%%/gfx/font2b.png
11
%%DATADIR%%/gfx/font2b.png
7
%%DATADIR%%/gfx/font3b.png
12
%%DATADIR%%/gfx/font3b.png
8
%%DATADIR%%/gfx/font4b.png
13
%%DATADIR%%/gfx/font4b.png
14
%%DATADIR%%/gfx/hitnoise.png
9
%%DATADIR%%/gfx/loading.png
15
%%DATADIR%%/gfx/loading.png
10
%%DATADIR%%/gfx/logo3.png
16
%%DATADIR%%/gfx/logo.png
11
%%DATADIR%%/gfx/noise.pcx
17
%%DATADIR%%/gfx/logomask.png
18
%%DATADIR%%/gfx/microfont.png
19
%%DATADIR%%/gfx/noise.png
12
%%DATADIR%%/gfx/screen.png
20
%%DATADIR%%/gfx/screen.png
13
%%DATADIR%%/gfx/sprites.pcx
21
%%DATADIR%%/gfx/sprites.png
14
%%DATADIR%%/gfx/tiles.pcx
22
%%DATADIR%%/gfx/tiles.png
15
%%DATADIR%%/gfx/tube1.png
16
%%DATADIR%%/gfx/tube2.png
17
%%DATADIR%%/sfx/aguitar1.agw
23
%%DATADIR%%/sfx/aguitar1.agw
18
%%DATADIR%%/sfx/ballad1.agw
19
%%DATADIR%%/sfx/ballad1.mid
20
%%DATADIR%%/sfx/bassdrum3.agw
21
%%DATADIR%%/sfx/bassdrum5.agw
24
%%DATADIR%%/sfx/bassdrum5.agw
22
%%DATADIR%%/sfx/beam.raw
25
%%DATADIR%%/sfx/beam.raw
23
%%DATADIR%%/sfx/bomb.raw
26
%%DATADIR%%/sfx/bomb.raw
24
%%DATADIR%%/sfx/bongo1.agw
25
%%DATADIR%%/sfx/brass2.agw
27
%%DATADIR%%/sfx/brass2.agw
28
%%DATADIR%%/sfx/breakdown1.agw
26
%%DATADIR%%/sfx/bubble.raw
29
%%DATADIR%%/sfx/bubble.raw
27
%%DATADIR%%/sfx/bzzzt1.agw
30
%%DATADIR%%/sfx/bzzzt1.agw
28
%%DATADIR%%/sfx/claps1.agw
31
%%DATADIR%%/sfx/claps1.agw
29
%%DATADIR%%/sfx/edge2.agw
32
%%DATADIR%%/sfx/edge2.agw
30
%%DATADIR%%/sfx/elecbass2.agw
31
%%DATADIR%%/sfx/enemym.raw
33
%%DATADIR%%/sfx/enemym.raw
32
%%DATADIR%%/sfx/expl.raw
34
%%DATADIR%%/sfx/expl.raw
33
%%DATADIR%%/sfx/expl2.raw
35
%%DATADIR%%/sfx/expl2.raw
34
%%DATADIR%%/sfx/expl3.raw
35
%%DATADIR%%/sfx/fine.raw
36
%%DATADIR%%/sfx/gameover1.agw
36
%%DATADIR%%/sfx/gameover1.agw
37
%%DATADIR%%/sfx/hardsync1.agw
37
%%DATADIR%%/sfx/hardsync1.agw
38
%%DATADIR%%/sfx/kobosfx.h
38
%%DATADIR%%/sfx/kobosfx.h
39
%%DATADIR%%/sfx/launch.agw
39
%%DATADIR%%/sfx/launch.agw
40
%%DATADIR%%/sfx/launch2.agw
40
%%DATADIR%%/sfx/launch2.agw
41
%%DATADIR%%/sfx/marimba2.agw
42
%%DATADIR%%/sfx/metallic.raw
41
%%DATADIR%%/sfx/metallic.raw
42
%%DATADIR%%/sfx/missile1.agw
43
%%DATADIR%%/sfx/music.agw
43
%%DATADIR%%/sfx/music.agw
44
%%DATADIR%%/sfx/noiseburst1.agw
44
%%DATADIR%%/sfx/music_c.agw
45
%%DATADIR%%/sfx/noiseburst2.agw
45
%%DATADIR%%/sfx/noiseburst2.agw
46
%%DATADIR%%/sfx/oneup.raw
46
%%DATADIR%%/sfx/oneup.raw
47
%%DATADIR%%/sfx/phattpad1.agw
48
%%DATADIR%%/sfx/phattpad2.agw
47
%%DATADIR%%/sfx/phattpad2.agw
49
%%DATADIR%%/sfx/ready1.agw
48
%%DATADIR%%/sfx/ready1.agw
50
%%DATADIR%%/sfx/ring.raw
49
%%DATADIR%%/sfx/ring.raw
50
%%DATADIR%%/sfx/save_waves.agw
51
%%DATADIR%%/sfx/sfx.agw
51
%%DATADIR%%/sfx/sfx.agw
52
%%DATADIR%%/sfx/shot.raw
52
%%DATADIR%%/sfx/sfx_c.agw
53
%%DATADIR%%/sfx/sine.agw
53
%%DATADIR%%/sfx/sine.agw
54
%%DATADIR%%/sfx/snare1.agw
54
%%DATADIR%%/sfx/snare1.agw
55
%%DATADIR%%/sfx/synbass1.agw
55
%%DATADIR%%/sfx/synbass1.agw
Lines 58-65 Link Here
58
%%DATADIR%%/sfx/thunder1.agw
58
%%DATADIR%%/sfx/thunder1.agw
59
%%DATADIR%%/sfx/trance1.agw
59
%%DATADIR%%/sfx/trance1.agw
60
%%DATADIR%%/sfx/trance1.mid
60
%%DATADIR%%/sfx/trance1.mid
61
@exec install -d -o root -g games -m 775 %%SCOREDIR%%
61
%%DATADIR%%/sfx/trance1_c.agw
62
@unexec rmdir %%SCOREDIR%% 2>/dev/null || true
63
@dirrm %%DATADIR%%/sfx
62
@dirrm %%DATADIR%%/sfx
64
@dirrm %%DATADIR%%/gfx
63
@dirrm %%DATADIR%%/gfx
65
@dirrm %%DATADIR%%
64
@dirrm %%DATADIR%%
65
@exec install -d -o root -g games -m 775 %%SCOREDIR%%
66
@dirrmtry %%SCOREDIR%%

Return to bug 118764