Bug 114795

Summary: games/glaxium fix segfaults
Product: Ports & Packages Reporter: Max Brazhnikov <makc>
Component: Individual Port(s)Assignee: freebsd-ports-bugs (Nobody) <ports-bugs>
Status: Closed FIXED    
Severity: Affects Only Me    
Priority: Normal    
Version: Latest   
Hardware: Any   
OS: Any   
Description Flags
file.diff none

Description Max Brazhnikov 2007-07-21 20:20:01 UTC
glaxium segfaults at start up. It looks like the game has been unplayable since the beginning.

Fix: patch is attached 

Patch attached with submission follows:
How-To-Repeat: > glaxium
Depth buffer depth : 24
Stencil buffer will be used for shadows.
Found textures in /usr/local/share/glaxium
Number of texture units               : 2
Number of general combiners available : 2
Nvidia NV1x video card found (geforce 256/2)
Glaxium will use anisotropy texture : 2.000000
Opened audio at 22050 Hz 16 bit stereo, 1024 bytes audio buffer
Number of mixing channels : 22
YES !!! I found a joystick...
Segmentation fault
Comment 1 dfilter service freebsd_committer 2007-07-25 10:31:37 UTC
miwi        2007-07-25 09:31:31 UTC

  FreeBSD ports repository

  Modified files:
    games/glaxium        Makefile 
  Added files:
    games/glaxium/files  patch-scene.cpp patch-variables.cpp 
  - Fix segfaults at start up
  PR:             114795
  Submitted by:   Max Brazhnikov <makc@issp.ac.ru> (maintainer)
  Revision  Changes    Path
  1.7       +3 -1      ports/games/glaxium/Makefile
  1.1       +11 -0     ports/games/glaxium/files/patch-scene.cpp (new)
  1.1       +10 -0     ports/games/glaxium/files/patch-variables.cpp (new)
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Comment 2 Martin Wilke freebsd_committer 2007-07-25 10:31:44 UTC
State Changed
From-To: open->closed

Committed. Thanks!