| Summary: | Ports games/el won't compile on 64 bit | ||
|---|---|---|---|
| Product: | Ports & Packages | Reporter: | rnejdl |
| Component: | Individual Port(s) | Assignee: | Jose Alonso Cardenas Marquez <acm> |
| Status: | Closed FIXED | ||
| Severity: | Affects Only Me | ||
| Priority: | Normal | ||
| Version: | Latest | ||
| Hardware: | Any | ||
| OS: | Any | ||
|
Description
rnejdl
2010-09-23 14:50:01 UTC
Responsible Changed From-To: freebsd-ports-bugs->acm Over to maintainer (via the GNATS Auto Assign Tool) el builds fine here on amd64-stable. Looking at your other bug-report, this looks like there is a problem with your system. On Wed, 17 Nov 2010 13:34:00 +0100, Tilman Keskinöz wrote: > el builds fine here on amd64-stable. > > Looking at your other bug-report, this looks like there is a problem > with your system. This also fails with opengl errors and I have the NVIDIA driver installed: ===> Building for el-180_6 CC 2d_objects.o In file included from 2d_objects.c:10: load_gl_extensions.h:69: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'ELglClientActiveTexture' ... load_gl_extensions.h:112: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'ELglMultiTexCoord4sv' Rusty Nejdl State Changed From-To: open->closed - Please test new version of el. It could compile fine without problems |