Summary: | [PATCH] games/lgeneral: Fix sound when option is on | ||||||||
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Product: | Ports & Packages | Reporter: | Chris Mangin <cmangin> | ||||||
Component: | Individual Port(s) | Assignee: | Dmitry Marakasov <amdmi3> | ||||||
Status: | Closed FIXED | ||||||||
Severity: | Affects Only Me | CC: | amdmi3 | ||||||
Priority: | --- | Keywords: | patch | ||||||
Version: | Latest | ||||||||
Hardware: | Any | ||||||||
OS: | Any | ||||||||
Attachments: |
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Created attachment 157440 [details]
Poudriere testport log
A commit references this bug: Author: amdmi3 Date: Mon Jun 8 23:22:53 UTC 2015 New revision: 388891 URL: https://svnweb.freebsd.org/changeset/ports/388891 Log: - Actually disable sound support when SOUND option is disabled PR: 200659 Submitted by: cmangin@arobas.net Changes: head/games/lgeneral/Makefile |
Created attachment 157439 [details] Patch for sound option in games/lgeneral For some odd reason, sound is always disabled whether we pass --enable-sound or --disable-sound to the configure script. Since sound is enabled by default, just pass --disable-sound when the sound option is OFF. Patch and poudriere testport logs attached.