Bug 209987

Summary: [MAINTAINER]: games/eduke32: update to r5765
Product: Ports & Packages Reporter: Piotr Kubaj <pkubaj>
Component: Individual Port(s)Assignee: Dmitry Marakasov <amdmi3>
Status: Closed FIXED    
Severity: Affects Only Me CC: pkubaj
Priority: --- Flags: pkubaj: maintainer-feedback+
Version: Latest   
Hardware: Any   
OS: Any   
Attachments:
Description Flags
r5765
none
eduke32.patch
none
r5775 + working 9.3 none

Description Piotr Kubaj freebsd_committer freebsd_triage 2016-06-03 09:22:29 UTC
Created attachment 170965 [details]
r5765

Builds fine on Poudriere on 10.3-RELEASE.

Needs the attached patch.
Comment 1 Bugzilla Automation freebsd_committer freebsd_triage 2016-06-03 09:22:29 UTC
Maintainer informed via mail
Comment 2 Piotr Kubaj freebsd_committer freebsd_triage 2016-06-03 19:16:58 UTC
I forgot to switch to my new email in the previous patch. The news patch includes the new email.
Comment 3 Piotr Kubaj freebsd_committer freebsd_triage 2016-06-03 19:17:37 UTC
Created attachment 170986 [details]
eduke32.patch
Comment 4 Dmitry Marakasov freebsd_committer freebsd_triage 2016-06-08 17:24:43 UTC
Does not build on 9-amd64:

In file included from build/src/compat.c:822:
build/include/libdivide.h: In function 'long long int __vector__ libdivide_get_00000000FFFFFFFF()':
build/include/libdivide.h:259: note: use -flax-vector-conversions to permit conversions between vectors with differing element types or numbers of subparts
build/include/libdivide.h:259: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide__mullhi_u32_flat_vector(long long int __vector__, long long int __vector__)':
build/include/libdivide.h:296: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h:297: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide_mullhi_u64_flat_vector(long long int __vector__, long long int __vector__)':
build/include/libdivide.h:307: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h:308: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h:309: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h:315: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h:316: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide_u64_do_vector(long long int __vector__, const libdivide_u64_t*)':
build/include/libdivide.h:730: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide_u64_do_vector_alg2(long long int __vector__, const libdivide_u64_t*)':
build/include/libdivide.h:751: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide_s64_do_vector(long long int __vector__, const libdivide_s64_t*)':
build/include/libdivide.h:1058: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide_s64_do_vector_alg2(long long int __vector__, const libdivide_s64_t*)':
build/include/libdivide.h:1083: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide_s64_do_vector_alg3(long long int __vector__, const libdivide_s64_t*)':
build/include/libdivide.h:1091: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
build/include/libdivide.h: In function 'long long int __vector__ libdivide_s64_do_vector_alg4(long long int __vector__, const libdivide_s64_t*)':
build/include/libdivide.h:1098: error: cannot convert 'int __vector__' to 'long long int __vector__' for argument '1' to 'long long int __vector__ __builtin_ia32_psrlqi128(long long int __vector__, int)'
Comment 5 Piotr Kubaj freebsd_committer freebsd_triage 2016-06-16 08:53:32 UTC
Created attachment 171476 [details]
r5775 + working 9.3

New patch. Changes:
- update to r5775,
- fixed 9.3 (adding CFLAGS+=	-flax-vector-conversions to Makefile helps).
Comment 6 commit-hook freebsd_committer freebsd_triage 2016-06-21 12:10:53 UTC
A commit references this bug:

Author: amdmi3
Date: Tue Jun 21 12:10:00 UTC 2016
New revision: 417204
URL: https://svnweb.freebsd.org/changeset/ports/417204

Log:
  - Update to r5775

  PR:		209987
  Submitted by:	pkubaj@anongoth.pl (maintainer)

Changes:
  head/games/eduke32/Makefile
  head/games/eduke32/distinfo
  head/games/eduke32/files/patch-Makefile.common
  head/games/eduke32/files/patch-build_src_baselayer.c