Bug 211655

Summary: games/zdoom: Define PORTSCOUT to skip maintenance versions
Product: Ports & Packages Reporter: Kyle Evans <kevans>
Component: Individual Port(s)Assignee: Pawel Pekala <pawel>
Status: Closed FIXED    
Severity: Affects Only Me CC: pawel
Priority: --- Keywords: patch
Version: Latest   
Hardware: Any   
OS: Any   
Attachments:
Description Flags
Patch to define PORTSCOUT for games/zdoom kevans: maintainer-approval+

Description Kyle Evans freebsd_committer freebsd_triage 2016-08-08 04:07:47 UTC
Created attachment 173394 [details]
Patch to define PORTSCOUT for games/zdoom

Upstream maintains a *.9999 branch for maintenance purposes, and sometimes a release may get cut from this branch. However, portscout should really ignore these, because *.9999 releases aren't *actual* releases. Actual releases get assigned a version triple with the last part being < 9999.
Comment 1 commit-hook freebsd_committer freebsd_triage 2016-08-12 15:38:21 UTC
A commit references this bug:

Author: pawel
Date: Fri Aug 12 15:37:36 UTC 2016
New revision: 420129
URL: https://svnweb.freebsd.org/changeset/ports/420129

Log:
  Add PORTSCOUT limit

  Upstream maintains a *.9999 branch for maintenance purposes, and sometimes
  a release may get cut from this branch. However, portscout should really
  ignore these, because *.9999 releases aren't *actual* releases. Actual
  releases get assigned a version triple with the last part being < 9999.

  PR:		211655
  Submitted by:	Kyle Evans (maintainer)

Changes:
  head/games/zdoom/Makefile