| Summary: | games/openmw: Update to 0.40.0 | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Product: | Ports & Packages | Reporter: | Tobias Kortkamp <tobik> | ||||||
| Component: | Individual Port(s) | Assignee: | Dmitry Marakasov <amdmi3> | ||||||
| Status: | Closed FIXED | ||||||||
| Severity: | Affects Only Me | Keywords: | patch | ||||||
| Priority: | --- | ||||||||
| Version: | Latest | ||||||||
| Hardware: | Any | ||||||||
| OS: | Any | ||||||||
| Bug Depends on: | 212112 | ||||||||
| Bug Blocks: | |||||||||
| Attachments: |
|
||||||||
|
Description
Tobias Kortkamp
2016-08-24 13:06:57 UTC
It pains me to say this but it might be best to wait with this until bug #212112 is resolved. There are problems with using the version of Bullet currently in the ports tree with OpenMW 0.40.0 like falling through bridges and probably other collision detection problems. (In reply to Tobias Kortkamp from comment #1) > It pains me to say this but it might be best to wait with this until bug > #212112 is resolved. There are problems with using the version of Bullet > currently in the ports tree with OpenMW 0.40.0 like falling through bridges > and probably other collision detection problems. You could remove bullet-related cmake patch here then. Created attachment 174037 [details] openmw.diff (In reply to Dmitry Marakasov from comment #2) Very true. I removed the patch. A commit references this bug: Author: amdmi3 Date: Sun Sep 11 17:24:28 UTC 2016 New revision: 421848 URL: https://svnweb.freebsd.org/changeset/ports/421848 Log: - Update to 0.40.0 PR: 212109 Submitted by: t@tobik.me (maintainer) Changes: head/games/openmw/Makefile head/games/openmw/distinfo head/games/openmw/files/patch-CMakeLists.txt head/games/openmw/files/patch-apps_openmw_mwinput_inputmanagerimp.cpp head/games/openmw/files/patch-apps_wizard_CMakeLists.txt head/games/openmw/files/patch-files_gamecontrollerdb.txt |