Summary: | games/nxengine: switch to nxengine-evo fork | ||||||||
---|---|---|---|---|---|---|---|---|---|
Product: | Ports & Packages | Reporter: | Piotr Kubaj <pkubaj> | ||||||
Component: | Individual Port(s) | Assignee: | Nikolai Lifanov <lifanov> | ||||||
Status: | Closed FIXED | ||||||||
Severity: | Affects Only Me | Flags: | bugzilla:
maintainer-feedback?
(lifanov) |
||||||
Priority: | --- | ||||||||
Version: | Latest | ||||||||
Hardware: | Any | ||||||||
OS: | Any | ||||||||
Attachments: |
|
Description
Piotr Kubaj
![]() ![]() Created attachment 191949 [details]
patch
Corrected pkg-descr.
Thank you for the submission! I will do some testing and let you know. A commit references this bug: Author: lifanov Date: Thu Mar 29 23:49:12 UTC 2018 New revision: 465940 URL: https://svnweb.freebsd.org/changeset/ports/465940 Log: replace games/nxengine with NXEngine-evo fork Port to SDL2 ( thanks to https://github.com/PIlin/NXEngine-iOS ) More resolutions and widescreen support up to FullHD (thanks to https://github.com/EXL/NXEngine ) Fullscreen for any resolution Gamepad with force-feedback support. Localization support. Mimiga mask ending pictures (re-drawn by me) Modern main menu Support for "New" and "Remastered" tracks from CS+ Header-dependency hell cleaned up. No more autogenerated headers Cleaned up nx.h Lists/maps from haiku replaced with std::vector/map smalfont -> smallfont removed built-in data extractor removed replays, as they were buggy/not implemented anyway fixed tons of warnings and undefined behaviour PR: 227084 Submitted by: Piotr Kubaj Changes: head/games/nxengine/Makefile head/games/nxengine/distinfo head/games/nxengine/files/patch-sound_org.cpp head/games/nxengine/files/patch-sound_pxt.cpp head/games/nxengine/files/patch-src_graphics_screenshot.cpp head/games/nxengine/pkg-descr head/games/nxengine/pkg-plist Did you forget to close the bug after landing the patch? Hi! Yes, I forgot to close it sorry. Committed in r465940, thank you! |