| Summary: | games/toycars: fix build with GCC-based architectures | ||||||
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| Product: | Ports & Packages | Reporter: | Piotr Kubaj <pkubaj> | ||||
| Component: | Individual Port(s) | Assignee: | Dmitry Marakasov <amdmi3> | ||||
| Status: | Closed FIXED | ||||||
| Severity: | Affects Only Me | CC: | linimon, pkubaj | ||||
| Priority: | --- | Flags: | bugzilla:
maintainer-feedback?
(amdmi3) |
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| Version: | Latest | ||||||
| Hardware: | Any | ||||||
| OS: | Any | ||||||
| Attachments: |
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A commit references this bug: Author: linimon Date: Sun Oct 28 19:41:53 UTC 2018 New revision: 483330 URL: https://svnweb.freebsd.org/changeset/ports/483330 Log: Fix build with GCC-based architectures. PR: 232129 Submitted by: Piotr Kubaj Approved by: portmgr (tier-2 blanket) Changes: head/games/toycars/Makefile |
Created attachment 197977 [details] patch Base GCC doesn't support -Wno-c++11-narrowing and the port builds without it. Remove this to keep port bort building. Define USE_CXXSTD=c++98 to keep clang happy. While here, add USES=gl. Tested on powerpc64 and amd64. Hardware sponsored by IntegriCloud.