| Summary: | games/nimuh: fix build with GCC-based architectures | ||||||
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| Product: | Ports & Packages | Reporter: | Piotr Kubaj <pkubaj> | ||||
| Component: | Individual Port(s) | Assignee: | Dmitry Marakasov <amdmi3> | ||||
| Status: | Closed FIXED | ||||||
| Severity: | Affects Only Me | CC: | linimon, pkubaj | ||||
| Priority: | --- | Flags: | amdmi3:
maintainer-feedback+
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| Version: | Latest | ||||||
| Hardware: | Any | ||||||
| OS: | Any | ||||||
| Attachments: |
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Sorry, wrong template for PR message... -Wno-c++11-narrowing is not supported by GCC. Set USE_CXXSTD=c++98 to build with both GCC and Clang. While here, add USES=gl. Tested on powerpc64 and amd64. Hardware sponsored by IntegriCloud. A commit references this bug: Author: amdmi3 Date: Tue Dec 25 16:11:46 UTC 2018 New revision: 488327 URL: https://svnweb.freebsd.org/changeset/ports/488327 Log: - Fix build with GCC-based architectures - Add USES=gl PR: 234389 Submitted by: pkubaj@anongoth.pl Changes: head/games/nimuh/Makefile |
Created attachment 200490 [details] patch USES=compiler:c++11-lang is necessary to build on GCC architectures. Tested on powerpc64 and amd64. Hardware sponsored by IntegriCloud.