Summary: | games/solarus: unbreak where luajit is unavailable | ||||||||
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Product: | Ports & Packages | Reporter: | Piotr Kubaj <pkubaj> | ||||||
Component: | Individual Port(s) | Assignee: | Danilo Egea Gondolfo <danilo> | ||||||
Status: | Closed FIXED | ||||||||
Severity: | Affects Only Me | CC: | danilo, linimon | ||||||
Priority: | --- | Flags: | bugzilla:
maintainer-feedback?
(danilo) |
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Version: | Latest | ||||||||
Hardware: | Any | ||||||||
OS: | Any | ||||||||
Attachments: |
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I have tried a couple of different things, but I can't get this to build on powerpc64: CMake Error at /usr/local/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:137 (message): Could NOT find Lua51 (missing: LUA_LIBRARIES LUA_INCLUDE_DIR) Created attachment 209743 [details]
v2
Is that patch ok?
It adds LUAJIT option for using Lua or LuaJIT and fixes some portlint issues (hence PORTREVISION bump).
A commit references this bug: Author: danilo Date: Mon Dec 9 22:16:02 UTC 2019 New revision: 519637 URL: https://svnweb.freebsd.org/changeset/ports/519637 Log: - Unbreak where luajit is unavailable by using lua instead - Add LUAJIT option and enable it by default for architecures where it's supported PR: 239538 Submitted by: pkubaj Changes: head/games/solarus/Makefile head/games/solarus/pkg-plist Committed, thanks! |
Created attachment 206161 [details] patch Luajit seems to be only available on amd64, i386 and powerpc (32-bit). Use standard Lua on other architectures.