| Summary: | graphics/blender: Use llvm80 to be in sync with graphics/openshadinglanguage | ||||||
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| Product: | Ports & Packages | Reporter: | Shane <FreeBSD> | ||||
| Component: | Individual Port(s) | Assignee: | Raphael Kubo da Costa <rakuco> | ||||
| Status: | Closed FIXED | ||||||
| Severity: | Affects Only Me | CC: | rakuco | ||||
| Priority: | --- | Keywords: | needs-qa | ||||
| Version: | Latest | ||||||
| Hardware: | Any | ||||||
| OS: | Any | ||||||
| Bug Depends on: | 241071 | ||||||
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Description
Shane
2019-10-05 10:43:10 UTC
Does PORTREVISION need to be bumped as well? (In reply to Raphael Kubo da Costa from comment #1) I think it should be. The OSL option is off by default, so it will only affect custom built ports. But then, the time between the OSL update and this would mean anyone that has updated the OSL libs would not be able to run blender, no bug reports would indicate a low usage for this option. A commit references this bug: Author: rakuco Date: Fri Nov 8 18:12:54 UTC 2019 New revision: 517083 URL: https://svnweb.freebsd.org/changeset/ports/517083 Log: Use llvm80 to be in sync with graphics/openshadinglanguage. When built with the CYCLEESOSL option the llvm version used needs to be in sync with graphics/openshadinglanguage. This brings it in sync with the update in ports r514416. PR: 241075 Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer) Changes: head/graphics/blender/Makefile Thank you! |